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It is currently Sat May 25, 2013 12:49 am
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jaydip
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#191)
Post subject: Re: Ivy Bridge 3770K Gaming results vs Core i7-920 at 4.2GHz  Posted: Tue May 01, 2012 3:35 am |
Joined: Mon Mar 26, 2012 11:32 am Posts: 1819 Location: India
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Best of luck buddy,i hope u will do well 
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BoFox
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#192)
Post subject: Re: Ivy Bridge 3770K Gaming results vs Core i7-920 at 4.2GHz  Posted: Tue May 01, 2012 4:41 am |
Joined: Mon May 10, 2010 3:46 pm Posts: 3864 Location: Earth
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Wow, Ocre, that's a cool job! Sounds like you're enjoying it man!!
_________________ What is this thing right now? Put your arms up on one side of the horizon, put them up into the sky and twist them across, meeting unto the other side of the horizon. That is a sign symbol of life. Face the goodness in life.
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grstanford
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#193)
Post subject: Re: Ivy Bridge 3770K Gaming results vs Core i7-920 at 4.2GHz  Posted: Sat May 05, 2012 8:09 am |
Joined: Sat Apr 24, 2010 11:19 am Posts: 5008
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apoppin wrote: Thanks Fixed x64 benchmark is older than IB. i d/led the latest this AM - i commented on it in the evaluation Upgrading from 4>8GB of RAM is not necessary for ANY games. It is beneficial for other things - and that is the basis of an upcoming evaluation  Here is a screenshot from Skyrim running without any ugridstoload or uExterior Cell Buffer or iPreloadSizeLimit tricks in the ini files (the LOD has been turned up, and the grass draw distance extended, and the fog pushed WAY, WAY into the distance though).  the ini files used are shown below: The integrated gpu in sandy bridge comes in quite handy for monitoring the system whilst gaming. I've found that the game isn't stable with increased ugridstoload or uExterior Cell Buffer or iPreloadSizeLimit values -- 8gb isn't enough for such scenarios. Good thing I'll soon have 32gb in my system! skyrim.ini [General] sLanguage=ENGLISH
[Display] fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=1
[Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0
[Grass] bAllowCreateGrass=1 bAllowLoadGrass=0
[GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
[Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0
[Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 [Water] bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=1 bReflectLODTrees=1
[MapMenu] sMapCloudNIF=0 bWorldMapNoSkyDepthBlur=1 fWorldMapNearDepthBlurScale=0 fWorldMapDepthBlurScale=0 fWorldMapMaximumDepthBlur=0
skyrimprefs.ini [General] fBrightLightColorB=1.0000 fBrightLightColorG=1.0000 fBrightLightColorR=1.0000 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 [Imagespace] bDoDepthOfField=1 iRadialBlurLevel=2 [Display] iBlurDeferredShadowMask=1 fInteriorShadowDistance=1500.0000 fShadowDistance=2500.0000 iShadowMapResolutionSecondary=256 iShadowMapResolutionPrimary=512 iShadowSplitCount=2 iMaxAnisotropy=8 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fTreesMidLODSwitchDist=32000.0000 fGamma=1.0000 fDecalLOD2=1500.0000 fDecalLOD1=1000.0000 fSpecularLODStartFade=20000.0000 fShadowLODStartFade=200.0000 fLightLODStartFade=3500.0000 iTexMipMapMinimum=0 iTexMipMapSkip=0 iWaterMultiSamples=2 iMultiSample=4 iShadowMode=3 bTreesReceiveShadows=1 bDrawLandShadows=1 bFull Screen=1 iSize H=1600 iSize W=2560 fMeshLODFadePercentDefault=0.0002 fMeshLODFadeBoundDefault=256.0000 fMeshLODLevel2FadeTreeDistance=4096.0000 fMeshLODLevel1FadeTreeDistance=5688.0000 fMeshLODLevel2FadeDist=1600000000.0000 fMeshLODLevel1FadeDist=1600000000.0000 iScreenShotIndex=128 bShadowMaskZPrepass=1 bMainZPrepass=0 iMaxSkinDecalsPerFrame=25 iMaxDecalsPerFrame=200 bFloatPointRenderTarget=0 sD3DDevice="NVIDIA GeForce GTX 460" bFXAAEnabled=0 iShadowMapResolution=1024 fShadowBiasScale=0.3000 iShadowMaskQuarter=4 iAdapter=0 iPresentInterval=1 iShadowFilter=3 bTransparencyMultisampling=1 bDrawShadows=1 [Grass] b30GrassVS=1 fGrassStartFadeDistance=180000.0000 fGrassMaxStartFadeDistance=200000.0000 fGrassMinStartFadeDistance=500.0000 [MAIN] bGamepadEnable=1 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=1 bSaveOnTravel=1 bSaveOnWait=1 bSaveOnRest=1 fSkyCellRefFadeDistance=150000.0000 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=2 [Interface] bDialogueSubtitles=1 bGeneralSubtitles=1 fMouseCursorSpeed=1.0000 bShowCompass=1 [Controls] fGamepadHeadingSensitivity=1.0000 fMouseHeadingSensitivity=0.0260 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=1 bMouseAcceleration=1 [Particles] iMaxDesired=750 [SaveGame] fAutosaveEveryXMins=15.0000 [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=0 fVal5=1.0000 uID5=0 fVal4=1.0000 uID4=0 fVal3=1.0000 uID3=94881 fVal2=0.4000 uID2=466532 fVal1=1.0000 uID1=554685 fVal0=0.8000 uID0=1007612 [Clouds] fCloudLevel2Distance=524288.0000 fCloudLevel1Distance=65536.0000 fCloudLevel0Distance=32768.0000 fCloudNearFadeDistance=9000.0000 [TerrainManager] fTreeLoadDistance=150000.0000 fBlockMaximumDistance=500000.0000 fBlockLevel1Distance=140000.0000 fBlockLevel0Distance=70000.0000 fSplitDistanceMult=1.5000 bShowLODInEditor=0 [NavMesh] fObstacleAlpha=0.5000 fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 fLedgeBoxHalfHeight=25.0000 fEdgeDistFromVert=10.0000 fEdgeThickness=10.0000 fPointSize=2.5000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=160 [Decals] uMaxDecals=1000 bDecals=1 bSkinnedDecals=1 uMaxSkinDecals=100 uMaxSkinDecalsPerActor=60 [LOD] fLODFadeOutMultObjects=500.0000 fLODFadeOutMultItems=500.0000 fLODFadeOutMultActors=500.0000 fLODFadeOutMultSkyCell=1.0000 [Launcher] bEnableFileSelection=1 bShowAllResolutions=1 uLastAspectRatio=4 [BlurShaderHDR] bDoHighDynamicRange=1 [BlurShader] bUseBlurShader=0 [Water] iWaterReflectHeight=512 iWaterReflectWidth=512 bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterReflections=1 bUseWaterDepth=1
The forcing back of the fog is done as a small mod that manipulates the weather settings to push the fog back. Attached my weather mod in case anyone wants it (really improves the look of the game IMO). Attachment:
Greg Weather Fiddle.zip [20.3 KiB]
Downloaded 6 times
Last edited by grstanford on Sun May 06, 2012 6:15 am, edited 1 time in total.
_________________ This is such total Horse-S**t! "At NVIDIA we know that all shredders are green." --Jensen Huang Adam knew he should have bought a PC, but Eve fell for the marketing hype.
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apoppin
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#194)
Post subject: Re: Ivy Bridge 3770K Gaming results vs Core i7-920 at 4.2GHz  Posted: Sat May 05, 2012 8:17 am |
Joined: Fri Jul 04, 2008 1:26 am Posts: 19819 Location: 404 - Not Found!
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So What is the difference in the framerates? 
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grstanford
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#195)
Post subject: Re: Ivy Bridge 3770K Gaming results vs Core i7-920 at 4.2GHz  Posted: Sat May 05, 2012 8:20 am |
Joined: Sat Apr 24, 2010 11:19 am Posts: 5008
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barely any. runs extremely well, despite 9 followers chasing me around. I'm near dragons bridge in that scenario above, at the stormcloak camp, with my followers, a big bunch of soldiers and plenty of wildlife (thanks to skyrim monster mod and a spawn rate increase mod, so the cpu is getting quite a workout).
_________________ This is such total Horse-S**t! "At NVIDIA we know that all shredders are green." --Jensen Huang Adam knew he should have bought a PC, but Eve fell for the marketing hype.
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jaydip
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#196)
Post subject: Re: Ivy Bridge 3770K Gaming results vs Core i7-920 at 4.2GHz  Posted: Sat May 05, 2012 8:23 am |
Joined: Mon Mar 26, 2012 11:32 am Posts: 1819 Location: India
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Thx for sharing Greg.  Do my u mind clicking the processing tab and showing the exact amount of ram Skyrim is eating up ?
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apoppin
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#197)
Post subject: Re: Ivy Bridge 3770K Gaming results vs Core i7-920 at 4.2GHz  Posted: Sat May 05, 2012 8:27 am |
Joined: Fri Jul 04, 2008 1:26 am Posts: 19819 Location: 404 - Not Found!
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Your CPU is running nice and cool for 4.4GHz And as i said before, the amount of system RAM doesn't affect the framerates. Windows can adjust for the amount of System RAM there is and will show usage of 128GB if you have it; but still no difference to the fps although loading times are much shorter and there is a difference in the perception of "smoothness" - especially in panning scenes that may involve some loading. At any rate, i'll be testing this .. as soon as i can clear some of my backlog. New Mystery Card evaluation due this week. i got it on Thursday and i will start benching for it this morning. i took two days to "recover" 
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grstanford
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#198)
Post subject: Re: Ivy Bridge 3770K Gaming results vs Core i7-920 at 4.2GHz  Posted: Sat May 05, 2012 8:29 am |
Joined: Sat Apr 24, 2010 11:19 am Posts: 5008
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jaydip wrote: Thx for sharing Greg.  Do my u mind clicking the processing tab and showing the exact amount of ram Skyrim is eating up ? Will do in a sec. Some of that memory usage is windows disk caching, of course, but skyrim, steam, coretemp and task manager are the only things actively running.
_________________ This is such total Horse-S**t! "At NVIDIA we know that all shredders are green." --Jensen Huang Adam knew he should have bought a PC, but Eve fell for the marketing hype.
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grstanford
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#199)
Post subject: Re: Ivy Bridge 3770K Gaming results vs Core i7-920 at 4.2GHz  Posted: Sat May 05, 2012 8:32 am |
Joined: Sat Apr 24, 2010 11:19 am Posts: 5008
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apoppin wrote: Your CPU is running nice and cool for 4.4GHz Yes, the Cooler Master Hyper 212+ does its job very well indeed. I could probably clock this CPU up to 4.8 ghz with little trouble if I had a mind to (I don't).
_________________ This is such total Horse-S**t! "At NVIDIA we know that all shredders are green." --Jensen Huang Adam knew he should have bought a PC, but Eve fell for the marketing hype.
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