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PostPosted: Tue Sep 06, 2011 5:22 pm 
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http://www.totaltele.com/view.aspx?ID=467435
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South Korea's LG Electronics Inc. on Sunday said it aims to be the global market leader for 3D television sets by 2012.

LG, the world's second-largest flat-screen TV maker by shipments, said around 70% of its new TVs will be equipped with 3D features by next year.

Soon ALL HDTVs will be equipped with 3D features. S3D "wins" by default. HW sales forces content in this case. People will want to see what their sets are capable of.


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PostPosted: Tue Sep 06, 2011 6:47 pm 
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apoppin wrote:
SirPauly wrote:
http://3dvision-blog.com/forum/viewtopic.php?f=14&t=1643

Just some new information on nVidia LightBoost Technology and what seems like new glasses called Marathon?

There doesn't look to be any new information whatsoever

However, if you want my best guess - the weakness of 3D Vision's active shutter method is darkness
- clearly this would be some way to make it brighter
:hello:

i have been expecting this for a LONG time
(measured in "3D years" - approximately equal to a "dog year")
:tease:

And i got well over 10,000 words on paper and i am STILL writing the 3D Vision evaluation; this is for like 3 weeks and i spent about 6-8 hours each on Fri/Sat/Sun/Mon writing . . . every time something nears completion, i re-read it and *add* something.
- never again, a 6-month evaluation
:blush:
(until the next time :P )


What is nVidia's lightboost technology and what exactly does it curtail?

What is this Marathon that suppose to launch in September of 2011?

When one looks at the 3d vision glasses compared to Marathon -- they differ.


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PostPosted: Tue Sep 06, 2011 7:48 pm 
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Clearly it boosts the amount of light reaching the eyes - hence the name >>> Light*boost*
- it's logical, Captain
:hello:

. . . and it would be compatible with 3D vision unless i am reading something wrong

Of course, they differ .. otherwise it would be the same
:tease:

It's a new model; it should look sexy for what they will probably be asking for them . . . Nvidia needs to hire some babes to model them, btw
:)


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PostPosted: Tue Sep 06, 2011 7:56 pm 
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One of the limitations of 3d vision was the dimming, while it may of not bothered some, it did bother others. What would be interesting if one can offer more light without washing out the image and in-turn may help reduce crosstalk as well.


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PostPosted: Wed Sep 07, 2011 4:30 am 
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apoppin wrote:
SirPauly wrote:
I don't understand the need to compare Australians to Americans. The key with 3d stereo is eventually the costs will not be a premium for it and will eventually become a default feature for flexibility for a potential end-user to enjoy 3d stereo content -- not replace traditional methods totally.

i do. Our resident Aussie already told us that conditions are world's apart - they don't have much cable compared to the rest of the world. That blows out 3D right there. It will have to become mainstream in the rest of the world - with much content - before Australians will adopt it.

Mine is not a putdown of Australia (i admire much about the people and their country). The conditions for acceptance of 3D is very different Down Under and i understand now where our friend is coming from.

Agreed. Eventually (2-3 years) ALL TVs will be "3D ready"
:hello:

No, we don't have much cable, though Melbourne and Sydney have some, but not many use it. We do most of our TV watching over the air. The NBN which is currently being deployed will fix our "cable problems" as well as our internet and telecommunications problems.

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This is such total Horse-S**t!

"At NVIDIA we know that all shredders are green." --Jensen Huang
Adam knew he should have bought a PC, but Eve fell for the marketing hype. >:)
Having a lot of people buy your product doesn't do you much good if they subsequently decide they don't like it. There's a reason snake oil salesmen moved from town to town every few days. ;)


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PostPosted: Wed Sep 07, 2011 4:33 am 
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apoppin wrote:
http://www.totaltele.com/view.aspx?ID=467435
Quote:
South Korea's LG Electronics Inc. on Sunday said it aims to be the global market leader for 3D television sets by 2012.

LG, the world's second-largest flat-screen TV maker by shipments, said around 70% of its new TVs will be equipped with 3D features by next year.

Soon ALL HDTVs will be equipped with 3D features. S3D "wins" by default. HW sales forces content in this case. People will want to see what their sets are capable of.

Even if you could brandish a magic wand and convert every last TV and monitor on the planet to 3D capable I still don't believe most people would use it or that most broadcasters would broadcast in 3D in its current form.

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This is such total Horse-S**t!

"At NVIDIA we know that all shredders are green." --Jensen Huang
Adam knew he should have bought a PC, but Eve fell for the marketing hype. >:)
Having a lot of people buy your product doesn't do you much good if they subsequently decide they don't like it. There's a reason snake oil salesmen moved from town to town every few days. ;)


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PostPosted: Wed Sep 07, 2011 6:02 am 
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Not broadcasters .. yet .. cable TV .. :P

i am *still* writing that article - close to 15,000 words (so far) .. and i just remembered to include an interview that i did a few months ago with Jon Peddie
:hello:


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PostPosted: Wed Sep 07, 2011 5:06 pm 
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Panasonic's turn to talk about S3D
http://www.mediapost.com/publications/? ... aid=157966
Quote:
Panasonic just signed a deal with the International Olympic Committee that will result in some 200 hours of 3D content broadcast from the London games next year. Tsuyuzaki spoke to Marketing Daily from the U.S. Tennis Center in Flushing, Queens, where Panasonic is a sponsor, and is involved in 3D broadcasts of U.S. Open tennis matches.

Q: To use an optic metaphor, you seem to have a bi-focal job description: you're in both product development and marketing.

A: My focus is on developing new technology and new markets in the U.S. I talk to every broadcaster you can name at least once a month, the majors and others. My job isn't really only technology, it's [also] understanding the dynamics of the market and helping grow the right kind of partners.

Q: What are the barriers to consumer acceptance of 3D?

A: The great interest in 3D theatrical content suggested there would be strong demand for 3D television; when they see it in a theater, it's the natural expectation for people to want that kind of functionality in the home. Then you have to figure out if you look at markets, who do we need to work with to create an industry? If you're a movie studio, by having [a 3D] theatrical release you can amortize costs; you get more revenue and it's more profitable, so they love 3D.

Q: How about bringing it into the home -- why is that easier now?

A: HD technology is mature and it's inexpensive. So instead of having to compromise by sticking two crappy images into one high-definition frame you can have two pristine high-definition frames. That's the difference. The bandwidth is no longer as much of an issue. And high-definition is a benchmark now; consumers expect that level of quality, and I do not want to compromise on that.

Q: Even with limited content, do people seem interested in 3D?

A: Introducing big technology that will transform the industry is always chicken and egg. If I'm going to make content, I need to know how many people are going to watch. But last year, the difference in price between a 3D TV and a 2D TV was about $200 -- not a heck of a lot. And we sold, as an industry, about 1.3 million 3D televisions. This year, as an industry, we will sell about 3.5 million 3D TVs. That means in two years that's 4.5 to 5 million TVs. If you compare that to the introduction of high-definition television 12 years ago, in the first five years [after the introduction of HD] the industry sold less than half a million TVs. It was something like that. This time, it's 5 million in two years, so the velocity is much higher.

Q: But as a percentage of total TV sales this is still a tiny slice...

A: Say 200 million of any kind of TV was sold in the U.S. last year, or 100 million of the ones that make a difference -- the big TVs you see at the big-box retailers. Given this growth curve of 3D, most flat-panel TVs will have both an Internet and 3D functionality by 2013, or 70% of all our screens will have a 3D feature by then. The ramp-up is getting quicker and quicker.

Q: What will drive the market in terms of 3D content?

A: Obviously movies -- but also sports, traditionally, is a huge driver, which is why we spend a lot of money pushing these programs, and it's why we're here. The key is the variety of different genres available in 3D: scripted dramas, documentaries, nature, movies, music, Broadway ... you want a wide range of programming. What's really going to push it is big tentpole events broadcast in 3D, such as Major League Baseball's All Star game.

Q: Why is the U.S. Open so important for Panasonic?

A: We make lots of revenue outside of the consumer realm: the professional cameras, the signage, the solar panels, the laptops. We have a lot of stuff. From a corporate standpoint, since New York is our home base, it's important to reach out to the community and you know what the makeup of this community is -- it's very affluent. Ultimately, when we integrate not only the [grassroots consumer] activation, but during the 2D broadcast where we say: "Do you know that this is also available in 3D," the awareness really pops. That's where we always see a huge lift. That's why it's worthwhile doing this.


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PostPosted: Wed Sep 07, 2011 6:23 pm 
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3D tv in home is not there yet, plain and simple (hh)
You guys can argue all you want........... not going to happen mainstream for years because why?............. inconvenience and price (which is coming down).

Someone that doesn't have a big screen tv..... Blah Blah, it's been said before and I understand.

Simpleton Layman= People that already have a 42" or 50"+ are not going to bother with upgrading to a 3D a set for at least 5+years.


For those of you promoting this, invest in the stock and let me know in 5 years. Feeling brave? I made a killing on silver...... Yes..... $1000's
! (ROFLMAO)

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PostPosted: Wed Sep 07, 2011 6:39 pm 
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5 years is about right and realistic
- no one said any different

However as the Panasonic Guy pointed out, the 3D TV adoption rate is faster than with HDTV
--- in 3 years, all but the cheapest new sets will have 3D capability automatically built into them.


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PostPosted: Thu Sep 08, 2011 3:46 am 
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You still have to convince people to wear the glasses though. Which is where it will come unstuck.

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This is such total Horse-S**t!

"At NVIDIA we know that all shredders are green." --Jensen Huang
Adam knew he should have bought a PC, but Eve fell for the marketing hype. >:)
Having a lot of people buy your product doesn't do you much good if they subsequently decide they don't like it. There's a reason snake oil salesmen moved from town to town every few days. ;)


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PostPosted: Thu Sep 08, 2011 3:56 am 
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Just like with sunglasses .. no one will wear them

:tease:

That is a red herring argument - the only ones who give a crap about it are the journalists looking to make something out of nothing
- Jon Peddie covers the 'glasses issue' very well in my interview with him .. stay tuned for the Mega - 13.5K words, so far) 3D Vision evaluation
:hello:


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PostPosted: Thu Sep 08, 2011 4:08 am 
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Sunglasses don't fatigue your eyes though. Most people watch tv to relax, not to develop migraines and eye-strain.

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This is such total Horse-S**t!

"At NVIDIA we know that all shredders are green." --Jensen Huang
Adam knew he should have bought a PC, but Eve fell for the marketing hype. >:)
Having a lot of people buy your product doesn't do you much good if they subsequently decide they don't like it. There's a reason snake oil salesmen moved from town to town every few days. ;)


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PostPosted: Thu Sep 08, 2011 4:18 am 
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And what about in the cinema using glasses for Avatar, for example?

Few complaints. And very few complaints about the 3D Vision glasses - if you take the time to reduce the crosstalk/ghosting in your games. Few complaints with the TV.

Glasses free TVs will not solve these issues as they also require you to be in a pretty precise zone and all S3D is prone to some ghosting. However the overall experience overcompensates for any small deficits over watching in 2D.

You really shouldn't spend hours upon hours gaming or watching (2D) TV without breaks.
:hello:


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PostPosted: Thu Sep 08, 2011 4:22 am 
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You should not spend hours watching tv without breaks, true, but millions do and broadcasters know it (and depend on it) which is another reason why 3D content will be slow to arrive from them.

3D won't be a true success until we leave current display tech far behind. Bring on the holodeck.

_________________
This is such total Horse-S**t!

"At NVIDIA we know that all shredders are green." --Jensen Huang
Adam knew he should have bought a PC, but Eve fell for the marketing hype. >:)
Having a lot of people buy your product doesn't do you much good if they subsequently decide they don't like it. There's a reason snake oil salesmen moved from town to town every few days. ;)


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