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grstanford
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#111)
Post subject: Re: When willl Kepler Launch? What's the "hold up"?  Posted: Sun Feb 26, 2012 5:04 am |
Joined: Sat Apr 24, 2010 11:19 am Posts: 5008
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BoFox wrote: GeforceFX could only do 16-bit or 32-bit, while Radeon did 24-bit, the DX9 standard. In order for FX to do full DX9, it had to do 32-bit, but then it became unplayable with the water levels, etc.. so it had to go back to DX8.1. GeforceFX was just a card that was optimized for 16-bit shader code. http://alt.3dcenter.org/artikel/cinefx/index_e.phpThe 9700 Pro was already around for 2 years with very capable DX9 tech. I'm glad that Newell didn't hold HL2 DX9 graphics back due to poorly designed tech worse than what the 9700Pro could handle. It's just that FX 5950 Ultra couldn't do proper DX9 at reasonable settings, at a playable rate. The IQ in Far Cry also paled in comparison, according to many many articles (although I never owned an FX). Are you gonna say rubbish again?  About early HDR, agreed! Yes, because I owned a Geforce FX, and I played HL2 in DX9 on it, in both partial precision and full precision! The game was quite playable even in full precision even though my FX card was only a 5900 XT. Those who have never personally owned a GeForce FX should refrain from commenting on their capabilities since 99 time out of 100, they have no clue what they are talking about! http://img836.imageshack.us/img836/6320/dscf0005wj.jpg http://img600.imageshack.us/img600/5236/dscf0006t.jpg
_________________ This is such total Horse-S**t! "At NVIDIA we know that all shredders are green." --Jensen Huang Adam knew he should have bought a PC, but Eve fell for the marketing hype.
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grstanford
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#112)
Post subject: Re: When willl Kepler Launch? What's the "hold up"?  Posted: Sun Feb 26, 2012 7:05 am |
Joined: Sat Apr 24, 2010 11:19 am Posts: 5008
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BoFox wrote: GeforceFX could only do 16-bit or 32-bit, while Radeon did 24-bit, the DX9 standard. There is and never was no such thing as a DX9 24-bit standard! That is pure fanATIc FUD! There is only full precision and partial precision. If 24-bit was "the standard", how come ATi changed from "the standard" to 32 bit with r5xx? Hint: Because 32 bit was always the 32 bit standard, despite what ATi would have you believe. The DX9 shader model roadmap was laid out long before there were any actual DX9 GPU's in existence. In other words the specs for SM 3.0 were known years before nv40 was manufactured and by all DirectX graphics vendors. nvidia designed their entire DX9 GPU line to use the SM3.0 spec as the basis for all of their FP formats, ATi didn't. nv40 came as such a rude shock to ATi because although they knew about SM3.0, they didn't think anyone would bring it to market as rapidly as nvidia did. They had barely started to layout their own SM3.0 designs. Serves them right, for thinking nvidia was incompetent and wouldn't be able to catch them up.
_________________ This is such total Horse-S**t! "At NVIDIA we know that all shredders are green." --Jensen Huang Adam knew he should have bought a PC, but Eve fell for the marketing hype.
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BoFox
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#113)
Post subject: Re: When willl Kepler Launch? What's the "hold up"?  Posted: Sun Feb 26, 2012 8:04 am |
Joined: Mon May 10, 2010 3:46 pm Posts: 3864 Location: Earth
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The initial DX9 spec (not 9.0c/SM3.0) called for at least 24-bit, allowing for 16-bit precision for low-detail stuff in whatever areas, but to make it stand out, 24-bit was good enough for the time being, and VERY effective. Your FX 5900XT could barely do it at 1024x768 playable, with 0xAA, 0xAF, while a 9700 Pro released 2 years earlier could do it at over 60fps, at a higher rez with higher settings. True, HL2 did look fine in DX8.1 for the most part, as my brother played it nicely on his Geforce 4 Ti.. On an FX card, it would've played just fine with 16-bit precision in 95% of the parts if the game was properly coded for it (while 5% actually needed full precision), but Carmack himself said that it was a disaster coding a proper rendering path for the FX series for Doom 3 so Gabe Newell wasn't the only one complaining.. I didn't care about the water in HL2 anyways. It was Far Cry that was the true showcase of R300 graphics, from the beginning. Well, I don't care about it really anymore.. Such a big deal is being made about some silly "specific" visuals - 20 years down the road, we'll look back and think how ridiculous it was to make such a fuss over having a tiny bit better-looking water reflection or marble tile/glass reflections. I just want a curved screen like this:  in 3D, with Kinect 10.0 and DirectX20, plus improved eagle eyes with 20/3 vision (7 times more keen than human 20/20), and implanted eyes on the sides of my head for 360-degree vision, plus the ability to fly and to feel everything out there to the maximum pleasure. http://www.mycockpit.org/forums/showthr ... ved-screen
_________________ What is this thing right now? Put your arms up on one side of the horizon, put them up into the sky and twist them across, meeting unto the other side of the horizon. That is a sign symbol of life. Face the goodness in life.
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grstanford
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#114)
Post subject: Re: When willl Kepler Launch? What's the "hold up"?  Posted: Sun Feb 26, 2012 8:18 am |
Joined: Sat Apr 24, 2010 11:19 am Posts: 5008
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Quote: Your FX 5900XT could barely do it at 1024x768 playable, with 0xAA, 0xAF Here you go again, making crazy assumptions! I never played any game that needed DX9 shaders on my 5900 XT as low as 1024x768! Which game are you referring to?! FP16 was smoother in HL2 than FP32 was, but not by a really huge amount, and aside from the giant TV screens there were no IQ issues that I can think of caused by FP16. The whole FP16 reduces IQ thing was a giant lie unless you were using FP16 to calculate texture addresses when you should have been using full precision, then it could cause damage. For color data you couldn't tell the difference.
_________________ This is such total Horse-S**t! "At NVIDIA we know that all shredders are green." --Jensen Huang Adam knew he should have bought a PC, but Eve fell for the marketing hype.
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grstanford
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#115)
Post subject: Re: When willl Kepler Launch? What's the "hold up"?  Posted: Sun Feb 26, 2012 8:35 am |
Joined: Sat Apr 24, 2010 11:19 am Posts: 5008
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Somewhere in amongst all my data files there are some comparison pics I did between "normal" HL2 on 5900XT and FP16. If I find them I'll post them, though they are probably linked in a B3D thread somewhere assuming they didn't get deleted with all the other "embarrassing" stuff that occurred soon after Baumann left to work full-time for ATi. Did find a couple of pdf clippings though (no images in them, sadly). Attachment: Attachment:
HL2partialprecisionpatch.pdf [14.11 KiB]
Downloaded 5 times
_________________ This is such total Horse-S**t! "At NVIDIA we know that all shredders are green." --Jensen Huang Adam knew he should have bought a PC, but Eve fell for the marketing hype.
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apoppin
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#116)
Post subject: Re: When willl Kepler Launch? What's the "hold up"?  Posted: Sun Feb 26, 2012 9:47 am |
Joined: Fri Jul 04, 2008 1:26 am Posts: 19811 Location: 404 - Not Found!
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That was a trip down memory lane  When will Kepler launch? 
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Nsavop
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#117)
Post subject: Re: When willl Kepler Launch? What's the "hold up"?  Posted: Sun Feb 26, 2012 9:51 am |
Joined: Fri Jan 06, 2012 12:05 am Posts: 341
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Game developers conference (GDC) is March 5-9 and OBR is saying that's where NVIDIA will launch Kepler, and it won't be a mainstream part but high performance. Quote: For those, who still not believe in the power of "K". Do you really think that Nvidia will host the largest event for journalists over the past five years in the U.S. to show a mainstream performance? - If so, you are naive. About the "K", everything is as I said long time ago, nothing changes on the specifications and performance too! I'm starting to think apoppin is right, kepler will launch sooner then we think. http://www.obr-hardware.com/2012/02/gdc-2012-at-san-francisco-will-be.htmlhttp://www.gdconf.com/
_________________ Asrock Z68 Extreme 4 | 2500K @ 4.4 | Zalman 9700 nt cooler | Evga GTX 570 @ 850 | Asus 24" 1080p lcd | Lian Li PC-K62 | 8gb ddr3 1600 | Crucial M4 128 gb | Seagate Momentous xt 500 gb | Samsung Spinpoint f3 1tb | Corsair tx850 v2 | Klipsch Pro Media Ultra 5.1 | Asus Xonar DG
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apoppin
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#118)
Post subject: Re: When willl Kepler Launch? What's the "hold up"?  Posted: Sun Feb 26, 2012 10:05 am |
Joined: Fri Jul 04, 2008 1:26 am Posts: 19811 Location: 404 - Not Found!
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i just bit my tongue 
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apoppin
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#119)
Post subject: Re: When willl Kepler Launch? What's the "hold up"?  Posted: Sun Feb 26, 2012 10:07 am |
Joined: Fri Jul 04, 2008 1:26 am Posts: 19811 Location: 404 - Not Found!
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http://www.obr-hardware.com/2012/01/exc ... epler.htmlthis is funny as heck Quote: (Kepler) will be launched in April. In February, will be launched only new cheap GeForce GTX 560. The first cards based on Kepler architecture are GeForce 600 not 700! Who's talking about launching in February, is wrong, this info is based on the old roadmap (from July). According to the last one is launch in April. According the old one, launch was supposed for january/february, now is planned for april. First VGA based on Kepler - launch April. Performance is unbelievable, this is a new G80. HD 7970 is like a toy against this VGA. Not an updated Fermi but brand new, unseen architecture with many news features. Wait for it, dont buy that Tahiti crap  You will see soon! Sampling to manufacturers is starting ...
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grstanford
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#120)
Post subject: Re: When willl Kepler Launch? What's the "hold up"?  Posted: Sun Feb 26, 2012 10:17 am |
Joined: Sat Apr 24, 2010 11:19 am Posts: 5008
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Quote: In February, will be launched only new cheap GeForce GTX 560. They had better launch it Pronto then! It the 27th here in Australia, only two days left of February! Quote: Performance is unbelievable, this is a new G80. HD 7970 is like a toy against this VGA. Not an updated Fermi but brand new, unseen architecture with many news features. So this guy says new wonder architecture, nvidia says part of Fermi family/architecture. Hmmm, who should I believe? 
_________________ This is such total Horse-S**t! "At NVIDIA we know that all shredders are green." --Jensen Huang Adam knew he should have bought a PC, but Eve fell for the marketing hype.
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