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BallaTheFeared
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#1)
Post subject: 34% memory overclock on air, decent?  Posted: Thu Oct 18, 2012 7:57 pm |
Joined: Sun Mar 18, 2012 5:00 pm Posts: 1846 Location: Nv Headquarters
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Never really paid much attention to memory, I tried a bit higher 4514Mhz and it was a no go with 1087mv (core but seems to help memory as well)  Think I should pencil mod the memory voltage?
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apoppin
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#2)
Post subject: Re: 34% memory overclock on air, decent?  Posted: Thu Oct 18, 2012 9:21 pm |
Joined: Fri Jul 04, 2008 1:26 am Posts: 19625 Location: 404 - Not Found!
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Depends. What kind of performance increases in games are you getting with the memory overclock?
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BallaTheFeared
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#3)
Post subject: Re: 34% memory overclock on air, decent?  Posted: Thu Oct 18, 2012 11:10 pm |
Joined: Sun Mar 18, 2012 5:00 pm Posts: 1846 Location: Nv Headquarters
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Basically none in this case, the performance increase at stock clocks /w that memory overclock is like 5%.
Now I remember why overclocking Fermi was core first, then memory.
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apoppin
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#4)
Post subject: Re: 34% memory overclock on air, decent?  Posted: Fri Oct 19, 2012 12:24 am |
Joined: Fri Jul 04, 2008 1:26 am Posts: 19625 Location: 404 - Not Found!
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i never got to play with a GTX 470. If overclocking the memory 34% over stock has such a small 5% performance increase, overclocking it further shouldn't be a priority unless you just like to volt mod for fun
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BallaTheFeared
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#5)
Post subject: Re: 34% memory overclock on air, decent?  Posted: Fri Oct 19, 2012 9:20 am |
Joined: Sun Mar 18, 2012 5:00 pm Posts: 1846 Location: Nv Headquarters
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We'll it's funky because even though it was gaming stable for about an hour as soon as I turned the core up to 800 which at 1087mv is well over what I'd need at lower memory speeds it crashed the driver. So either ram vid is getting reduced by the higher clock speed, or the added core speed stressed the memory further thus resulting in a driver crash. Either way I'm ready for GK110 
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apoppin
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#6)
Post subject: Re: 34% memory overclock on air, decent?  Posted: Fri Oct 19, 2012 10:10 am |
Joined: Fri Jul 04, 2008 1:26 am Posts: 19625 Location: 404 - Not Found!
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It's usually that way with overclocking. You get a max core overclock with stock memory; then you set the core back to stock and find the max memory overclock. However, when you attempt to put the two 'maxes' together, it may not be stable - depending on how well the card is build for overclocking.
Many times i have had to adjust my core and/or memory clocks downward from what was otherwise maximum stable overclock when it was overclocked separately.
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grstanford
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#7)
Post subject: Re: 34% memory overclock on air, decent?  Posted: Fri Oct 19, 2012 10:23 am |
Joined: Sat Apr 24, 2010 11:19 am Posts: 4953
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Fermi's memory controllers were FUBAR and GF11x did little to fix that, Kepler addressed it quite nicely. Memory overclocking on Fermi seems to be a pointless exercise in futility to me, especially if you are having to overvolt to do it.
_________________ This is such total Horse-S**t! "At NVIDIA we know that all shredders are green." --Jensen Huang Adam knew he should have bought a PC, but Eve fell for the marketing hype.
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apoppin
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#8)
Post subject: Re: 34% memory overclock on air, decent?  Posted: Fri Oct 19, 2012 10:39 am |
Joined: Fri Jul 04, 2008 1:26 am Posts: 19625 Location: 404 - Not Found!
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i almost forgot .. it's like Fermi was ages ago  Yes, the surprise for me was in overclocking the memory of the GTX 680 when i first got it. Voltage may be locked down, but at least the memory not only overclocks well, it makes a solid performance improvement.
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BallaTheFeared
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#9)
Post subject: Re: 34% memory overclock on air, decent?  Posted: Fri Oct 19, 2012 11:26 am |
Joined: Sun Mar 18, 2012 5:00 pm Posts: 1846 Location: Nv Headquarters
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grstanford wrote: Fermi's memory controllers were FUBAR and GF11x did little to fix that, Kepler addressed it quite nicely. Memory overclocking on Fermi seems to be a pointless exercise in futility to me, especially if you are having to overvolt to do it. I just don't think the card is fast enough to take advantage of a huge memory bandwidth, even going from 1850 to 2100 at 900/918 core only netted an addtional performance increase of 8%. 1850 is 148 GB/s 2100 is 168 GB/s that's a 14% bandwidth increase with a 2% core/shader increase netting a mere 8% performance increase and probably the worst scaling I've seen in clock speeds.
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BoFox
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#10)
Post subject: Re: 34% memory overclock on air, decent?  Posted: Sat Oct 20, 2012 7:54 am |
Joined: Mon May 10, 2010 3:46 pm Posts: 3849 Location: Earth
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It depends on what games you're using. If you're using the latest and the most demanding DX11 games that are already rather limited by the GPU's shader performance, then the bandwidth won't help that much.
Generally, the bandwidth helps more for older games. When Fermi first came out, the memory overclock yielded a higher overall performance gain than it does now... for the newer games!
Your 35% memory overclock should've yielded at least 8% overall gain by itself when considering all modern games - not the select few ones that are commonly used among the forum enthusiasts as popular benchmark "scales of measurement".
_________________ What is this thing right now? Put your arms up on one side of the horizon, put them up into the sky and twist them across, meeting unto the other side of the horizon. That is a sign symbol of life. Face the goodness in life.
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