|
It is currently Sun May 19, 2013 7:27 am
|
View unanswered posts | View active topics
 |
|
 |
|
| Author |
Message |
|
gstanford
|
#21)
Post subject: Re: Pictures of Batman: Arkham City!  Posted: Sat Sep 04, 2010 11:29 pm |
|
|
tviceman wrote: BoFox wrote: Shhhh.. I silently complained about Physx in the other thread. Didn't want to turn it off in Mirror's Edge or Batman:AA, but it's because those games were designed to look so bland without fog and stuff like that, but it could've been done 90% as nicely on Havok (CPU's) with maybe 10% hit on frame rates rather than 60+% hit. And hey, 3D is like color vs. black-and-white! Admit it, it's the future! Ha!!!!!!!  I'd like to pipe in and say none of the physx effects in Batman Arkham Asylum have ever been done in a game on the CPU. As much as everyone says havok can do this or that, there has never been a game with cloth that dynamically tears and deforms on the cpu, and there has never been fog that dynamically interacts with the environment. It's that simple. If those things could be done at adequate speeds on the CPU, it would've happened before batman: AA rolled around. Don't say things like that so loud! You might cause some fanATIc heads to implode from trying to undo you logic!
|
|
|
|
|
 |
|
LifePincher
|
#22)
Post subject: Re: Pictures of Batman: Arkham City!  Posted: Sat Sep 04, 2010 11:31 pm |
Joined: Wed Apr 22, 2009 9:54 pm Posts: 2159
|
_________________ Heatware is listed under CorCentral
Win7--Intel DH77KC---Intel i7 3770---Evga 670ftw---EVGA 650G SuperNova psu---Mushkin Blackline ddr3/1600/8gb #997043---WD Velociraptor 500gb--- Kaspersky Internet Security '13
|
|
|
|
 |
|
apoppin
|
#23)
Post subject: Re: Pictures of Batman: Arkham City!  Posted: Sat Sep 04, 2010 11:42 pm |
Joined: Fri Jul 04, 2008 1:26 am Posts: 19661 Location: 404 - Not Found!
|
CorCentral wrote: apoppin wrote: i'll remind you of this thread when you buy a PhysX card  No problem. Perhaps not for Mr Moneybags. i bet you got some of your money *buried* on your property 
|
|
|
|
 |
|
LifePincher
|
#24)
Post subject: Re: Pictures of Batman: Arkham City!  Posted: Sun Sep 05, 2010 10:44 am |
Joined: Wed Apr 22, 2009 9:54 pm Posts: 2159
|
Me rich? Not! I get by. As for buried money........ My brother and I (6-7 years old) were digging for worms to fish with next to my grandparents old barn and found a jar full of old money. My grandma gave each of us $1.00 Never did find out how much was in the jar. My grandma and mom never would tell me. The story was that my grandfather used to hide money from my grandmother because he despised her As for other hidden money...... I used to do a lot of metal detecting. Sold about $450. worth of silver on ebay a couple years back. I would've doubled my money if I sold today! My single best find was a 14k gold diamond ring (1/2carat).
_________________ Heatware is listed under CorCentral
Win7--Intel DH77KC---Intel i7 3770---Evga 670ftw---EVGA 650G SuperNova psu---Mushkin Blackline ddr3/1600/8gb #997043---WD Velociraptor 500gb--- Kaspersky Internet Security '13
|
|
|
|
 |
|
BoFox
|
#25)
Post subject: Re: Pictures of Batman: Arkham City!  Posted: Wed Sep 08, 2010 1:38 am |
Joined: Mon May 10, 2010 3:46 pm Posts: 3849 Location: Earth
|
tviceman wrote: BoFox wrote: Shhhh.. I silently complained about Physx in the other thread. Didn't want to turn it off in Mirror's Edge or Batman:AA, but it's because those games were designed to look so bland without fog and stuff like that, but it could've been done 90% as nicely on Havok (CPU's) with maybe 10% hit on frame rates rather than 60+% hit. And hey, 3D is like color vs. black-and-white! Admit it, it's the future! Ha!!!!!!!  I'd like to pipe in and say none of the physx effects in Batman Arkham Asylum have ever been done in a game on the CPU. As much as everyone says havok can do this or that, there has never been a game with cloth that dynamically tears and deforms on the cpu, and there has never been fog that dynamically interacts with the environment. It's that simple. If those things could be done at adequate speeds on the CPU, it would've happened before batman: AA rolled around. The "clothing" is actually done on the CPU in Mafia 2 ( http://physxinfo.com/news/3628/mafia-ii ... rformance/ )! The game itself uses 2 cores (easily maxed out if the GPU is powerful enough at low rez), but APEX physx uses only one core. I'm not 100% sure, but it was a bit better optimized in Metro 2033 where it could use more than 1 core. Well, at least in Mafia 2, it's not truly multi-threaded, so I wonder how well a 6-core Corei7 with HT (oc'ed to 4GHz like my i7 920's) could do all of it, if it could run at 30fps on the CPU (with PhysX set to medium) without being multi-threaded!
_________________ What is this thing right now? Put your arms up on one side of the horizon, put them up into the sky and twist them across, meeting unto the other side of the horizon. That is a sign symbol of life. Face the goodness in life.
|
|
|
|
 |
|
gstanford
|
#26)
Post subject: Re: Pictures of Batman: Arkham City!  Posted: Wed Sep 08, 2010 2:30 am |
|
|
Quote: The "clothing" is actually done on the CPU in Mafia 2 Only if your PhysX card is fairly old and not powerful enough or if you are using a single card below fermi for 3D & PhysX.
|
|
|
|
|
 |
|
tviceman
|
#27)
Post subject: Re: Pictures of Batman: Arkham City!  Posted: Wed Sep 08, 2010 12:03 pm |
Joined: Sat Jan 16, 2010 5:02 pm Posts: 1132
|
BoFox wrote: The "clothing" is actually done on the CPU in Mafia 2 ( http://physxinfo.com/news/3628/mafia-ii ... rformance/ )! The game itself uses 2 cores (easily maxed out if the GPU is powerful enough at low rez), but APEX physx uses only one core. I'm not 100% sure, but it was a bit better optimized in Metro 2033 where it could use more than 1 core. Well, at least in Mafia 2, it's not truly multi-threaded, so I wonder how well a 6-core Corei7 with HT (oc'ed to 4GHz like my i7 920's) could do all of it, if it could run at 30fps on the CPU (with PhysX set to medium) without being multi-threaded! Mafia II uses 4 cores - there are many benchmark analysis's done which shows this. And apparently it uses the cpu for cloth physx *IF* users do not have a dedicated physx card. When adding a dedicated physx card such as a 8800GT ALL physx effects are done on that card and performance improves dramatically. Here with a core i5 at various in-game settings and also with/without a dedicated gt240 (less powerful than an 8800GT): http://www.hardwarecanucks.com/forum/ha ... ies-6.htmlHere with an core i7 same thing: http://www.hardwarecanucks.com/forum/ha ... ies-7.htmlHere it another analysis with a more powerful card dedicated to all physx calculations: http://www.bit-tech.net/hardware/graphi ... formance/2So something as lowly as a $70 gt240 is faster at calculating physx than a $230 core i7.
|
|
|
|
 |
|
BoFox
|
#28)
Post subject: Re: Pictures of Batman: Arkham City!  Posted: Wed Sep 08, 2010 1:52 pm |
Joined: Mon May 10, 2010 3:46 pm Posts: 3849 Location: Earth
|
Ahh, cool thanks! If I actually owned Mafia 2 and were playing it, I'd definitely know as much about it as you do.. so I stand corrected (ahem)!  (the next page focuses on the CPU and physx performance http://www.bit-tech.net/hardware/graphi ... formance/3 --it scales nicely with the clock (like 20-85% increase from 3.3 GHz to 4.2 GHz, but physx isn't truly multi-threaded on the CPU itself). Another site gave me the similar idea that Mafia 2 uses 2 cores for ordinary stuff, plus 3rd possible core for physx, but now I see that with all physx (Apex too) turned off, it maxes out all 4 cores. And then they say in the conclusion: Quote: Nvidia is due for a big PhysX overhaul and launching PhysX 3.0 really can't come soon enough. This update is rumoured to give better performance and more effective CPU threading instead of just requiring mountains of MHz. As we've seen, all the available CPU cores are currently not being used as much as possible,. This of course suits Nvidia and we realise the performance gulf helps sell the GPU PhysX argument. plus more here: http://techreport.com/discussions.x/19216
Last edited by BoFox on Wed Sep 08, 2010 2:19 pm, edited 2 times in total.
_________________ What is this thing right now? Put your arms up on one side of the horizon, put them up into the sky and twist them across, meeting unto the other side of the horizon. That is a sign symbol of life. Face the goodness in life.
|
|
|
|
 |
|
BoFox
|
#29)
Post subject: Re: Pictures of Batman: Arkham City!  Posted: Wed Sep 08, 2010 2:09 pm |
Joined: Mon May 10, 2010 3:46 pm Posts: 3849 Location: Earth
|
 Dammit when skymtl said that Quote: I won’t beat around the bush here: Mafia II features one of the best 3D Vision experiences I have experienced. Ever. Being a longtime fan of NVIDIA’s strides towards bringing depth perception to gamers, I have been using this setup for the vast majority of my gaming time. This makes me really want to play it badly in S3D, but you can see that a single GTX 460 cannot handle it even at 1600x900. I wonder about 1440x900 or even 1280x800 (which is still better than 720p) on my 24" monitor (that can be done @ 120Hz and 140Hz respectively), but it might still need like 1.5GB of RAM if everything is turned on high. BtW, Skymtl should've turned off AA, since it's 2x SSAA duh! 
_________________ What is this thing right now? Put your arms up on one side of the horizon, put them up into the sky and twist them across, meeting unto the other side of the horizon. That is a sign symbol of life. Face the goodness in life.
|
|
|
|
 |
|
|
 |
|
 |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|