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 Post subject: Re: PC gaming is dead? Not so fast...Console gaming flat ...
PostPosted: Sat Sep 24, 2011 12:57 am 
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SickBeast wrote:
PC gaming has never been at the top. The best games have always been on the consoles.

For me, PC gaming was at the top from 1998 to 2002 by a mile (if not for N64's Zelda, it'd be 2 miles). For some other years, I'd say that it's still been at the top. The *absolute* best games are definitely on the PC.. and these are the games that I keep on going back to. I've owned quite a bit (NES, SNES, N64, PS1, DC, Gamecube, Xbox360, Wii) and I'd say that I've beaten perhaps up to 200 different console games in total. If I ever wanna play one of my old favorites like Chrono Trigger, I'd just use an emulator on the PC, which is another reason the PC really shines! :P



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#12) 
 Post subject: Re: PC gaming is dead? Not so fast...Console gaming flat ...
PostPosted: Sat Sep 24, 2011 9:14 am 
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http://venturebeat.com/2011/09/22/sony- ... aming-hub/
Quote:
Sony is showing off a major redesign of PlayStation Home. The site originally launched in 2008 as a virtual world and is now becoming a hub for social gaming.

The redesign is aimed at jumping on the big trend in online games: social games with free-to-play business models, where users play for free and pay real money for virtual goods. This is the kind of gamble that Sony needs to make in order to hang on to its 23 million registered users at a time when social networks and mobile phones are stealing consumers’ attention.

The core of Home will be a Hub (pictured at top) where you can socialize with friends and immediately find game-related activities to do, director of PlayStation Home, Jack Buser (pictured), told VentureBeat. Sony has a closed beta test for the new Home right now and hopes to widen it soon.

“Right when you walk into the Hub, you’ll see a featured game and the activity board that lists everything you can do,” Buser said.

Home is evolving to become more of a platform for playing social games. The 230 titles available on Home are aimed at Home’s mostly hardcore fans, but they are lighter and more casual experiences than users would find in disk-based PlayStation 3 games. That’s a far cry from Home’s original mission in 2008 as a virtual world for gamers.

Image

This is how the consoles look to survive in the new world of mobile gaming


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#13) 
 Post subject: Re: PC gaming is dead? Not so fast...Console gaming flat ...
PostPosted: Sat Sep 24, 2011 9:26 am 

Joined: Wed Jan 12, 2011 1:56 pm
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SickBeast wrote:
That's some serious fortune telling going on.

As soon as the new consoles are released, that graph is going to look ridiculous.

Why does the console revenue suddenly go down? Are they living under a rock? Do they not realize that Nintendo, Microsoft, and Sony all have consoles essentially waiting in the wings?



http://www.industrygamers.com/news/ea-c ... -industry/

Quote:
EA CEO John Riccitiello said it essentially no longer matters and that consoles aren't even the dominant force in gaming today.


Couple that with the growth of PC and mobile gaming.


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#14) 
 Post subject: Re: PC gaming is dead? Not so fast...Console gaming flat ...
PostPosted: Sat Sep 24, 2011 11:18 pm 
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apoppin wrote:
Quote:
metastasized

:?:

:scratch:

The very model for the way people are buying games is changing. Digital D/Ls are the future - no more box. No one wants to pay $80 for 6 hours of gaming when you can get engrossing games for free and F2Play is what the PC online is becoming.

Consoles will have to be completely rethought for them to survive. Consider that everything will be mobile gaming and that it will look as well as next gen consoles. And the PC will support 6 screens in 3D - the consoles will not be able to keep up. Many companies (like Epic) will fail.
:hello:


It should be obvious, i dont know how ppl can argue with things that should be really clear. Its not a given that consoles are gonna fail. It is a fact that they arent gonna continue unless they drastically change. Wee dont have to look far to see this. The Wii outsold all the expensive hardware, why? Because it was different and....very cheap! Nintendo dropped the ball though, the lack of direction really hurt. But not before both the xbox360 and ps3 copied, lol.

Other factors like project denver really add for an interesting mix. Nvidia would have all it needs to release its own gaming system. Bring in M$ and their cross platform ideas and things get really different. I think M$ would make much more money on sticking with the software side of things. They obviously are going to make another console but you can see things are heating up. The world of gaming is steady changing.


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#15) 
 Post subject: Re: PC gaming is dead? Not so fast...Console gaming flat ...
PostPosted: Sun Sep 25, 2011 12:42 am 
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Developers have been telling us for years (over a decade) that content for games would become cheaper and cheaper to create. However they haven't been passing on the savings to the consumer and consoles have made this worse because they rely on expensive games to underwrite the losses on the hardware.



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#16) 
 Post subject: Re: PC gaming is dead? Not so fast...Console gaming flat ...
PostPosted: Sun Sep 25, 2011 12:52 am 
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they only want our money! they dont care about games! Nvidia is greedy!!!


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#17) 
 Post subject: Re: PC gaming is dead? Not so fast...Console gaming flat ...
PostPosted: Sun Sep 25, 2011 12:57 am 
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What is with the nvidia is greedy bit? I'd say precisely the opposite. They are not in the console business (except as a graphics chip for PS3), they don't release games, but they do spend their own money helping developers to improve their existing content and even add more. PC games don't subsidize graphics card sales either.



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This is such total Horse-S**t!
"At NVIDIA we know that all shredders are green." --Jensen Huang
Adam knew he should have bought a PC, but Eve fell for the marketing hype. >:)
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#18) 
 Post subject: Re: PC gaming is dead? Not so fast...Console gaming flat ...
PostPosted: Sun Sep 25, 2011 1:01 am 
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grstanford wrote:
Developers have been telling us for years (over a decade) that content for games would become cheaper and cheaper to create. However they haven't been passing on the savings to the consumer and consoles have made this worse because they rely on expensive games to underwrite the losses on the hardware.

There is an entirely new business model - Free to play. It is allowing gamers to play the game and decide if they like it - if so, they continue with micro transactions. There is no piracy.

And China will NEVER have consoles. Impossible. The biggest gaming country in the world has embraced PC gaming,


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#19) 
 Post subject: Re: PC gaming is dead? Not so fast...Console gaming flat ...
PostPosted: Sun Sep 25, 2011 2:04 am 
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The current consoles are getting stale, but if you were to give me a new console that could run Crysis 2 maxed out at 1080p with tessellation and DX11, I would probably buy one rather than upgrading my PC.

The Playstation 3 is a fantastic media hub for a home theatre. The new consoles coming out should build upon that if nothing else.


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#20) 
 Post subject: Re: PC gaming is dead? Not so fast...Console gaming flat ...
PostPosted: Mon Sep 26, 2011 6:19 pm 
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Here is an interesting look at the power of the next gen consoles
= they are aiming for 4GB of RAM

http://www.gamesindustry.biz/articles/d ... -challenge
Quote:
So what can we expect to see that will be so much better than what we have now? First up, let's take a look at the rather unexciting fundamentals. With 1080p now the established standard for HDTVs, with even lower end displays offering a "full HD" display, we would expect the base resolution of games to rise to match them, and we wouldn't be surprised to see some level of hardware assistance for stereoscopic 3D. Improved resolution by default will produce higher quality in texture filtering ensuring a far cleaner presentation all-round. In terms of textures themselves, we would hope to see an end to low-res artwork - assuming the new hardware offers up the levels of RAM that developers are hoping for.

Typically from generation to generation we have seen an 8x increase in RAM, suggesting a 4GB standard on the next-gen Xbox and PlayStation. However, memory is by far the most coveted system resource and a recent GameFest presentation from Crytek reveals that the developer is hoping for RAM in excess of 8GB for the next wave of consoles. Bearing in mind how strongly developers fought for the 512MB of RAM in the Xbox 360 over the initial 256MB spec, we would expect the platform holders to be considering requests like this very seriously, especially as the level of RAM has clear implications on the longevity of the platform.

The article goes on to say that the Samaritan Demo is probably going to be what they are aiming for
=== btw, we should have it soon in a playable D/L .. or so a little green bird seemed to tweet
:hello:


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