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Epic Games Launches Own Games Store - Printable Version +- AlienBabelTech Forums (http://alienbabeltech.com/forum) +-- Forum: Technology (http://alienbabeltech.com/forum/forumdisplay.php?fid=6) +--- Forum: Gaming (http://alienbabeltech.com/forum/forumdisplay.php?fid=8) +--- Thread: Epic Games Launches Own Games Store (/showthread.php?tid=2055) |
Epic Games Launches Own Games Store - SteelCrysis - 12-05-2018 https://www.tomshardware.com/news/epic-games-launches-games-store,38195.html Quote:Epic Games, the maker of the Unreal Engine gaming engine, has just announced its own multi-platform games store. The company will support Windows and macOS at launch, but it will also support “other open platforms,” including Android and presumably Linux, next year. https://www.techpowerup.com/250255/epic-games-store-to-launch-soon-developers-to-receive-88-of-revenue Quote:Epic looks to give developers far more freedom with their digital platform as well. Offering access to their 10,000 strong Epic Games Support-A-Creator program that is designed to get a developer's games into the hands of YouTube content creators, Twitch streamers, etc. They even go so far as to cover the first 5% of creator revenue-sharing costs for the first 24 months. Better yet while its an option it is not mandatory, thus giving developers options that best suit their needs without forcing a one-size fits all approach. Developers are also given complete control over their game pages and news feeds, with no other advertisements or marketing of competing titles. https://techreport.com/news/34304/epic-tries-to-blow-off-some-steam-with-its-epic-games-store Quote:Epic further notes that it wants developers to have a direct relationship with players. Those buying games in the Store automatically get subscribed to the developer's news feed, and there will be no store ads or cross-marketing of other games on a particular title's page. The company notes that it won't allow paid ads in search results, either. https://www.extremetech.com/gaming/281748-epic-games-is-gunning-for-steam-plans-to-launch-rival-streaming-service The point is generally good, although he misses the fact that Valve released Artifact last month. Quote:And there it is. Valve isn’t a game developer. It’s a gate-keeper that exploits its position in the PC market, knowing the chances of anyone going elsewhere are slim, because where would you go in the first place? Services like GoG, Origin, and uPlay can work for some titles, but Steam has been the virtual storefront for most of PC gaming. The problem is, virtually none of the wealth poured into the company on a yearly basis actually seems to go to making games. Or a Steam client redesign. Or content moderators. Or OS development. Or hardware development. If you love DoTA, Valve is great. If you cared about Portal, L4D, Half-Life, Valve’s practically dead already. RE: Epic Games Launches Own Games Store - SteelCrysis - 01-10-2019 https://www.neowin.net/news/ubisoft-ditches-steam-will-bring-the-division-2-to-epic-games-store-instead Quote:Epic Games launched its own store in December of last year in an obvious bid to undercut Steam-owner Valve by offering a bigger revenue share to developers. Now, that effort may be starting to pay off as Ubisoft has decided to release Tom Clancy's The Division 2 to the Epic Games Store and skip Steam. RE: Epic Games Launches Own Games Store - SteelCrysis - 01-29-2019 https://www.neowin.net/news/metro-exodus-also-ditching-steam-and-moving-to-epic-games-store Quote:The latest game to join Epic Games Store's exclusivity pool is Metro Exodus, which has ditched Steam to move onto the new digital store, making it the first game in the trilogy to not launch through Steam for PC. RE: Epic Games Launches Own Games Store - SteelCrysis - 01-30-2019 https://www.tomshardware.com/news/metro-exodus-pulled-from-steam,38526.html Quote:Valve came out earlier today, with a statement (that you can find on the Metro Exodus store page), stating that the decision to pull the game from Steam was “unfair to Steam customers”. The game will of course still be accessible to those that pre-ordered it on Valve’s platform come the 15th of February, however it won’t return for sale on Steam until February 2020, a year later. https://www.techpowerup.com/252026/steam-desertions-bode-well-for-half-life-3-prospects Quote:Epic Games, which was a fence-sitter that stuck to Steam for distributing its wares, took a plunge into this business and served up a disruptive revenue-sharing offer that beat the other platforms. Smaller studios who could use a greater share of revenue than what Steam was offering, made a beeline for Epic Games Store. The latest big deserter is 4A Games, which is releasing "Metro: Exodus" as an Epic Games Store exclusive. RE: Epic Games Launches Own Games Store - SteelCrysis - 01-31-2019 https://www.neowin.net/news/with-metro-exodus-skipping-steam-gamers-are-review-bombing-other-metro-games Wow. Just wow. And the writer's sycophancy to Steam doesn't hold up. If Deep Silver wanted to take advantage of Steam's near-monopoly on PC gaming to get more publicity, let them do it. Quote:Loyal Steam users were in for quite a shocker a couple of days ago, when they were treated to the news that publisher Deep Silver is not releasing Metro Exodus on the platform, and has instead signed an exclusivity deal with the new Epic Games Store, just a few days from the title's launch. Needless to say, gamers have not responded to this information well and have begun review-bombing other Metro games on Steam. RE: Epic Games Launches Own Games Store - SteelCrysis - 02-03-2019 https://www.techpowerup.com/252159/alleged-metro-exodus-developer-threatens-to-boycott-pc-platform-for-sequels-over-steam-review-bombing I honestly hope this is real and that it happens, because I'm disgusted with PC gamers over this review bombing. Quote:We do not agree with this behavior, but neither do we condone what happened next. A user by the handle scynet on the Russian Gameinator forums claimed to be one of the developers on the Metro game franchise, and expressed disappointment, and even anger at the review bombing ongoing. Perhaps emotions took over, when he then effectively threatened that the Metro series would not come to the PC platform again, and be a console exclusive, should this behavior continue and also if PC gamers in turn decide to not buy Metro Exodus as a result of the move from Steam to the Epic Games Store. We will note here that (a) the identity of said person has not been confirmed to be an actual developer for the game, and (b) such decisions are usually in the publisher hands. Regardless, both parties are not showing their best here, and hopefully cooler heads will prevail soon. RE: Epic Games Launches Own Games Store - SteelCrysis - 02-04-2019 https://www.techpowerup.com/252159/metro-exodus-developer-discusses-boycott-of-the-pc-platform-for-sequels-over-steam-review-bombing Quote:[Update: Feb 3, 2019: TechPowerUp user birdie has provided what appears to be the most accurate translation at this time, which can be seen past the break.] RE: Epic Games Launches Own Games Store - SteelCrysis - 02-15-2019 https://www.techpowerup.com/252614/steam-fanatics-review-bomb-metro-exodus-on-metacritic And PC "gamers" continue their disgusting review bombing. Quote:"Metro Exodus" is the week's big AAA PC launch, and the latest entry to the post-apocalyptic horror-survival shooter franchise by 4A Games. The Ukrainian studio recently pulled the game from Steam and made it an exclusive with rival DRM platform Epic Games, in pursuit of a higher revenue-share. This invited inexplicable hatred from Steam users, who appear to have review-bombed the game on review ratings aggregator Metacritic. RE: Epic Games Launches Own Games Store - SteelCrysis - 02-16-2019 https://www.neowin.net/news/the-division-2s-pre-order-numbers-are-up-from-the-original-even-without-steam Quote:Tom Clancy's The Division 2 hopped over to the Epic Games Store in a surprise move last month, dropping the original Steam launch plans. While fan reactions to games switching to the Epic Games Store haven't really been positive, it seems Ubisoft's course of action has been a success. RE: Epic Games Launches Own Games Store - SteelCrysis - 02-26-2019 https://www.techpowerup.com/253023/steam-users-review-metro-exodus-positively-while-review-bombing-the-epic-games-store Quote:For those who were able to add the game to their Steam library before it got moved, and there are a lot of those too given Metro Exodus rose to the top spot of best selling titles once that news broke, the game appears to be more than satisfactory at first glance. While many were expecting users to review bomb the title negatively again, the current status of the game on Steam is "Very Positive" as far as user reviews go. Discussions have been mostly on point as well, until you dig deeper. The most helpful reviews, as rated by other Steam users, are really just a dig at the Epic Games Store, with language used that is less mature than the game rating itself. Newer reviews continue to do the same, so perhaps this was an attempt by many to appease the game publisher by leaving positive reviews of the game, but still making it more about the Epic Games store than the game itself. Not the best way to go about things, but it is still better than review bombing the game. RE: Epic Games Launches Own Games Store - SteelCrysis - 03-19-2019 https://www.extremetech.com/gaming/287815-tim-sweeney-the-epic-game-store-doesnt-spy-on-people Quote:Much of the behavior categorized by users as potentially suspicious, like enumerating running processes, really aren’t. For the most part, this appears to be a tempest in a teacup. For example, the launcher does enumerate all currently running processes — so it can avoid attempting to update games that are currently running. It uses a tracking pixel to cover the Support-A-Creator program so it can pay creators. Code for various functions, like the Hardware Survey and the UDP traffic created by an Unreal Editor communication function, can be found on Github. Epic’s VP of Engineering, Dan Vogel, responded to some of these concerns in his own posts. RE: Epic Games Launches Own Games Store - SteelCrysis - 04-09-2019 https://www.techpowerup.com/254454/steam-was-killing-pc-gaming-former-valve-dev-says The guy saying this is Richard Geldreich, who is best known for his incendiary rant about the state of graphics driver support for OpenGL in 2014. Quote:However, a former Valve developer has come forth to say that in his view, Valve's 30% cut was already way behind the times, and was actually "killing PC gaming". The train of thought is that Steam itself changed Valve from a software company to what mostly amounts to a service provider, with Steam serving as a veritable digital money printing machine, that stole focus from games to games publishing, due to higher margins and much lower development costs. It's interesting - and logical - to assume that the reason an Half Life 3 never saw the light of day was because Valve had its revenue stream well secured in Steam. Why invest for a game that could be a flop, when you can just take a 30% cut from other developers' efforts? RE: Epic Games Launches Own Games Store - SteelCrysis - 04-11-2019 https://www.extremetech.com/gaming/289276-gamers-hate-the-epic-store-but-they-hated-steam-too Quote:Late in 2018, Epic Games, makers of the Unreal engine and the massive battle royale game Fortnite, released their new storefront, the Epic Games Store. Since then, they’ve announced a number of exclusive titles, including some games that were formerly exclusive to Valve’s competing service, Steam. This, and some other issues we’ll discuss, have generated quite a bit of blowback for the company. RE: Epic Games Launches Own Games Store - SteelCrysis - 04-26-2019 https://www.tomshardware.com/news/epic-games-store-exclusives-controversy-steam,39170.html Quote:The Epic Games store launched with a major feature that its main competitor, Steam, hasn’t been willing to offer so far -- an 88/12 revenue split model in favor of developers. Epic's CEO this week said that if Steam would adopt the same model and share 88% of game revenues with all developers, it would drop the exclusivity deals it sometimes makes with certain game developers. RE: Epic Games Launches Own Games Store - SteelCrysis - 04-26-2019 https://www.techpowerup.com/254932/epics-tim-sweeney-says-theyd-stop-hunting-for-exclusives-if-steam-matched-epic-games-store-in-comission-rates Quote:I, for one, don't see much of a problem with virtual segregation of games across multiple PC-bound platforms - one of the strengths of PC gaming is actually the ability to install multiple applications that increase functionality, after all. But if the end game of all of this is simply to give more back to developers and Epic's move facilitates that by forcing Valve's hand in matching them for fear of drying profits - then so be it. RE: Epic Games Launches Own Games Store - SteelCrysis - 05-03-2019 https://www.techpowerup.com/255084/epic-games-purchases-rocket-league-creator-psyonix-may-be-sold-as-epic-games-store-exclusive-late-2019 Quote:Update: A clarification was sent out earlier today where Epic said that they won't stop supporting Rocket League on Steam, as they never could actually do, since legions of players that had already purchased the game on that platform would pick up their pitchforks with a vengeance. However, wording on Epic's clarification leaves much to be desired, and seemingly confirms that the game will not be available on Steam: RE: Epic Games Launches Own Games Store - SteelCrysis - 06-27-2019 https://www.tomshardware.com/news/epic-games-store-exclusive-games-steam,39746.html Quote:In April, Sweeney claimed the Epic Games Store would stop with the exclusives if Steam adopted its revenue model (Epic's split is 88%/12% in favor of developers, Steam's is 70/30). Now, Sweeney is attempting to illuminate the thought process behind this initiative. The exec took to social media with a series of tweets, explaining that exclusivity deals are part of a longer-term solution meant to improve cuts for developers. https://www.techpowerup.com/256863/epic-ceo-tim-sweeney-exclusives-do-work Quote:EPIC CEO Tim Sweeney in a veritable Tweetstorm detailed EPIC's strategy on gaming exclusivity a bit more - and to listen to the CEO, EPIC is doing this as a way to break Steam's grasp on the PC games distribution market and their 30/70 distributor's cut. Asked on games exclusivity and their usage as a digital storefront strategy, Sweeney said that EPIC "believes exclusives are the only strategy that will change the 70/30 status quo at a large enough scale to permanently affect the whole game industry." He also says that this split is a "disastrous situation for developers and publishers alike." RE: Epic Games Launches Own Games Store - SteelCrysis - 09-24-2019 https://www.techpowerup.com/259476/exclusivity-costs-epic-games-stores-control-cost-usd-10-5-million-to-become-pc-exclusive Quote:Control is one of the better single player releases of this year already, and has been enough of a success for Remedy and 505 Games to launch a content roadmap stretching all the way to 2020. The game is being served on PC exclusively through the EPIC Games Store, which, besides offering developers higher revenues than Steam, has also launched an all-out campaign to secure high-profile exclusives such as Control and Metro: Exodus (even if some of them are timed exclusives). RE: Epic Games Launches Own Games Store - SteelCrysis - 08-20-2020 https://www.techpowerup.com/271142/valve-prohibits-the-mention-of-non-steam-versions-of-games Valve is clearly feeling the heat of competition. Quote:Valve has recently updated it's Steam Community Hub policies to prohibit the mentioning of non-Steam versions of games, this likely comes as competition increases in the largely stagnant PC gaming market from the likes of the Epic Games Store, and Xbox Game Pass for PC. This will mean that the Steam Community Hub will no longer include mentions to releases on other platforms. These new rules apply to both releases and DLC effectively stopping the promotion of other platforms on Steam. RE: Epic Games Launches Own Games Store - SteelCrysis - 12-18-2020 https://www.techpowerup.com/276113/epic-games-store-now-offers-spotify-app-more-non-game-applications-to-come Quote:Epic Games have recently released the Spotify app onto the Epic Games Store, the app is now available to download and appears alongside your games. This is an interesting move from Epic Games as they capitalize on the reach of their storefront and launcher thanks in part due to Fortnite and the many free game giveaways. An Epic Games representative informed Destructoid that we can "expect more non-game applications" to hit the storefront in the future. With a userbase of over 350 million people, Epic Games is uniquely positioned to take on the Microsoft Store and become the go-to storefront. RE: Epic Games Launches Own Games Store - SteelCrysis - 01-31-2021 https://www.techpowerup.com/277844/epic-games-store-year-in-review-2020 Quote:The Epic Games Store saw its best year yet in 2020 growing to over 160 million users and up 192% to 31.3 million daily active players. The peak concurrent user record was broken reaching 13 million up from 9 million in 2019 while monthly active users grew from 32 million to 56 million. Users spent over 700 million USD on the store of which third party games accounted for 37% at 265 million. Playtime also increased 70% to 5.7 billion hours in 2020 compared to 3.35 billion in 2019. |