01-11-2019, 05:12 AM
https://www.techpowerup.com/251400/nvidi...oesnt-work
https://www.tomshardware.com/news/nvidia...38412.html
https://www.extremetech.com/gaming/28348...erwhelming
Quote:PC World managed to get a hold of NVIDIA CEO Jensen Huang, picking his thoughts on AMD's recently announced Radeon VII. Skirting through the usual amicable, politically correct answers, Jensen made his thoughts clear on what the competition is offering to compete with NVIDIA's RTX 2000 series. The answer? Vega VII is an "underwhelming product", because "The performance is lousy and there's nothing new. [There's] no ray tracing, no AI. It's 7nm with HBM memory that barely keeps up with a 2080. And if we turn on DLSS we'll crush it. And if we turn on ray tracing we'll crush it." Not content on dissing the competition's product, Jensen Huang also quipped regarding AMD's presentation and product strategy, saying that "It's a weird launch, maybe they thought of it this morning."
...
The next remarks came regarding AMD's FreeSync (essentially a name for VESA's Adaptive Sync), which NVIDIA finally decided to support on its GeForce graphics cards - something the company could have done outright, instead of deciding to go the proprietary, module-added, cost-increased route of G-Sync. While most see this as a sign that NVIDIA has seen a market slowdown for its G-Sync, added price-premium monitors and that they're just ceding to market demands, Huang sees it another way, saying that "We never competed. [FreeSync] was never proven to work. As you know, we invented the area of adaptive sync. The truth is most of the FreeSync monitors do not work. They do not even work with AMD's graphics cards." In the wake of these word from Jensen, it's hard to understand the overall silence from users that might have their FreeSync monitors not working.
Reportedly, NVIDIA only found 12 out of 400 FreeSync-supporting monitors to support their G-Sync technology automatically in the initial battery of tests, with most panels requiring a manual override to enable the technology. Huang promised that "We will test every single card against every single monitor against every single game and if it doesn't work, we will say it doesn't work. And if it does, we will let it work," adding a snarky punchline to this matter with an "We believe that you have to test it to promise that it works, and unsurprisingly most of them don't work." Fun times.
https://www.tomshardware.com/news/nvidia...38412.html
Quote:Neither claim would be particularly surprising to find on any message board where people support their preferred graphics technologies like sports fans cheer for their favorite teams. But it's at least a little surprising to hear Nvidia's chief executive dismiss the world's first 7nm gaming GPU and claim that most FreeSync monitors "do not even work with AMD’s graphics cards." The former is based on speculation; the latter is outright baffling.
Huang's comments don't appear to be based on any special knowledge about the Radeon VII. Instead, his problem seems to be the apparent lack of ray tracing support or an equivalent to the Deep Learning Super Sampling (DLSS) technology Nvidia introduced with its Turing architecture. AMD used HBM2 memory in the Radeon VII, too, and mass production on that memory started back in 2016. (The spec was updated in 2018, though.)
https://www.extremetech.com/gaming/28348...erwhelming
Quote:Regardless of how attractive Radeon VII is, Nvidia has no ground to stand on when it talks about offering lousy performance and underwhelming value, considering the entire Turing GPU family is nothing but a price increase married to promises of future gaming support for ray tracing features you can currently use in a single game and an admittedly nifty anti-aliasing feature available in just one other. In 2016, $350 bought you 8GB of Nvidia VRAM with the GTX 1070. In 2019, $350 buys you 6GB of Nvidia VRAM on the RTX 2060, despite the near-term arrival of new consoles and the inevitable increase in RAM demands that comes with each new gaming generation. Yes, more games will eventually feature RTX and DLSS support, but the state of access to these features today is very weak.
I’ll be the first to acknowledge that the Radeon VII could be underwhelming and the 6GB VRAM buffer on the RTX 2060 could be properly sized. But the company that’s spent four months trying to shove price increases, currently useless features, and reduced VRAM at the same price point down the throats of the gaming community doesn’t get to complain about the lack of features in its competitors’ product as if it had demonstrated some kind of amazing alternative value proposition.
Fact Check: FreeSync
Claiming that FreeSync was “never proven to work” is a flat lie. Furthermore, it’s an insult to the reviewers that have evaluated FreeSync GPUs, monitors, and performance. I’ve never written a specific FreeSync versus G-Sync eval myself, but I’ve tested FreeSync and G-Sync displays. I’ve seen the effect of both with my own eyes in games I played. I’ve used tools like OCAT to compare performance with FreeSync enabled versus disabled. It works. So does G-Sync.
Replacing thoughtful and nuanced commentary with fact-free hurling of insults may fit the current political climate of the United States, but it’s a poor way to run a company. I have tested FreeSync and G-Sync on a variety of displays. While I’ve seen the usual gamut of oddities and compatibility issues that can crop up, I’ve seen absolutely nothing to suggest that most FreeSync monitors “don’t work.” And it’s hard to argue that he intended to make a more specific statement, given that he claims FreeSync doesn’t even work with AMD GPUs.
Obviously, we can’t literally state that there are no FreeSync monitors that mis-implement the standard. There are literally hundreds of FreeSync displays. But what we can say is that FreeSync panels have been reviewed. The feature has been tested. The implication that the standard was “never proven to work” is claptrap of the highest order. There have also been no general user reports indicating that FreeSync displays suffer from catastrophic failures when the feature is engaged and FreeSync has been in market for several years now. If this problem has flown under the radar it needs to be addressed, but the standard works. If it didn’t, why would Nvidia be moving to support it?
Nvidia’s overall market position is exceptionally strong. Truth be told, I’ll be surprised if the Radeon VII is robust competition for the RTX 2080, because it’s clear that AMD’s major focus is on Navi and future GPU generations. 7nm Vega may be a high-end replacement, but it’s also something of a stop-gap. But these kinds of remarks aren’t professional and they aren’t accurate. And to be perfectly blunt, we expect better. No one expects Nvidia to be full of praise for AMD products, but there’s a difference between talking up one’s own solution and lying about a competitor’s. Claiming that most FreeSync displays don’t work, even with AMD cards, is the kind of bombshell statement that can only be made responsibly if backed up by specific model data and third-party demonstrations under neutral conditions. When it comes to claiming FreeSync has never been proven to work at all, we have just two words in response:
[Citation Needed].

