12-15-2016, 04:19 PM
Compared to the yesterdays of long ago VR, today things have truly come to an amazing place. But is VR really where it needs to be yet? That I would not bet on.
All these competing companies, its not good in a market that hasnt even grabbed foothold. There are different headsets, different platforms, and different ways to use them. Its surely confusing.
I think vr is really interesting at this point. I mean, I have been waiting decades for VR to finally be here. And it is here...kind of.
I find the progress right now as awesome. But it still seems to be in very early and incomplete stages. I have a few headsets, the samsung one is nice. Its very interesting and fun but its just feels like there is a ways to go. The content is all over the place. Ranging from okay to good. But I think there is so much more that could and should be done. The technology needs to keep advancing, especially bad in some areas.
Like controls. No matter how convincing the visual pull off, the experience is so limited. Great to look around from a stationery location. You can turn around look every direction, even under things. head tracking has really come a long way. It actually works pretty darn good.
But--
the second you experience starts moving forward, such as walking....thats a problem. Its like gliding on rails, or floating. The motion is really a drawback. Controls and menus, it never feels right to me. There is no way to have a realistic feel having these major limitations.
I love VR, love the idea. But we only have accomplished the ability to be transported to stationery body, at least convincingly. There has to be better ways to control the experience and make it feel righr, like you are there. For the most part, the controls and motion take me out of the experience. It takes it away for me.
The floating around or rollercoasters are only fun a few times.
All these competing companies, its not good in a market that hasnt even grabbed foothold. There are different headsets, different platforms, and different ways to use them. Its surely confusing.
I think vr is really interesting at this point. I mean, I have been waiting decades for VR to finally be here. And it is here...kind of.
I find the progress right now as awesome. But it still seems to be in very early and incomplete stages. I have a few headsets, the samsung one is nice. Its very interesting and fun but its just feels like there is a ways to go. The content is all over the place. Ranging from okay to good. But I think there is so much more that could and should be done. The technology needs to keep advancing, especially bad in some areas.
Like controls. No matter how convincing the visual pull off, the experience is so limited. Great to look around from a stationery location. You can turn around look every direction, even under things. head tracking has really come a long way. It actually works pretty darn good.
But--
the second you experience starts moving forward, such as walking....thats a problem. Its like gliding on rails, or floating. The motion is really a drawback. Controls and menus, it never feels right to me. There is no way to have a realistic feel having these major limitations.
I love VR, love the idea. But we only have accomplished the ability to be transported to stationery body, at least convincingly. There has to be better ways to control the experience and make it feel righr, like you are there. For the most part, the controls and motion take me out of the experience. It takes it away for me.
The floating around or rollercoasters are only fun a few times.

