03-03-2017, 11:11 AM
Hmm
Mixed bag? I think that is what I am hearing.
I cant wait to look at this deeper when I get time.
As for gaming and ram speed limitations, my extremely limited (as in I havent looked into this at all) would have me leaning towards latency. The pipeline in a cpu is vastly complex, feeding all those cores without stalls and wasting cycles..Its a massive task.
To perform so well in scientific cases but tank in gaming, its the differences of the load. Games are unpredictable and latency in the pipeline had a compounded issue. Most other cases are far more forgiving.
Intel went thru something similar when they first introduced hyperthreading. The inherent latency showed many cases where games performed better with HT off. Over the years, intel has made great improvements. This site looks similar for zen.
There is a chance though that amd will be able to smooth over this. Dx12 and the new drive towards load balancing and auto distribution to multiple cores...This is completely a different world from the early days of intel and HT. It seems reasonable that there could be a lot to gain for amd on the game developers and software front. But, if this is inherent latency in the pipeline..its a hurdle that will have to ve dealt with consistently with every title. And those any work that might be done to help with ryzen, it just as well could benefit intel chips. Which arent suffering such hits at all.
I am still excited to take a deep look at zen. There is still hope that this chip picks up in the gaming performance. The single thread performance is really good with zen. Its impressive. But the gaming drop cant be blamed on single thread performance this time. My guess, which is a good one, inherent latency.
Gaming has become a huge factor in x86 PC. Its where many enthusiasts focus. Its a shame that gaming is lacking so bad, cause otherwise Zen is an epic step for AMD
Mixed bag? I think that is what I am hearing.
I cant wait to look at this deeper when I get time.
As for gaming and ram speed limitations, my extremely limited (as in I havent looked into this at all) would have me leaning towards latency. The pipeline in a cpu is vastly complex, feeding all those cores without stalls and wasting cycles..Its a massive task.
To perform so well in scientific cases but tank in gaming, its the differences of the load. Games are unpredictable and latency in the pipeline had a compounded issue. Most other cases are far more forgiving.
Intel went thru something similar when they first introduced hyperthreading. The inherent latency showed many cases where games performed better with HT off. Over the years, intel has made great improvements. This site looks similar for zen.
There is a chance though that amd will be able to smooth over this. Dx12 and the new drive towards load balancing and auto distribution to multiple cores...This is completely a different world from the early days of intel and HT. It seems reasonable that there could be a lot to gain for amd on the game developers and software front. But, if this is inherent latency in the pipeline..its a hurdle that will have to ve dealt with consistently with every title. And those any work that might be done to help with ryzen, it just as well could benefit intel chips. Which arent suffering such hits at all.
I am still excited to take a deep look at zen. There is still hope that this chip picks up in the gaming performance. The single thread performance is really good with zen. Its impressive. But the gaming drop cant be blamed on single thread performance this time. My guess, which is a good one, inherent latency.
Gaming has become a huge factor in x86 PC. Its where many enthusiasts focus. Its a shame that gaming is lacking so bad, cause otherwise Zen is an epic step for AMD

