Yeah, that is a little crazy to me.
The game uses blur everywhere even when the blur strength is set to low. When you are walking, anything out side of the direct line of sight is blurred. It is an interesting feature that i first didnt like but it grew on me. It is really great in action and i find it adds to the experience.
FXAA blur is very mild, as mild as i have ever seen it. Every other game i have played has significantly more blur with fxaa.
I am running TXAA which is MSAA 2x + TXAA. I find it a god send actually. If you ever played GTA 4 PC or GTA 5 on the consoles, aliasing is a huge huge problem. It is so distracting and you cant ignore it no matter how hard you try.
There are so many lines, so so many details in the distance. So much going on everywhere and aliasing is a large problem.
I read people claiming TXAA is too blurry but it is nothing compared to the normal engine blur. I really have to say, i am truly surprised by the claim. Many of the other AA options just dont do enough. MSAA by itself, it doesnt do much at all especially for the performance hit. 4x msaa doesnt cut it, there are still jaggies. MSAA is not doing enough even at its max. I think the best AA in the game is TXAA. Running without it and using MSAA only, its not worth it. The performance hit plus i see too much aliasing in the distance. It is distracting to me when i am driving down the road.
SO for me, MSAA is not gonna do it. 4x MSAA plus FXAA, now that address more of the distracting crawling and unpleasant jaggies in the distance. But, you can imagine what that would be like, if you dont like blurry.
GTA 5 is not your typical type of game. There are so many angles and lines. So much to see in the distance. They have several AA options for different taste. Effort was made, extra effort was put into it. GTA 4 has nothing but blur-0-vision, and i am telling you.....the aliasing was so bad i would run it. It made the game look terrible but i would still find myself using it.
In GTA 5, i would rather run FXAA than just MSAA alone. MSAA just doesnt do it in this game and FXAA isnt so blurry, not compared to other games i have seen. But out of the options available, I find TXAA by far the best AA in the game. I guess, I just went thru the options and decided. I dont find it too blurry. I actually still see aliasing but it is not too distracting. I can max out all the AA options in the game, at the same time. See GTA 5 not only gives you options, you can run all 3: FXAA, MSAA, & TXAA together. Putting all of them together, its not much better than MSAA2x + TXAA. It is not a better experience.
I dont know how people conclude that TXAA is too blurry though. It goes along way to help the massive aliasing problem in the game. MSAA is just not acceptable to me. And it isnt even the performance hit, it just doesnt do the job i need it to.
So, am very thankful for TXAA. Too blurry, no way. Perfectly clear, maybe not. But i would pick TXAA over 4x MSAA in this game. TXAA, i think does a pretty good job.
This game has fog and bloom so bright, everything far off looks like real life to me. It is naturally blurry in so many places, I just don't think txaa is taking away from anything. To me it is more than worth it
Edit:
Apparently I have also been running MFAA in the driver. GeForce experience was showing msaa and txaa, scrolled to the bottom and also MFAA. Checked the driver and MFAA was on in my global settings. I don't know what the difference is between that and txaa....
I had all threes.
The game uses blur everywhere even when the blur strength is set to low. When you are walking, anything out side of the direct line of sight is blurred. It is an interesting feature that i first didnt like but it grew on me. It is really great in action and i find it adds to the experience.
FXAA blur is very mild, as mild as i have ever seen it. Every other game i have played has significantly more blur with fxaa.
I am running TXAA which is MSAA 2x + TXAA. I find it a god send actually. If you ever played GTA 4 PC or GTA 5 on the consoles, aliasing is a huge huge problem. It is so distracting and you cant ignore it no matter how hard you try.
There are so many lines, so so many details in the distance. So much going on everywhere and aliasing is a large problem.
I read people claiming TXAA is too blurry but it is nothing compared to the normal engine blur. I really have to say, i am truly surprised by the claim. Many of the other AA options just dont do enough. MSAA by itself, it doesnt do much at all especially for the performance hit. 4x msaa doesnt cut it, there are still jaggies. MSAA is not doing enough even at its max. I think the best AA in the game is TXAA. Running without it and using MSAA only, its not worth it. The performance hit plus i see too much aliasing in the distance. It is distracting to me when i am driving down the road.
SO for me, MSAA is not gonna do it. 4x MSAA plus FXAA, now that address more of the distracting crawling and unpleasant jaggies in the distance. But, you can imagine what that would be like, if you dont like blurry.
GTA 5 is not your typical type of game. There are so many angles and lines. So much to see in the distance. They have several AA options for different taste. Effort was made, extra effort was put into it. GTA 4 has nothing but blur-0-vision, and i am telling you.....the aliasing was so bad i would run it. It made the game look terrible but i would still find myself using it.
In GTA 5, i would rather run FXAA than just MSAA alone. MSAA just doesnt do it in this game and FXAA isnt so blurry, not compared to other games i have seen. But out of the options available, I find TXAA by far the best AA in the game. I guess, I just went thru the options and decided. I dont find it too blurry. I actually still see aliasing but it is not too distracting. I can max out all the AA options in the game, at the same time. See GTA 5 not only gives you options, you can run all 3: FXAA, MSAA, & TXAA together. Putting all of them together, its not much better than MSAA2x + TXAA. It is not a better experience.
I dont know how people conclude that TXAA is too blurry though. It goes along way to help the massive aliasing problem in the game. MSAA is just not acceptable to me. And it isnt even the performance hit, it just doesnt do the job i need it to.
So, am very thankful for TXAA. Too blurry, no way. Perfectly clear, maybe not. But i would pick TXAA over 4x MSAA in this game. TXAA, i think does a pretty good job.
This game has fog and bloom so bright, everything far off looks like real life to me. It is naturally blurry in so many places, I just don't think txaa is taking away from anything. To me it is more than worth it
Edit:
Apparently I have also been running MFAA in the driver. GeForce experience was showing msaa and txaa, scrolled to the bottom and also MFAA. Checked the driver and MFAA was on in my global settings. I don't know what the difference is between that and txaa....
I had all threes.

