08-26-2017, 07:46 AM
Quote:Rollo speak for yourself. I have a near genius IQ. I don't need you telling me how intelligent I am.
I think you are misinterpreting what he is saying. As a simple matter of profession, it is a fairly safe wager that you have far more formal education in developmental psychology than the rest of us do. On that topic you would likely humiliate the average person, despite it not being your primary focus, it is relevant in your field and something that is going to be required for a strong footing. Now, I know a lot of people who work on microprocessor design, *none* of them have any sort of education in developmental psychology at all. If we were sitting in a room with my assembled acquaintances which include employees at Imagination Technologies, Apple, AMD, nVidia and a startup that hasn't released anything yet and the conversation turned to that particular topic, you would be the smartest person in the room, and it wouldn't be close, for the subject at hand.
I am a polymath. That isn't bragging, I was born this way. I've never studied for a test in my life, I'm also pretty far into ASD. The gap between Forest Gump and a 'baseline genius' is about the same as a 'baseline genius' is to me. I don't think of this as boasting, it is like being tall. I did absolutely nothing to become like this- I read all the time- I have stacks of books in each room in my house so I always have something to read- the fact that I remember it all is like being taller then everyone else- it's just how I was born.
Back when 3dfx was about to release the VSA-100 they released a white paper on their TBuffer and how it would handle AA. I got in contact with the engineers at 3dfx and explained to them the way they were handling it would result in excessive blurring- this seemed obscenely obvious to me, they didn't listen. I was able to tell them why and how to fix it- prior to the part releasing. When the part released, people bitched about the excessive blurring and within a few weeks the released the fix I told them they would need in the first place(LOD bias selection was being done based on the native resolution but using a sub pixel jitter offset which was then blended required a texture selection based on the total sampled pixels instead of the base resolution).
That isn't why the part failed by any stretch of the imagination, their issue was that they had almost no understanding of image editing on a practical level. Their mistake was elementary for people who had cross training, they didn't have anyone who matched that criteria. Now, could I hope to go toe to toe with them on microprocessor design, hell no. Could I hope to go toe to toe with a professional image editor? Hell no again. My advantage is I know a hell of a lot more then the average person does about pretty much everything.
Quote:What was ben's tech website called?
GameBasement- not 'TheGameBasement' - I just Googled and that came up. Also consulted with several different sites and was invited on to the staff at AT at one point- I'll do consultations for people when they need help on certain things, and maybe when I retire I'll write for a site full time, but let's be real- the money isn't all that great and really I do this shit for fun.

