Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Richard FUDdy On DX12
#2
A note on why DX12 has not seen much adoption: https://www.extremetech.com/gaming/26913...cord-highs
Quote:Nvidia is widely expected to launch new GPUs this year, but this single line explains quite a bit about why it can take so long for games to take full advantage of architectural features. Some of this is attributable to OEM systems that sell with lower-end GeForce hardware — these people count as part of Nvidia’s install base, but if you’re buying a laptop with a low-end dGPU in it you still may not upgrade for 3-5 years. But given that integrated graphics now dominate the notebook segment outside boutique buyers and gamers, this is likely to be less a factor than it once was. If only 35 percent of Nvidia’s total install base is on Pascal after two years, this explains why capabilities like DirectX 12 have yet to take the gaming world by storm.
Reply


Messages In This Thread
Richard FUDdy On DX12 - by SteelCrysis - 03-06-2018, 10:20 AM
RE: Richard FUDdy On DX12 - by SteelCrysis - 05-12-2018, 03:44 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)