Gstanford, you're making sense about 4K being so difficult to handle.
I can understand what you mean by that.
Since many PS4 games are actually rendered at only 900p, it means that 4K would be 5.76x the resolution pixel amount of 1600x900. So the GPU would need to be at least 5.76x as powerful.
And if Nvidia does this, such threatened Sony would even "cheat" by encouraging devs to make games as graphically demanding as possible, and have them run at 720p, or at least make them run at 60fps at 720p. Then that would mean exactly 9 times the resolution pixel amount over 720p, for 4K, in order to enjoy the same graphics setting at the same frame rate.
But heck, who would want to keep on seeing their games run at such fugly blindingly blurry 720p resolution, especially those who just upgraded to a brand spanking new 4K UHDTV?!?!??????? Let alone 900p!!!!
![[Image: 260_blurry_words_copy.jpg]](http://shoestringvision.com/images/260_blurry_words_copy.jpg)
![[Image: stressed.gif]](http://www.noise-to-signal.com/archives/stressed.gif)
![[Image: RevengeAtonementBlurryMemeWEB.jpg]](http://danspapers.com/wp-content/uploads/2014/12/RevengeAtonementBlurryMemeWEB.jpg)
So, perhaps it would be a good idea for NV to just launch 2 versions of the console - one with a super low-power Pascal module that consumes only 50W or so, that has a bit over 2x the GPU power of PS4, to guarantee full-fledged 1080p processing with ALL popular current-gen console games on all HDTV's. AND another one with a powerful Pascal module that consumes perhaps 180W-200W, with at least 9x the GPU power of PS4, to guarantee the same current-gen consoles at 4K resolution with no loss in IQ or frame rate.
And the cheaper Pascal module version could be upgraded to the more powerful version, by swapping out the modules, if the customer would ever decide to do so. This would prove such upgradeability. It would be FUCKING AMAZING!!!!!!!!!!!!!! Just watch your games transform from full 1080p to full 4K right away!!!
PS4's GPU isn't even that powerful - I just did some more calculations:
800Mhz, 1152sp (1.84 TFLOPs)
HD 7850: 860MHz, 1024sp (1.76 TFLOPs)
HD 7870: 1000MHz, 1280 sp (2.56 TFLOPs)
Even with fast access to shared 8GB GDDR3 RAM, I'd still not rate PS4's GPU at any higher than 150 VoodooPower, and that is the absolute highest I would go. So, 9x the power of PS4 would be a bit more than 50% faster than the current GPU king, TitanX. 50% is more than within reach of such a super-massive full-node shrink of 16nm FINFET Pascal architecture, without even needing to consume as many watts - perhaps say, 60-70% the wattage or so, which would put it at less than 200W for sure - perhaps even less than 180W.
Nvidia knows vastly more about this than I do, but I just hope that Nvidia doesn't miss the critical launch window.
I can understand what you mean by that.
Since many PS4 games are actually rendered at only 900p, it means that 4K would be 5.76x the resolution pixel amount of 1600x900. So the GPU would need to be at least 5.76x as powerful.
And if Nvidia does this, such threatened Sony would even "cheat" by encouraging devs to make games as graphically demanding as possible, and have them run at 720p, or at least make them run at 60fps at 720p. Then that would mean exactly 9 times the resolution pixel amount over 720p, for 4K, in order to enjoy the same graphics setting at the same frame rate.
But heck, who would want to keep on seeing their games run at such fugly blindingly blurry 720p resolution, especially those who just upgraded to a brand spanking new 4K UHDTV?!?!??????? Let alone 900p!!!!
![[Image: 260_blurry_words_copy.jpg]](http://shoestringvision.com/images/260_blurry_words_copy.jpg)
![[Image: stressed.gif]](http://www.noise-to-signal.com/archives/stressed.gif)
![[Image: RevengeAtonementBlurryMemeWEB.jpg]](http://danspapers.com/wp-content/uploads/2014/12/RevengeAtonementBlurryMemeWEB.jpg)
So, perhaps it would be a good idea for NV to just launch 2 versions of the console - one with a super low-power Pascal module that consumes only 50W or so, that has a bit over 2x the GPU power of PS4, to guarantee full-fledged 1080p processing with ALL popular current-gen console games on all HDTV's. AND another one with a powerful Pascal module that consumes perhaps 180W-200W, with at least 9x the GPU power of PS4, to guarantee the same current-gen consoles at 4K resolution with no loss in IQ or frame rate.
And the cheaper Pascal module version could be upgraded to the more powerful version, by swapping out the modules, if the customer would ever decide to do so. This would prove such upgradeability. It would be FUCKING AMAZING!!!!!!!!!!!!!! Just watch your games transform from full 1080p to full 4K right away!!!
PS4's GPU isn't even that powerful - I just did some more calculations:
800Mhz, 1152sp (1.84 TFLOPs)
HD 7850: 860MHz, 1024sp (1.76 TFLOPs)
HD 7870: 1000MHz, 1280 sp (2.56 TFLOPs)
Even with fast access to shared 8GB GDDR3 RAM, I'd still not rate PS4's GPU at any higher than 150 VoodooPower, and that is the absolute highest I would go. So, 9x the power of PS4 would be a bit more than 50% faster than the current GPU king, TitanX. 50% is more than within reach of such a super-massive full-node shrink of 16nm FINFET Pascal architecture, without even needing to consume as many watts - perhaps say, 60-70% the wattage or so, which would put it at less than 200W for sure - perhaps even less than 180W.
Nvidia knows vastly more about this than I do, but I just hope that Nvidia doesn't miss the critical launch window.
Ok with science that the big bang theory requires that fundamental scientific laws do not exist for the first few minutes, but not ok for the creator to defy these laws...

