03-19-2016, 07:02 PM
Quote:Typical of you to cherry pick the worst possible result.
You said we had plenty of shader power, their numbers laughed at you, not my fault.
Quote:The tests happened on a 980 not a 970 btw (you should try not to pluck "facts" out of your arsehole....)
Illiterate? My post isn't edited dipshit.
Quote:I don't expect a 970 to be the target for this AA method in any case, as I said before I expect nvidia would use it for Pascal or Volta and I also expect that they would implement some of the hardware improvements identified in the paper for both performance and quality reasons.
960GTX 38GPixel peak
4K = 8Mpixels
With an overdraw factor of 4, the 960GTX has enough pixel fill to easily clear 100FPS @4K. I am using a 960, not the 980 which was used in the test(despite your insane strawman) to give you an idea of where current limitations are on video cards already- *without* using this approach for AA.

