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Nvidia Pascal GPU has 17 billion transistors
(05-19-2016, 03:58 PM)BoFox Wrote: Wow, I'm finding GTX 1080 to be extremely bandwidth-starved in most of the current demanding games:

http://www.computerbase.de/2016-05/gefor...r-gtx-1080
http://www.computerbase.de/2016-05/gefor...ark-part-1
http://www.computerbase.de/2016-05/gefor...ark-part-2
http://www.computerbase.de/2016-05/gefor...ark-part-3

Are any of you guys surprised by this?  Even more aggressive bandwidth compression that Pascal brings isn't enough.  

The memory is overclocked by 10% (from 5000 to 5500MHz, or 11000MHz effective)..  while the core is left alone.

AC Syndicate is showing an 8% increase in performance.
Far Cry Primal shows a whopping 9% increase.
GTA V also shows 8% increase.
Heroes VIII - also 8%
The Division - 8%

15 games out of 21 tested show 5% or greater increase in performance.

All of this owing to a 10% increase in memory bandwidth ALONE????

This is incredibly hard to ignore.  

I'm hoping that the site didn't accidentally turn up the power limit from 100% to say, 120% or something like that?  Even the fan profile could've been accidentally tweaked - it's very easy to overlook one of these things, as overclocking utility programs usually save the fan profile which is usually automatically applied the next time the program is launched.  

Yet, I don't think ComputerBase is that dumb to overlook such things.  Perhaps another site will go over this, unless I missed one.  Reading Techreport now..
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RE: Nvidia Pascal GPU has 17 billion transistors - by BoFox - 05-20-2016, 11:17 AM

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