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ARM failing to gain traction, PC largest gaming platform
#1
http://seekingalpha.com/article/3049666-...well?ifp=0

A very interesting read and one that does not surprise me in the slightest, though it may shock quite a few ARM believers  Big Grin

Quote:About two years ago, virtually all chromebooks were equipped with ARM chips. But things have changed, fast. NPD, an organization that tracks retail sales, says that close to 70% of chromebooks shipped during the third quarter of 2014 were equipped with Intel chips with ARM chips taking the rest of the pie. Ironically, hardware makers have been shunning ARM chips in favor of the Intel chips due to one word: ubiquity.

Microsoft was forced to make the decision to switch to Intel processors for the Surface 3 tablet because of major compatibility issues that ARM processors face. Surface 2 and Surface RT were both powered by ARM processors. Both tablets were also powered by Windows RT operating system, an OS that Microsoft designed specifically for the ARM architecture. But, Windows RT has a big downside - it is incapable of running software designed for x86 Windows PCs. This is the same reason why chromebook manufacturers have been ditching ARM chips. Intel architecture is much more compatible with a wide variety of operating systems ranging from Windows, Chrome, Android, Tizen and others, while ARM is not. This is one important feature that ARM architectures lack.

Quote:ARM-based servers is yet another area where investors have been waiting for ARM companies such as Nvidia to capitalize on. IHS iSuppli Research had earlier predicted that microservers would account for 10% of all servers shipped in 2016.

But current indications are that microserver adoption is nowhere nearly as strong as anticipated, with updated estimates that microservers will only account for maybe 1%-2% of total server shipments by 2018. One big reason why microservers have not taken over the datacenter yet can be chalked up to software incompatibility. A lot of the software that powers the web was written from 2005-2010, with the vast majority based on Intel's Xeon microprocessors. Trying to use a lower unit of compute such as ARM simply does not work well.

Quote:If you ask most people which is the most dominant gaming platform, you can expect to be told either mobile gaming or consoles. But, that just isn't true. The PC is by far still the most important gaming platform, with about 40% share of the gaming market. That's the biggest market share by any single gaming platform in the market today.

PC gaming, unlike other PC sub-segments, is growing at a healthy clip. This is great news for Nvidia, which derives more than 80% of its revenue from GPUs. Nvidia's GPU segments grew 13% during the last quarter, significantly faster than 9% overall revenue growth for the company.

[Image: gaming_platform.jpg]

[Image: nvidiarevenue15.jpg]

(the above image was meant to be in the previous post but the forum fucked up the formatting of the post and wouldn't display the second image every time I included it, so it sits in its own post for now).
Adam knew he should have bought a PC but Eve fell for the marketing hype.

Homeopathy is what happened when snake oil salesmen discovered that water is cheaper than snake oil.

The reason they call it the American Dream is because you have to be asleep to believe it. -- George Carlin
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#2
B-b-b-b-but ARM is more power efficient than x86! It should have taken over the Chromebook market by now!

Seriously, this demonstration of an industry that doesn't wear blinders proves that ARM isn't more power efficient than x86.
Valve hater, Nintendo hater, Microsoft defender, AMD hater, Google Fiber hater, 4K lover, net neutrality lover.
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