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	<title>Comments on: Exploring &#8220;Frame time&#8221; measurement &#8211; Part 2 &#8211; Is the SSD &#8220;smoother&#8221; than the HDD in Gaming?</title>
	<atom:link href="http://alienbabeltech.com/main/exploring-frame-time-measurement-part-2-is-the-ssd-smoother-than-the-hdd-in-gaming/feed/" rel="self" type="application/rss+xml" />
	<link>http://alienbabeltech.com/main/exploring-frame-time-measurement-part-2-is-the-ssd-smoother-than-the-hdd-in-gaming/</link>
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		<title>By: Resident Evil 6 Benchmark &#8211; Frame Time measurement &#8211; GTX 680 vs. Titan vs. HD 7970 GHz ed. &#124; AlienBabelTech</title>
		<link>http://alienbabeltech.com/main/exploring-frame-time-measurement-part-2-is-the-ssd-smoother-than-the-hdd-in-gaming/comment-page-1/#comment-757992</link>
		<dc:creator>Resident Evil 6 Benchmark &#8211; Frame Time measurement &#8211; GTX 680 vs. Titan vs. HD 7970 GHz ed. &#124; AlienBabelTech</dc:creator>
		<pubDate>Tue, 26 Feb 2013 05:09:50 +0000</pubDate>
		<guid isPermaLink="false">http://alienbabeltech.com/main/?p=33091#comment-757992</guid>
		<description><![CDATA[[...] which are usually measured, under the &#8220;FPS&#8221; tab). And we also established that using a SSD versus a HDD for benching does not generally impact frame time smoothness although we will take care to use [...]]]></description>
		<content:encoded><![CDATA[<p>[...] which are usually measured, under the &#8220;FPS&#8221; tab). And we also established that using a SSD versus a HDD for benching does not generally impact frame time smoothness although we will take care to use [...]</p>
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		<title>By: kn00tcn</title>
		<link>http://alienbabeltech.com/main/exploring-frame-time-measurement-part-2-is-the-ssd-smoother-than-the-hdd-in-gaming/comment-page-1/#comment-757838</link>
		<dc:creator>kn00tcn</dc:creator>
		<pubDate>Wed, 23 Jan 2013 01:14:00 +0000</pubDate>
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		<description><![CDATA[there are some known poorly coded games to test, like railworks/railsim/train simulator 2013 (NOT trainz), might as well call it megastuttering in that one as it streams the environment]]></description>
		<content:encoded><![CDATA[<p>there are some known poorly coded games to test, like railworks/railsim/train simulator 2013 (NOT trainz), might as well call it megastuttering in that one as it streams the environment</p>
]]></content:encoded>
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		<title>By: Exploring &#8220;Frame time&#8221; measurement &#8211; Part 3 &#8211; the GTX 680 versus the HD 7970 GHz ed. &#124; AlienBabelTech</title>
		<link>http://alienbabeltech.com/main/exploring-frame-time-measurement-part-2-is-the-ssd-smoother-than-the-hdd-in-gaming/comment-page-1/#comment-757821</link>
		<dc:creator>Exploring &#8220;Frame time&#8221; measurement &#8211; Part 3 &#8211; the GTX 680 versus the HD 7970 GHz ed. &#124; AlienBabelTech</dc:creator>
		<pubDate>Tue, 15 Jan 2013 07:51:35 +0000</pubDate>
		<guid isPermaLink="false">http://alienbabeltech.com/main/?p=33091#comment-757821</guid>
		<description><![CDATA[[...] which are usually measured, under the &#8220;FPS&#8221; tab).  And we also established that using a SSD versus a HDD for benching does not generally impact frame time smoothness although we will take care to use [...]]]></description>
		<content:encoded><![CDATA[<p>[...] which are usually measured, under the &#8220;FPS&#8221; tab).  And we also established that using a SSD versus a HDD for benching does not generally impact frame time smoothness although we will take care to use [...]</p>
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