GameStop Set to Revamp Trade-in Program
According to Kotaku, GameStop will roll out a new “tiered and flat rate” trade-in program on August 18. The new simplified program is designed to give people more money for the games they sell.
GameStop’s current trade-in service is archaic and often gives owners very little for what they trade-in, even if a game was priced $60 a month prior.
Here is the graphical breakdown of the new system:
Essentially a game worth $8 would, under the new program, now net you $10 – A 20% percent increase. As Kotaku states:
In that chart, think of “0%” as the base level. Instead of having to worry about putting your trade-in money toward new items or Game Informer subscriptions for extra bonuses, all you’ll have to do is trade in your games for optimal value. You’ll still get less money if you take cash instead of store credit, and you’ll still get 10% more with a Power Up Rewards (PUR) subscription, but all of those other bonuses will no longer apply.
As a result of this change, GameStop will now offer more money for games you sell them. Starting August 18, the retailer will bump up the “average base value” of games they buy by 20%, according to documentation I’ve obtained.
GameStop is moving from ten possible prices per game, to four. Among other things in the image below, GameStop is mostly simplifying the program and attempting to change the perception of it’s trade-in program.
Still, whether a game is bought used or brand new at a full $60 dollars, the trade-in program is still not attractive. Other alternative markets such a eBay or Craigslist can net a gamer considerably more than what GameStop is offering.
Will you now trade-in at GameStop?