{"id":10085,"date":"2009-08-16T07:19:43","date_gmt":"2009-08-16T07:19:43","guid":{"rendered":"http:\/\/alienbabeltech.com\/main\/?p=10085"},"modified":"2009-08-18T21:24:53","modified_gmt":"2009-08-18T21:24:53","slug":"high-performance-gaming-on-a-budget-athlon-ii-vs-phenom-ii-vs-q9550s","status":"publish","type":"post","link":"http:\/\/alienbabeltech.com\/main\/high-performance-gaming-on-a-budget-athlon-ii-vs-phenom-ii-vs-q9550s\/","title":{"rendered":"High Performance Gaming on a Budget: Athlon II vs. Phenom II vs. Q9550S"},"content":{"rendered":"<p><span style=\"font-size: small\">Welcome to our<em> Value<\/em> series, part 3. This review covers the <em>Benchmarks: Athlon II 250 X2 vs. Phenom II 550 X2 and 720 X3 vs. Q9550S,<\/em> the third part of our &#8220;High Performance Gaming on a Budget&#8221; series of reviews, &#8220;Building a Value PC with Cooler Master&#8221;. <\/span><span style=\"font-size: small\">We are currently deep into a world-wide financial recession, and although most gamers would love to upgrade regularly and have Tri-Fire or SLi graphics systems powered by the most expensive overclocked quad core CPU to play their DX10 PC games, most of us must be practical. For the first time, we are going to be dealing with the word, <em>BUDGET<\/em>. We want to see how close to our Intel PC\u2019s performance that we can come, while building a completely new PC that is not only a competent gaming performer at 1920\u00d71200, but one that won\u2019t break our bank. <\/span><\/p>\n<p><span style=\"font-size: small\">Our introduction,<span style=\"color: #0066cc\"> <a href=\"http:\/\/alienbabeltech.com\/main\/?p=9811\">High Performance Gaming on a Budget: Building a Value PC with Cooler Master<\/a> <\/span>and <a href=\"http:\/\/alienbabeltech.com\/main\/?p=10039\">Part One, Building a Value PC with Cooler Master\u2019s Gladiator 600 Case<\/a>, were both published last week. So far, we got a handsome PC in a nicely cooled Cooler Master Gladiator 600 case ($70), a quality CPU cooler Hyper N212 ($30;to be reviewed next week) and a solid Silent Power 600 watt power supply unit (PSU; $100) that will handle a multi-core CPU and CrossFire as well as a 8X+8X PCIe CrossFire motherboard ($100) and 2&#215;2 GB PC 8500 ($50). <\/span><\/p>\n<p><span style=\"font-size: small\">Our AMD value CPUs will range from $70 to $120 and we will pick two video cards ranging from $250 to $350 for a grand total of about $700 to $800, depending on our choice of video card, GTX 280 or HD4870-X2 &#8211; the single most expensive component by far! <\/span><span style=\"font-size: small\">With smart shopping, minor substitutions and rebates, you can easily shave $50 off of our general prices. <\/span><span style=\"font-size: small\">We expect that you are probably upgrading from your current PC and will migrate your keyboard, mouse, optical drives, hard drives, LCD and operating system to your new build. If your PSU, case and CPU cooler are already up to the task, you can save another $200 off of our $650 to $800 total hypothetical budget that we are budgeting for these four items.\u00a0 In that case, you are only spending from around $450 to a maximum of $600 for your new CPU,RAM, video card<\/span><span style=\"font-size: small\"> and motherboard<\/span><span style=\"font-size: small\">.<\/span> <br class=\"spacer_\" \/><\/p>\n<p><span style=\"font-size: small\">We picked a Gigabyte CrossFire motherboard as we are going to explore AMD\u2019s value CPU choices and want to have an upgrade path for an ATi graphics card as they are frequently CrossFired as a bang-for-buck solution to hold off on buying a new generation of video card. We will also examine the stock and overclocked gaming performance of the Athlon II 250 X2 vs. the Phenom II 550 X2 vs. Phenom II 720 X3.\u00a0 The purpose of overclocking is to see now, the future performance of our AMD CPUs.\u00a0 In this way, this article should be relevant well into next year when AMD finally reaches near 4.0 GHz with their Phenom II.\u00a0 Certainly Q9550 will get no faster and Intel will depend on its soon-to-be-released Core i3\/i5 to provide their value segment which we intend to explore next.<\/span><\/p>\n<p><span style=\"font-size: small\">We will match our new AMD gaming builds against our current maxed out, and much more expensive, Intel Penryn Core2Quad system, Q9550s at 2.83 GHz, 3.1 GHz and 4.0 GHz. Of course, we will compare our new AMD CPUs at their stock clocks and then at each CPU\u2019s maximum OC. To be completely fair in our benchmarking for both Intel and AMD platforms, we are benchmarking with two graphics cards each &#8211; Nvidia\u2019s GTX 280 and ATi\u2019s HD 4870-X2 and we are using identically configured PCs and identical hard drives in comparing them.<\/span><\/p>\n<p><span style=\"font-size: small\">We are using Catalyst 9-6 and GeForce 186.18 for this review; final certified drivers are used for all of our testing all through our review series. Identical 250 GB hard drives are set up with the latest version of Vista 64; each with identical programs, updates and patches &#8211; the only differences are the CPUs and the motherboards required for their respective AMD and Intel platforms. Of course, two video cards are compared on each platform so we can judge the effect each different CPU &#8211; at stock and at maximum overclock &#8211; has on gaming performance. <\/span><span style=\"font-size: small\">We are continuing to test at two of the most popular demanding wide-screen resolutions, 1680&#215;1050 and 1920&#215;1200, 4xAA plus 16xAF and with maximum DX10 details whenever it is available. And we are looking to do this all on a budget.<\/span><\/p>\n<p><span style=\"font-size: small\"> <\/span><\/p>\n<p><span style=\"font-size: small\"><strong>Our GPU reference cards are:<\/strong><\/span><\/p>\n<ul>\n<li><span style=\"font-size: small\">GeForce GTX 280 1GB (602\/1107) &#8211; it now costs about $250 and is the approximate performance equal of the popular choices, GTX 275 and HD 4890.<\/span> <\/li>\n<li><span style=\"font-size: small\">HD 4870-X2 (750\/900) which is very similar to 4870 CrossFire at stock speeds and it costs about $350 now.<\/span> <\/li>\n<\/ul>\n<p><span style=\"font-size: small\"><strong>Our reference CPUs are:<\/strong><\/span><\/p>\n<ul>\n<li><span style=\"font-size: small\">Athlon II 250 X2 at 3.0 GHz and at 3.9 GHz ($70)*<\/span> <\/li>\n<li><span style=\"font-size: small\">Phenom II 550 X2 at 3.1 GHz and at 3.9 GHz ($100)<\/span> <\/li>\n<li><span style=\"font-size: small\">Phenom II 720 X3 at 2.8 GHz and at 3.5 GHz ($120)<\/span> <\/li>\n<li><span style=\"font-size: small\">Q9550s at 2.83 GHz, 3.1 GHz and at 4.0 GHz ($250-$350)<\/span> <\/li>\n<\/ul>\n<p><span style=\"font-size: small\">We are paying particular attention to how the drivers have changed overall in relation to each other and we are also setting new benches for you with Cat 9-6 and GeForce 188.18 which you can directly compare with the same video cards &#8211; GTX 280 and HD 4870-X2 &#8211; that were tested in our <a href=\"http:\/\/alienbabeltech.com\/main\/?p=8333\">Big GPU Shootout, Revisited<\/a>, at the end of June with Catalyst 9-5 and Geforce 185.85. <\/span><span style=\"font-size: small\">In fact, you can follow the driver progress of HD 4870-X2 vs. GTX 280 back for over a year through our series to when we first launched AlienBabelTech!<\/span><\/p>\n<p><span style=\"font-size: small\">*Please note that our Athlon 250 X2 was supplied by AMD (our Phenom II 550\/720 were purchased along with the Gigabyte motherboard and RAM from <a href=\"http:\/\/www.newegg.com\/\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.newegg.com\/', 'NewEgg.com']);\" >NewEgg.com<\/a>) and this editor only had a very limited time to test it before sending it on to Karan for his own <a href=\"http:\/\/alienbabeltech.com\/main\/?p=10270\">Value Platform Analysis<\/a> article.\u00a0 Even so, we can see the Athlon II architecture scaling compared with the Phenom II scaling with 4870-X2 or 4870 CrossFire.<\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=2\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-3342\" title=\"Next Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/next-page.jpg?resize=50%2C50\" alt=\"Next Page\" data-recalc-dims=\"1\" \/><\/a><br \/>\n <\/span><\/p>\n<p><!--pagetitle: Introduction--><\/p>\n<p><!--nextpage--><\/p>\n<p><span style=\"font-size: medium\"><span style=\"font-size: large;\"><span style=\"color: #ffff00;\"><strong>Test Configuration<\/strong><\/span><\/span> <br \/>\n <span style=\"color: #ffff00\"><strong> <\/strong><\/span><\/span><\/p>\n<p><span style=\"font-size: medium;\"><span style=\"color: #ffff00;\"><strong>Test Configuration &#8211; Intel Hardware<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size: small\">Intel Core 2 Quad Q9550S (engineering sample reference 2.83 GHz and overclocked to 3.1 and 4.0 GHz)<\/span> <\/li>\n<li><span style=\"font-size: small\">ASUS Rampage Formula (Intel X48 chipset, latest BIOS, PCIe 2.0 specification; CrossFire 16x+16x).<\/span> <\/li>\n<li><span style=\"font-size: small\">4 GB OCZ DDR2-PC8500 RAM (2&#215;2 GB, dual-channel at PC 8500 speeds)<\/span> <\/li>\n<li><span style=\"font-size: small\">ATi Radeon HD 4870-X2 (2GB, reference clocks 750\/900) by VisionTek<\/span> <\/li>\n<li><span style=\"font-size: small\">Nvidia GeForce GTX 280 (1GB, reference clocks) by BFG Tech<\/span> <\/li>\n<li><span style=\"font-size: small\">Onboard SupremeFX-II (ASUS Rampage Formula motherboard daughter-card)<\/span> <\/li>\n<li><span style=\"font-size: small\">2 &#8211; 250 GB Seagate Barracuda 7200.10 hard drives<\/span> <\/li>\n<li><span style=\"font-size: small;\">OCZ 850 watt power supply<\/span><span style=\"font-size: small\"><span style=\"font-size: small\">\n<p><span style=\"font-size: medium;\"><span style=\"color: #ffff00;\"><strong>Test Configuration &#8211; AMD Hardware<\/strong><\/span><\/span><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><\/span><\/span><span style=\"font-size: small\"><span style=\"font-size: small\"> <\/span><\/span><\/li>\n<li><span style=\"font-size: small\">Athlon II 250 X2 at 3.0 and 3.915 GHz (supplied by AMD) &#8211; Please note that this CPU was only tested with 4870-X2; not with GTX 280.<\/span> <\/li>\n<li><span style=\"font-size: small\">Phenom II 550 X2 at 3.1 and 3.896 GHz<\/span> <\/li>\n<li><span style=\"font-size: small\">Phenom II 720 at 2.8 and 3.486 GHz<\/span> <\/li>\n<li><span style=\"font-size: small\">Gigabyte GA-MA790X-UD4P (latest BIOS, PCIe 2.0 specification; CrossFire 8x+8x).<\/span> <\/li>\n<li><span style=\"font-size: small\">4 GB OCZ Fatal1ty DDR2-PC8500 RAM (2&#215;2 GB, dual-channel at PC 8500 speeds)<\/span> <\/li>\n<li><span style=\"font-size: small\">ATi Radeon HD 4870-X2 (2GB, reference clocks 750\/900) by VisionTek<\/span> <\/li>\n<li><span style=\"font-size: small\">Nvidia GeForce GTX280 (1GB, reference clocks) by BFG Tech<\/span> <\/li>\n<li><span style=\"font-size: small\">Onboard Realtek Audio<\/span> <\/li>\n<li><span style=\"font-size: small\">2 &#8211; 250 GB Seagate Barracuda 7200.10 hard drives<\/span> <\/li>\n<li><span style=\"font-size: small\"><span style=\"font-size: small\">Cooler Master Silent Power 600 M, 600 watt power supply<\/span><\/span><\/li>\n<\/ul>\n<p><span style=\"font-size: medium;\"><strong><span style=\"color: #ffff00;\">Test Configuration &#8211; Software<\/span><\/strong> <\/span><span style=\"font-size: small\"> <br \/>\n <\/span><\/p>\n<ul>\n<\/ul>\n<ul>\n<li><span style=\"font-size: small\">ATi Catalyst 9-6; highest quality mip-mapping set in the driver, Catalyst AI set to \u201cStandard\u201d<\/span> <\/li>\n<li><span style=\"font-size: small\">GeForce 186.18; high quality filtering; optimizations off and LOD clamp enabled<\/span> <\/li>\n<li><span style=\"font-size: small\">Windows Vista 64-bit SP1; very latest updates<\/span> <\/li>\n<li><span style=\"font-size: small\">DirectX March 2008.<\/span> <\/li>\n<li><span style=\"font-size: small\">All games are patched to their latest versions.<\/span> <\/li>\n<\/ul>\n<ul>\n<li><span style=\"font-size: small\">vsync is off in the control panel and is never set in-game.<\/span> <\/li>\n<li><span style=\"font-size: small\">4xAA enabled in all games and &#8220;forced&#8221; in Catalyst Control Center for<em> UT3<\/em>; all in-game settings at &#8220;maximum&#8221; or &#8220;ultra&#8221; with 16xAF always applied<\/span> <\/li>\n<li><span style=\"font-size: small\">All results show average, minimum and maximum frame rates except as noted.<\/span> <\/li>\n<li><span style=\"font-size: small\">Highest quality sound (stereo) used in all games.<\/span> <\/li>\n<li><span style=\"font-size: small\">Vista 64, all DX10 titles were run under DX10 render paths<\/span> <\/li>\n<p><br class=\"spacer_\" \/><\/p>\n<p style=\"text-align: justify;\"><strong> <\/strong><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-3343\" title=\"Previous Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/previous-page.jpg?resize=50%2C50\" alt=\"Previous Page\" data-recalc-dims=\"1\" \/><\/a><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=3\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-3342\" title=\"Next Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/next-page.jpg?resize=50%2C50\" alt=\"Next Page\" data-recalc-dims=\"1\" \/><\/a><br \/>\n <\/span><\/p>\n<p><!--pagetitle: Test Configuration--><\/p>\n<p><!--nextpage--><\/p>\n<p><span style=\"color: #ffff00;\"><span style=\"font-size: medium;\"><strong><span style=\"color: #ffff00;\"><span style=\"font-size: medium;\"><strong>3DMark06<\/strong><\/span><\/span><\/strong><\/span><\/span><\/p>\n<p><span style=\"font-size: small;\">3DMark06 still remains the number one utility used for a system benchmark. We find that it is mostly useful for tracking changes within a single system. There are four \u201cmini-games\u201d that it uses for benchmarking graphics, as well as two CPU tests. The scores are weighed and added together to give an overall &#8220;score&#8221; and there is a further frame rate<\/span><span style=\"font-size: small;\"> breakdown<\/span><span style=\"font-size: small;\"> possible with these mini-games that we are charting for you<\/span>.<\/p>\n<p><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/3dmark06-2008.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-8424\" title=\"3dmark06-2008\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/3dmark06-2008.jpg?resize=150%2C150\" alt=\"3dmark06-2008\" data-recalc-dims=\"1\" \/><\/a><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><span style=\"font-size: small;\">Here is a scene from &#8220;Canyon Flight&#8221; in 3DMark06, a mini-game which is used to benchmark performance. These tests will still give your PC a real workout even though its default resolution is only 1280\u00d71024.\u00a0 Here are the results of our 3DMark06 benchmark comparison using the benchmark at its default settings:<\/span><\/p>\n<p><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/3dmark06_4870.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10087\" title=\"3dmark06_4870\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/3dmark06_4870.jpg?resize=540%2C789\" alt=\"3dmark06_4870\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/3dmark06_4870.jpg?resize=540%2C789 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/3dmark06_4870-205x300.jpg 205w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: center;\">We see just scores; and now with the GTX 280<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/3dmark06_280.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10086\" title=\"3dmark06_280\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/3dmark06_280.jpg?resize=540%2C786\" alt=\"3dmark06_280\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/3dmark06_280.jpg?resize=540%2C786 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/3dmark06_280-206x300.jpg 206w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\">The results are just scores. Often a little variability will occur by just running the tests over and over. Now the mini-game frame rates with our HD 4870-X2:<\/span><\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/3dmark06_mg_4870.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10089\" title=\"3dmark06_mg_4870\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/3dmark06_mg_4870.jpg?resize=540%2C1031\" alt=\"3dmark06_mg_4870\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/3dmark06_mg_4870.jpg?resize=540%2C1031 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/3dmark06_mg_4870-157x300.jpg 157w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/3dmark06_mg_4870-536x1024.jpg 536w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\">Now the GTX 280 mini-game framerates:<\/span><\/p>\n<p><span style=\"font-size: small;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/3dmark06_mg_280.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10088\" title=\"3dmark06_mg_280\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/3dmark06_mg_280.jpg?resize=540%2C808\" alt=\"3dmark06_mg_280\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/3dmark06_mg_280.jpg?resize=540%2C808 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/3dmark06_mg_280-200x300.jpg 200w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><span style=\"font-size: small;\">As though we were &#8216;playing&#8217; the 3DMark06 mini-games, we note the framerate rankings and note that all of our CPUs scale with the core clock increase.\u00a0 If they were games, they would all be quite playable and they would be indistinguishable from each others platform.\u00a0 So, let&#8217;s move on to our second synthetic benchmark, Vantage.<\/span><br class=\"spacer_\" \/><\/p>\n<p style=\"text-align: justify;\"><strong> <\/strong><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=2\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-3343\" title=\"Previous Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/previous-page.jpg?resize=50%2C50\" alt=\"Previous Page\" data-recalc-dims=\"1\" \/><\/a><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=4\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-3342\" title=\"Next Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/next-page.jpg?resize=50%2C50\" alt=\"Next Page\" data-recalc-dims=\"1\" \/><\/a><br \/>\n <\/span><\/p>\n<p><!--pagetitle: 3DMark06--><\/p>\n<p><!--nextpage--><\/p>\n<p><span style=\"font-size: small;\"><span style=\"color: #ffff00;\"><strong> <\/strong><\/span><\/span><\/p>\n<p><span style=\"font-size: small;\"><span style=\"color: #ffff00;\"><strong><span style=\"font-size: medium;\">Vantage<\/span><\/strong><\/span><\/span><\/p>\n<p><span style=\"font-size: small;\">Vantage is Futuremark\u2019s latest test. It is really useful for tracking changes in a<em> single <\/em>system &#8211; especially driver changes. There are two mini-game tests, <em>Jane Nash<\/em> and <em>Calico<\/em> and also two CPU tests, but we are still focusing on the graphics performance.<\/span><\/p>\n<p><span style=\"font-size: small;\">Here is a scene from Vantage&#8217;s second mini-game.<\/span><\/p>\n<p><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/3dmarkvantage6.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-8434\" title=\"3dmarkvantage6\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/3dmarkvantage6.jpg?resize=150%2C150\" alt=\"3dmarkvantage6\" data-recalc-dims=\"1\" \/><\/a><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><span style=\"font-size: small;\">Let&#8217;s go right to the graphs and first check the Basic Tests with the default benchmark scores<\/span>:<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/vantage_4870.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10146\" title=\"vantage_4870\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/vantage_4870.jpg?resize=540%2C790\" alt=\"vantage_4870\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/vantage_4870.jpg?resize=540%2C790 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/vantage_4870-205x300.jpg 205w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\">Now with the GTX 280:<\/span><\/p>\n<p><span style=\"font-size: small;\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/vantage_280.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10145\" title=\"vantage_280\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/vantage_280.jpg?resize=540%2C676\" alt=\"vantage_280\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/vantage_280.jpg?resize=540%2C676 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/vantage_280-239x300.jpg 239w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\">We see more scores. Now let&#8217;s look at the mini-game frame rates, first with the HD 4870-X2:<\/span><\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/vantage_mg_4870.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10148\" title=\"vantage_mg_4870\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/vantage_mg_4870.jpg?resize=540%2C780\" alt=\"vantage_mg_4870\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/vantage_mg_4870.jpg?resize=540%2C780 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/vantage_mg_4870-207x300.jpg 207w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\">Now the mini game framerates with our GTX 280:<\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: small;\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/vantage_mg_280.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10147\" title=\"vantage_mg_280\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/vantage_mg_280.jpg?resize=540%2C632\" alt=\"vantage_mg_280\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/vantage_mg_280.jpg?resize=540%2C632 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/vantage_mg_280-256x300.jpg 256w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: small;\">We see the framerates are very close with our single-GPU, GTX280 and all 3 of our CPUs<\/span><span style=\"font-size: small;\">. Paired with the HD 4870-X2, the Athlon II 250 gets the biggest FPS boost from overclocking.\u00a0 Enough of the synthetics as we move on to PC games<\/span><span style=\"font-size: small;\"> and real world situations<\/span><span style=\"font-size: small;\">!<\/span><\/p>\n<p style=\"text-align: left;\">\u00a0<\/p>\n<p style=\"text-align: justify;\"><strong> <\/strong><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=3\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-3343\" title=\"Previous Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/previous-page.jpg?resize=50%2C50\" alt=\"Previous Page\" data-recalc-dims=\"1\" \/><\/a><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=5\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-3342\" title=\"Next Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/next-page.jpg?resize=50%2C50\" alt=\"Next Page\" data-recalc-dims=\"1\" \/><\/a><br \/>\n <\/span><\/p>\n<p><!--pagetitle: Vantage--><\/p>\n<p style=\"text-align: left;\"><!--nextpage--><\/p>\n<p style=\"text-align: left;\"><span style=\"color: #ffff00;\"><span style=\"font-size: medium;\"><strong> <\/strong><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"color: #ffff00;\"><span style=\"font-size: medium;\"><strong>Call of Juarez<\/strong><\/span><\/span><br class=\"spacer_\" \/><\/p>\n<p style=\"text-align: left;\">\u00a0<\/p>\n<p style=\"TEXT-ALIGN: left\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/coj_dx10.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-8425\" title=\"coj_dx10\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/coj_dx10.jpg?resize=150%2C150\" alt=\"coj_dx10\" data-recalc-dims=\"1\" \/><\/a><span style=\"font-size: small;\"><em>Call of Juarez <\/em>is one of the very earliest DX10 games. Techland&#8217;s <em>Call of Juarez<\/em> is loosely based on Spaghetti Westerns that became popular in the early 1970s. <em>Call of Juarez <\/em>features its Chrome Engine using Shader Model 4 with DirectX 10. Our benchmark isn\u2019t built into <em>Call of Juarez, <\/em>but is an official stand-alone that runs a simple flyby of a level that is created to showcase its DX10 effects. It offers good repeatability and it is a good stress test for DX10 features in graphics cards, although it is not quite the same as actual gameplay because the game logic and AI are stripped out of this demo.<br \/>\n <\/span><\/p>\n<p style=\"TEXT-ALIGN: left\"><span style=\"font-size: small;\">Performing <em>Call of Juarez<\/em> benchmark is easy. You are presented with a simple menu to choose resolution, anti-aliasing, and two choices of shadow quality options. We set the shadow quality on \u201chigh\u201d and the shadow map resolution to the maximum, 2048\u00d72048. At the end of the run, the demo presents you with the minimum, maximum, and average frame rate, along with the option to quit or run the benchmark again. We always ran the benchmark at least a second time and recorded that generally higher score.<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><em>Call of Juarez<\/em> DX10 benchmark at 1920&#215;1200 with the HD 4870-X2:<\/span><\/p>\n<p><strong><span style=\"font-size: small;\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/coj_4870_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10108\" title=\"coj_4870_19\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/coj_4870_19.jpg?resize=540%2C896\" alt=\"coj_4870_19\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/coj_4870_19.jpg?resize=540%2C896 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/coj_4870_19-180x300.jpg 180w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><\/strong><span style=\"font-size: small;\"> <\/span><\/p>\n<p>Here it appears that simple clockspeed is not the biggest variable.\u00a0 The dual-core Athlon II and Phenom II both get minimums in the lowest 20s whereas the 720 X3 is significantly faster with its third core and it comes within a couple of FPS of Q9550S when they are both stock clocked.<\/p>\n<p>Now with our GTX 290 at 1920&#215;1200 we see that there is not a lot of difference with any CPU at the minimum frame rates; this time the maximums belong to the Intel PC:<\/p>\n<p style=\"text-align: center;\"><strong><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/coj_280_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10106\" title=\"coj_280_19\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/coj_280_19.jpg?resize=540%2C809\" alt=\"coj_280_19\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/coj_280_19.jpg?resize=540%2C809 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/coj_280_19-200x300.jpg 200w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/p>\n<p style=\"text-align: center;\">Now at 1680&#215;1050 with the HD4870-X2 we note much the same trend as it was for 1920&#215;1200 where the lower resolution does not make a lot of difference to our framerates:<\/p>\n<p style=\"text-align: center;\"><strong><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/coj_4870_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10107\" title=\"coj_4870_16\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/coj_4870_16.jpg?resize=540%2C923\" alt=\"coj_4870_16\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/coj_4870_16.jpg?resize=540%2C923 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/coj_4870_16-175x300.jpg 175w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/p>\n<p style=\"text-align: center;\"><strong> <\/strong>Let&#8217;s look at the GTX 280 at 1680&#215;1050:<\/p>\n<p style=\"text-align: left;\"><strong><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/coj_280_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10105\" title=\"coj_280_16\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/coj_280_16.jpg?resize=540%2C788\" alt=\"coj_280_16\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/coj_280_16.jpg?resize=540%2C788 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/coj_280_16-205x300.jpg 205w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/strong><strong> <\/strong><span style=\"font-size: small;\"><em>Call of Juarez<\/em> is a little strange at 1680&#215;1050 with our GTX 280.\u00a0 This time, the AMD CPUs edge out the Q9550s in the minimum by a couple of frames per second.\u00a0 It really takes multi-GPU to play this game fully maxed out.\u00a0 The HD 4870-X2&#8217;s frame rates are completely satisfactory at 1920&#215;1200 with completely maxed-out details and with 4xAA\/16xAF applied but only with our quad core Intel CPU and also with our AMD tri-core; the dual-core CPUs fall short.\u00a0 To play <em>Call of Juarez<\/em> satisfactorily with GTX 280, you will need to lower some details and\/or AA with any CPU you choose.<br \/>\n <\/span><\/p>\n<p style=\"text-align: justify;\"><strong> <\/strong><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=4\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-3343\" title=\"Previous Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/previous-page.jpg?resize=50%2C50\" alt=\"Previous Page\" data-recalc-dims=\"1\" \/><\/a><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=6\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-3342\" title=\"Next Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/next-page.jpg?resize=50%2C50\" alt=\"Next Page\" data-recalc-dims=\"1\" \/><\/a><br \/>\n <\/span><\/p>\n<p><!--pagetitle: Call of Juarez--><\/p>\n<p style=\"text-align: left;\"><!--nextpage--><\/p>\n<p style=\"text-align: left;\"><span style=\"color: #ffff00;\"><strong><span style=\"font-size: medium;\">CRYSIS<\/span><\/strong><\/span><\/p>\n<p style=\"text-align: left;\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/crysis64-2009.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-8426\" title=\"crysis64-2009\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/crysis64-2009.jpg?resize=150%2C150\" alt=\"crysis64-2009\" data-recalc-dims=\"1\" \/><\/a><span style=\"font-size: small;\">N<\/span><span style=\"font-size: small;\">ext we move on to <em>Crysis,<\/em> a science fiction first person shooter by Crytek. It remains one of the most demanding games for any PC and it is also still one of the most beautiful games released to date. <em>Crysis <\/em>is based in a fictional near-future where an alien spacecraft is discovered buried on an island near the coast of Korea. The single-player campaign has you assume the role of USA Delta Force, \u2018Nomad\u2019 who is armed with futuristic weapons and equipment. <em>Crysis<\/em> uses DirectX10 for graphics rendering.<\/span><\/p>\n<p><span style=\"font-size: small;\">A standalone but related game, <em>Crysis Warhead<\/em> was released last year. CryEngine2 is the game engine used to power <em>Crysis<\/em> and <em>Warhead <\/em>and it is an extended version of the CryEngine that powers <em>FarCry<\/em>. As well as supporting Shader Model 2.0, 3.0, and DirectX10\u2019s 4.0, CryEngine2 is also multi-threaded to take advantage of SMP-aware systems and Crytek has developed their own proprietary physics system, called CryPhysics. However, it is noted that actually playing this game is a bit slower than the demo implies.<\/span><\/p>\n<p><em><span style=\"font-size: small;\"><strong>G<\/strong><strong>PU Demo, Island<\/strong><\/span><\/em><\/p>\n<p><span style=\"font-size: small;\">All of our settings are set to &#8216;maximum&#8217; including 4xAA and we force 16AF in the control panel. Here is<em> Crysis\u2019 Island Demo <\/em>benchmark, first at 1920\u00d71200 resolution with the HD 4870-X2 and our 4 CPUs; but we will save our comments until after all four charts are displayed:<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/crysis_4870_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10112\" title=\"crysis_4870_19\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/crysis_4870_19.jpg?resize=540%2C900\" alt=\"crysis_4870_19\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/crysis_4870_19.jpg?resize=540%2C900 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/crysis_4870_19-180x300.jpg 180w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\">Now at 1920&#215;1200 with the GTX 280:<br \/>\n <\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: small;\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/crysis_280_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10110\" title=\"crysis_280_19\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/crysis_280_19.jpg?resize=540%2C781\" alt=\"crysis_280_19\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/crysis_280_19.jpg?resize=540%2C781 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/crysis_280_19-207x300.jpg 207w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\">Now at 1680&#215;1050 with our HD 4870-X2:<\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: small;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/crysis_4870_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10111\" title=\"crysis_4870_16\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/crysis_4870_16.jpg?resize=540%2C919\" alt=\"crysis_4870_16\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/crysis_4870_16.jpg?resize=540%2C919 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/crysis_4870_16-176x300.jpg 176w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><\/p>\n<p style=\"text-align: center;\">Finally our GTX 280 at\u00a01680&#215;1050:<\/p>\n<p style=\"text-align: center;\"><strong><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/crysis_280_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10109\" title=\"crysis_280_16\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/crysis_280_16.jpg?resize=540%2C692\" alt=\"crysis_280_16\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/crysis_280_16.jpg?resize=540%2C692 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/crysis_280_16-234x300.jpg 234w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/p>\n<p><span style=\"font-size: small;\"><em>Crysis<\/em> is quite playable with HD 4870-X2 and with all of our overclocked CPUs, even with 4xAA\/16xAF, if you are willing to tweak some of your settings a bit downward.\u00a0 Here we generally see our overclocked CPUs<\/span><span style=\"font-size: small;\"> sitting within a couple of frames per second, except at 1680&#215;1050 with the HD 4870-X2 where the Q9550S pulls ahead in the minimum.\u00a0 Pure core speed is most important with our slower overclocked tri-core losing to both the faster-clocked Phenom II dual-core and occasionally to the overclocked Athlon II dual-core.\u00a0 In this case of comparing dual cores, clock for clock, we would chose the Phenom II over the Athlon II with them at their stock clocks; overclocked the performance is very close when paired with our HD 4870-X2.\u00a0 <br \/>\n <\/span><\/p>\n<p><span style=\"font-size: small;\">With GTX 280, there is very little difference in the framerates no matter where we look at either resolution.\u00a0 Just one or two frames per second separate the fastest CPU from the slowest.<br \/>\n <\/span><\/p>\n<p style=\"text-align: justify;\"><strong> <\/strong><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=5\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-3343\" title=\"Previous Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/previous-page.jpg?resize=50%2C50\" alt=\"Previous Page\" data-recalc-dims=\"1\" \/><\/a><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=7\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-3342\" title=\"Next Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/next-page.jpg?resize=50%2C50\" alt=\"Next Page\" data-recalc-dims=\"1\" \/><\/a><br \/>\n <\/span><\/p>\n<p><!--pagetitle: Crysis--><\/p>\n<p><!--nextpage--><\/p>\n<p><strong><em><span style=\"font-size: medium;\"><span style=\"color: #ffff00;\">S.T.A.L.K.E.R., Clear Sky<\/span><\/span><\/em><\/strong><strong> <\/strong><\/p>\n<p><strong> <\/strong><\/p>\n<p><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/xrengine.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-8432\" title=\"xrengine\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/xrengine-150x150.jpg?resize=150%2C150\" alt=\"xrengine\" data-recalc-dims=\"1\" \/><\/a><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><span style=\"font-size: small;\"><em>Prologue:<\/em> <em>S.T.A.L.K.E.R., Clear Sky<\/em><\/span><span style=\"font-size: small;\"> became a brand new DX10 benchmark for us<\/span><span style=\"font-size: small;\"> when GSC Game World released a prequel story expansion to <\/span><span style=\"font-size: small;\">the original <em>Shadows of Chernobyl, <\/em>last year.<\/span><span style=\"font-size: small;\"> Both games have non-linear storylines which feature role-playing game elements. In<em> <\/em>both games, the player assumes the identity of a S.T.A.L.K.E.R.; an illegal artifact scavenger in \u201cThe Zone\u201d which encompasses about 30 square kilometers. It is the location of an alternate reality story surrounding the Chernobyl Power Plant after another (fictitious) explosion.<\/span><\/p>\n<p><span style=\"font-size: small;\"><em>S.T.A.L.K.E.R.<\/em> &amp; <em>Clear Sky<\/em> feature \u201ca living breathing world\u201d with highly developed NPC creature AI. <em>S.T.A.L.K.E.R., Clear Sky <\/em>uses the X-ray Engine &#8211; a DirectX8.1\/9\/DX10\/10.1 Shader model 3.0 &amp; 4.0 graphics engine featuring HDR, parallax and normal mapping, soft shadows, motion blur, weather effects and day-to-night cycles. As with other engines using deferred shading, the original DX9c X-ray Engine does not support anti-aliasing with dynamic lighting enabled, although the DX10 version does. <\/span><\/p>\n<p><span style=\"font-size: small;\">We are using the stand-alone &#8220;official&#8221; benchmark by <em>Clear Sky&#8217;s <\/em>creators. <em>Clear Sky<\/em> is top-notch and worthy to be <em>S.T.A.L.K.E.R&#8217;<\/em>s successor with even more awesome DX10 effects which help to create and enhance their game&#8217;s already incredible atmosphere. Unfortunately, DX10 comes with steep hardware requirements and this new game really needs multi-GPU to run at its maximum settings. We picked the most stressful test out of the four, &#8220;Sun shafts&#8221;. It brings the heaviest penalty due to its extreme use of shaders to create DX10\/DX10.1 effects. We ran this benchmark fully maxed out in DX10.0 with &#8220;ultra&#8221; settings plus 4xAA, but did not apply edge-detect MSAA which chokes performance even further.<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><span style=\"font-size: small;\"><em>S.T.A.L.K.E.R., Clear Sky<\/em> DX10 benchmark &#8220;Sun shafts&#8221; at 1920&#215;1200, first with the HD 4870-X2:<\/span><\/span><\/p>\n<p style=\"text-align: left;\"><strong><span style=\"font-size: small;\"><span style=\"font-size: small;\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cs_4870_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10116\" title=\"cs_4870_19\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cs_4870_19.jpg?resize=540%2C897\" alt=\"cs_4870_19\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cs_4870_19.jpg?resize=540%2C897 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cs_4870_19-180x300.jpg 180w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><\/span><\/strong><\/p>\n<p style=\"text-align: center;\">Now at 1920&#215;1200 resolution with the GTX 280:<strong><br \/>\n <\/strong><\/p>\n<p style=\"text-align: center;\"><strong><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cs_280_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10114\" title=\"cs_280_19\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cs_280_19.jpg?resize=540%2C788\" alt=\"cs_280_19\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cs_280_19.jpg?resize=540%2C788 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cs_280_19-205x300.jpg 205w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/p>\n<p style=\"text-align: center;\">And now with the HD 4870-X2 at 1680&#215;1050:<\/p>\n<p style=\"text-align: center;\"><strong><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cs_4870_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10115\" title=\"cs_4870_16\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cs_4870_16.jpg?resize=540%2C897\" alt=\"cs_4870_16\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cs_4870_16.jpg?resize=540%2C897 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cs_4870_16-180x300.jpg 180w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/p>\n<p style=\"text-align: center;\">Finally with the GTX 280 at 1680&#215;1050:<\/p>\n<p style=\"text-align: center;\"><strong><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cs_280_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10113\" title=\"cs_280_16\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cs_280_16.jpg?resize=540%2C724\" alt=\"cs_280_16\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cs_280_16.jpg?resize=540%2C724 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cs_280_16-223x300.jpg 223w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/p>\n<p><span style=\"font-size: small;\">This time, with our HD 4870-X2 we do not see a lot of difference anywhere.\u00a0 Less than two frames per second separate the fastest CPU from the slowest one.\u00a0 With the GTX 280, the difference climbs to slightly over 3 frames per second difference &#8211; and that is between the stocked-clocked 3.1 GHz Phenom II 550 X2 and the highly overclocked Q9550s at 4.0 GHz &#8211; and only in the maximum frame rate!\u00a0 Practically there is no real difference gained with any CPU; the video card will make the most difference with <em>Clear Sky&#8217;s<\/em> performance. <br \/>\n <\/span><\/p>\n<p style=\"text-align: left;\">\u00a0<\/p>\n<p style=\"text-align: justify;\"><strong> <\/strong><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=6\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-3343\" title=\"Previous Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/previous-page.jpg?resize=50%2C50\" alt=\"Previous Page\" data-recalc-dims=\"1\" \/><\/a><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=8\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-3342\" title=\"Next Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/next-page.jpg?resize=50%2C50\" alt=\"Next Page\" data-recalc-dims=\"1\" \/><\/a><br \/>\n <\/span><\/p>\n<p><!--pagetitle: ClearSky--><\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: medium;\"><span style=\"color: #000000;\"><!--nextpage--><\/span><\/span><\/p>\n<p style=\"TEXT-ALIGN: left\"><span style=\"font-size: large;\"><span style=\"color: #ffff00;\"><strong>PT Boats: Knights of the Sea<\/strong><\/span><span style=\"color: #ffff00;\"><strong> <\/strong>DX10 benchmark<\/span><\/span><\/p>\n<p><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/pt-boats-2008-10-24-14-48-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-8100\" title=\"pt-boats-2008-10-24-14-48-1\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/pt-boats-2008-10-24-14-48-1.jpg?resize=150%2C150\" alt=\"pt-boats-2008-10-24-14-48-1\" data-recalc-dims=\"1\" \/><\/a><br class=\"spacer_\" \/><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em>PT Boats: Knights of the Sea <\/em><\/span><span style=\"font-size: small;\">is a stand-alone DX10 benchmark utility released by Akella last year. It is actually a tech demo of their upcoming simulation-action game. This DX10 benchmark test runs reliably and apparently provides very accurate and repeatable results.<\/span><\/p>\n<p><span style=\"font-size: small;\">We set the only settings options available to us as follows:<\/span><\/p>\n<p><span style=\"font-size: small;\">DirectX Version: DirectX 10<br \/>\n Resolution: 1920\u00d71600 and 1680\u00d71050 at 60 Hz<br \/>\n Image Quality: High<br \/>\n Anti aliasing: 4x<\/span><\/p>\n<p style=\"text-align: left;\"><strong><span style=\"font-size: small;\"><em> <\/em><\/span><\/strong><\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: small;\"><em>PT Boats<\/em> DX10 benchmark, first with the HD 4870-x2 at 1920&#215;1200<\/span><span style=\"font-size: small;\">:<\/span><\/p>\n<p style=\"text-align: left;\"><strong><span style=\"font-size: small;\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/pt_4870_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10140\" title=\"pt_4870_19\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/pt_4870_19.jpg?resize=540%2C987\" alt=\"pt_4870_19\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/pt_4870_19.jpg?resize=540%2C987 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/pt_4870_19-164x300.jpg 164w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><\/strong><span style=\"font-size: small;\"> <\/span><\/p>\n<p style=\"text-align: center;\">Now with the GTX 280 at 1920&#215;1200:<\/p>\n<p style=\"text-align: center;\"><strong><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/pt_280_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10138\" title=\"pt_280_19\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/pt_280_19.jpg?resize=540%2C788\" alt=\"pt_280_19\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/pt_280_19.jpg?resize=540%2C788 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/pt_280_19-205x300.jpg 205w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/p>\n<p style=\"text-align: center;\">Here is 1680&#215;1050 resolution with HD 4870-X2:<\/p>\n<p style=\"text-align: center;\"><strong><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/pt_4870_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10139\" title=\"pt_4870_16\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/pt_4870_16.jpg?resize=482%2C801\" alt=\"pt_4870_16\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/pt_4870_16.jpg?resize=482%2C801 482w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/pt_4870_16-180x300.jpg 180w\" sizes=\"auto, (max-width: 482px) 100vw, 482px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/p>\n<p style=\"text-align: center;\">Let&#8217;s look at 1680&#215;1050 with the GTX280:<\/p>\n<p style=\"text-align: center;\"><strong><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/pt_280_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10137\" title=\"pt_280_16\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/pt_280_16.jpg?resize=540%2C786\" alt=\"pt_280_16\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/pt_280_16.jpg?resize=540%2C786 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/pt_280_16-206x300.jpg 206w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/p>\n<p style=\"TEXT-ALIGN: left\"><strong> <\/strong><span style=\"font-size: small;\">Here with our HD 4870-X2 we see the stock Phenoms lagging badly behind Q9550S &#8211; until they are overclocked.\u00a0 At that point, the Athlon II and Phenom IIs gain the most benefit from overclocking and begin to come very close to our Q9550S overclocked performance; only the Athlon II lags a bit behind the other CPUs.\u00a0 With our single GPU, GTX 280, there is no practical difference running <em>PT Boats<\/em> on any CPU except at 1920&#215;1200 when comparing the minimums of the AMD CPUs to the highest Q9550S overclock.<br \/>\n <\/span><\/p>\n<p><!--pagetitle: PT Boats--><\/p>\n<p style=\"text-align: justify;\"><strong> <\/strong><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=7\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-3343\" title=\"Previous Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/previous-page.jpg?resize=50%2C50\" alt=\"Previous Page\" data-recalc-dims=\"1\" \/><\/a><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=9\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-3342\" title=\"Next Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/next-page.jpg?resize=50%2C50\" alt=\"Next Page\" data-recalc-dims=\"1\" \/><\/a><br \/>\n <\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: small;\"><!--nextpage--><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: medium;\"><span style=\"color: #ffff00;\"><span style=\"font-size: large;\">FarCry 2<\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><a rel=\"attachment wp-att-4310\" href=\"http:\/\/alienbabeltech.com\/main\/?attachment_id=4310\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-4310\" title=\"farcry2\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/03\/farcry2.jpg?resize=150%2C150\" alt=\"farcry2\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: left;\">\u00a0<\/p>\n<p style=\"text-align: left;\">\u00a0<\/p>\n<p style=\"text-align: left;\">\u00a0<\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: small;\"><em>F<\/em><\/span><span style=\"font-size: small;\"><em>ar Cry 2 <\/em>uses the name of the original <em>Far Cry <\/em>but it is not connected to the first game as it brings you a new setting and a new story. Ubisoft created it based on their Dunia Engine. The game setting takes place in an unnamed African country, during an uprising between two rival warring factions<em>.<\/em> Your mission is to kill \u201cThe Jackal\u201d; the Nietzsche-quoting mercenary that arms both sides of the conflict that you are dropped into.<\/span><\/p>\n<p><span style=\"font-size: small;\">The <em>Far Cry 2 <\/em>game world is loaded in the background and on the fly to create a completely seamless open world. The Dunia game engine provides good visuals that scale well. The<em> Far Cry 2<\/em> design team actually went to Africa to give added realism to this game. One thing to especially note is <em>Far Cry 2&#8217;s <\/em>very realistic fire propagation by their engine that is a far cry from the scripted fire and explosions that we are used to seeing.<br \/>\n <\/span><\/p>\n<p><span style=\"font-size: small;\">First we test <em>Far Cry 2<\/em> benchmark at 1920&#215;1200 with our HD 4870-X2 &#8211; all resolutions tested are <\/span><span style=\"font-size: small;\">with AI enabled<\/span>:<\/p>\n<p><strong><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fc2_4870_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10124\" title=\"fc2_4870_19\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fc2_4870_19.jpg?resize=540%2C896\" alt=\"fc2_4870_19\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fc2_4870_19.jpg?resize=540%2C896 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fc2_4870_19-180x300.jpg 180w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/p>\n<p style=\"text-align: center;\"><strong> <\/strong><\/p>\n<p style=\"text-align: center;\"><strong> <\/strong><span style=\"font-size: small;\">Now with the GTX 280 at 1920&#215;1200:<\/span><\/p>\n<p style=\"text-align: center;\"><strong><span style=\"font-size: small;\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fc2_280_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10122\" title=\"fc2_280_19\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fc2_280_19.jpg?resize=540%2C786\" alt=\"fc2_280_19\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fc2_280_19.jpg?resize=540%2C786 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fc2_280_19-206x300.jpg 206w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><\/strong><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\">Now at 1680&#215;1050; first with the HD 4870-X2:<\/span><\/p>\n<p style=\"text-align: center;\"><strong><span style=\"font-size: small;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fc2_4870_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10123\" title=\"fc2_4870_16\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fc2_4870_16.jpg?resize=540%2C920\" alt=\"fc2_4870_16\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fc2_4870_16.jpg?resize=540%2C920 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fc2_4870_16-176x300.jpg 176w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><\/strong><span style=\"font-size: small;\">Now with our GTX 280 at 1680&#215;1050:<\/span><strong><span style=\"font-size: small;\"><br \/>\n <\/span><\/strong><\/p>\n<p style=\"TEXT-ALIGN: left\"><strong><span style=\"font-size: small;\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fc2_280_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10121\" title=\"fc2_280_16\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fc2_280_16.jpg?resize=540%2C790\" alt=\"fc2_280_16\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fc2_280_16.jpg?resize=540%2C790 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fc2_280_16-205x300.jpg 205w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><\/strong><\/p>\n<p><strong> <\/strong><span style=\"font-size: small;\">Both of our video cards can play <em>Far Cry 2<\/em> very satisfactorily at the resolutions chosen for them with any CPU except for the Athlon II at its stock clock at the minimum. <\/span><span style=\"font-size: small;\"> Here we see scaling and the number of CPU cores come into play.\u00a0 The slower overclocked 720 X3 at 3.5 GHz does a bit better <\/span><span style=\"font-size: small;\">than the faster overclocked Athlon II and Phenom II and the Q9550s at 4.0 GHz pulls away from the crowd in the minimums and averages with our HD 4870-X2.<\/span><\/p>\n<p><span style=\"font-size: small;\">On the other hand, we see the results much closer with our GTX 280 and this time our Phenom II 720 X3 trades blows with the 4.0 GHz Q9550S and even beats it in the minimums and averages.\u00a0 Even the Athlon II and Phenom II occasionally pass the Q9550S!<br \/>\n <\/span><span style=\"font-size: small;\"> <\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=8\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-3343\" title=\"Previous Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/previous-page.jpg?resize=50%2C50\" alt=\"Previous Page\" data-recalc-dims=\"1\" \/><\/a><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=10\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-3342\" title=\"Next Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/next-page.jpg?resize=50%2C50\" alt=\"Next Page\" data-recalc-dims=\"1\" \/><\/a><br \/>\n <\/span><\/p>\n<p><!--nextpage--><!--pagetitle: Far Cry 2--><\/p>\n<p><strong><em> <\/em><\/strong><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><strong><em> <\/em><\/strong><span style=\"font-size: medium;\"><strong><em><span style=\"color: #ffff00;\"><span style=\"font-size: large;\">World in Conflict<\/span><\/span><\/em><\/strong><\/span><\/p>\n<p><em> <\/em><\/p>\n<p><a rel=\"attachment wp-att-4313\" href=\"http:\/\/alienbabeltech.com\/main\/?attachment_id=4313\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-4313\" title=\"wic\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/03\/wic.jpg?resize=150%2C150\" alt=\"wic\" data-recalc-dims=\"1\" \/><\/a><br class=\"spacer_\" \/><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em>World In Conflict<\/em> is set in an alternate history Earth where the Cold War did not end and Russia invaded the USA in 1989 and the remaining Americans decided to strike back. <em>World in Conflict (WiC)<\/em> is a real-time tactical\/strategy video game developed by Massive Entertainment. Although it is generally considered a real-time strategy (RTS) game, <em>World in Conflict <\/em>includes gameplay typical of real-time tactical (RTT) games. <em>WiC<\/em> is filled with real vehicles from both the Russian and American military. There are also tactical aids, including calling in massive bombing raids, access to chemical warfare, nuclear weapons, and far more.<\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: small;\">Here is yet another amazing and very customizable and detailed DX10 benchmark that is available in-game or as a stand-alone. The particle effects and explosions in <em>World in Conflict<\/em> are truly spectacular! Every setting is fully maxed out. First at 1920&#215;1200 resolution with our HD\u00a0 4870-x2:<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/wic_4870_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10152\" title=\"wic_4870_19\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/wic_4870_19.jpg?resize=540%2C901\" alt=\"wic_4870_19\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/wic_4870_19.jpg?resize=540%2C901 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/wic_4870_19-179x300.jpg 179w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a>Now at 1920&#215;1200 with our GTX 280:<br \/>\n <\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/wic_280_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10150\" title=\"wic_280_19\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/wic_280_19.jpg?resize=540%2C786\" alt=\"wic_280_19\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/wic_280_19.jpg?resize=540%2C786 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/wic_280_19-206x300.jpg 206w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><span style=\"font-size: small;\"><em>World in Conflict<\/em> at 1680&#215;1050 with the HD 4870-X2<\/span><span style=\"font-size: small;\">:<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/wic_4870_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10151\" title=\"wic_4870_16\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/wic_4870_16.jpg?resize=540%2C1012\" alt=\"wic_4870_16\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/wic_4870_16.jpg?resize=540%2C1012 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/wic_4870_16-160x300.jpg 160w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><span style=\"font-size: small;\">And now at 1680&#215;1050 with the GTX 280:<\/span><\/p>\n<p><span style=\"font-size: small;\"><strong><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/wic_280_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10149\" title=\"wic_280_16\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/wic_280_16.jpg?resize=540%2C830\" alt=\"wic_280_16\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/wic_280_16.jpg?resize=540%2C830 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/wic_280_16-195x300.jpg 195w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/> <\/a><\/strong><strong> <\/strong><\/span><span style=\"font-size: small;\">The HD 4870-X2 is really handicapped by two factors with our Athlon II and Phenom II X2s.\u00a0 First, their stock clockspeeds are not enough to keep <em>World-in-Conflict<\/em> minimum framerates even in the low teens; an overclock is required to do that.\u00a0 Secondly, it appears that the tri-core 720 X3&#8217;s third core makes a definite difference over dual-core although the sheer +500 MHz advantage of the Q9550S overclock gives it a solid advantage in the minimums and even some advantage in the averages.<\/span><\/p>\n<p><span style=\"font-size: small;\">This same pattern with our HD 4870-X2 is repeated with the GTX 280 &#8211; clock speed matters and evidently more than a dual-core CPU is needed for the minimums of <em>World-in-Conflict<\/em>.\u00a0 We even note that our Intel quad-core CPU at 3.1 GHz is pulling away from the AMD tri-core clocked +400 MHz higher.<br \/>\n <\/span><\/p>\n<p style=\"text-align: justify;\"><strong> <\/strong><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=9\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-3343\" title=\"Previous Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/previous-page.jpg?resize=50%2C50\" alt=\"Previous Page\" data-recalc-dims=\"1\" \/><\/a><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=11\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-3342\" title=\"Next Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/next-page.jpg?resize=50%2C50\" alt=\"Next Page\" data-recalc-dims=\"1\" \/><\/a><br \/>\n <\/span><\/p>\n<p><!--pagetitle: World in Conflict--><\/p>\n<p><!--nextpage--><br class=\"spacer_\" \/><\/p>\n<p><strong><em> <\/em><\/strong><\/p>\n<p><strong><em><span style=\"color: #ffff00;\"><span style=\"font-size: large;\">X3-Terran Conflict<\/span><\/span><\/em><\/strong><br class=\"spacer_\" \/><\/p>\n<p><a rel=\"attachment wp-att-4314\" href=\"http:\/\/alienbabeltech.com\/main\/?attachment_id=4314\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-4314\" title=\"x3tc\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/03\/x3tc.jpg?resize=150%2C150\" alt=\"x3tc\" data-recalc-dims=\"1\" \/><\/a><br class=\"spacer_\" \/><\/p>\n<p><a href=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/wic-2009-01-24-18-53-17-94.jpg\"><\/a><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em> <\/em><\/span><\/p>\n<p><span style=\"font-size: small;\"><em>X3:Terran Conflict<\/em><\/span><span style=\"font-size: small;\"><em> (X3:TC) <\/em><\/span><span style=\"font-size: small;\">is another beautiful stand-alone benchmark that runs multiple tests and will really strain a lot of video cards. <em>X3:TC <\/em>is a space trading and combat simulator from Egosoft and is the most recent of their X-series of computer games. <em>X3:TC<\/em> is a standalone expansion of <em>X3: Reunion<\/em>, based in the same universe and on the same engine. It complements the story of previous games in the X-Universe and especially continues the events after the end of <em>X3: Reunion<\/em>.<\/span><\/p>\n<p><span style=\"font-size: small;\">Compared to<em> Reunion, Terran Conflict<\/em> features a larger universe, more ships, and of course, new missions. The X-Universe is huge. The Terran faction was added with their own set of technology including powerful ships and stations. Many new weapons systems were developed for the expansion and it has generally received good reviews. It has a rather steep learning curve.<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\">First at 1920&#215;1200 with the HD 4870-X2:<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><strong><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/x3tc_4870_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10156\" title=\"x3tc_4870_19\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/x3tc_4870_19.jpg?resize=540%2C897\" alt=\"x3tc_4870_19\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/x3tc_4870_19.jpg?resize=540%2C897 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/x3tc_4870_19-180x300.jpg 180w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/strong>Now with our GTX 280 at 1920&#215;1200:<\/span><\/p>\n<p><strong><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/x3tc_280_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10154\" title=\"x3tc_280_19\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/x3tc_280_19.jpg?resize=540%2C764\" alt=\"x3tc_280_19\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/x3tc_280_19.jpg?resize=540%2C764 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/x3tc_280_19-212x300.jpg 212w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/p>\n<p style=\"text-align: center;\"><em><span style=\"font-size: small;\">X3:Terran Conflict<\/span><\/em><span style=\"font-size: small;\"> at 1680&#215;1050, first with the HD 4870-X2:<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"> <\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><span style=\"font-size: x-small;\"> <\/span><\/span><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/x3tc_4870_16_corr.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10365\" title=\"X3TC_4870_16_corr\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/x3tc_4870_16_corr.jpg?resize=482%2C800\" alt=\"X3TC_4870_16_corr\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/x3tc_4870_16_corr.jpg?resize=482%2C800 482w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/x3tc_4870_16_corr-180x300.jpg 180w\" sizes=\"auto, (max-width: 482px) 100vw, 482px\" data-recalc-dims=\"1\" \/><\/a><span style=\"font-size: small;\">And now at 1650&#215;1080 with our GTX 280: <\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><strong><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/x3tc_280_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10153\" title=\"x3tc_280_16\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/x3tc_280_16.jpg?resize=540%2C771\" alt=\"x3tc_280_16\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/x3tc_280_16.jpg?resize=540%2C771 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/x3tc_280_16-210x300.jpg 210w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><br \/>\n <\/strong><\/span><\/p>\n<p><span style=\"font-size: small;\"><strong> <\/strong>There is no reason to be dissatisfied with any of the configurations that we tested, except at the minimums which only varies between 12-21 FPS for all of them.\u00a0 Playing with the HD 4870-X2, we prefer the fastest clock speed possible from any CPU although the Athlon II lags behind the Phenom II which trades blows with and sometimes surpasses our Q9550S.\u00a0 With the GTX 280, we would generally prefer our Intel CPU if at the same clocks as the AMD CPUs.<br \/>\n <\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=10\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-3343\" title=\"Previous Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/previous-page.jpg?resize=50%2C50\" alt=\"Previous Page\" data-recalc-dims=\"1\" \/><\/a><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=12\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-3342\" title=\"Next Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/next-page.jpg?resize=50%2C50\" alt=\"Next Page\" data-recalc-dims=\"1\" \/><\/a> <\/span><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><!--pagetitle: X3:TC--><\/p>\n<p><!--nextpage--><\/p>\n<p><span style=\"color: #ffff00;\"><span style=\"font-size: medium;\"><strong><span style=\"font-size: large;\">Enemy Territory: <span style=\"color: #ffff00;\"><strong>Quake Wars <\/strong><\/span><\/span><\/strong><\/span><\/span><\/p>\n<p><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/etqw-2009.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-8428\" title=\"etqw-2009\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/etqw-2009.jpg?resize=150%2C150\" alt=\"etqw-2009\" data-recalc-dims=\"1\" \/><\/a><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><span style=\"font-size: small;\"><em>Enemy Territory: Quake Wars <\/em>is an objective-driven, class-based first person shooter set in the Quake universe. It was developed by id Software and Splash Damage for Windows and published by Activision. <em>Quake Wars<\/em> pits the combined human armies of the Global Defense Force against the technologically superior Strogg, an alien race who has come to earth to use humans for spare parts and food. It allows you to play a part, probably best as an online multi-player experience, in the battles waged around the world in mankind\u2019s <\/span><span style=\"font-size: small;\">desperate <\/span><span style=\"font-size: small;\">war to survive.<\/span><\/p>\n<p><span style=\"font-size: small;\"><em>Quake Wars<\/em> is an OpenGL game based on id\u2019s Doom3 game engine with the addition of their MegaTexture technology. It also supports some of the latest 3D effects seen in today\u2019s games, including soft particles, although it is somewhat dated and less demanding on video cards than many DX10 games. id\u2019s MegaTexture technology is designed to provide very large maps without having to reuse the same textures over and over again. For our benchmark we chose the flyby, <em>Salvage Demo<\/em><em> <\/em>. It is one of the most graphically demanding of all the flybys and it is very repeatable and reliable in its results. It is fairly close to what you will experience in-game. All of our settings are set to &#8216;maximum&#8217; and we also apply 4xAA\/16xAF in game.<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\">First we test at 1920&#215;1200 resolution with the HD4870-X2:<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/etqw_280_19_corrected.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10368\" title=\"ETQW_280_19_corrected\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/etqw_280_19_corrected.jpg?resize=540%2C895\" alt=\"ETQW_280_19_corrected\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/etqw_280_19_corrected.jpg?resize=540%2C895 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/etqw_280_19_corrected-181x300.jpg 181w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><span style=\"font-size: small;\">And now at 1920&#215;1200 with the GTX 280: <\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><span style=\"font-size: x-small;\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/etqw_280_19_corr.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10364\" title=\"ETQW_280_19_corr\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/etqw_280_19_corr.jpg?resize=540%2C788\" alt=\"ETQW_280_19_corr\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/etqw_280_19_corr.jpg?resize=540%2C788 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/etqw_280_19_corr-205x300.jpg 205w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><\/span><span style=\"font-size: small;\"><em>Salvage Demo<\/em> fly-by at 1680&#215;1050 <\/span><span style=\"font-size: small;\">resolution with our HD 4870-X2<\/span><strong><span style=\"font-size: small;\">:<\/span><\/strong><\/p>\n<p style=\"text-align: center;\"><strong><span style=\"font-size: small;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/etqw_4870_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10119\" title=\"etqw_4870_16\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/etqw_4870_16.jpg?resize=540%2C899\" alt=\"etqw_4870_16\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/etqw_4870_16.jpg?resize=540%2C899 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/etqw_4870_16-180x300.jpg 180w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><\/strong><span style=\"font-size: small;\">Finally at 1650&#215;1080 with the GTX 280:<\/span><\/p>\n<p style=\"text-align: left;\"><strong><span style=\"font-size: small;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/etqw_280_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10117\" title=\"etqw_280_16\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/etqw_280_16.jpg?resize=540%2C781\" alt=\"etqw_280_16\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/etqw_280_16.jpg?resize=540%2C781 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/etqw_280_16-207x300.jpg 207w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><\/strong><span style=\"font-size: small;\">There are no longer any serious issues with artifacting with<\/span><span style=\"font-size: small;\"> Catalyst 9-6<\/span><span style=\"font-size: small;\"> and our HD 4870-X2 that we had with the earlier 9-5 driver. <\/span><span style=\"font-size: small;\">Still, all of these video cards and CPU combinations at any clockspeed have no trouble handling this game fully maxed out.\u00a0 But this time, the situation dramatically reverses and it appears that <em>ET:QW<\/em> is simply faster on the AMD architecture with the drivers and hardware that we used.<br \/>\n <\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=11\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-3343\" title=\"Previous Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/previous-page.jpg?resize=50%2C50\" alt=\"Previous Page\" data-recalc-dims=\"1\" \/><\/a><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=13\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-3342\" title=\"Next Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/next-page.jpg?resize=50%2C50\" alt=\"Next Page\" data-recalc-dims=\"1\" \/><\/a><br \/>\n <\/span><\/p>\n<p><!--pagetitle: ET:QW--><\/p>\n<p><!--nextpage--><\/p>\n<p><span style=\"color: #ffff00;\"><span style=\"font-size: large;\"><strong>F.E.A.R.<\/strong><\/span><\/span><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/fearxp.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-8436\" title=\"fearxp\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/fearxp.jpg?resize=150%2C150\" alt=\"fearxp\" data-recalc-dims=\"1\" \/><\/a><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><span style=\"font-size: small;\"><em>F.E.A.R. &#8211; First Encounter Armed Assault<\/em> &#8211; is a DX9c game by Monolith Productions that was originally released in October 2005 by Vivendi Universal Production. Later, there were two expansions with the latest, <em>Perseus Mandate<\/em>, released in 2007. Although the game engine is aging a bit, it still has some of the most spectacular effects of any game. <em>F.E.A.R.<\/em> showcases a powerful particle system, complete with sparks and smoke for collisions as well as featuring bullet marks and other effects including \u201csoft shadows\u201d. This is highlighted by the built-in performance test, although it was never updated. This performance test will tell you how<em> F.E.A.R.<\/em> will run, but both of its expansions are progressively more demanding on your PC graphics and will run slower than the demo. We always run at least two sets of tests with all in-game features at \u2018maximum\u2019. <em>F.E.A.R.<\/em> uses the Jupiter Extended Technology engine from Touchdown Entertainment.<\/span><\/p>\n<p><span style=\"font-size: small;\">We test with the most demanding settings. Fully maxed details with 4xAA\/16xAF; soft shadows &#8216;off&#8217;, as they do not play well with AA. Let&#8217;s start again first at 1920&#215;1200 with the HD 4870-X2:<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fear_4870_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10128\" title=\"fear_4870_19\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fear_4870_19.jpg?resize=540%2C900\" alt=\"fear_4870_19\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fear_4870_19.jpg?resize=540%2C900 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fear_4870_19-180x300.jpg 180w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a>Now at 1920&#215;1200 with the GTX 280:<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fear_280_19_c.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10126\" title=\"fear_280_19_c\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fear_280_19_c.jpg?resize=540%2C772\" alt=\"fear_280_19_c\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fear_280_19_c.jpg?resize=540%2C772 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fear_280_19_c-209x300.jpg 209w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span>Now at 1680&#215;1050 with our HD 4870-X2:<\/p>\n<p style=\"text-align: center;\"><strong><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fear_4870_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10127\" title=\"fear_4870_16\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fear_4870_16.jpg?resize=540%2C921\" alt=\"fear_4870_16\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/p>\n<p style=\"text-align: center;\">Finally with the GTX 280 at 1680&#215;1050 resolution:<strong><br \/>\n <\/strong><\/p>\n<p style=\"text-align: center;\"><strong><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fear_280_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10125\" title=\"fear_280_16\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fear_280_16.jpg?resize=540%2C699\" alt=\"fear_280_16\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fear_280_16.jpg?resize=540%2C699 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/fear_280_16-231x300.jpg 231w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/p>\n<p style=\"text-align: justify;\"><strong> <\/strong><span style=\"font-size: small;\">In this case, our GTX 280 has the best minimum framerates as the HD 4870-X2 still appears to be having driver issues and some hiccups with its minimums as it did with the earlier Catalyst drivers. \u00a0 Even so, there\u00a0 is only 4 frames per second difference between the fastest and the slowest CPU. vHere we see that our GTX 280<\/span><span style=\"font-size: small;\"> si scoring within two frames per second on the minimums from the slowest clocked Athlon II compared to our overclocked Q9550S at 4.0 GHz.\u00a0 There is really no practical difference you will see playing<em> F.E.A.R.<\/em> with any CPU combination we used.<br \/>\n <\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=12\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-3343\" title=\"Previous Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/previous-page.jpg?resize=50%2C50\" alt=\"Previous Page\" data-recalc-dims=\"1\" \/><\/a><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=14\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-3342\" title=\"Next Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/next-page.jpg?resize=50%2C50\" alt=\"Next Page\" data-recalc-dims=\"1\" \/><\/a><br \/>\n <\/span><\/p>\n<p><!--pagetitle: F.E.A.R.--><\/p>\n<p><!--nextpage--><\/p>\n<p style=\"text-align: left;\"><span style=\"color: #ffff00;\"><span style=\"font-size: medium;\"><strong><span style=\"font-size: large;\">Lost Planet DX10 benchmark<\/span><\/strong><\/span><\/span><\/p>\n<p><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/lostplanetdx10-2009.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-8431\" title=\"lostplanetdx10-2009\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/lostplanetdx10-2009.jpg?resize=150%2C150\" alt=\"lostplanetdx10-2009\" data-recalc-dims=\"1\" \/><\/a><br class=\"spacer_\" \/><\/p>\n<p style=\"text-align: left;\">\u00a0<\/p>\n<p style=\"text-align: left;\">\u00a0<\/p>\n<p style=\"text-align: left;\">\u00a0<\/p>\n<p style=\"TEXT-ALIGN: left\">\u00a0<\/p>\n<p style=\"TEXT-ALIGN: left\"><span style=\"font-size: small;\"><em>Lost Planet: Extreme Condition<\/em> is a Capcom port of an Xbox 360 game. It takes place on the icy planet of E.D.N. III which is filled with monsters, pirates, big guns, and huge bosses. This frozen world highlights high dynamic range lighting (HDR) as the snow-white environment reflects blinding sunlight as DX10 particle systems toss snow and ice all around. The game looks great in both DirectX 9 and 10 and there isn\u2019t really much of a difference between the two versions except perhaps shadows. Unfortunately, the DX10 version doesn\u2019t look that much better when you\u2019re actually playing the game and it still runs slower than the DX9 version.<\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: small;\">We use the in-game performance test from the retail copy of <em>Lost Planet<\/em> and updated through Steam to the latest version for our runs. This run isn\u2019t completely scripted as the creatures act a little differently each time you run it, requiring multiple runs. <em>Lost Planet\u2019s Snow<\/em> and <em>Cave<\/em> demos are run continuously by the performance test and blend into each other. <\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: small;\">Here are our benchmark results with the more demanding, <em>Snow<\/em>. All settings are fully maxed out in-game including 4xAA\/16xAF.\u00a0 First at 1920\u00d71200 resolution with the HD 4870-X2:<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/lp_4870_19_corr.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10371\" title=\"LP_4870_19_corr\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/lp_4870_19_corr.jpg?resize=540%2C1007\" alt=\"LP_4870_19_corr\" data-recalc-dims=\"1\" \/><\/a><\/span><span style=\"font-size: small;\">Now at 1920&#215;1200 with the GTX<\/span><span style=\"font-size: small;\"> 280<\/span><span style=\"font-size: small;\">:<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><strong><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/lp_280_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10134\" title=\"lp_280_19\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/lp_280_19.jpg?resize=540%2C878\" alt=\"lp_280_19\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/lp_280_19.jpg?resize=540%2C878 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/lp_280_19-184x300.jpg 184w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/span>And now at 1680&#215;1050 with our HD 4870-X2:<\/p>\n<p style=\"text-align: center;\"><strong><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/lp_4870_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10135\" title=\"lp_4870_16\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/lp_4870_16.jpg?resize=540%2C1012\" alt=\"lp_4870_16\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/lp_4870_16.jpg?resize=540%2C1012 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/lp_4870_16-160x300.jpg 160w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/p>\n<p style=\"text-align: center;\">And finally the GTX 280 at 1680&#215;1050:<\/p>\n<p><strong> <\/strong><span style=\"font-size: small;\">Here we see that clock speed is crucial with<em> Lost Planet <\/em>with both of our video cards.\u00a0 Perhaps the Athlon II 250 X2 lag a little behind the Phenom II and Penryn architecture, but there is no real difference with any combination of hardware that we used at either resolution.\u00a0 <br \/>\n <\/span><\/p>\n<p style=\"text-align: left;\">\u00a0<\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=13\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-3343\" title=\"Previous Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/previous-page.jpg?resize=50%2C50\" alt=\"Previous Page\" data-recalc-dims=\"1\" \/><\/a><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=15\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-3342\" title=\"Next Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/next-page.jpg?resize=50%2C50\" alt=\"Next Page\" data-recalc-dims=\"1\" \/><\/a><br \/>\n <\/span><\/p>\n<p><!--pagetitle: Lost Planet--><\/p>\n<p><!--nextpage--><\/p>\n<p style=\"text-align: left;\"><span style=\"color: #ffff00;\"><span style=\"font-size: medium;\"><strong><span style=\"font-size: large;\">Unreal Tournament 3<\/span><\/strong><\/span><\/span><\/p>\n<p style=\"text-align: left;\">\u00a0<\/p>\n<p><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/ut3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-8437\" title=\"ut3\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/ut3.jpg?resize=150%2C150\" alt=\"ut3\" data-recalc-dims=\"1\" \/><\/a><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><span style=\"font-size: small;\"><em>Unreal Tournament 3 (UT3)<\/em> is the fourth game in the Unreal Tournament series. <em>UT3<\/em> is a first-person shooter and online multiplayer video game by Epic Games. <em>Unreal Tournament 3<\/em> provides a good balance between image quality and performance, rendering complex scenes well even on lower-end PCs. Of course, on high-end graphics cards you can really turn up the detail. <em>UT3<\/em> is primarily an online multiplayer title offering several game modes and it also includes an offline single-player game with a campaign.<\/span><\/p>\n<p><span style=\"font-size: small;\">For our tests, we used the very latest game patch for <em>Unreal Tournament 3,<\/em> released after its &#8216;Titan&#8217; pack. The game doesn\u2019t have a built-in benchmarking tool so we used FRAPS and did a fly-by of a chosen level. Here we note that performance numbers reported are a bit higher than compared to in-game. The map we use is called \u201cContainment\u201d and it is one of the most demanding of the fly-bys. Our tests were run at resolutions of 1920 x 1200 and 1680 x 1050 with <em>UT3\u2019s<\/em> in-game graphics options set to their maximum values. <\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: small;\">One drawback of the way the UT3 engine is designed is that there is no support for anti-aliasing built in so we forced 4xAA in each vendor&#8217;s control panel. We record a demo in the game and a set number of frames are saved in a file for playback. When playing back the demo, the game engine then renders the frames as quickly as possible, which is why you will often see it playing it back more quickly than you would actually play the game.<br \/>\n <\/span><strong><br \/>\n <\/strong><span style=\"font-size: small;\">Here is <em>Containment Demo<\/em> at 1920&#215;1200 with our HD 4870-X2:<\/span><\/p>\n<p style=\"text-align: center;\"><strong><span style=\"font-size: small;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/ut3_4870_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10144\" title=\"ut3_4870_19\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/ut3_4870_19.jpg?resize=540%2C897\" alt=\"ut3_4870_19\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/ut3_4870_19.jpg?resize=540%2C897 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/ut3_4870_19-180x300.jpg 180w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><\/strong><span style=\"font-size: small;\">And now with the GTX 280 at 1920&#215;1200:<br \/>\n <\/span><\/p>\n<p style=\"text-align: center;\"><strong><span style=\"font-size: small;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/ut3_280_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10142\" title=\"ut3_280_19\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/ut3_280_19.jpg?resize=540%2C764\" alt=\"ut3_280_19\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/ut3_280_19.jpg?resize=540%2C764 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/ut3_280_19-212x300.jpg 212w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><\/strong><span style=\"font-size: small;\">And now at 1680&#215;1050 with our HD 4870-X2:<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><strong><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/ut3_4870_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10143\" title=\"ut3_4870_16\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/ut3_4870_16.jpg?resize=540%2C899\" alt=\"ut3_4870_16\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/ut3_4870_16.jpg?resize=540%2C899 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/ut3_4870_16-180x300.jpg 180w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\">And finally at 1680&#215;1050 with the GTX 280:<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><strong> <\/strong><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: small;\"><strong><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/ut3_280_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10141\" title=\"ut3_280_16\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/ut3_280_16.jpg?resize=540%2C784\" alt=\"ut3_280_16\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/ut3_280_16.jpg?resize=540%2C784 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/ut3_280_16-206x300.jpg 206w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/strong><strong> <\/strong><\/span><span style=\"font-size: small;\">There is absolutely no problem playing this game fully maxed out with any of our video cards with any CPU at our chosen resolutions except perhaps for the stock clocked AMD CPUs for the minimums.\u00a0 We notice that both overclocking and the amount of cores do make a difference with the Unreal engine; there is good scaling from both overclocking and from tri- and quad-core CPUs.<\/span><br class=\"spacer_\" \/><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=14\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-3343\" title=\"Previous Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/previous-page.jpg?resize=50%2C50\" alt=\"Previous Page\" data-recalc-dims=\"1\" \/><\/strong><\/a><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=16\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-3342\" title=\"Next Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/next-page.jpg?resize=50%2C50\" alt=\"Next Page\" data-recalc-dims=\"1\" \/><\/strong><\/a><br \/>\n <\/span><\/p>\n<p><!--pagetitle: UT3--><\/p>\n<p><strong><!--nextpage--><\/strong><\/p>\n<p><strong><br class=\"spacer_\" \/><\/strong><\/p>\n<p><strong><span style=\"color: #ffff00;\"><span style=\"font-size: medium;\">Call Of Duty 4: Modern Warfare<\/span><\/span><br class=\"spacer_\" \/><\/strong><\/p>\n<p><a rel=\"attachment wp-att-4367\" href=\"http:\/\/alienbabeltech.com\/main\/?attachment_id=4367\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-4367\" title=\"iw3mpcod4\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/03\/iw3mpcod4.jpg?resize=150%2C150\" alt=\"iw3mpcod4\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><span style=\"font-size: small;\"><em>Call of Duty 4: Modern Warfare (CoD4)<\/em> is a first person shooter running on a custom engine. There are nice graphics but the engine is somewhat dated compared to others and it runs well on modern PCs. It is the first CoD installment to take place in a modern setting instead of in World War II. It differs from the previous <em>Call of Duty<\/em> games by having a more film-like plot that uses intermixed story lines from two perspectives; that of a USMC sergeant and a British SAS sergeant. There is also a variety of short missions where players control other characters in flashback sequences to advance the story. <em>Call of Duty 4&#8217;s<\/em> move to modern warfare introduced a variety of modern conventional weapons and technologies including plastic explosives.<\/span><\/p>\n<p><span style=\"font-size: small;\">There are currently 20 multiplayer maps in <em>CoD4<\/em>. It is very popular and there is a new expansion for it. For multiplayer, it includes five preset classes and introduces the Perks system. Perks are special abilities which allow users to further customize their character to suit their personal style. Our timedemo benchmark was created by ABT&#8217;s own Senior Editor and lead reviewer, BFG10K. It is very accurate and totally repeatable.<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\">Here is our HD 4870-X2 at 1920&#215;1200 resolution:<br \/>\n <\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cod4_4870_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10104\" title=\"cod4_4870_19\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cod4_4870_19.jpg?resize=540%2C893\" alt=\"cod4_4870_19\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cod4_4870_19.jpg?resize=540%2C893 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cod4_4870_19-181x300.jpg 181w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a>And now with the GTX 280 at 1920&#215;1200:<br \/>\n <\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cod4_280_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10102\" title=\"cod4_280_19\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cod4_280_19.jpg?resize=540%2C742\" alt=\"cod4_280_19\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cod4_280_19.jpg?resize=540%2C742 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cod4_280_19-218x300.jpg 218w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><span style=\"font-size: small;\">And now at 1650&#215;10<\/span><span style=\"font-size: small;\">80 with our HD 4870-X2:<\/span><\/p>\n<p style=\"text-align: center;\"><strong><span style=\"font-size: small;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cod4_4870_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10103\" title=\"cod4_4870_16\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cod4_4870_16.jpg?resize=540%2C1007\" alt=\"cod4_4870_16\" data-recalc-dims=\"1\" \/><\/a><\/span><\/strong><span style=\"font-size: small;\">And now finallyat 1680&#215;1050<\/span><span style=\"font-size: small;\"> with the GTX 280 <\/span><span style=\"font-size: small;\">:<\/span><\/p>\n<p><strong><span style=\"font-size: small;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cod4_280_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10101\" title=\"cod4_280_16\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cod4_280_16.jpg?resize=540%2C832\" alt=\"cod4_280_16\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cod4_280_16.jpg?resize=540%2C832 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/cod4_280_16-194x300.jpg 194w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><\/strong><span style=\"font-size: small;\">We see results similar to <em>Unreal Tournament 3<\/em>.\u00a0 A popular multiplayer game is very playable even on midrange graphics cards from the last generation and it plays very smoothly with this generation&#8217;s video cards and stock clocked CPUs.\u00a0 However, this time the framerates appear to be tied directly to the CPU&#8217;s clockspeed &#8211; not the number of cores &#8211; and all of our tested configurations breeze through this benchmark.<br \/>\n <\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=15\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-3343\" title=\"Previous Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/previous-page.jpg?resize=50%2C50\" alt=\"Previous Page\" data-recalc-dims=\"1\" \/><\/strong><\/a><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=17\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-3342\" title=\"Next Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/next-page.jpg?resize=50%2C50\" alt=\"Next Page\" data-recalc-dims=\"1\" \/><\/strong><\/a><br \/>\n <\/span><\/p>\n<p><!--pagetitle: CoD4--><\/p>\n<p><strong><!--nextpage--><\/strong><\/p>\n<p style=\"text-align: left;\"><span style=\"color: #ffff00;\"><strong><span style=\"font-size: large;\">Half-Life 2: Lost Coast<\/span><\/strong><\/span><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p style=\"text-align: left;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/hl2-2008-12-20-20-27-07-75.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-8102\" title=\"hl2-2008-12-20-20-27-07-75\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/06\/hl2-2008-12-20-20-27-07-75.jpg?resize=150%2C150\" alt=\"hl2-2008-12-20-20-27-07-75\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: left;\">\u00a0<\/p>\n<p style=\"text-align: left;\">\u00a0<\/p>\n<p style=\"text-align: left;\">\u00a0<\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: small;\"><em>Half-Life 2<\/em> is still a popular game and it is the oldest game we review for this series. <em>Half-Life 2: Lost Coast<\/em> is an additional level for this 2004 game. <em>Lost Coast<\/em> was released October, 2005 as a free download to all purchasers of <em>Half-Life 2. Lost Coast<\/em> was developed as a playable tech demo that was evidently intended to showcase the newly-added high definition range (HDR) lighting features of the Source Engine. A flyby of this level is played during the <em>HL2<\/em> video stress test and it is very repeatable. All in-game settings are maxed out, including 4xAA\/16xAF.\u00a0 First we test at 1920&#215;1200 with our HD 4870-X2:<a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/hl2_4870_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10132\" title=\"hl2_4870_19\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/hl2_4870_19.jpg?resize=540%2C561\" alt=\"hl2_4870_19\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/hl2_4870_19.jpg?resize=540%2C561 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/hl2_4870_19-288x300.jpg 288w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a>Now with the GTX 280 at 1920&#215;1200:<br \/>\n <\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/hl2_280_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10130\" title=\"hl2_280_19\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/hl2_280_19.jpg?resize=540%2C467\" alt=\"hl2_280_19\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/hl2_280_19.jpg?resize=540%2C467 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/hl2_280_19-300x259.jpg 300w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/span><span style=\"font-size: small;\">Now at 1650&#215;1080 resolution with the HD 4870-X2:<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\"><strong><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/hl2_4870_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10131\" title=\"hl2_4870_16\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/hl2_4870_16.jpg?resize=540%2C579\" alt=\"hl2_4870_16\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/hl2_4870_16.jpg?resize=540%2C579 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/hl2_4870_16-279x300.jpg 279w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: small;\">Finally at 1680&#215;1050 with the GTX 280:<\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: small;\"><strong><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/hl2_280_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10129\" title=\"hl2_280_16\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/hl2_280_16.jpg?resize=540%2C580\" alt=\"hl2_280_16\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/hl2_280_16.jpg?resize=540%2C580 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/hl2_280_16-279x300.jpg 279w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/strong><strong> <\/strong>Although all of our configurations breeze through this benchmark, clockspeed makes the biggest difference in the framerates we experience.\u00a0 Perhaps the Source engine slightly favors Penryn over Phenom II and the Athlon II architecture is the slowest at similar clocks.<\/span><span style=\"font-size: small;\"> <\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=16\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-3343\" title=\"Previous Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/previous-page.jpg?resize=50%2C50\" alt=\"Previous Page\" data-recalc-dims=\"1\" \/><\/strong><\/a><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=18\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-3342\" title=\"Next Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/next-page.jpg?resize=50%2C50\" alt=\"Next Page\" data-recalc-dims=\"1\" \/><\/strong><\/a><br \/>\n <\/span><\/p>\n<p><!--pagetitle: HL2--><\/p>\n<p><!--nextpage--><\/p>\n<p style=\"text-align: left;\"><span style=\"color: #ffff00;\"><span style=\"font-size: large;\"><strong>ARMA 2 Demo<\/strong><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"color: #ffff00;\"><span style=\"font-size: large;\"><strong><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/arma2_image.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-10372\" title=\"Arma2_image\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/arma2_image.jpg?resize=150%2C150\" alt=\"Arma2_image\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/span><\/span>ARMA 2 is our newest benchmark and it is taken from the third installment in their series of realistic modern military simulation games from Bohemia Interactive.\u00a0 It features a player-driven story with more than 70 weapons and over 100 different vehicles. With a game world of 225 square km that is taken from actual surveillance photos, you can expect truly massive online battles with five distinct armed groups to choose from.\u00a0 ARMA2 can be considered a tactical shooter where the player commands a squad of AI &#8211; or many squads &#8211;\u00a0 with elements of real-time tactics.<\/p>\n<p style=\"text-align: left;\">ARMA 2 Demo was released in late June, 20o9 and coming in at     2.6 GB,  the ARMA 2 demo allows you to experience the same gameplay that is featured in the full version of ARMA 2 &#8211; including multiplayer, as well as a few of the vehicles, weapons and units. The ARMA2 demo also contains a part of Chernarus terrain, a small section of the full game world set in the fictional &#8220;Black Russia&#8221;. There is also a massive performance hit on any platform when maximum details are enabled at the resolutions that we test.<\/p>\n<p style=\"text-align: center;\">Here is our HD 4870-X2 at 1920&#215;1200 resolution:<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/arma2_4870_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10100\" title=\"arma2_4870_19\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/arma2_4870_19.jpg?resize=540%2C449\" alt=\"arma2_4870_19\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/arma2_4870_19.jpg?resize=540%2C449 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/arma2_4870_19-300x249.jpg 300w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a>Now with our GTX 280 at 1920&#215;1200:<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/arma2_280_19.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10098\" title=\"arma2_280_19\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/arma2_280_19.jpg?resize=540%2C450\" alt=\"arma2_280_19\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/arma2_280_19.jpg?resize=540%2C450 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/arma2_280_19-300x250.jpg 300w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a>Next is the HD 4870-X2 at 1680&#215;1050:<\/p>\n<p style=\"text-align: left;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/arma2_4870_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10099\" title=\"arma2_4870_16\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/arma2_4870_16.jpg?resize=540%2C586\" alt=\"arma2_4870_16\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/arma2_4870_16.jpg?resize=540%2C586 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/arma2_4870_16-276x300.jpg 276w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: center;\">Now we finally finish up all of our benchmarks with our GTX 280 at 1680&#215;1050 resolution:<a href=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/arma2_4870_16.jpg\"><span style=\"text-decoration: underline;\"><span style=\"color: #000000;\"> <\/span><\/span><\/a><\/p>\n<p style=\"text-align: left;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/arma2_280_16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-10097\" title=\"arma2_280_16\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/arma2_280_16.jpg?resize=540%2C496\" alt=\"arma2_280_16\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/arma2_280_16.jpg?resize=540%2C496 540w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/arma2_280_16-300x275.jpg 300w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" data-recalc-dims=\"1\" \/><\/a>We see some rather interesting results with ARMA2 that require further investigation.\u00a0 With our HD 4870-X2, it appears that there is more than just framerate scaling tied to CPU core speed; here the tri-core 720 X3 falls miserably behind both the quad-core and dual-core CPUs.\u00a0 With our GTX 280, the results are a bit more even within the tested resolutions but the oddities the benchmarks exhibit can probably be attributed to a brand new game and its issues with drivers.\u00a0 We look forward to coming back to ARMA2 with newer drivers in the &#8220;motherboard&#8221; and also the latest drivers in the &#8220;performance tweaking&#8221; part of our series due to be published later on this month.<\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=17\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-3343\" title=\"Previous Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/previous-page.jpg?resize=50%2C50\" alt=\"Previous Page\" data-recalc-dims=\"1\" \/><\/strong><\/a><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=19\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-3342\" title=\"Next Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/next-page.jpg?resize=50%2C50\" alt=\"Next Page\" data-recalc-dims=\"1\" \/><\/strong><\/a><br \/>\n <\/span><\/p>\n<p><!--pagetitle: ARMA2--><\/p>\n<p style=\"text-align: left;\"><!--nextpage--><\/p>\n<p><span style=\"font-size: large;\"><span style=\"color: #ffff00;\">Conclusion <\/span><\/span><\/p>\n<p>This has been quite an enjoyable exploration for us into comparing our Core2Quad Intel PC with Athlon II 250 X2, Phenom II 550 X2 and 720 X3 with our benchmark suite.\u00a0 We hope to continue to expand on it in the weeks to come with perhaps Phenom II X4 vs. Intel&#8217;s newest value platform &#8211; Core i5.<\/p>\n<p>As you can see from our benchmarks, if you want absolutely the very fastest framerates with your HD 4780-X2 or your GTX 280 &#8211; and cost is no object &#8211; you will chose the fastest quad-core CPU you can afford and overclock it as far as you can.\u00a0 We also see that as your video card gets more powerful, generally your CPU needs to also be progressively faster to match it.\u00a0 We noted that there was generally less difference with varying clockspeeds and the amount of CPU cores needed with our single GTX 280; often the differences were magnified by using HD 4870-X2.\u00a0 So, future and more powerful video card purchases should be considered whenever you upgrade your CPU.<\/p>\n<p>Of of our fourteen gaming benchmarks, only <em>World-in-Conflict <\/em>seems to really benefit from a quad-core.\u00a0 However, to balance it, <em>Enemy Territories: Quake Wars<\/em> is generally faster with our test setup with the AMD CPUs than with Intel&#8217;s.\u00a0 The rest of the dozen benchmarks demonstrate that all of our CPUs all run fairly close performancewise and satisfactorily once they are overclocked to approximately 3.5 GHz.\u00a0 Our conclusion would have us believe that the videocard is the single most important factor for dermining most game&#8217; framerates at maximum detail.\u00a0 As long as there is a decent dual-core or tri-core, one is not really losing much by not having four CPU cores &#8211; other than bragging rights &#8211; in most games.<\/p>\n<p>We intend to return again to this subject in a few months, especially as more games are optimized for multi-core CPUs.\u00a0 We are only about half-way done with our Value series and you can expect to see reviews from us covering Cooler Master&#8217;s Hyper N212 Universal CPU cooler and Silent Power 600 M as we continue to build our AMD PC and test it against our Intel PC.\u00a0 We will update to the latest drivers as we continue on reviewing our AMD Gigabyte 8x+8x PCIe CrossFire motherboard and also in optimizing our CPU overclocks.\u00a0 Stay tuned.\u00a0 The fun has just begun.<\/p>\n<p><span style=\"font-size: small;\">In the meantime, feel free to comment below, ask questions or have a detailed discussion in our ABT forum. We want you to join us and<em> Live in Our World.<\/em> It is fast expanding and we think you will like what you progressively discover here.<\/span><\/p>\n<p><span style=\"font-size: small;\">Mark Poppin<\/span><\/p>\n<p><span style=\"font-size: small;\">ABT Senior Editor<\/span><br class=\"spacer_\" \/><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085&amp;page=1\"><span style=\"color: #000000;\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-3343\" title=\"Previous Page\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/02\/previous-page.jpg?resize=50%2C50\" alt=\"Previous Page\" data-recalc-dims=\"1\" \/><\/strong><\/span><\/a><\/span><\/p>\n<blockquote>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p>Please join us in our <a href=\"http:\/\/alienbabeltech.com\/abt\/index.php\" target=\"_blank\">Forums<\/a><\/p>\n<p>Follow us on <a href=\"http:\/\/twitter.com\/alienbabeltech\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/twitter.com\/alienbabeltech', 'Twitter']);\" target=\"_blank\">Twitter<\/a><\/p>\n<p>For the latest updates from ABT, please <a href=\"http:\/\/alienbabeltech.com\/main\/?feed=rss2\" target=\"_blank\">join our RSS News Feed<\/a><\/p>\n<\/blockquote>\n<p><!--pagetitle: Conclusion--><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<p><br class=\"spacer_\" \/><\/p>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p><a href=\"http:\/\/alienbabeltech.com\/main\/?p=10085\"><img decoding=\"async\" align=top title=\"Author: Mark Poppin\" src=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2009\/08\/High-Performance-CPUs.jpg\" \/><\/a><\/p>\n","protected":false},"author":6,"featured_media":10372,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7814,6,7],"tags":[2032,2031,1914,2028,392,1928,2030,2033,2029,1930,1916,2027],"class_list":["post-10085","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-articles","category-news","category-technology","tag-1680x1050","tag-1920x1200","tag-athlon-ii-250-x2","tag-budget-gaming-pc","tag-cpu-scaling","tag-gtx-280-vs-hd-4870-x2","tag-overclocked-athlon-ii","tag-overclocked-cpu-pc-games","tag-overclocked-phenom-ii","tag-phenom-ii-550-x2","tag-phenom-ii-720-x3","tag-phenom-ii-vs-athlon-ii-vs-core2quad"],"_links":{"self":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/10085","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/comments?post=10085"}],"version-history":[{"count":0,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/10085\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media\/10372"}],"wp:attachment":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media?parent=10085"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/categories?post=10085"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/tags?post=10085"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}