{"id":12473,"date":"2009-10-26T02:41:55","date_gmt":"2009-10-26T02:41:55","guid":{"rendered":"http:\/\/alienbabeltech.com\/main\/?p=12473"},"modified":"2009-10-26T02:41:55","modified_gmt":"2009-10-26T02:41:55","slug":"unigine-heaven-first-dx11-benchmark","status":"publish","type":"post","link":"http:\/\/alienbabeltech.com\/main\/unigine-heaven-first-dx11-benchmark\/","title":{"rendered":"Unigine Heaven &ndash; First DX11 Benchmark"},"content":{"rendered":"<p><a href=\"http:\/\/unigine.com\/\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/unigine.com\/', 'Unigine']);\" target=\"_blank\">Unigine<\/a> has released what could be called the world\u2019s first DirectX11 (DX11) benchmark\u2026<a href=\"http:\/\/unigine.com\/press-releases\/091022-heaven_benchmark\/\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/unigine.com\/press-releases\/091022-heaven_benchmark\/', 'Heaven']);\" target=\"_blank\">Heaven<\/a>. The benchmark is backward compatible with DX9 and DX10 hardware.<\/p>\n<p>Here are the key features:<\/p>\n<blockquote>\n<p>&quot;Heaven&quot; benchmark excels at providing the following key features:<\/p>\n<ul>\n<li>Native support of OpenGL, DirectX 9, DirectX 10 and DirectX 11 <\/li>\n<li>Comprehensive use of tessellation technology <\/li>\n<li>Advanced SSAO (screen-space ambient occlusion) <\/li>\n<li>Volumetric cumulonimbus clouds generated by a physically accurate algorithm <\/li>\n<li>Dynamic simulation of changing environment with high physical fidelity <\/li>\n<li>Interactive experience with fly\/walk-through modes <\/li>\n<li>ATI Eyefinity support <\/li>\n<\/ul>\n<\/blockquote>\n<p>The benchmark can be downloaded <a href=\"http:\/\/unigine.com\/download\/\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/unigine.com\/download\/', 'here']);\" target=\"_blank\">here<\/a>.<\/p>\n<p><strong><\/strong><\/p>\n<p><strong>Leon Hyman<\/strong>     <br \/><strong><em>Senior Editor<\/em><\/strong><\/p>\n<blockquote>\n<p>Please join us in our <a href=\"http:\/\/alienbabeltech.com\/abt\/index.php\" target=\"_blank\">Forums<\/a><\/p>\n<p>Become a Fan on <a href=\"http:\/\/www.facebook.com\/pages\/AlienBabelTech\/123268467142\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.facebook.com\/pages\/AlienBabelTech\/123268467142', 'Facebook']);\" target=\"_blank\">Facebook<\/a><\/p>\n<p>Follow us on <a href=\"http:\/\/twitter.com\/alienbabeltech\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/twitter.com\/alienbabeltech', 'Twitter']);\" target=\"_blank\">Twitter<\/a><\/p>\n<p>For the latest updates from ABT, please <a href=\"http:\/\/alienbabeltech.com\/main\/?feed=rss2\" target=\"_blank\">join our RSS News Feed<\/a><\/p>\n<p>Join our Distributed Computing teams<\/p>\n<ul>\n<li>Folding@Home &#8211; Team AlienBabelTech &#8211; 164304 <\/li>\n<li>SETI@Home &#8211; Team AlienBabelTech &#8211; 138705 <\/li>\n<li><a href=\"http:\/\/www.worldcommunitygrid.org\/reg\/viewRegister.do?teamID=3P39R3SRV1\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.worldcommunitygrid.org\/reg\/viewRegister.do?teamID=3P39R3SRV1', 'World Community Grid &#8211; Team AlienBabelTech']);\" target=\"_blank\">World Community Grid &#8211; Team AlienBabelTech<\/a> <\/li>\n<\/ul>\n<\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>Unigine has released what could be called the world\u2019s first DirectX11 (DX11) benchmark\u2026Heaven. The benchmark is backward compatible with DX9 and DX10 hardware. Here are the key features: &quot;Heaven&quot; benchmark excels at providing the&#46;&#46;&#46;<\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,6],"tags":[510,1291,2538,2537,2536],"class_list":["post-12473","post","type-post","status-publish","format-standard","hentry","category-gaming","category-news","tag-benchmark","tag-dx11","tag-first","tag-heaven","tag-unigine"],"_links":{"self":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/12473","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/comments?post=12473"}],"version-history":[{"count":0,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/12473\/revisions"}],"wp:attachment":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media?parent=12473"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/categories?post=12473"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/tags?post=12473"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}