{"id":19747,"date":"2010-07-26T16:21:50","date_gmt":"2010-07-26T15:21:50","guid":{"rendered":"http:\/\/alienbabeltech.com\/main\/?p=19747"},"modified":"2010-07-28T16:10:04","modified_gmt":"2010-07-28T15:10:04","slug":"geforce-258-96-performance-analysis-dragon-platform","status":"publish","type":"post","link":"http:\/\/alienbabeltech.com\/main\/geforce-258-96-performance-analysis-dragon-platform\/","title":{"rendered":"GeForce  258.96 Performance Analysis &#8211; Dragon Platform"},"content":{"rendered":"<p><script type=\"text\/javascript\">\/\/ <![CDATA[\n                         google_ad_client = \"pub-7021221536180758\"; \/* 468x60, created 11\/11\/09 *\/ google_ad_slot = \"1949837292\"; google_ad_width = 468; google_ad_height = 60;\n\/\/ ]]><\/script><script src=\"http:\/\/pagead2.googlesyndication.com\/pagead\/show_ads.js\" type=\"text\/javascript\"><\/script><\/p>\n<p align=\"left\">As part of an ongoing feature for AlienBabelTech, this editor will be comparing the performance of 21 benchmarks with the current WHQL GeForce driver release versus the one from the previous month. GeForce 258.96 was released last week and we naturally ask ourselves if there are any performance improvements for the GTX 400 series in games. We are testing with a single GTX 480 at stock speeds using our overclocked Phenom II CPU instead of our usual Core i7 and it will show <em>relative<\/em> performance changes of the driver for the Dragon platform which should be similar for Intel&#8217;s platforms.<\/p>\n<p align=\"left\">\n<div id=\"attachment_19756\" style=\"width: 310px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/SamHD_TSE-2010-06-30-09-32-.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-19756\" class=\"size-medium wp-image-19756\" title=\"SamHD_TSE-2010-06-30-09-32-\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/SamHD_TSE-2010-06-30-09-32-.jpg?resize=300%2C187\" alt=\"On the Serious 3 Engine\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/SamHD_TSE-2010-06-30-09-32-.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/SamHD_TSE-2010-06-30-09-32--1024x640.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><p id=\"caption-attachment-19756\" class=\"wp-caption-text\">On the Serious 3 Engine<\/p><\/div>\n<p align=\"left\">GTX 480 was largely benched at 8xAA except where noted at 4xAA.\u00a0 We also added <em>Serious Sam Second Encounter (HD) <\/em>and <em>Cryostasis <\/em>Tech Demo benchmark to our regular benchmark suite and we are also using the full retail version of <em>DIRT2&#8217;s<\/em> DX11 path instead of our earlier DX9c path from the demo version in previous reviews. \u00a0 <em>Serious Sam Second Encounter<\/em> was completely updated this year to the latest Serious 3 engine.<\/p>\n<p align=\"left\">Our testing platform is Windows 7 64-bit using Phenom II 550-X2 at 3.80 GHz, 4 GB DD3, and our video card is GTX 480.  All of our games are tested at 2560&#215;1600, 1920&#215;1200 and 1680&#215;1050 resolutions and with maxed-out in-game settings plus 4xAA or (mostly) 8xAA\/16xAF and we use DX11\/10\/10.1 whenever possible.<\/p>\n<p align=\"left\">Let\u2019s get right to the test configuration and the tests.<\/p>\n<p align=\"left\"><!--pagetitle: Introduction--><!--nextpage--><br \/>\n<span style=\"color: #000000;\"><span style=\"font-size: medium;\"><span style=\"font-size: large;\"><strong>Test Configuration &amp; Driver Release Notes<\/strong><\/span><\/span><\/span> <span style=\"color: #ffff00\"><strong> <\/strong><\/span><\/p>\n<div><span style=\"font-size: medium\"><span style=\"color: #ffff00\"><strong>Test Configuration &#8211; AMD Hardware Phenom II<br \/>\n<\/strong><\/span><\/span><\/div>\n<div><span style=\"font-size: medium\"><span style=\"color: #ffff00\"><strong> <\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size: small\">AMD Phenom II 550 X2 (reference 3.1 GHz and overclocked to 3.8 GHz)<\/span><\/li>\n<li><span style=\"font-size: small\">ECS <\/span>A890-GXM-A <span style=\"font-size: small\">(AMD 890-GX chipset, 02\/25\/2010 BIOS, PCIe 2.0 specification; CrossFire 8x+8x; supplied by ECS).<\/span><\/li>\n<li><span style=\"font-size: small\">4 GB DDR3 PC 1600 Kingston RAM (2&#215;2 GB, dual-channel at PC 1600 speeds; 2&#215;2 GB, supplied by Kingston)<\/span><\/li>\n<li><span style=\"font-size: small\">GeForce GTX 480 (NVIDIA reference version stock clocks, supplied by NVIDIA)<br \/>\n<\/span><\/li>\n<li><span style=\"font-size: small\">Onboard Realtek Audio<\/span><\/li>\n<li><span style=\"font-size: small\">2 &#8211; 250 GB Seagate Barracuda 7200.10 hard drives<\/span><\/li>\n<li><span style=\"font-size: small\">Thermaltake ToughPowerXT 775 watt power supply <\/span><span style=\"font-size: small\">and Element G case, supplied by Thermaltake<\/span><\/li>\n<li><span style=\"font-size: small\">HP LP 3065 2560&#215;1600 30 inch LCD<br \/>\n<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size: medium\"><strong><span style=\"color: #ffff00\">Test Configuration &#8211; Software<\/span><\/strong> <\/span><span style=\"font-size: small\"> <\/span><\/p>\n<ul>\n<li><span style=\"font-size: small\">GeForce 257.21 and 258.96 (WHQL) &#8220;High Quality&#8221;<br \/>\n<\/span><\/li>\n<li><span style=\"font-size: small\">Windows 7 64-bit Home Premium; very latest updates<\/span><\/li>\n<li><span style=\"font-size: small\">DirectX May, 2010<\/span><\/li>\n<li><span style=\"font-size: small\">All games are patched to their latest versions.<\/span><\/li>\n<\/ul>\n<ul>\n<li><span style=\"font-size: small\">vsync is off in the control panel and is never set in-game.<\/span><\/li>\n<li><span style=\"font-size: small\">8xAA enabled in all games (unless specified as 4xAA) and &#8220;forced&#8221; in Catalyst Control Center for<em> UT3<\/em>; all in-game settings at &#8220;maximum&#8221; or &#8220;ultra&#8221; with 16xAF always applied<\/span><\/li>\n<li><span style=\"font-size: small\">Highest quality sound (stereo) used in all games.<\/span><\/li>\n<li><span style=\"font-size: small\">Windows 7, all DX10 titles were run under DX10 render paths; DX11 titles under DX11 render paths and DX9c, etc.<br \/>\n<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size: medium\"><strong><span style=\"color: #ffff00\">The Benchmarks<\/span><\/strong><\/span><\/p>\n<ul>\n<li><em><span style=\"font-size: small\">Far Cry 2<\/span><\/em><\/li>\n<li><em><span style=\"font-size: small\">Crysis<\/span><\/em><\/li>\n<li><em><span style=\"font-size: small\">F.E.A.R.<\/span><\/em><\/li>\n<li><em><span style=\"font-size: small\">Unreal Tournament 3<\/span><\/em><\/li>\n<li><em><span style=\"font-size: small\">Just Cause 2<br \/>\n<\/span><\/em><\/li>\n<li><em><span style=\"font-size: small\">World in Conflict<\/span><\/em><\/li>\n<li><em><span style=\"font-size: small\">Call of Juarez<\/span><\/em><\/li>\n<li><em><span style=\"font-size: small\">Batman: Arkham Asylum<br \/>\n<\/span><\/em><\/li>\n<li><em><span style=\"font-size: small\">Left4Dead<\/span><\/em><\/li>\n<li><em><span style=\"font-size: small\">Lost Planet<\/span><\/em><\/li>\n<li><span style=\"font-size: small;\"><em>Cryostasis <\/em>(newly added to benching suite)<\/span><\/li>\n<li><em><span style=\"font-size: small\">X3:Terran Conflict<\/span><\/em><\/li>\n<li><em><span style=\"font-size: small\">Enemy Territories: Quake Wars<\/span><\/em><\/li>\n<li><em><span style=\"font-size: small\">ARMA2<\/span><\/em><\/li>\n<li><em><span style=\"font-size: small\">H.A.W.X.<\/span><\/em><\/li>\n<li><em><span style=\"font-size: small\">Battleforge<\/span><\/em><\/li>\n<li><em><span style=\"font-size: small\">Dirt 2<\/span><\/em><\/li>\n<li><em><span style=\"font-size: small\">S.T.A.L.K.E.R., Call of Pripyat<\/span><\/em><\/li>\n<li><em><span style=\"font-size: small\">Serious Sam, The Second Encounter <\/span><\/em><span style=\"font-size: small\">(HD 2010)<\/span><em><span style=\"font-size: small\"><br \/>\n<\/span><\/em><\/li>\n<li><em><span style=\"font-size: small\">Resident Evil 5<\/span><\/em><\/li>\n<li><em><span style=\"font-size: small\">Alien versus Predator<br \/>\n<\/span><\/em><\/li>\n<li><span style=\"font-size: small\">Heaven (Unigine) 1.0<\/span><\/li>\n<\/ul>\n<h3><strong>Release highlight notes for WHQL GeForce 258.96<br \/>\n<\/strong><\/h3>\n<p>This is the second driver release from the Release 256 family of drivers (versions 256.xx to 259.xx). This driver package supports GeForce 6, 7, 8, 9, 100, 200, 300, and 400-series desktop GPUs as well as ION desktop GPUs. You can download for your appropriate operating system  the drivers by starting <a href=\"http:\/\/www.nvidia.com\/Download\/index5.aspx?lang=en-us\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.nvidia.com\/Download\/index5.aspx?lang=en-us', 'here']);\" >here<\/a>.\u00a0 You will also note we put a <em>(check)<\/em> next to the games that we tested<em><em>.<\/em><br \/>\n<\/em><\/p>\n<h4><strong>New in Version 258.96<\/strong><\/h4>\n<ul>\n<li> Adds support for GeForce GTX 460.<\/li>\n<li> Adds support for NVIDIA 3D Vision Surround technology. Learn more about this technology including the hardware and software requirements here.<\/li>\n<li> Adds additional performance increases for GeForce GTX 400 Series GPUs in several PC games (these improvements are in addition to the previously reported Release 256 improvements). The following are examples of some of the most significant improvements measured with GeForce GTX 480. Results will vary depending on your GPU and system configuration:<\/li>\n<\/ul>\n<ul>\n<li style=\"padding-left: 30px;\"> Up to 11% in Aliens vs. Predator (1920&#215;1200 4xAA\/16xAF \u2013 Tessellation on) <em>(check)<\/em><\/li>\n<li style=\"padding-left: 30px;\"> Up to 7% in Crysis: Warhead (SLI \u2013 1920&#215;1200 4xAA\/16xAF \u2013 Gamer)<\/li>\n<li style=\"padding-left: 30px;\"> Up to 4% in H.A.W.X (SLI \u2013 1920&#215;1200 4xAA\/16xAF \u2013 Very High) <em>(check)<\/em><\/li>\n<li style=\"padding-left: 30px;\"> Up to 10% in Just Cause 2 (SLI \u2013 1920&#215;1200 4xAA\/16xAF &#8211; Concrete Jungle) <em>(check)<\/em><\/li>\n<li style=\"padding-left: 30px;\"> Up to 6% in Metro 2033 (1920&#215;1200 4xAA\/16xAF \u2013 Tessellation on)<\/li>\n<li style=\"padding-left: 30px;\"> Up to 7% in Metro 2033 (SLI \u2013 1920&#215;1200 4xAA\/16xAF \u2013 Tessellation on)<\/li>\n<li style=\"padding-left: 30px;\"> Up to 10% in S.T.A.L.K.E.R.: Call of Pripyat (1920&#215;1200 4xAA\/16xAF) <em>(check)<\/em><\/li>\n<li style=\"padding-left: 30px;\"> Up to 12% in S.T.A.L.K.E.R.: Call of Pripyat (SLI \u2013 1920&#215;1200 4xAA\/16xAF)<\/li>\n<li style=\"padding-left: 30px;\"> Up to 4% in World in Conflict (SLI \u2013 1920&#215;1200 4xAA\/16xAF)<\/li>\n<\/ul>\n<ul>\n<li> Upgrades PhysX System Software to version 9.10.0224.<\/li>\n<li> Upgrades HD Audio driver version 1.0.15.0 (for supported GPUs).<\/li>\n<li style=\"padding-left: 30px;\"> Includes numerous bug fixes. Refer to the release notes on the documentation tab for information about the key bug fixes in this release.<\/li>\n<\/ul>\n<p>New in Release 258.96 Drivers<\/p>\n<p style=\"padding-left: 30px;\">*Adds support for Blu-ray 3D with NVIDIA 3D Vision technology. Learn more about the hardware and software requirements here .<br \/>\n*Increases performance for GeForce GTX 400 Series GPUs in several PC games. The following are examples of some of the most significant improvements measured with GeForce GTX 480. Results will vary depending on your GPU and system configuration:<\/p>\n<ul>\n<li>\n<ul>\n<li> Up to 14% in Aliens vs. Predator (1920&#215;1200 noAA\/AF \u2013 Tessellation on) <em>(check)<\/em><\/li>\n<li> Up to 4% in Batman: Arkham Asylum (1920&#215;1200 4xAA\/16xAF PhysX=High) <em>(check)<\/em><\/li>\n<li> Up to 5% in BattleForge (1920&#215;1200 4xAA\/16xAF \u2013 Very High settings) <em>(check)<\/em><\/li>\n<li> Up to 5% in Call of Duty: Modern Warfare 2 (1920&#215;1200 4xAA\/16xAF)<\/li>\n<li> Up to 4% in Crysis: Warhead (1920&#215;1200 4xAA\/16xAF \u2013 Enthusiast setting)<\/li>\n<li> Up to 24% in Enemy Territory: Quake Wars (1920&#215;1200 no AA\/AF) <em>(check)<\/em><\/li>\n<li> Up to 9% in Far Cry 2 (2560&#215;1600 8xAA\/16xAF)<em> (check)<\/em><\/li>\n<li> Up to 25% in Just Cause 2 (2560&#215;1600 no AA\/AF &#8211; Concrete Jungle) <em>(check)<\/em><\/li>\n<li> Up to 7% in Metro 2033 (1920&#215;1200 no AA\/16xAF \u2013 Tessellation on)<\/li>\n<li> Up to 40% in Metro 2033 with SLI ((1920&#215;1200 4xAA\/16xAF \u2013 Tessellation on)<\/li>\n<li> Up to 8% in S.T.A.L.K.E.R.: Call of Pripyat (1920&#215;1200 no AA\/AF \u2013 Day) <em>(check)<\/em><\/li>\n<li> Up to 110% in Stone Giant with SLI (2650&#215;1600 \u2013 Tessellation on, DoF on)<\/li>\n<li> Up to 6% in The Chronicles of Riddick: Dark Athena (2560&#215;1600 no AA\/AF)<\/li>\n<li> Up to 9% in Unigine: Tropics (2560&#215;1600 no AA\/AF \u2013 OpenGL)<\/li>\n<li> Up to 5% in 3DMark Vantage (Performance and Extreme Presets) <em>(check)<\/em><\/li>\n<li> Up to 19% with Transparency AA (1920&#215;1200 4xTrSS \u2013 measured in Crysis)<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li> Adds support for OpenGL 4.0 for GeForce GTX 400 Series GPUs.<\/li>\n<li> Adds support for CUDA Toolkit 3.1 which includes significant performance increases for double precision math operations. See CUDA Zone for more details.<\/li>\n<li> Adds support for new extreme Antialiasing modes for 3-way SLI PCs, including up to SLI48x AA for GeForce 200 series GPUs and up to SLI96x AA for GeForce GTX 400 series GPUs.<\/li>\n<li> Adds support for a new \u2018Quality\u2019 mode for NVIDIA\u2019s Ambient Occlusion control panel feature.<\/li>\n<li> Adds a new NVIDIA Control Panel setup page for SLI and PhysX for ultimate control over multi-gpu configurations.<\/li>\n<li> Adds a new NVIDIA Control Panel feature for ultimate control over CUDA GPUs, allowing the user to effectively choose which GPU will power each CUDA application.<\/li>\n<\/ul>\n<p><strong>Additional Information:<\/strong><\/p>\n<p style=\"padding-left: 30px;\">* Supports the new GPU-accelerated features in Adobe CS5 .<br \/>\n* Supports GPU-acceleration for smoother online HD videos with Adobe Flash 10.1. Learn more here .<br \/>\n* Supports the new version of MotionDSP&#8217;s video enhancement software, vReveal, which adds support for HD output. NVIDIA customers can download a free version of vReveal that supports up to SD output here .<br \/>\n* Supports DirectCompute with Windows 7 and GeForce 8-series and later GPUs.<br \/>\n* Supports OpenCL 1.0 ( Open Computing Language ) for all GeForce 8-series and later GPUs.<br \/>\n* Supports OpenGL 3.3 for GeForce 8-series and later GPUs.<br \/>\n* Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel X58-based motherboards.<br \/>\n* Supports GPU overclocking and temperature monitoring by installing NVIDIA System Tools software .<\/p>\n<p>Let&#8217;s head right for the results of our performance testing of GeForce 257.21 versus 258.96.<\/p>\n<p><!--pagetitle: Test Configuration--><!--nextpage--><\/p>\n<p><span style=\"font-size: small\"><span style=\"font-size: medium\"><span style=\"color: #ffff00\"><strong>Benchmarks &amp; Conclusion<\/strong><\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\">Here are our results of 21 benchmarks &#8211; 20 games and one synthetic &#8211; compared between\u00a0 GeForce 257.21 versus 258.96.\u00a0 As an added bonus, Vantage scored <strong>20702<\/strong> with GeForce 257.21 and <strong>20967<\/strong> with the latest, 258.96 driver<\/p>\n<p style=\"text-align: left;\">&#8220;Wins&#8221; are in <strong>bold<\/strong>; if there is a tie, both results will be in bold type. Here is GTX 480 benched with GeForce 257.21 vs 258.96:<\/p>\n<p style=\"TEXT-ALIGN: center\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/nV11.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-19752\" title=\"nV1\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/nV11.png?resize=425%2C763\" alt=\"nV1\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/nV11.png?resize=425%2C763 425w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/nV11-167x300.png 167w\" sizes=\"auto, (max-width: 425px) 100vw, 425px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/nV2.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-19753\" title=\"nV2\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/nV2.png?resize=425%2C809\" alt=\"nV2\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/nV2.png?resize=425%2C809 425w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/nV2-157x300.png 157w\" sizes=\"auto, (max-width: 425px) 100vw, 425px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/nV3.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-19750\" title=\"nV3\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/nV3.png?resize=425%2C809\" alt=\"nV3\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/nV3.png?resize=425%2C809 425w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/nV3-157x300.png 157w\" sizes=\"auto, (max-width: 425px) 100vw, 425px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/nV4.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-19751\" title=\"nV4\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/nV4.png?resize=425%2C543\" alt=\"nV4\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/nV4.png?resize=425%2C543 425w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/nV4-234x300.png 234w\" sizes=\"auto, (max-width: 425px) 100vw, 425px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>Again we see more good reason to upgrade from GeForce 257.21 to 258.96.  There are many games that benefit from the newer drivers.\u00a0 We do see many of the improvements promised in the driver release notes actually showing up in some of the games that we tested.<\/p>\n<p>We will be back later this week to compare performance of Catalyst 10-7 versus 10-6 and perhaps we can also cover the new GeForce WHQLs when they are released (probably) next month.\u00a0   We are also currently testing the limits of HD 5870 architecture and we will be comparing dual versus quad core CPUs in PC gaming also.\u00a0 Happy gaming!<\/p>\n<p><!--pagetitle: Conclusion--><\/p>\n<blockquote><p>Please join us in our <a href=\"http:\/\/alienbabeltech.com\/abt\/index.php\" target=\"_blank\">Forums<\/a><\/p>\n<p>Become a Fan on <a href=\"http:\/\/www.facebook.com\/pages\/AlienBabelTech\/123268467142\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.facebook.com\/pages\/AlienBabelTech\/123268467142', 'Facebook']);\" target=\"_blank\">Facebook<\/a><\/p>\n<p>Follow us on <a href=\"http:\/\/twitter.com\/alienbabeltech\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/twitter.com\/alienbabeltech', 'Twitter']);\" target=\"_blank\">Twitter<\/a><\/p>\n<p>For the latest updates from ABT, please <a href=\"http:\/\/alienbabeltech.com\/main\/?feed=rss2\" target=\"_blank\">join our RSS News Feed<\/a><\/p>\n<p>Join our Distributed Computing teams<\/p>\n<ul>\n<li>Folding@Home &#8211; Team AlienBabelTech &#8211; 164304<\/li>\n<li>SETI@Home &#8211; Team AlienBabelTech &#8211; 138705<\/li>\n<li><a href=\"http:\/\/www.worldcommunitygrid.org\/reg\/viewRegister.do?teamID=3P39R3SRV1\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.worldcommunitygrid.org\/reg\/viewRegister.do?teamID=3P39R3SRV1', 'World Community Grid &#8211; Team AlienBabelTech']);\" target=\"_blank\">World Community Grid &#8211; Team AlienBabelTech<\/a><\/li>\n<\/ul>\n<\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p><a href=\"http:\/\/alienbabeltech.com\/main\/?p=19747\"><img decoding=\"async\" align=top title=\"Author: Mark Poppin\" src=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/07\/GeForce-258-96-Dragon.PNG\" \/><\/a><\/p>\n","protected":false},"author":6,"featured_media":19880,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2533,7814,6],"tags":[3957,3956,3798,3955,3058,121,1930],"class_list":["post-19747","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-abt-news","category-articles","category-news","tag-dragon-platform","tag-driver-comparison","tag-geforce-257-21","tag-geforce-258-96","tag-gtx-480","tag-nvidia","tag-phenom-ii-550-x2"],"_links":{"self":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/19747","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/comments?post=19747"}],"version-history":[{"count":0,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/19747\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media\/19880"}],"wp:attachment":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media?parent=19747"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/categories?post=19747"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/tags?post=19747"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}