{"id":22111,"date":"2010-11-21T02:23:05","date_gmt":"2010-11-21T02:23:05","guid":{"rendered":"http:\/\/alienbabeltech.com\/main\/?p=22111"},"modified":"2010-11-22T04:53:50","modified_gmt":"2010-11-22T04:53:50","slug":"call-of-duty-black-ops-review","status":"publish","type":"post","link":"http:\/\/alienbabeltech.com\/main\/call-of-duty-black-ops-review\/","title":{"rendered":"Call of Duty: Black Ops Review"},"content":{"rendered":"<p><strong><span style=\"color: #99ccff;\"><span style=\"text-decoration: underline;\">Game Version<\/span><\/span><\/strong><\/p>\n<p>PC (launch version).<\/p>\n<p><strong><\/strong><\/p>\n<p><strong><span style=\"color: #99ccff;\"><span style=\"text-decoration: underline;\">Introduction<\/span><\/span><\/strong><\/p>\n<p><em>Black Ops<\/em> is the seventh installment in the very successful <em>Call of Duty<\/em> franchise. It continues with the theme that <em>Modern Warfare<\/em> started by moving away from WWII into a more modern setting. <em>Black Ops<\/em> steps back in time a bit by taking place during the height of the Cold War in the 1960s.<\/p>\n<p>You play the part of an elite special operations commando, and you and your team travel to various hot-spots during this period (Vietnam, Cuba, Russia, Hong Kong, and similar). You also get to play more than one character during the campaign, and one of the main characters from <em>Call of Duty 5<\/em> returns in this game.<\/p>\n<p><strong><\/strong><\/p>\n<p><span style=\"color: #99ccff;\"><span style=\"text-decoration: underline;\"><strong>Plot<\/strong><\/span><\/span><\/p>\n<p>Considering it\u2019s an \u201carcade\u201d shooter, <em>Black Ops<\/em> actually makes a very decent attempt to craft an interesting story. The plot centers on a project involving a deadly chemical agent, and you are interrogated about it by two mysterious persons whose identities are later revealed.<\/p>\n<p>The story progresses through a combination of hallucinations, flash-backs, cut-scenes, and playing through missions. You are actually strapped in a chair for most of the game, and the flashbacks caused by your interrogation \u201ccause\u201d you to replay missions in your past. There\u2019s a bit of a twist at the end, but I could see it coming. I also correctly guessed the identity of one of the interrogators.<\/p>\n<p><strong><\/strong><\/p>\n<p><span style=\"color: #99ccff;\"><strong><span style=\"text-decoration: underline;\">Gameplay &amp; Mission Design<\/span><\/strong><\/span><\/p>\n<p>The level design follows the entrenched <em>Call of Duty<\/em> paradigm: linear in design with furious combat, supported by heavy scripting and over the top action sequences. There are also some engine rendered slow-motion sequences that show off the action for extra cinematic effect (e.g. if you kill an important enemy with a head-shot), similar to <em>Brothers in Arms Hell\u2019s Highway<\/em>.<\/p>\n<p>The levels generally have a competent (but not exceptional) design, though the Pentagon section is very nicely done. You will fight in jungle, desert, snow, industrial and urban areas. Each area also has hidden intelligence items in the form of tape recorders, and you can access the documents they unlock from the main menu.<\/p>\n<p>As you progress through the levels, you generally have at least one squad-mate helping you out. These individuals are generally likable and also offer reasonable levels of assistance in combat, without doing all the work for you.<\/p>\n<div id=\"attachment_22113\" style=\"width: 160px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/11\/Jungle.jpg\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-22113\" class=\"size-thumbnail wp-image-22113\" title=\"Jungle\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/11\/Jungle.jpg?resize=150%2C150\" alt=\"\" data-recalc-dims=\"1\" \/><\/a><p id=\"caption-attachment-22113\" class=\"wp-caption-text\">Good morning Vietnam!<\/p><\/div>\n<p>Some parts of the levels have a fixed amount of enemies while others have infinite respawning. In these areas you need to keep pressing forward and once you pass a certain point, the respawning will stop. If you\u2019re having trouble moving forward, try to move to one of the edges of the map and employ flanking to attack enemies from the side. If you\u2019ve played any of the <em>Brothers in Arms<\/em> games, you\u2019ll know exactly what I mean.<\/p>\n<p>There is no quick-saving\/quick-loading, and instead the game saves based on check-points. You can also replay any past mission from the main menu if you like.<\/p>\n<p align=\"center\"><script type=\"text\/javascript\"><!--\ngoogle_ad_client = \"pub-7021221536180758\";\n\/* 468x60, created 11\/11\/09 *\/\ngoogle_ad_slot = \"1949837292\";\ngoogle_ad_width = 468;\ngoogle_ad_height = 60;\n\/\/-->\n<\/script><br \/>\n<script type=\"text\/javascript\"\nsrc=\"http:\/\/pagead2.googlesyndication.com\/pagead\/show_ads.js\">\n<\/script><\/p>\n<p><!--nextpage--><span style=\"color: #99ccff;\"><strong><span style=\"text-decoration: underline;\">Weapons &amp; Combat<\/span><\/strong><\/span><\/p>\n<p>The game has a very large arsenal of guns; most have decent implementations, but there\u2019s nothing that I would call exceptional. Weapons include standard NATO (e.g. M-16) and Eastern Bloc variants (e.g. AK47), and some WWII arms make an appearance too. There are also variations of weapons you can find, such as attached grenade launchers, scopes, laser sights, extended magazines, and double magazines for faster reload times. In some levels you can also call in artillery\/aircraft strikes by using a laser from your radio to paint targets.<\/p>\n<p>Moving\/jumping reduces your aim while aiming down the sights improves it, along with crouching and prone stances. You can also hold your breath to steady scope movement when using sniper rifles, and sprinting allows you to move faster for a limited time.<\/p>\n<p>Firefights are generally fast and furious, but the enemy AI is quite average overall. They stand still for long periods of time, and I never saw any flanking or team-work maneuvers as the likes of <em>Far Cry 2<\/em> or the original <em>Fear<\/em> had.<\/p>\n<div id=\"attachment_22115\" style=\"width: 160px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/11\/Trench.jpg\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-22115\" class=\"size-thumbnail wp-image-22115\" title=\"Trench\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/11\/Trench.jpg?resize=150%2C150\" alt=\"\" data-recalc-dims=\"1\" \/><\/a><p id=\"caption-attachment-22115\" class=\"wp-caption-text\">Come get some!<\/p><\/div>\n<p>You have regenerating health and your vision turns red if you sustain too much damage, as has been done in countless other games. There\u2019s full blood when you shoot someone, and also dismemberments from limbs being blown off. Also the silent knife kills are quite graphic.<\/p>\n<p>The game also has a range of vehicles that either support you or can be manned (e.g. landing craft, helicopters, etc). Sometimes you pilot them as well as using their guns, but other times you just use their guns. I think the helicopter flight in Vietnam was the best vehicle section in the game, and the SR71 Blackbird reconnaissance mission was highly original.<\/p>\n<p><strong><\/strong><\/p>\n<p><span style=\"color: #99ccff;\"><span style=\"text-decoration: underline;\"><strong>Technology<\/strong><\/span><\/span><\/p>\n<p>The game uses an updated version of Infinity Award\u2019s custom in-house engine, first introduced in <em>Call of Duty 2<\/em>. Visuals are generally above average, although some texture surfaces are a bit bland and muddy. Water and vegetation is done very well, but it\u2019s not quite as good as something like <em>Far Cry 2<\/em>. Smoke\/sparks\/fire from combat also adds to the hectic realism.<\/p>\n<div id=\"attachment_22114\" style=\"width: 160px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/11\/Missile.jpg\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-22114\" class=\"size-thumbnail wp-image-22114\" title=\"Missile\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/11\/Missile.jpg?resize=150%2C150\" alt=\"\" data-recalc-dims=\"1\" \/><\/a><p id=\"caption-attachment-22114\" class=\"wp-caption-text\">It&#39;s a great day for a missile launch.<\/p><\/div>\n<p>The sound effects are also very good, with gunfire and explosions being very convincing and immersive.<\/p>\n<p>A few people have experienced stuttering and performance issues, but I didn\u2019t have any trouble playing through the single player campaign unpatched on my system (i7 870, GTX480, 4 GB, Windows 7 64 bit, stock clocks).  I used maxed in-game detail levels (except AA) at 1920&#215;1200, 16xAF and 2xTrSS, and most of the time the game was over 60 FPS, even in the most demanding snow levels. As of this writing, two patches have been released which claim to address some performance issues.<\/p>\n<p>The game\u2019s DRM requires a Steam account and all associated limitations thereof. Sometimes the game experienced long delays in launching because Steam wasn\u2019t reacting immediately to it.<\/p>\n<p align=\"center\"><script type=\"text\/javascript\"><!--\ngoogle_ad_client = \"pub-7021221536180758\";\n\/* 468x60, created 11\/11\/09 *\/\ngoogle_ad_slot = \"1949837292\";\ngoogle_ad_width = 468;\ngoogle_ad_height = 60;\n\/\/-->\n<\/script><br \/>\n<script type=\"text\/javascript\"\nsrc=\"http:\/\/pagead2.googlesyndication.com\/pagead\/show_ads.js\">\n<\/script><\/p>\n<p><!--nextpage--><span style=\"color: #99ccff;\"><strong><span style=\"text-decoration: underline;\">Conclusion<\/span><\/strong><\/span><\/p>\n<p><em>Call of Duty Black Ops<\/em> is a solid action-packed shooter, though it\u2019s a tad repetitive in some places. You can tell the developers have really tried to do the franchise justice, and in most cases they\u2019ve succeeded, though I still think <em>Call of Duty 2<\/em> has the best single-player campaign in the series.<\/p>\n<p>If you play the game from start to finish and try to find all of the intelligence items, it should take you about 8-10 hours. Replay value is probably quite low, though you could always try a higher difficulty level.<\/p>\n<p><strong><\/strong><\/p>\n<p><span style=\"color: #99ccff;\"><strong><span style=\"text-decoration: underline;\">Good<\/span><\/strong><\/span><\/p>\n<ul>\n<li>Decent plot is presented in an original way.<\/li>\n<li>High production values with a cinematic feel.<\/li>\n<li>Large selection of solid weapons.<\/li>\n<li>Good graphics and sound.<\/li>\n<li>Vehicles mix up combat in an interesting way.<\/li>\n<li>Varied mission locations.<\/li>\n<\/ul>\n<p><strong><\/strong><\/p>\n<p><span style=\"color: #99ccff;\"><strong><span style=\"text-decoration: underline;\">Bad<\/span><\/strong><\/span><\/p>\n<ul>\n<li>Levels are very linear with little room for exploration.<\/li>\n<li>AI is quite average and repetitive.<\/li>\n<li>Limited replayability.<\/li>\n<li>No quick-save\/quick-load.<\/li>\n<li>Steam DRM.<\/li>\n<\/ul>\n<p><strong><\/strong><\/p>\n<blockquote>\n<p>Please join us in our <a href=\"http:\/\/alienbabeltech.com\/abt\/index.php\" target=\"_blank\">Forums<\/a><\/p>\n<p>Follow us on <a href=\"http:\/\/twitter.com\/alienbabeltech\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/twitter.com\/alienbabeltech', 'Twitter']);\" target=\"_blank\">Twitter<\/a><\/p>\n<p>For the latest updates from ABT, please <a href=\"http:\/\/alienbabeltech.com\/main\/?feed=rss2\" target=\"_blank\">join our RSS News Feed<\/a><\/p>\n<p>Join our Distributed Computing teams<\/p>\n<ul>\n<li>Folding@Home &#8211; Team AlienBabelTech &#8211; 164304 <\/li>\n<li>SETI@Home &#8211; Team AlienBabelTech &#8211; 138705 <\/li>\n<li><a href=\"http:\/\/www.worldcommunitygrid.org\/reg\/viewRegister.do?teamID=3P39R3SRV1\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.worldcommunitygrid.org\/reg\/viewRegister.do?teamID=3P39R3SRV1', 'World Community Grid &#8211; Team AlienBabelTech']);\" target=\"_blank\">World Community Grid &#8211; Team AlienBabelTech<\/a><\/li>\n<\/ul>\n<\/blockquote>\n<p align=\"center\"><script type=\"text\/javascript\"><!--\ngoogle_ad_client = \"pub-7021221536180758\";\n\/* 468x60, created 11\/11\/09 *\/\ngoogle_ad_slot = \"1949837292\";\ngoogle_ad_width = 468;\ngoogle_ad_height = 60;\n\/\/-->\n<\/script><br \/>\n<script type=\"text\/javascript\"\nsrc=\"http:\/\/pagead2.googlesyndication.com\/pagead\/show_ads.js\">\n<\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p><a href=\"http:\/\/alienbabeltech.com\/main\/?p=22111\"><img decoding=\"async\" align=top title=\"Author: BFG10K\" src=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2010\/11\/Article-Image1.png\" \/><\/a><\/p>\n","protected":false},"author":5,"featured_media":22208,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2533,7814,5],"tags":[4277,665,79],"class_list":["post-22111","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-abt-news","category-articles","category-gaming","tag-black-ops","tag-call-of-duty","tag-steam"],"_links":{"self":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/22111","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/comments?post=22111"}],"version-history":[{"count":0,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/22111\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media\/22208"}],"wp:attachment":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media?parent=22111"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/categories?post=22111"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/tags?post=22111"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}