{"id":26146,"date":"2011-06-24T18:34:06","date_gmt":"2011-06-24T17:34:06","guid":{"rendered":"http:\/\/alienbabeltech.com\/main\/?p=26146"},"modified":"2011-06-25T05:09:33","modified_gmt":"2011-06-25T04:09:33","slug":"duke-nukem-forever-in-3d-review","status":"publish","type":"post","link":"http:\/\/alienbabeltech.com\/main\/duke-nukem-forever-in-3d-review\/","title":{"rendered":"Duke Nukem Forever &#8211; in 3D!"},"content":{"rendered":"<blockquote>\n<p style=\"text-align: center;\"><em> <\/em><\/p>\n<p style=\"text-align: center;\"><em><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DNF-Portrait.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26147\" title=\"DNF-Portrait\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DNF-Portrait.jpg?resize=300%2C235\" alt=\"\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DNF-Portrait.jpg?resize=300%2C235 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DNF-Portrait.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>What about the game, Duke<\/em><em>? Was it any good?&#8221;<\/em><\/p>\n<p style=\"text-align: center;\"><em>&#8220;Yeah, but after twelve f***ing years, it should be!&#8221;<\/em><\/p>\n<\/blockquote>\n<p><em>Duke Nukem Forever<\/em> is the ridiculously long-delayed sequel to <em>Duke Nukem 3D<\/em>, released in 1996.  It was finally released last week by Gearbox Software and 2K Games for the Xbox 360, Microsoft Windows, and Play Station 3 on June 14, 2011 in North America and a few days earlier world-wide.  Duke Nukem is a fictional character and action hero who has been the  protagonist in over a dozen video games, comic books, and an upcoming live-action feature film.   The premise of <em>Duke Nukem Forever<\/em> is a continuation of the adventures of Duke Nukem who single-handed stopped a mid-1990s alien invasion of Earth.<\/p>\n<p>Duke Nukem first appeared in the 1991 (PC-DOS) video game <em>Duke Nukem<\/em> developed by Apogee Software.  The Duke has since starred in multiple  sequels developed by 3D Realms, and currently by Gearbox Software who  now have the rights to Duke Nukem and who own its intellectual property. <em>Duke Nukem Forever <\/em>has big shoes to fill as a cult following has grown up around  <em>Duke Nukem 3D<\/em>.  Fourteen years ago, reviewers mostly praised the game. It was also a commercial success selling about three and a half million copies and it is not without controversy due to the game&#8217;s erotic elements and its portrayal of women.<\/p>\n<p>After fourteen years in development limbo with many announcements of its imminent release followed by delay after delay, the sequel was finally released <em> <\/em> and we are going to give you our impressions of <em>Duke Nukem Forever<\/em> as well as a performance evaluation featuring 3D Vision\/Surround (1920-5760&#215;1080 resolution) featuring the GTX 580 and the 560 TI as well as GTX 560 Ti SLI to run 3D Vision Surround.<\/p>\n<p>Ever since <em>Duke Nukem 3D<\/em>, the tough guy character has been constantly and expertly voiced by voice actor Jon St. John.  It is fortunate that the Duke remains pretty much the same egocentric macho over-the-top action  character throughout the entire video game series, as the Duke does much  the same violent things, retains the same attitude toward women and he  delivers similar corny and heavy one-liners all throughout.<\/p>\n<p><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DNF-Poster.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26251\" title=\"DNF-Poster\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DNF-Poster.jpg?resize=292%2C300\" alt=\"\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DNF-Poster.jpg?resize=292%2C300 292w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DNF-Poster.jpg 918w\" sizes=\"auto, (max-width: 292px) 100vw, 292px\" data-recalc-dims=\"1\" \/><\/a>Of course <em>Duke Nukem Forever<\/em> has updated the visuals from the 1996 game to DX9c (not DX10 nor DX11 as it runs on the Unreal 3 engine) but it is still not quite on a par with the most graphically intensive DX9 PC games of 2011.  Therefore it runs very well on a GTX 560 Ti and will also give excellent performance results for 1080p resolution 3D Vision.  Besides updating the visuals, Gearbox created a single player sequel<em>, <\/em>as well as adding online multiplayer.<\/p>\n<p>This review is only going to focus on the single player content and especially on playing with Nvidia&#8217;s 3D Vision (1920&#215;1080) and in 3D Vision Surround (5760&#215;1080).  Playing a game in Stereo 3D (S3D) will definitely increase immersion of a good game but nothing can save a real pig of a game if it is a disaster in 2D.  Before we look at the merits and flaws of <em>Duke Nukem Forever<\/em>, we need to look at Nvidia&#8217;s 3D Vision and the hardware we used to play it on.<\/p>\n<p><!--pagetitle: Introduction--><!--nextpage--><!--pagetitle: 3D Vision and 3D Vision Surround--><\/p>\n<p><strong>3D Vision and 3D Vision Surround<\/strong><\/p>\n<p>We received a 3D Vision kit from Nvidia about 3 months ago that we have been continuously evaluating with well over seventy (70!) PC games for a forthcoming mega-review here at ABT.  We have also played <em>Duke Nukem Forever<\/em> from start to finish and replayed much of it in both 1920&#215;1080 in 2D and in 3D, plus in 3-panel Surround (5760&#215;1080) and in 3D Vision Surround.<\/p>\n<p>Consider this <em>Duke Nukem Forever<\/em> review as our introduction to stereo 3D reviews at AlienBabelTech and to our 70-plus game mega-review of 3D Vision and 3D Vision Surround evaluation which will be published within the next week or so.<\/p>\n<p><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/3DvisionKit.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26150\" title=\"3DvisionKit\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/3DvisionKit.jpg?resize=300%2C225\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/3DvisionKit.jpg?resize=300%2C225 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/3DvisionKit.jpg 550w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>3D Vision requires a Nvidia GeForce graphics card, the 3D Vision bundle consisting of the LCD shutter glasses and IR emitter that drives them, and one or more 3D Vision-ready true 120Hz 3D-capable monitors. We are using three ASUS VG236H 23&#8243; 120Hz displays.<\/p>\n<p><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/ASUS-3Ddisplay-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26160\" title=\"ASUS-3Ddisplay-1\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/ASUS-3Ddisplay-1.jpg?resize=300%2C258\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/ASUS-3Ddisplay-1.jpg?resize=300%2C258 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/ASUS-3Ddisplay-1.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>For Nvidia&#8217;s Surround or 3D Vision Surround, you must use SLI and should use 3 identical displays to match color and characteristics across all of the screens.  It will work however, as long as all of the displays are the same native resolution, size and orientation.<\/p>\n<p><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DNF-3DVisionSurround3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-26164\" title=\"DNF-3DVisionSurround\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DNF-3DVisionSurround3.jpg?resize=560%2C152\" alt=\"\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DNF-3DVisionSurround3.jpg?resize=560%2C152 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DNF-3DVisionSurround3-300x81.jpg 300w\" sizes=\"auto, (max-width: 560px) 100vw, 560px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>3D Vision works by sequentially displaying offset &#8220;left&#8221; and &#8220;right&#8221; versions of each frame in a game, and blocking the vision from one eye or the other by darkening the shutter glasses in synchronization with the display.  Putting on the glasses and switching on 3D Vision immediately darkens the scene compared to in 2D, and you will definitely need a bright display to compensate.  The ASUS displays are excellent in this regard.<\/p>\n<p>The 3D effect appears real as images seem to extened back into the space behind your 2D display, as if it were a window instead of a flat plane. You can even have objects appear to extend out from the monitor&#8217;s screen surface as most of the 3D ads show. Unfortunately, this is the best way to &#8220;show&#8221; someone stereo 3D (S3D) on a 2D plane although if it actually happens often in a game or a movie, it becomes quite disorienting.<\/p>\n<p><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/OUTofScreen.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-26148\" title=\"OUTofScreen\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/OUTofScreen.jpg?resize=300%2C203\" alt=\"\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>The best S3D appears to take place inside a 3-dimensional space &#8220;inside&#8221; of your display &#8211; like inside of a clear-glass  aquarium instead of on a flat screen and the illusion of depth is very  convincing.  Nvidia&#8217;s software works by examing the &#8220;Z&#8221; co-ordinates already programmed into every PC game which means it works with virtually any video game.  Some games work much better than others with 3D Vision and some (all OpenGL) games are not supported by Nvidia&#8217;s drivers at all.<\/p>\n<p><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DNF-HowS3Dworks.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-26149\" title=\"DNF-HowS3Dworks\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DNF-HowS3Dworks.jpg?resize=500%2C434\" alt=\"\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DNF-HowS3Dworks.jpg?resize=500%2C434 500w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DNF-HowS3Dworks-300x260.jpg 300w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>Please note that there are also performance penalties with Nvidia&#8217;s active shutter method of rendering 3D images. Two frames (left and right) must be generated for each frame in 2D, so your game&#8217;s framerate will drop by approximately half when 3D Vision is enabled.<\/p>\n<p>There are also limitations to some PC games that will affect the 3D appearance of some objects in the game in relation to others. For example, some effects may be rendered without full 3D information; common are heads-up displays (HUDs) or crosshair sights for targeting. If this happens, items like these will appear at the wrong depth relative to other items in the game and it can be quite disconcerting and\/or distracting.<\/p>\n<p>In some of these cases, the game&#8217;s graphics effects can be disabled or minimized to work around these issues, and Nvidia&#8217;s 3D Vision GeForce driver usually supplies its own crosshair sight in these cases. To help 3D Vision users, Nvidia pre-defines six levels of game compatibility with 3D Vision and it pops up as an green overlay in every game that may be disabled by ctrl+alt+ins.<\/p>\n<ul>\n<li> 3D Vision Ready<\/li>\n<li> Excellent<\/li>\n<li> Good<\/li>\n<li> Fair<\/li>\n<li> Poor<\/li>\n<li> Not Recommended<\/li>\n<\/ul>\n<p>In addition to these six categories, there is also &#8220;not tested&#8221; and we will contribute our own findings for a few of these games that Nvidia has not explored &#8211; indeed, some older games have superb 3D Vision results.  3D Vision <em>Ready<\/em> means the game was designed with Nvidia&#8217;s 3D Vision and with 3D Vision Surround in mind.   There are less than 15 games that are certified as 3D Vision Ready &#8211; the best ones that this editor have played so far are <em>Batman Arkham Asylum<\/em> and <em>Mafia II<\/em>.\u00a0   We were very disappointed with <em>Bulletstorm<\/em> although it is rated excellent as the 3D effects are often confusing; and it should not be that way.  How does <em>Duke Nukem Forever<\/em> compare?<\/p>\n<p>The majority of the 70-plus games that ABT has tested fall into the Excellent and Good categories &#8211; one outstanding game being <em>Just Cause 2<\/em> which gets an excellent rating from Nvidia; especially for the breathtaking panoramic super-widescreen aerial views over Panau.   For some of these games, the player may have to adjust or disable some settings and perhaps use Nvidia&#8217;s supplied crosshairs for the best experience. Nvidia even offers suggestions on-screen as your game loads.  But very few of these compromises are necessary with <em>Duke Nukem Forever<\/em>; only the post-processing effects (which are iffy anyway) are disabled for 3D Vision.<\/p>\n<p>For this article, I played Duke Nukem Forever on my Core i7-920\/GTX 580 for the first play through in both 2D and 3D at maximum details.  For the second play through and screenshot harvest, the GTX 560 Ti was the weapon of choice and for 3D Vision Surround, GTX 560 Ti SLI along with the newly released 275.33 WHQL drivers, which include the 3D profiles for this game and the 3D Vision drivers<\/p>\n<p>Before we get back to the game, let&#8217;s check out the hardware we used for our<em> Duke Nukem Forever<\/em> review.<\/p>\n<p><!--nextpage--><\/p>\n<p><span style=\"font-size: medium;\"><strong>Hardware and System Requirements<\/strong><\/span><\/p>\n<p><span style=\"font-size: medium;\"><strong> <\/strong><\/span><\/p>\n<p><em>Duke Nukem Forever<\/em><span style=\"font-size: small;\"><em> <\/em> is quite stable and bug free; there were absolutely no issues nor crashes in many hours of playtime which is quite an achievement for a modern game as many are released first and patched later.   It also runs well on low to medium systems and upper-midrange PCs can handle it with all in-game settings fully maxed out at 1920&#215;1080 resolution and even in 3D Vision!  Generally, the minimum frame rate for the review PC (i7-920\/GTX 560 Ti) as measured by Fraps stayed above 60 frames per second &#8211; or 30 FPS for 3D Vision &#8211; it is a very fluid first person shooter experience.<\/span><\/p>\n<p><span style=\"font-size: small;\"> <\/span><\/p>\n<p><span style=\"font-size: small;\">The minimum hardware required to play <\/span><em>Duke Nukem Forever<\/em><span style=\"font-size: small;\"> as listed on the official <a href=\"http:\/\/forums.gearboxsoftware.com\/showthread.php?t=120746\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/forums.gearboxsoftware.com\/showthread.php?t=120746', 'GearBox forum']);\" >GearBox forum<\/a> is:<\/span><\/p>\n<p><strong><span style=\"text-decoration: underline;\">Minimum Specifications<\/span><\/strong><\/p>\n<ul>\n<li>OS: Windows XP\/Vista\/7<\/li>\n<li>Processor: Intel Core 2 Duo @ 2.0 Ghz \/ AMD Athlon 64 X2 @ 2.0 Ghz<\/li>\n<li>Memory: 1 Gb<\/li>\n<li>Hard Drive: 10 Gb free<\/li>\n<li>Video Memory: 256 MB<\/li>\n<li>Video Card: nVidia GeForce 7600 \/ ATI Radeon HD 2600<\/li>\n<li>Sound Card: DirectX Compatible<\/li>\n<\/ul>\n<p><strong><span style=\"text-decoration: underline;\">Recommended Specifications<\/span><\/strong><\/p>\n<ul>\n<li>OS: Windows XP\/Vista\/7<\/li>\n<li>Processor: Intel Core 2 Duo @ 2.4 Ghz \/ AMD Athlon 64 X2 @ 2.6 Ghz<\/li>\n<li>Memory: 2 Gb<\/li>\n<li>Hard Drive: 10 Gb free<\/li>\n<li>Video Memory: 512 MB<\/li>\n<li>Video Card: nVidia GeForce 8800 GTS \/ ATI Radeon HD 3850<\/li>\n<li>Sound Card: DirectX Compatible<\/li>\n<\/ul>\n<p>As you can see, it is designed to run well on a Nvidia 8800 GTS so it will be absolutely fluid on a GTX 560 Ti &#8211; even playing fully maxed out at 1920&#215;1080 with 3D Vision as we did.  We started out by playing with a GTX 580 but soon realized it was completely overkill for <em>Duke Nukem Forever.<\/em><\/p>\n<h3><strong>Digital Rights Management [DRM] and more<\/strong><strong> <\/strong><\/h3>\n<blockquote><p><strong><span style=\"text-decoration: underline;\">OTHER REQUIREMENTS &amp; SUPPORTS<\/span><\/strong><\/p>\n<p>Initial installation requires one-time internet connection for Steam  authentication; software installations required (included with the game)  include Steam Client, Microsoft DirectX, Visual C++ 2005  Redistributable (ATL), Visual C++ 2008 Redistributable, and AMD Dual  Core Optimizer. (AMD optimizer required only for specific AMD processors  to run the game correctly, but installs for all of them.<\/p>\n<p>Software license terms available at <a href=\"http:\/\/www.take2games.com\/eula\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.take2games.com\/eula', 'www.take2games.com\/eula']);\" target=\"_blank\">www.take2games.com\/eula<\/a>.  Non-transferable access to special features such as exclusive,  unlockable, downloadable or online content, services, or functions may  require single-use serial code, additional fee and\/or online account  registration (13+). Access to special features may require internet  connection, may not be available to all users, and may, upon 30 days  notice, be terminated, modified or offered under different terms. Online  play and download requires broadband internet service. User responsible  for associated fees.<\/p><\/blockquote>\n<p><br class=\"spacer_\" \/><strong><span style=\"font-size: medium;\"> <\/span><\/strong><\/p>\n<p><span style=\"font-size: medium;\"><span style=\"color: #ffff00;\"><strong><span style=\"font-size: large;\">Test Configuration<\/span><\/strong><\/span><\/span><\/p>\n<p><span style=\"color: #ffff00;\"><strong> <\/strong><\/span><\/p>\n<p><span style=\"color: #ffff00;\"><strong><span style=\"font-size: small;\">Test Configuration &#8211; Hardware:<\/span><\/strong><\/span><\/p>\n<p><span style=\"color: #ffff00;\"><strong> <\/strong><\/span><\/p>\n<ul>\n<li><span style=\"font-size: small;\">Intel Core i7 920 (reference 2.66 GHz and overclocked to 3.2 GHz); Turbo is on. <\/span><\/li>\n<li><span style=\"font-size: small;\">Gigabyte <\/span>EX58-UD3R <span style=\"font-size: small;\">(Intel X58 chipset, latest BIOS, PCIe 2.0 specification; CrossFire\/SLI 16x+16x).<\/span><\/li>\n<li><span style=\"font-size: small;\">6 GB OCZ DDR3 PC 18000 Kingston RAM (3&#215;2 GB, tri-channel at PC 1600 speeds; 2&#215;2 GB supplied by Kingston)<\/span><\/li>\n<li><span style=\"font-size: small;\">Nvidia GTX 580 (1.5 GB, reference clocks), supplied by Nvidia<\/span><\/li>\n<li><span style=\"font-size: small;\">Galaxy GTX 560 Ti (1 GB, reference clocks) supplied by Nvidia <\/span><\/li>\n<li><span style=\"font-size: small;\">Galaxy GTX 560 Ti (1 GB, reference clocks) supplied by Galaxy <\/span><\/li>\n<li><span style=\"font-size: small;\">Onboard Realtek Audio<\/span><\/li>\n<li><span style=\"font-size: small;\">500 GB Seagate Barracuda 7200.12 hard drive<\/span><\/li>\n<li><span style=\"font-size: small;\">Thermaltake ToughPower 775 W power supply unit supplied by Thermaltake<\/span><\/li>\n<li><span style=\"font-size: small;\">Thermaltake Element G Case supplied by Thermaltake<\/span><\/li>\n<li><span style=\"font-size: small;\">Noctua NH-U12-P SE2 CPU cooler, supplied by Noctua<\/span><\/li>\n<li><span style=\"font-size: small;\">Philips DVD SATA writer<\/span><\/li>\n<li><span style=\"font-size: small;\">3 ASUS VG236H 120Hz 3D Vision ready 1920&#215;1080 23&#8243; displays, supplied by Nvidia\/ASUS <\/span><\/li>\n<\/ul>\n<p><span style=\"font-size: medium;\"><strong><span style=\"color: #ffff00;\">Test Configuration &#8211; Software<\/span><\/strong> <\/span><\/p>\n<ul>\n<li><em>Duke Nukem Forever<\/em>, Steam version; key supplied by Nvidia<\/li>\n<li>Nvidia GeForce WHQL 275.33<\/li>\n<li>Windows 7 64-bit; very latest updates<\/li>\n<li>DirectX July\/November 2010<\/li>\n<li>The game is patched by Steam<\/li>\n<li>vsync is forced off in the control panel but does not apply to 3D Vision as it is forced by the 3D drivers.<\/li>\n<li>Varying AA enabled &#8211; FXAA and FSAA<\/li>\n<li>All results show average, minimum and maximum frame rates except as noted.<\/li>\n<li>Highest quality sound (stereo) used.<\/li>\n<\/ul>\n<p>Now that we have an introduction to Nvidia&#8217;s 3D Vision and the hardware to play <em>Duke Nukem Forever<\/em> on, let&#8217;s get a feel for the game.<\/p>\n<ul><!--<br \/--><\/ul>\n<p><!--pagetitle: Hardware &#038; System Requirements--><!--nextpage--><\/p>\n<p><!--pagetitle: Dissecting DNF--><\/p>\n<h3>Duke Nukem Forever &#8211; Dissecting the Game<\/h3>\n<p>Dissecting this game is something that no reviewer should do.   <em>Duke Nukem Forever <\/em>was so delayed in development that it has become a parody of itself.  Fortunately, it absolutely does not take itself seriously.  The player should also attempt the same suspension of critical disbelief to enter the Duke&#8217;s anachronistic world of the 1990s and to simply have fun with it even though the game intends to offend &#8211; although in a juvenile non-malicious way, poking fun at everything (including itself).<\/p>\n<p>As a &#8220;mindless over-the-top&#8221; shooter, it succeeds in many ways as the older games it also pays homage to.  It is similar in many ways to the Serious Sam &#8220;Stone&#8221; series where the over-the-top action is the draw leading the player on through the game world maps &#8211; blowing up enemy NPCs that are also incredibly over-the-top with some heavy duty fire-power wielded by You the Hero.  And there is usually quite a bit of satisfaction by dispatching NPCs in various ways as you execute, run over or blow them up.<\/p>\n<p><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Pigcop.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26196\" title=\"Pigcop\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Pigcop.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Pigcop.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Pigcop-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Pigcop.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>Sometimes it requires that you execute your enemies, up close and personal.  Tap &#8216;space&#8217; repeatedly is often used to break free or to punch when up close to an enemy.<\/p>\n<p><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-enemypunch-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26153\" title=\"DukeForever-enemypunch-1\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-enemypunch-1.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-enemypunch-1.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-enemypunch-1-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-enemypunch-1.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>As you are hanging over the city of Las Vegas, you must continuously punch your enemy.<\/p>\n<p><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-enemypunch-21.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26155\" title=\"DukeForever-enemypunch-2\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-enemypunch-21.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-enemypunch-21.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-enemypunch-21-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-enemypunch-21.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>The execution is satisfying and in 3D Vision, the bits splatter right at you much more effectively than in 2D; if you want gross, it is amplified in S3D.  And of course, the Duke &#8211; ala Riddick-style &#8211; uses his now dead enemy to cushion the landing shock and to ride into the next map and into the next challenge in the Duke Diner.  As you can see, the Duke is now a popular action figure in his own fast food franchise.<\/p>\n<p><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-burger-3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26156\" title=\"DukeForever-burger-3\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-burger-3.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-burger-3.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-burger-3-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-burger-3.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>The game settings are varied enough to retain the player&#8217;s interest and the objectives are usually quite clear.  And of course, the ever-present (although well-hidden) arrows pointing you in the right direction and glowing golden objects to interact with make solving puzzles generally quite easy.<\/p>\n<ul><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-golden-door.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26168\" title=\"DukeForever-golden-door\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-golden-door.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-golden-door.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-golden-door-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-golden-door.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p><em>Duke Nukem Forever <\/em>also rips on other games &#8211; especially the Half Life series.  When our hero encounters a puzzle which involves moving pipes to direct <em>steam <\/em>away from the safe passage, he snarls in a double entendre, &#8220;I <strong>hate<\/strong> <em>Valve<\/em> puzzles&#8221;.  And of course, there are forklift puzzles and rides.  The comical twist with the forklift is that you are now encouraged to mow down your heavily armed enemies in your path with it.<\/p>\n<ul><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-2011Forklift3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26173\" title=\"DukeForever-2011Forklift\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-2011Forklift3.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-2011Forklift3.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-2011Forklift3-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-2011Forklift3.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p>Of course, the adventure getting to the dam would not be complete without a 4-wheel monster truck rampage reminiscent of <em>Borderlands<\/em> driving and turbo-jumping sans shooting weapons (with the twist that the truck is the weapon), and you have an alien worm hole to deal with that is spawning enemies.<\/p>\n<ul>\n<p style=\"text-align: center;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/HL2-Original.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"HL2-Original\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/HL2-Original.jpg?resize=300%2C187\" alt=\"\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<\/ul>\n<p>Remember <em>Half Life 2&#8217;s <\/em>wormhole (top)?  <em>Duke Nukem Forever <\/em>is not to be outdone; you need to close it by blowing up Hoover dam!<\/p>\n<ul>\n<p style=\"text-align: center;\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-2011HL2rip1.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"DukeForever-2011HL2rip\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-2011HL2rip1.jpg?resize=300%2C168\" alt=\"\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-dam-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-26197 aligncenter\" title=\"DukeForever-dam-1\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-dam-1.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-dam-1.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-dam-1-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-dam-1.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p>Of course you get there in Duke style &#8211; with the monster truck, Mighty Foot &#8211; it is itself a weapon that crushes heavily armed enemies in its path, clears major obstructions, turbo-jumps gorges, and it spins on a dime.  The Mighty Foot controls are excellent and it a a high point of the game.  And one of the truly funny parts of the game is when you run out of gas and you then have to quest for a 5 gallon can of gas; unfortunately, the devs repeat the joke at least three times which spoils the fun.<\/p>\n<ul><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Mightyfoot-3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26175\" title=\"Mightyfoot-3\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Mightyfoot-3.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Mightyfoot-3.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Mightyfoot-3-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Mightyfoot-3.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p>There is an alien shrinking device and you get the perspective of being very tiny where you must also avoid being stepped on by the (to you) now giant aliens.  There is also a puzzle element built in and you have to know when to be big and when to be small to solve objectives.  However, none of the puzzles are hard.\u00a0 Notice the shark; a nod to <em>BioShock<\/em>, perhaps.<\/p>\n<ul><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-tinycar-11.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26178\" title=\"DukeForever-tinycar-1\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-tinycar-11.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-tinycar-11.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-tinycar-11-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-tinycar-11.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p>One annoyance is that a clever theme is repeated &#8211; over-and-over, as with the vehicles.  Driving the big Mighty Foot is fun, but racing along inside the casinos in a RTC is tedious in comparison.  And of course, you also have to remotely control a RTC to solve a puzzle.<\/p>\n<ul><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-rtc-21.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26180\" title=\"DukeForever-rtc-2\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-rtc-21.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-rtc-21.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-rtc-21-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-rtc-21.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p>Forcing open a door by tapping space repeatedly is logical once or twice &#8211; but doing this for every stuck door borders on irritation.<\/p>\n<h3><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-taptoopen1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26182\" title=\"DukeForever-taptoopen\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-taptoopen1.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-taptoopen1.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-taptoopen1-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-taptoopen1.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/h3>\n<h3>The game setting &#8211; Sin City.<\/h3>\n<p><em>Duke Nukem Forever <\/em>has turned out to be a recreation of a franchise of one of the most popular licensed PC games ever created.   Because of its legal troubles and hence incredibly long development cycle, it is very much caught in a 1990&#8217;s time warp and it attempts to make the best of it while still remaining true to its roots as a first person over-the-top heavy-action (mindless) shooter in the tradition of the earlier Duke games.<\/p>\n<p>The continued Las Vegas setting is brilliant and it makes full use of it as &#8220;Sin City&#8221;<\/p>\n<ul><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-Stripcl-21.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26184\" title=\"DukeForever-Stripcl-2\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-Stripcl-21.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-Stripcl-21.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-Stripcl-21-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-Stripcl-21.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p>Part of the joy in playing <em>Duke Nukem Forever<\/em> is in its attention to the smallest of details.  When you go on a very adult dream quest for a stripper &#8211; which lampoons the silly quests (as well as dream sequences) in other games &#8211; you not only have to get popcorn for her munchies, you have to actually wait for the popcorn to swell and pop in the microwave oven before you can deliver it.  Afterward, the reward is a lap dance which is &#8220;enhanced&#8221; by Nvidia&#8217;s 3D Vision.  It is a definite &#8220;guilty pleasure&#8221; and adult only.<\/p>\n<ul><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-Popcorn-22.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26188\" title=\"DukeForever-Popcorn-2\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-Popcorn-22.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-Popcorn-22.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-Popcorn-22-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-Popcorn-22.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p>The pinball machine is a game in itself and you can interact with it to boost your ego if you do well; if not, it&#8217;s &#8220;Balls of failure&#8221; for you in the Duke&#8217;s words.  And there is also a fully functional pool table and there are working slot machines in the casino that can be addictive.<\/p>\n<ul><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-pinball.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26185\" title=\"DukeForever-pinball\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-pinball.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-pinball.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-pinball-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-pinball.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p>The settings for Las Vegas are quite varied, from the spectacular views of Duke&#8217;s penthouse and interior detailing to destroyed Las Vegas.  There is a lot of toilet-type humor that is popular in modern youth-oriented films.  This scene might just remind you of the opening of <em>Half-life 2<\/em>.  Perhaps not.<\/p>\n<ul><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-CH1-lv-9.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26199\" title=\"DukeForever-CH1-lv-9\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-CH1-lv-9.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-CH1-lv-9.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-CH1-lv-9-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-CH1-lv-9.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p>The interiors are detailed nicely.<\/p>\n<ul><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-CH1-09.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26200\" title=\"DukeForever-CH1-09\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-CH1-09.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-CH1-09.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-CH1-09-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-CH1-09.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>&nbsp;<\/p>\n<p><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-CH1-lv.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26203\" title=\"DukeForever-CH1-lv\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-CH1-lv.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-CH1-lv.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-CH1-lv-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-CH1-lv.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-LV-3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26202\" title=\"DukeForever-LV-3\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-LV-3.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-LV-3.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-LV-3-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-LV-3.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Lv-ruined.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26204\" title=\"Lv-ruined\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Lv-ruined.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Lv-ruined.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Lv-ruined-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Lv-ruined.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<\/ul>\n<p>The Duke eschews body armor (&#8220;Body armor is for pussies&#8221;, he growls to a special forces guy in full body armor) in favor of his giant Ego acting as a shield for him.  Instead of the health system, <em>Duke Nukem Forever<\/em> employs a system  involving an ego meter represented by a segmented bar.  The ego bar depletes when Nukem is attacked;  once it is fully depleted, Nukem is susceptible to damage. If the player  avoids further damage the ego bar is restored, as is Nukem&#8217;s health.<\/p>\n<p><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-LV-6.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26131\" title=\"DukeForever-LV-6\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-LV-6.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-LV-6.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-LV-6-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-LV-6.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>The player can increase the size of the ego bar (thus increasing the  amount of damage Nukem can take) by interacting with certain items  throughout the game (including the toilet, a mirror, weights, pool table  and pinball machine), and by defeating bosses. The game employs a  saving system that is solely based on checkpoints which are placed  reasonably often.<\/p>\n<p>The game doesn&#8217;t give you much choice how to proceed; most of the action is to &#8220;Rambo&#8221; and rush the enemy alien NPCs, and occasionally they will take you down by sheer numbers &#8211; not brilliant AI &#8211; the first time until you learn their sequences and you will probably have to start over from the checkpoint. It is not a difficult game on easy or normal and checkpoints are numerous and spaced logically. Best of all, you can skip cutscenes.\u00a0 Loading on the PC version is very quick and you are back into the action in no time when you die and respawn.<\/p>\n<p><span style=\"font-size: small;\"><span style=\"font-size: small;\"><br \/>\n<\/span><\/span><\/p>\n<p><strong> <\/strong><\/p>\n<p><strong>The Story and the Gameplay<\/strong><\/p>\n<p><em> <\/em><\/p>\n<p><em>Duke Nukem Forever&#8217;s<\/em> setting takes place about twelve years after the events of <em>Duke Nukem 3D<\/em>. Duke is now a worldwide icon, and has achieved great fame from his heroism in saving the planet.  There is even a museum dedicated to him and his deeds at his Las Vegas hotel headquarters.<\/p>\n<ul><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-museum-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26125\" title=\"DukeForever-museum-1\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-museum-1.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-museum-1.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-museum-1-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-museum-1.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p><em>Duke Nukem Forever<\/em> opens by sampling a video game based on the Duke&#8217;s past heroics (the game you are playing as Duke is actually a remade version of the final level of <em>Duke Nukem 3D<\/em>)<\/p>\n<p><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-videogame-11.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26231\" title=\"DukeForever-videogame-1\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-videogame-11.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-videogame-11.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-videogame-11-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-videogame-11.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>After reliving past glories and being appreciated by your pop star girlfriends, the Holsom twins. you travel through your penthouse and interact with a rich environment including the (well done) pool table and later a pinball machine you can tilt and there are even slot machines to play in the casinos you visit.  Some of these interactions will boost your ego and will help you take less damage from enemy NPCs as your Duke&#8217;s giant ego absorbs the blows.<\/p>\n<ul><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-videogame.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26136\" title=\"DukeForever-videogame\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-videogame.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-videogame.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-videogame-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-videogame.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p>The pool table is quite playable and it can give the player as much diversion as they wish.  The same thing can happen with the pinball machine and with slot machines.<\/p>\n<ul><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-pool-21.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26134\" title=\"DukeForever-pool-2\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-pool-21.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-pool-21.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-pool-21-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-pool-21.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p>Part of what makes <em>Duke Nukem Forever <\/em>likeable is the interaction in the opening chapters.  You have a whiteboard to write on and can do the same thing in autographing your fan&#8217;s book about you.<\/p>\n<ul><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-whiteboard-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26207\" title=\"DukeForever-whiteboard-1\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-whiteboard-1.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-whiteboard-1.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-whiteboard-1-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-whiteboard-1.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-autograph.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26205\" title=\"DukeForever-autograph\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-autograph.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-autograph.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-autograph-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-autograph.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>The books opens and you can write on it much as you did on the whiteboard and you get to see that same fan later on and will meet his mother<\/p>\n<ul><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-tinycar3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26212\" title=\"DukeForever-tinycar\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-tinycar3.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-tinycar3.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-tinycar3-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-tinycar3.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p>You will even get to save who looks to be her sister in an elevator puzzle.<\/p>\n<ul><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-elevator-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26214\" title=\"DukeForever-elevator-1\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-elevator-1.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-elevator-1.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-elevator-1-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-elevator-1.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p>Hearing the NPC&#8217;s humorous comments about you and listening in on them in their daily conversations provided many laugh out loud moments as this one compliments your insane strategy.<\/p>\n<ul><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-whiteboard-2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26216\" title=\"DukeForever-whiteboard-2\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-whiteboard-2.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-whiteboard-2.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-whiteboard-2-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-whiteboard-2.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p>There are mothership battles and battles with enough different types of enemy NPCs and enemy bosses to keep the action varied and interesting,<\/p>\n<ul><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-msbattle-12.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26220\" title=\"DukeForever-msbattle-1\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-msbattle-12.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-msbattle-12.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-msbattle-12-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-msbattle-12.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p>Duke Nukem Forever is an action-oriented first-person shooter &#8211; with the emphasis on action. Players take control of the Duke as they navigate through the levels.\u00a0 The gameplay is similar in some respects to the first-person shooter games of the late 1990s and early 2000s, with each level finishing with a battle in which the Duke has to fight and kill a large alien boss.<\/p>\n<p><em> <\/em><\/p>\n<p><em>Duke Nukem Forever<\/em> gameplay is relatively varied for a shooter.  There are over a dozen  enemies and a half dozen unique bosses.  Weapons are also varied, well  over a dozen to choose from &#8211; from the pistol (and you can get  achievements by using only the pistol) to the RPG (rocket-propelled grenade launcher) and freeze and shrink-ray weapons with  the caveat that you can only carry 2 weapons at a time and you must pick  up ammo as it is depleted.  Pipe bombs and laser tripwires are not limited by this weapons restriction.<\/p>\n<p>Items that have an effect on the Duke are picked up by the player.   These items include steroids, beer, and a holoduke. Steroids increase the strength of the Duke&#8217;s melee fist attacks and for a limited time he takes no damage. Beer makes Nukem more resistant to damage, but it blurs the screen and makes it difficult to see.  Another of Duke&#8217;s weapons is the holoduke which creates a hologram of Duke Nukem that distracts the enemy. While the holoduke effect is working, Nukem becomes invisible and the NPCs do not attack him, instead focusing on the hologram.  The holoduke even has some of the Duke&#8217;s even more twisted sayings and the jetpack is seen only in multiplayer.<\/p>\n<p>There is also DukeVision which allows the Duke to see in pitch-black areas very much like Riddick in his <em>Escape from Butcher Bay<\/em> series.<\/p>\n<ul><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Nightvision.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26222\" title=\"Nightvision\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Nightvision.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Nightvision.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Nightvision-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/Nightvision.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p>It&#8217;s time to wrap it up and conclude our evaluation of <em>Duke Nukem Forever<\/em> &#8211; in 3D.<\/p>\n<ul><!--nextpage--><!--pagetitle: Conclusion--><\/ul>\n<h2>Conclusion<\/h2>\n<p><strong>The Good<\/strong><\/p>\n<p><em> <\/em><\/p>\n<p><em>Duke Nukem Forever<\/em> lampoons other video games unmercifully and there are many laugh out loud moments.  Interactivity is great at times.\u00a0 Controls are rather precise for the PC version and the game is bug free.\u00a0 Loading of levels is quick with the PC version.\u00a0  Shooting enemies is satisfying, and big boss battles are just varied enough (Queen Bitch) to keep it interesting and it makes you choose the right weapon for the job and to figure out the bosses weak spots.<\/p>\n<p><strong> <\/strong><\/p>\n<p><strong>The Bad<\/strong><\/p>\n<p><em> <\/em><\/p>\n<p><em>Duke Nukem Forever<\/em> is very linear.  There is not a lot of exploration.  There are only two combat weapons available at any one time and your choice of weapon affects how easy the next encounter will enemy NPCs will.  It is a design choice and some modern shooters like <em>Bulletstorm<\/em> have this &#8220;feature&#8221;.  For this writer, lack of &#8216;anytime save&#8217; was far more irritating. For some the juvenile and dark humor will be good &#8211; others will hate it.  And there is still the Duke&#8217;s macho attitude about women.  The fact that Duke was forced to execute women bearing alien offspring (ala Alien series) was tasteless but it was clear from the voice acting, the Duke took no pleasure in executing the helpless victims.<\/p>\n<p><strong> <\/strong><\/p>\n<p><strong>The Ugly<\/strong><\/p>\n<p>There are also some issues with the inconsistent post-processing &#8220;Post  Special Effects&#8221; that are applied which tend to blur the scene (especially)  indoors as in the following examples.<\/p>\n<ul><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-SpecialEffects2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26225\" title=\"DukeForever-SpecialEffects\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-SpecialEffects2.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-SpecialEffects2.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-SpecialEffects2-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-SpecialEffects2.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p>First we see the scene with the effects &#8216;Off&#8217; is crystal clear on the opposing wall:<\/p>\n<p><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-SpecialEff-OFF-3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26228\" title=\"DukeForever-SpecialEff-OFF-\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-SpecialEff-OFF-3.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-SpecialEff-OFF-3.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-SpecialEff-OFF-3-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-SpecialEff-OFF-3.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>Let&#8217;s add the the effects and watch the far wall blur unnaturally although the shadows now look better.<\/p>\n<p><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-SpecialEff-ON-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter\" title=\"DukeForever-SpecialEff-ON-1\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DukeForever-SpecialEff-ON-1.jpg?resize=300%2C168\" alt=\"\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>With  3D Vision, the post processing effects are turned off and it gives the  best visual experience even over playing in 2D unlike some 3D Vision games like <em>Bulletstorm<\/em> where the stereo 3D (S3D) implementation  is confusing and only gets worse in 3-panel Surround.  The added  illusion of 3D &#8220;depth&#8221; actually helps with the jumping and aiming &#8211;  unlike with other new games (like<em> Alice: Madness Returns<\/em> where it helps  to turn 3D &#8216;off&#8217; to complete jumps; we will have a 3D Vision\/PhysX review of  that game next week).<\/p>\n<p><em>Duke Nukem Forever <\/em>is only enhanced by 3D Vision.  There are no downsides to playing this game whatsoever in S3D and in fact there are advantages to aiming and visualization of your targets.  The way enemies shoot back is more intense and you may find yourself flinching at time &#8211; much more so than just playing it in the traditional manner. <em>Duke Nukem Forever <\/em>gets two big thumbs up from this reviewer on the implementation of 3D Vision and also 3D Vision Surround &#8211; which is just &#8220;more is better&#8221; &#8211; the widescreen view adds to the game although fortunately most of the action takes place right in front of you.<\/p>\n<p>Picture these missiles whizzing by your nose.  You may well feel the urge to flinch in S3D.<\/p>\n<ul><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/finalBattleRocketsin3D3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26192\" title=\"finalBattleRocketsin3D\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/finalBattleRocketsin3D3.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/finalBattleRocketsin3D3.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/finalBattleRocketsin3D3-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/finalBattleRocketsin3D3.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/ul>\n<p><span style=\"font-size: small;\"> <\/span><em> <\/em>There really is no villain &#8211; just the aliens to blow away and a stupid President of the United States to contend with.<em> Duke Nukem Forever <\/em>consists of shooting your way through enemies and solving puzzles<span style=\"font-size: small;\"> <\/span>to complete an objective; and most of it is satisfying. Unfortunately, there is very little replay value except on a harder difficulty and also to complete certain objectives.  Of course, there is also the online multiplayer which is beyond the scope of this review.<\/p>\n<p>For this review, it has been concentrating on the single player aspect of it to try to determine if it is worth fifty or so bucks or not.  Most reviews end with a &#8220;number&#8221; or letter grade assigned to a game to rank it so as to suggest it is better than another.  <em>Duke Nukem Forever<\/em> held this reviewer&#8217;s interest all the way through, with some great high points that are worth a further replay.<\/p>\n<p><em>Duke Nukem Forever<\/em> has definite flaws as we covered in the Good, the Bad and the Ugly.  These detract from the game but do not spoil the fun or the nearly non-stop over-the-top action.  In this reviewer&#8217;s opinion, <em>Duke Nukem Forever <\/em>is an above-average game with raunchy humor and solid action that gives it a solid 7\/10. It&#8217;s a &#8220;B-&#8221; in 3D Vision and we definitely look forward to further adventures of Duke Nukem as the franchise develops.<\/p>\n<ul><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/FinalImage.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-26193\" title=\"FinalImage\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/FinalImage.jpg?resize=300%2C168\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/FinalImage.jpg?resize=300%2C168 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/FinalImage-1024x576.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/FinalImage.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>&nbsp;<\/p>\n<p style=\"text-align: center;\"><em>&#8220;I ain&#8217;t dead!  I&#8217;m coming back for more&#8221;<\/em><\/p>\n<\/ul>\n<p>So are we.  Please stay tuned for our upcoming Mega-3D Vision\/Surround review.  In the meantime, easily enter our Freedom Contest by posting in <a href=\"http:\/\/alienbabeltech.com\/abt\/viewtopic.php?f=2&amp;t=23094\">this thread<\/a> and you will be entered to win a 96GB Kingston SSD or a 32GB flash drive!  We will also have a review of that same Kingston SSD coming up this weekend.<\/p>\n<blockquote><p>Please join us in our <a href=\"http:\/\/alienbabeltech.com\/abt\/index.php\" target=\"_blank\">Forums<\/a><\/p>\n<p>Become a Fan on <a href=\"http:\/\/www.facebook.com\/pages\/AlienBabelTech\/123268467142\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.facebook.com\/pages\/AlienBabelTech\/123268467142', 'Facebook']);\" target=\"_blank\">Facebook<\/a><\/p>\n<p>Follow us on <a href=\"http:\/\/twitter.com\/alienbabeltech\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/twitter.com\/alienbabeltech', 'Twitter']);\" target=\"_blank\">Twitter<\/a><\/p>\n<p>For the latest updates from ABT, please <a href=\"http:\/\/alienbabeltech.com\/main\/?feed=rss2\" target=\"_blank\">join our RSS News Feed<\/a><\/p>\n<p>Join our Distributed Computing teams<\/p>\n<ul>\n<li>Folding@Home &#8211; Team AlienBabelTech &#8211; 164304<\/li>\n<li>SETI@Home &#8211; Team AlienBabelTech &#8211; 138705<\/li>\n<li><a href=\"http:\/\/www.worldcommunitygrid.org\/reg\/viewRegister.do?teamID=3P39R3SRV1\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.worldcommunitygrid.org\/reg\/viewRegister.do?teamID=3P39R3SRV1', 'World Community Grid &#8211; Team AlienBabelTech']);\" target=\"_blank\">World Community Grid &#8211; Team AlienBabelTech<\/a><\/li>\n<\/ul>\n<p>&nbsp;<\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p><a href=\"http:\/\/alienbabeltech.com\/main\/?p=26146\"><img decoding=\"async\" align=top title=\"Author: Mark Poppin\" src=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/06\/DNF-IMAGE_LOGO-FINAL-ONE.jpg\" \/><\/a><\/p>\n","protected":false},"author":6,"featured_media":26251,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2533,7814,5],"tags":[1087,4708,4724,4683,4725,4728,121],"class_list":["post-26146","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-abt-news","category-articles","category-gaming","tag-3d-vision","tag-3d-vision-surround","tag-dnf","tag-duke-nukem-forever","tag-duke-nukem-forever-pc-game-review","tag-gtx-560-ti-gtx-560ti-sli","tag-nvidia"],"_links":{"self":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/26146","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/comments?post=26146"}],"version-history":[{"count":0,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/26146\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media\/26251"}],"wp:attachment":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media?parent=26146"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/categories?post=26146"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/tags?post=26146"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}