{"id":32679,"date":"2012-12-02T15:01:45","date_gmt":"2012-12-02T15:01:45","guid":{"rendered":"http:\/\/alienbabeltech.com\/main\/?p=32679"},"modified":"2013-01-04T18:38:25","modified_gmt":"2013-01-04T18:38:25","slug":"gtx-660-sli-vs-gtx-680-vs-hd-7970-ghz-value-performance-evaluation","status":"publish","type":"post","link":"http:\/\/alienbabeltech.com\/main\/gtx-660-sli-vs-gtx-680-vs-hd-7970-ghz-value-performance-evaluation\/","title":{"rendered":"GTX 660 SLI vs. GTX 680 vs. HD 7970 GHz &#8211; Value &#038; Performance Evaluation"},"content":{"rendered":"<p style=\"text-align: left;\">\u00a0This evaluation is about value, since two GTX 660s cost about\u00a0the same $440 that\u00a0a GTX 680 or a HD 7970 GHz Edition costs. \u00a0So the natural question is, what about performance?\u00a0 Can the midrange 192-bit GTX 660 SLI surpass\u00a0the high-end\u00a0256-bit GTX 680, or a 384-bit HD 7970\u00a0in performance at high resolution and high\u00a0detail settings &#8211;\u00a0and what about microstutter playing PC games?<img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-32716\" title=\"Borderlands2\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2012\/12\/Borderlands2.jpg?resize=415%2C259\" alt=\"\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2012\/12\/Borderlands2.jpg?resize=415%2C259 1920w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2012\/12\/Borderlands2-300x187.jpg 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2012\/12\/Borderlands2-1024x640.jpg 1024w\" sizes=\"auto, (max-width: 415px) 100vw, 415px\" data-recalc-dims=\"1\" \/>A pair of GTX 660s will cost you <a href=\"http:\/\/www.newegg.com\/Product\/ProductList.aspx?Submit=ENE&amp;N=-1&amp;IsNodeId=1&amp;Description=gtx%20660&amp;bop=And&amp;Order=PRICE&amp;PageSize=100\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.newegg.com\/Product\/ProductList.aspx?Submit=ENE&amp;N=-1&amp;IsNodeId=1&amp;Description=gtx%20660&amp;bop=And&amp;Order=PRICE&amp;PageSize=100', 'about $440 at NewEgg']);\" >about $440 at NewEgg<\/a>.\u00a0\u00a0 This\u00a0is about the same price you will pay for a <a href=\"http:\/\/www.newegg.com\/Product\/ProductList.aspx?Submit=ENE&amp;N=-1&amp;IsNodeId=1&amp;Description=hd%207970%20ghz&amp;bop=And&amp;Order=PRICE&amp;PageSize=100\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.newegg.com\/Product\/ProductList.aspx?Submit=ENE&amp;N=-1&amp;IsNodeId=1&amp;Description=hd%207970%20ghz&amp;bop=And&amp;Order=PRICE&amp;PageSize=100', 'GHz Edition of the HD 7970']);\" >GHz Edition of the HD 7970<\/a> or for a <a href=\"http:\/\/www.newegg.com\/Product\/ProductList.aspx?Submit=ENE&amp;N=-1&amp;IsNodeId=1&amp;Description=gtx%20680&amp;bop=And&amp;Order=PRICE&amp;PageSize=100\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.newegg.com\/Product\/ProductList.aspx?Submit=ENE&amp;N=-1&amp;IsNodeId=1&amp;Description=gtx%20680&amp;bop=And&amp;Order=PRICE&amp;PageSize=100', 'GTX 680']);\" >GTX 680<\/a>.\u00a0 The evaluation that we are presenting here today compares the performance of the very fastest single\u00a0AMD and Nvidia video cards versus the decidedly midrange GTX 660 in SLI.<a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2012\/12\/EVGA-Galaxy.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-32719\" title=\"EVGA-Galaxy\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2012\/12\/EVGA-Galaxy.jpg?resize=300%2C239\" alt=\"\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2012\/12\/EVGA-Galaxy.jpg?resize=300%2C239 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2012\/12\/EVGA-Galaxy.jpg 1000w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>This evaluation is\u00a0a continuation\u00a0of an\u00a0ABT\u00a0series that\u00a0begins where our<em> &#8220;<a href=\"http:\/\/alienbabeltech.com\/main\/sli-vs-crossfire-part-1\">SLI vs. CrossFire, Part 1 &#8211; mid-range multi-GPU scaling &amp; value<\/a>,&#8221;<\/em> left off.\u00a0 In fact, that\u00a0series continued with <em><a href=\"http:\/\/alienbabeltech.com\/main\/?p=27098\">High-end Multi-GPU Scaling<\/a>, <\/em>but we are going to return to\u00a0comparing a\u00a0pair of\u00a0mid-range video cards &#8211; the GTX 660 in SLI, versus the GTX 680 and versus the HD 7970 GHz edition.<em><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2012\/03\/7970-gtx680.jpg?resize=300%2C179\" alt=\"\" data-recalc-dims=\"1\" \/><\/em><\/p>\n<p>One thing to note is that all of our video cards were run at their stock speeds whereas we overclocked our Core i7-3770K CPU to 4.5GHz to make sure that there is no CPU bottleneck.\u00a0 We are actually expanding on our <em>midrange SLI versus a single powerful card\u00a0<\/em>series with three synthetic benches and 25 relatively new games &#8211; including\u00a0seventeen DX11 games, five DX10 games, and\u00a0three DX9 games.\u00a0 We are using the two fastest single-GPU graphics cards from each vendor &#8211; the GTX 680 and the HD 7970 at GHz edition clocks.<\/p>\n<p>We are continuing to test at two of the most demanding wide-screen resolutions, 1920&#215;1200 and 2560&#215;1600. We generally use 2x\/4xAA or 8xAA plus 16xAF and with maximum (ultra) DX11\/10.1\/10\/9c details whenever it is available. For all of our testing in this review, we are benching with Catalyst 12.11 and GeForce 310.33 drivers; each one a very solid and stable\u00a0beta driver set.<\/p>\n<p>What about &#8220;micro-stutter&#8221;?\u00a0 In the past, we have noted it on CrossFire and SLI setups.\u00a0 We shall see what happens when the\u00a0highest performance single-GPU video cards meet a midrange\u00a0multi-GPU video card in\u00a0SLI\u00a0in the Autumn of 2012.<\/p>\n<p>Please continue on to the next page for the complete hardware and software setup of our testing platform.<\/p>\n<p>&nbsp;<\/p>\n<p><!--pagetitle: Introduction--><!--nextpage--><\/p>\n<p><span style=\"color: #000000;\"><span style=\"font-size: medium;\"><span style=\"font-size: large;\"><strong>Test Configuration &amp; Driver Release Notes<\/strong><\/span><\/span><\/span><\/p>\n<p><span style=\"font-size: medium;\"><span style=\"font-size: large;\"><span style=\"color: #ffff00;\"><strong>Test Configuration<\/strong><\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: medium;\"><span style=\"color: #ffff00;\"><strong>Test Configuration &#8211; Hardware <\/strong><\/span><\/span><\/p>\n<ul>\n<li>Intel Core i7 3770K (overclocked to 4.5GHz); Turbo is on.<\/li>\n<li>EVGA Z77 FTW motherboard (Intel Z77 chipset, latest beta BIOS, PCIe 3.0 specification; CrossFire\/SLI 16x+16x using Plex chip.)<\/li>\n<li>8GB Kingston DDR3 PC1866 Kingston RAM (4&#215;2 GB, dual-channel at 1866MHz; supplied by Kingston)<\/li>\n<li>Power Color Radeon HD 7970 (3GB, overclocked to GHz Edition speeds 1050\/6000MHz)<\/li>\n<li>Nvidia GTX 680 (2GB, 1006\/6008MHz, reference clocks), supplied by Nvidia<\/li>\n<li>EVGA GTX 660 (2GB, underclocked to reference clocks), supplied by EVGA<\/li>\n<li>Galaxy GTX 660 (2GB, underclocked to reference clocks), supplied by Galaxy<\/li>\n<li>Onboard Realtek Audio<\/li>\n<li>Two identical 500 GB Seagate Barracuda 7200.10 hard drives configured and set up identically from drive image; one partition for Nvidia GeForce drivers and one for ATI Catalyst drivers<\/li>\n<li>Thermaltake ToughPower 775 W power supply unit supplied by Thermaltake<\/li>\n<li>Thermaltake Overseer RX-I full tower case, supplied by Thermaltake<\/li>\n<li>Thermaltake Water2.0 Pro CPU cooler, supplied by Thermaltake<\/li>\n<li>Philips DVD SATA writer<\/li>\n<li>HP LP3065 2560&#215;1600 thirty inch LCD<\/li>\n<\/ul>\n<p style=\"text-align: left;\"><span style=\"font-size: medium;\"><strong><span style=\"color: #ffff00;\">Test Configuration &#8211; Software<\/span><\/strong> <\/span><\/p>\n<ul>\n<li>ATi Catalyst 12-11 Beta drivers; highest quality mip-mapping set in the driver; use application settings; surface performance optimizations are off<\/li>\n<li>Catalyst Control Center used to set power draw to maximum for the HD 7970; clocks, voltage and fan profiles are stock<\/li>\n<li>EVGA PrecisionX used to set power draw to maximum for Nvidia cards; clocks voltage and fan profile are stock<\/li>\n<li>NVIDIA GeForce WHQL 310.33. High Quality<\/li>\n<li>Windows 7 64-bit; very latest updates<\/li>\n<li>Latest DirectX<\/li>\n<li>All games are patched to their latest versions.<\/li>\n<li>vsync is forced off in the control panels.<\/li>\n<li>Varying AA enabled as noted in games; all in-game settings are specified with 16xAF always applied; 16xAF forced in control panel for <em>Crysis<\/em>.<\/li>\n<li>All results show average frame rates<\/li>\n<li>Highest quality sound (stereo) used in all games.<\/li>\n<li>Windows 7 64, all DX9 titles were run under DX9 render paths, DX10 titles were run under DX10 render paths and DX11 titles under DX11 render paths.<\/li>\n<\/ul>\n<p style=\"text-align: justify;\"><strong><span style=\"font-size: medium;\"><strong><span style=\"color: #ffff00;\">The Benchmarks<\/span><\/strong><\/span><\/strong><\/p>\n<ul>\n<li><strong>Synthetic<\/strong>\n<ul>\n<li>Vantage<\/li>\n<li>3DMark 11<em><\/em><\/li>\n<li>Heaven 3.0<\/li>\n<\/ul>\n<div><strong>DX9 <\/strong><\/div>\n<ul>\n<li><em>Left 4 Dead 2<\/em><\/li>\n<li><em>Serious Sam 3 BFE<\/em><\/li>\n<li><em>Alan Wake: Ameican Nightmare<\/em><\/li>\n<\/ul>\n<div><strong>DX10<\/strong><\/div>\n<ul>\n<li><em>Crysis<\/em><\/li>\n<li><em>Far Cry 2<\/em><\/li>\n<li><em><\/em><em>Just Cause 2<\/em><\/li>\n<li><em><\/em><em>World-in-Conflict: Soviet Assault<\/em><\/li>\n<li><em>Resident Evil 5<\/em><\/li>\n<\/ul>\n<div><strong>DX11<\/strong><\/div>\n<\/li>\n<ul>\n<li><em>BattleForge<\/em><\/li>\n<li><em>Alien vs. Predator<\/em><\/li>\n<li><em>STALKER, Call of Pripyat<\/em><\/li>\n<li><em>Metro 2033<\/em><\/li>\n<li><em>F1 2010<\/em><\/li>\n<li><em>H.A.W.X. 2<\/em><em><\/em><\/li>\n<li><em><\/em><em>Lost Planet 2<\/em><\/li>\n<li><em>Total War: Shogun II<\/em><\/li>\n<li><em>Civilization V<\/em><\/li>\n<li><em><em>Crysis 2<\/em><\/em><\/li>\n<li><em><\/em><em>Dirt 3<\/em><\/li>\n<li><em>Deus Ex: Human Revolution<\/em><\/li>\n<li><em><em>Batman: Arkham City<\/em><\/em><\/li>\n<li><em>Battlefield 3<\/em><\/li>\n<li><em>Max Payne 3<\/em><\/li>\n<li><em>Sleeping Dogs<\/em><\/li>\n<li><em>Borderlands 2<\/em><\/li>\n<\/ul>\n<\/ul>\n<p>Let&#8217;s head to the charts and see the performance comparison in 25 games and in 3 synthetics.<\/p>\n<p style=\"padding-left: 60px;\"><!--pagetitle: Test Configuration--><!--nextpage--><!--pagetitle: Conclusion--><\/p>\n<p>&nbsp;<\/p>\n<p style=\"padding-left: 60px;\"><span style=\"font-size: small;\"><span style=\"font-size: medium;\"><span style=\"color: #ffff00;\"><strong>Benchmarks &amp; Conclusion<\/strong><\/span><\/span><\/span><\/p>\n<p style=\"text-align: center;\">Here are our results of twenty-eight benchmarks &#8211; twenty-five games and three synthetics &#8211; compared between the GTX 660 SLI and HD 7970 at GHz edition speeds and versus a stock GTX 680.<a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2012\/12\/680v660sli-MainChart1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-32729\" title=\"680v660sli-MainChart\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2012\/12\/680v660sli-MainChart1.jpg?resize=600%2C338\" alt=\"\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2012\/12\/680v660sli-MainChart1.jpg?resize=600%2C338 1000w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2012\/12\/680v660sli-MainChart1-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>We note\u00a0that in every single case except one, the GTX 660 SLI is faster than either the HD 7970 GHz edition or the GTX 680!<\/p>\n<h2><strong>Conclusion<\/strong><\/h2>\n<p>This has been quite an enjoyable hands on experience with these video cards evaluating midrange GTX 660 SLI versus the GTX 680 and versus the HD 7970 GHz editon. We have generally observed very good multi-GPU scaling so that the GTX 660 SLI was able to beat both of our single fastest cards in almost every single situation that we tested.\u00a0 In only one game (<em>Borderlands 2<\/em>), does a single GTX 680 come very close to GTX 660 SLI performance and in one other game (<em>Sleeping Dogs<\/em>), the Radeon splits the win with GTX 660 SLI.\u00a0 It appears that the 192-bit bus is no disadvantage for the GTX 660 SLI at even 2560&#215;1600 with maxed-details and AA.<\/p>\n<h3>Micro Stutter and Greater than 100% Scaling<\/h3>\n<p>Micro stutter bothers some gamers so much so that they cannot ignore it and they return to using a single powerful card while others never notice it at all and will swear that it does not exist. Micro stutter does exist as it is inherent to Alternate Frame Rendering (AFR), but drivers minimize its effects so that <em>generally<\/em> the performance gained by the second card outweighs any disadvantages.<\/p>\n<p>In the past we noted\u00a0that in many situations where micro stuttering is evident, the CPU or Graphics are straining and often it may be minimized somewhat by lowering settings.\u00a0 Currently, the &#8220;metering&#8221; that Nvidia uses in their drivers really minimizes microstutter and the only game that\u00a0we really noticed micro stuttering, was in <em>Borderlands 2 &#8211; <\/em>especially in the latest DLC.\u00a0 If you would like to weigh on our future testing methods or to specifically discuss micro stutter testing methods, feel free to comment below, ask questions, make requests, or have a detailed discussion in our <a href=\"http:\/\/alienbabeltech.com\/abt\/\">ABT forum<\/a>.<\/p>\n<p>We have also occasionally noted CrossFire and SLI scaling greater than 100% in the past.\u00a0 We only see it once\u00a0in this set of benchmarks (in <em>F1 2010<\/em>).\u00a0\u00a0Sometimes this can be attributed to &#8220;benchmark noise&#8221;, the way averages are rounded off, or the nature of Alternate Frame Rendering (AFR) where multi-GPU scaling may be slightly better than 100% due to the frames that are read ahead by the CPU.<\/p>\n<p>If frames for a multi-GPU system are only pre-rendered as for a single card there would be less than optimal scaling. The AFR dual-GPU system likely has to render ahead further than a single-GPU system does because there are now two GPUs to feed. In this scenario, the framerate may possibly have higher than 100% scaling during some GPU-bound situations.<\/p>\n<p>In other words, a GPU can render only one frame at a time. If there were no pre-rendering at all, the CPU has to wait before constructing a new frame, while pre-rendering allows the CPU to keep on preparing frames while the GPU is busy. Since the prepared frames are stored in an offline buffer, the GPU ideally never has to wait for the CPU to construct them. Now since the pre-render value is likely higher for a multi-GPU system than it is for a single GPU system, it is possible to achieve greater than 100% scaling. The multi-GPU system&#8217;s higher pre-render values makes it probable that the CPU can continue working on frames instead of stopping for a single video card with a lower pre-render value. Of course, this would cause more input lag but that is beyond the scope of this discussion.<\/p>\n<p>Other factors can also contribute to greater than 100% scaling which include &#8220;benchmarking noise&#8221; &#8211; the margin of error built into benching is generally accepted as 1-3% &#8211; and also driver bugs that might hold back a single GPU but which don\u2019t show up in multi-GPU situations. Usually you will not encounter this; ideally scaling approaches 100% if your SLI or CrossFire drivers are working perfectly.<\/p>\n<p>In this one case with <em>F1 2010<\/em>, however, it appears that a driver bug may be causing a\u00a0single\u00a0GTX 660\u00a0t0 choke\u00a0at one point, dropping its averages.<\/p>\n<p><strong>Bang for Buck<\/strong><\/p>\n<p>The top card has never been about bang-for-buck value.\u00a0 This is something that two midrange cards in a multi-GPU configuration can give right now at the possible expense of potential micro stutter, more noise from two cards, and possible future\u00a0lower resale value.\u00a0 These considerations are something that every gamer needs to weigh.\u00a0 However, the results speak for themselves and GTX 660 SLI proves to give great performance for the gamer&#8217;s $440.<\/p>\n<p>Stay tuned, there is a lot coming from us at ABT including a\u00a0evaluation of the brand new Sapphire Vapor-X CPU cooler!\u00a0 Don&#8217;t miss it tomorrow.\u00a0 Stay tuned to ABT for the latest regular news and Top Apps, as well as a Genius PC speaker evaluation all in the coming week.<\/p>\n<p>Happy gaming!<\/p>\n<blockquote><p>Please join us in our <a href=\"http:\/\/alienbabeltech.com\/abt\/index.php\" target=\"_blank\">Forums<\/a><\/p>\n<p>Become a Fan on <a href=\"http:\/\/www.facebook.com\/pages\/AlienBabelTech\/123268467142\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.facebook.com\/pages\/AlienBabelTech\/123268467142', 'Facebook']);\" target=\"_blank\">Facebook<\/a><\/p>\n<p>Follow us on <a href=\"http:\/\/twitter.com\/alienbabeltech\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/twitter.com\/alienbabeltech', 'Twitter']);\" target=\"_blank\">Twitter<\/a><\/p>\n<p>For the latest updates from ABT, please <a href=\"http:\/\/alienbabeltech.com\/main\/?feed=rss2\" target=\"_blank\">join our RSS News Feed<\/a><\/p>\n<p>Join our Distributed Computing teams<\/p>\n<ul>\n<li>Folding@Home &#8211; Team AlienBabelTech &#8211; 164304<\/li>\n<li>SETI@Home &#8211; Team AlienBabelTech &#8211; 138705<\/li>\n<li><a href=\"http:\/\/www.worldcommunitygrid.org\/reg\/viewRegister.do?teamID=3P39R3SRV1\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.worldcommunitygrid.org\/reg\/viewRegister.do?teamID=3P39R3SRV1', 'World Community Grid &#8211; Team AlienBabelTech']);\" target=\"_blank\">World Community Grid &#8211; Team AlienBabelTech<\/a><\/li>\n<\/ul>\n<\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p><a href=\"http:\/\/alienbabeltech.com\/main\/?p=32679\"><img decoding=\"async\" align=top title=\"Author: Mark Poppin\" src=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2012\/12\/660ti-SLI-ImageLink.jpg\" \/><\/a><\/p>\n","protected":false},"author":6,"featured_media":33093,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2533,7814,5],"tags":[5937,5122,5862,4511,1548,488],"class_list":["post-32679","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-abt-news","category-articles","category-gaming","tag-gtx-660-sli","tag-gtx-680","tag-hd-7970-ghz","tag-micro-stutter","tag-multi-gpu","tag-sli"],"_links":{"self":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/32679","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/comments?post=32679"}],"version-history":[{"count":0,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/32679\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media\/33093"}],"wp:attachment":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media?parent=32679"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/categories?post=32679"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/tags?post=32679"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}