{"id":34155,"date":"2013-03-07T14:00:07","date_gmt":"2013-03-07T14:00:07","guid":{"rendered":"http:\/\/alienbabeltech.com\/main\/?p=34155"},"modified":"2013-03-07T14:00:07","modified_gmt":"2013-03-07T14:00:07","slug":"nvidia-announces-physx-and-apex-support-for-sony-computer-entertainments-playstation-4","status":"publish","type":"post","link":"http:\/\/alienbabeltech.com\/main\/nvidia-announces-physx-and-apex-support-for-sony-computer-entertainments-playstation-4\/","title":{"rendered":"Nvidia Announces PhysX and APEX Support for Sony Computer Entertainment\u2019s PlayStation 4"},"content":{"rendered":"<p style=\"text-align: center;\" align=\"left\"><script type=\"text\/javascript\">\/\/ <![CDATA[\n                                                                                       google_ad_client = \"pub-7021221536180758\"; \/* 468x60, created 11\/11\/09 *\/ google_ad_slot = \"1949837292\"; google_ad_width = 468; google_ad_height = 60;\n\/\/ ]]><\/script><script type=\"text\/javascript\" src=\"http:\/\/pagead2.googlesyndication.com\/pagead\/show_ads.js\">\/\/ <![CDATA[\n\n\/\/ ]]><\/script><\/p>\n<p>It&#8217;s official as\u00a0Nvidia\u00a0just announced support for Sony Computer Entertainment\u2019s PlayStation 4 with the PhysX and APEX software development kits (SDKs).\u00a0\u00a0 We have already been discussing\u00a0this on <a href=\"http:\/\/alienbabeltech.com\/abt\/viewtopic.php?f=6&amp;t=28365\">ABT forums<\/a> for the past few days when we noted that <a href=\"http:\/\/www.scei.co.jp\/ps4_tm\/index.html\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.scei.co.jp\/ps4_tm\/index.html', 'PlayStation 4 Tools &amp; Middleware Developers']);\" >PlayStation 4 Tools &amp; Middleware Developers<\/a>\u00a0listed Nvidia as part of the &#8220;innovative technology solutions available right now to support PlayStation 4 developers\u201d<\/p>\n<p>Game designers use PhysX and APEX technologies for collision detection and simulation of rigid bodies, clothing, fluids, particle systems and more across a wide range of platforms, including desktop PCs, game consoles, and mobile and handheld devices.<\/p>\n<p><a href=\"http:\/\/www.geforce.com\/hardware\/technology\/physx\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.geforce.com\/hardware\/technology\/physx', 'Nvidia&#8217;s PhysX technology']);\" target=\"_blank\">Nvidia&#8217;s PhysX technology<\/a> is the world\u2019s most pervasive physics solution for designing real-time, real-world effects into interactive entertainment titles. The PhysX development environment gives developers unprecedented control over the look of their final in-game interactivity.<\/p>\n<p>Taking PhysX technology content creation to the next level, <a href=\"https:\/\/developer.nvidia.com\/apex\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'https:\/\/developer.nvidia.com\/apex', 'Nvidia APEX technology']);\" target=\"_blank\">Nvidia APEX technology<\/a> lets artists create intricate physics-enabled environments. They can expand the quantity and visual quality of destructible objects; make smoke and other particle-based fluids integral to game play; and create life-like clothing that interacts with the character\u2019s body to achieve more realism in their games.<\/p>\n<p>\u201cGreat physics technology is essential for delivering a better gaming experience and multiplatform support is critical for developers,\u201d said Mike Skolones, product manager for PhysX at Nvidia. \u201cWith PhysX and APEX support for PlayStation 4, customers can look forward to better games.\u201d<\/p>\n<p>Nvidia PhysX and APEX technologies are designed to run on a variety of CPU architectures and can be accelerated by any <a href=\"http:\/\/www.nvidia.com\/object\/cuda_home_new.html\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.nvidia.com\/object\/cuda_home_new.html', 'CUDA\u00ae architecture']);\" target=\"_blank\">CUDA\u00ae architecture<\/a>-enabled NVIDIA GPU, GeForce 8-series or higher.<\/p>\n<p>More information about the APEX and PhysX SDKs is available at <a href=\"https:\/\/developer.nvidia.com\/apex\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'https:\/\/developer.nvidia.com\/apex', 'https:\/\/developer.nvidia.com\/apex']);\" target=\"_blank\">https:\/\/developer.nvidia.com\/<wbr>apex<\/wbr><\/a> and <a href=\"https:\/\/developer.nvidia.com\/technologies\/physx\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'https:\/\/developer.nvidia.com\/technologies\/physx', 'https:\/\/developer.nvidia.com\/technologies\/physx']);\" target=\"_blank\">https:\/\/developer.nvidia.com\/<wbr>technologies\/physx<\/wbr><\/a>.<\/p>\n<p>For more information on how GeForce GTX GPUs are dramatically changing the way games are played, visit <a href=\"http:\/\/www.geforce.com\/hardware#source=pr\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.geforce.com\/hardware#source=pr', 'www.geforce.com']);\" target=\"_blank\">www.geforce.com<\/a>. The <a href=\"http:\/\/www.flickr.com\/nvidia\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.flickr.com\/nvidia', 'NvidiaFlickr page']);\" target=\"_blank\">NvidiaFlickr page<\/a> hosts the entire lineup of GeForce product photos.<\/p>\n<p>&nbsp;<\/p>\n<blockquote><p>Please join us in our <a href=\"http:\/\/alienbabeltech.com\/abt\/index.php\" target=\"_blank\">Forums<\/a><\/p>\n<p>Become a Fan on <a href=\"http:\/\/www.facebook.com\/pages\/AlienBabelTech\/123268467142\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.facebook.com\/pages\/AlienBabelTech\/123268467142', 'Facebook']);\" target=\"_blank\">Facebook<\/a><\/p>\n<p>Follow us on <a href=\"http:\/\/twitter.com\/alienbabeltech\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/twitter.com\/alienbabeltech', 'Twitter']);\" target=\"_blank\">Twitter<\/a><\/p>\n<p>For the latest updates from ABT, please <a href=\"http:\/\/alienbabeltech.com\/main\/?feed=rss2\" target=\"_blank\">join our RSS News Feed<\/a><\/p>\n<p>Join our Distributed Computing teams<\/p>\n<ul>\n<li>Folding@Home &#8211; Team AlienBabelTech &#8211; 164304<\/li>\n<li>SETI@Home &#8211; Team AlienBabelTech &#8211; 138705<\/li>\n<li><a href=\"http:\/\/www.worldcommunitygrid.org\/reg\/viewRegister.do?teamID=3P39R3SRV1\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.worldcommunitygrid.org\/reg\/viewRegister.do?teamID=3P39R3SRV1', 'World Community Grid &#8211; Team AlienBabelTech']);\" target=\"_blank\">World Community Grid &#8211; Team AlienBabelTech<\/a><\/li>\n<\/ul>\n<\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s official as\u00a0Nvidia\u00a0just announced support for Sony Computer Entertainment\u2019s PlayStation 4 with the PhysX and APEX software development kits (SDKs).\u00a0\u00a0 We have already been discussing\u00a0this on ABT forums for the past few days when&#46;&#46;&#46;<\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2533,5,4453],"tags":[552,121,6175,539,6176,6137,336],"class_list":["post-34155","post","type-post","status-publish","format-standard","hentry","category-abt-news","category-gaming","category-software-2","tag-apex","tag-nvidia","tag-physics","tag-physx","tag-play-station-4","tag-ps4","tag-sony"],"_links":{"self":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/34155","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/comments?post=34155"}],"version-history":[{"count":0,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/34155\/revisions"}],"wp:attachment":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media?parent=34155"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/categories?post=34155"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/tags?post=34155"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}