{"id":34864,"date":"2013-04-23T16:31:17","date_gmt":"2013-04-23T15:31:17","guid":{"rendered":"http:\/\/alienbabeltech.com\/main\/?p=34864"},"modified":"2013-05-05T16:36:13","modified_gmt":"2013-05-05T15:36:13","slug":"geforce-320-00-beta-performance-analysis-part-1-gtx-680-and-titan","status":"publish","type":"post","link":"http:\/\/alienbabeltech.com\/main\/geforce-320-00-beta-performance-analysis-part-1-gtx-680-and-titan\/","title":{"rendered":"GeForce 320.00 Beta Performance Analysis &#8211; Part 1 &#8211; GTX 680 and Titan"},"content":{"rendered":"<p style=\"text-align: left;\">As part of a regular feature for AlienBabelTech, this editor is comparing the performance of 31 benchmarks with the just released GeForce Beta 320.00\u00a0driver release versus the last GeForce 314.22 WHQL divers.\u00a0 We are going to give you GTX 680 and GeForce Titan results in this Part\u00a01 today, and GTX 690 and GTX 680 SLI performance results in Part 2, tomorrow.<\/p>\n<p style=\"text-align: left;\">This driver performance evaluation will give a natural comparison between the performance improvements since Nvidia&#8217;s last driver set when <a href=\"http:\/\/alienbabeltech.com\/main\/?p=33836\">the Titan was released,<\/a> and in Part 2, we can again compare Titan with the GTX 690 at the highest settings at 1920&#215;1080 and at 2560&#215;1600.<img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-34875\" alt=\"crysis3-2013-04-08-21-33-10\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/04\/crysis3-2013-04-08-21-33-10.jpg?resize=457%2C256\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/04\/crysis3-2013-04-08-21-33-10.jpg?resize=457%2C256 1920w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/04\/crysis3-2013-04-08-21-33-10-300x168.jpg 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/04\/crysis3-2013-04-08-21-33-10-1024x576.jpg 1024w\" sizes=\"auto, (max-width: 457px) 100vw, 457px\" data-recalc-dims=\"1\" \/><\/p>\n<p>We are going to test GeForce 320.00 using our current benchmark suite of 26 games plus\u00a05 synthetic benchmarks, <em>Heaven 4.0<\/em>, Valley 1.0, FireStrike, 3DMark 11 and Vantage. Our testing platform is Windows 7 64-bit, using Intel Core i7-3770K at 4.50GHz, EVGA Z77FTW motherboard and 16GB of Kingston &#8220;Beast&#8221; HyperX RAM at 2133MHz, and the settings and hardware are identical except for the\u00a0drivers being tested.<\/p>\n<p>The\u00a0GeForce Titan\u00a0and the GTX 680 are tested at higher settings and resolutions generally than we test midrange cards. All of our games are now\u00a0tested at two resolutions: 2560&#215;1600 and 1920&#215;1080 at 60Hz, and we use DX11\/10\/10.1 whenever possible with a very strong\u00a0emphasis on the latest DX11 games including <em>Crysis 3.<\/em><\/p>\n<p>Let\u2019s get right to the test configuration, the driver release notes and the tests.<\/p>\n<p><!--pagetitle: Introduction--><!--nextpage--><\/p>\n<p><span style=\"color: #000000;\"><span style=\"font-size: medium;\"><span style=\"font-size: large;\"><strong>Test Configuration &amp; Driver Release Notes<\/strong><\/span><\/span><\/span><\/p>\n<p><span style=\"font-size: medium;\"><span style=\"font-size: large;\"><span style=\"color: #ffff00;\"><strong>Test Configuration<\/strong><\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: medium;\"><span style=\"color: #ffff00;\"><strong>Test Configuration &#8211; Hardware <\/strong><\/span><\/span><\/p>\n<ul>\n<li>Intel Core i7 3770K (overclocked to 4.5GHz); Turbo is on.<\/li>\n<li>EVGA Z77 FTW motherboard (Intel Z77 chipset, latest beta 03-12-13 BIOS, PCIe 3.0 specification; CrossFire\/SLI 16x+16x using Plex chip.)<\/li>\n<li>16GB Kingston DDR3 Kingston RAM (8x2GB, dual-channel at 2133MHz; supplied by Kingston)<\/li>\n<li>Noctua NH-DH14 CPU cooler, supplied by Noctua plus 7 case fans.<\/li>\n<li>Nvidia GeForce Titan, 6GB, reference clocks, supplied by Nvidia<\/li>\n<li>Nvidia GTX 680 (2GB, 1006\/6008MHz, reference clocks), supplied by Nvidia<\/li>\n<li>Onboard Realtek Audio<\/li>\n<li>Genius SP-HF 800A speakers, two pairs in 4.0 Quadraphonic configuration, supplied by Genius<\/li>\n<li>Two identical 500 GB Seagate Barracuda 7200.10 hard drives configured and set up identically from drive image; one partition for Nvidia GeForce drivers and one for ATI Catalyst drivers<\/li>\n<li>Cooler Master Platinum Pro 1000W PSU, supplied by Cooler Master<\/li>\n<li>Thermaltake Overseer RX-I full tower case, supplied by Thermaltake<\/li>\n<li>Philips DVD SATA writer<\/li>\n<li>HP LP3065 2560&#215;1600 thirty inch LCD<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: medium;\"><strong><span style=\"color: #ffff00;\">Test Configuration &#8211; Software<\/span><\/strong> <\/span><\/p>\n<ul>\n<li>Nvidia GeForce\u00a0Beta 320.90 and WHQL 314.22. High Quality; Single-display Performance mode; Prefer Maximum Performance<\/li>\n<li>Windows 7 64-bit; very latest updates<\/li>\n<li>Latest DirectX<\/li>\n<li>All games are patched to their latest versions.<\/li>\n<li>Vsync is forced off in the control panels.<\/li>\n<li>Varying AA enabled as noted in games; all in-game settings are specified with 16xAF always applied; 16xAF forced in control panel for <em>Crysis<\/em>.<\/li>\n<li>All results show average frame rates<\/li>\n<li>Highest quality sound (stereo) used in all games.<\/li>\n<li>Windows 7 64, all DX9 titles were run under DX9 render paths, DX10 titles were run under DX10 render paths and DX11 titles under DX11 render paths.<\/li>\n<\/ul>\n<p style=\"text-align: justify;\"><strong><span style=\"font-size: medium;\"><strong><span style=\"color: #ffff00;\">The Benchmarks<\/span><\/strong><\/span><\/strong><\/p>\n<ul>\n<li><strong>Synthetic<\/strong>\n<ul>\n<li>Vantage<\/li>\n<li>FireStrike (and FireStrike Extreme)<\/li>\n<li>3DMark 11<em><\/em><\/li>\n<li>Heaven 4.0<\/li>\n<li>Valley 1.0<\/li>\n<\/ul>\n<div><strong>DX9 <\/strong><\/div>\n<ul>\n<li><em>Left 4 Dead 2<\/em><\/li>\n<li><em>Serious Sam 3 BFE<\/em><\/li>\n<li><em>Alan Wake: Ameican Nightmare<\/em><\/li>\n<li><em>The Witcher 2<\/em><\/li>\n<li><em>Borderlands 2<\/em><\/li>\n<\/ul>\n<div><strong>DX10<\/strong><\/div>\n<ul>\n<li><em>Crysis<\/em><\/li>\n<li><em>Far Cry 2<\/em><\/li>\n<li><em><\/em><em>Just Cause 2<\/em><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<div><strong>DX11<\/strong><\/div>\n<ul>\n<li><em>BattleForge<\/em><\/li>\n<li><em>Alien vs. Predator<\/em><\/li>\n<li><em>STALKER, Call of Pripyat<\/em><\/li>\n<li><em>Metro 2033<\/em><\/li>\n<li><em>F1 2012<\/em><\/li>\n<li><em>H.A.W.X. 2<\/em><em><\/em><\/li>\n<li><em><\/em><em>Lost Planet 2<\/em><\/li>\n<li><em>Total War: Shogun II<\/em><\/li>\n<li><em><\/em><em>Crysis 2<\/em><\/li>\n<li><em><\/em><em>Dirt 3<\/em><\/li>\n<li><em><\/em><em>Batman: Arkham City<\/em><\/li>\n<li><em>Battlefield 3<\/em><\/li>\n<li><em>Max Payne 3<\/em><\/li>\n<li><em>Sleeping Dogs<\/em><\/li>\n<li><em>Sniper Elite V2<\/em><\/li>\n<li><em>Hitman: Absolution<\/em><\/li>\n<li><em>Assassin&#8217;s Creed 3<\/em><\/li>\n<li><em>Crysis 3<\/em><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p>Lets look at the release notes from\u00a0Nvidia regarding the\u00a0GeForce 320.00 beta\u00a0driver before we head to performance testing.<\/p>\n<h2><strong><\/strong><strong>Release Notes Highlights for GeForce 320.900<\/strong><\/h2>\n<p>Please see the <a href=\"http:\/\/www.nvidia.com\/object\/win8-win7-winvista-64bit-320.00-beta-driver.html\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.nvidia.com\/object\/win8-win7-winvista-64bit-320.00-beta-driver.html', 'GeForce 320.00 Release Highlights']);\" >GeForce 320.00 Release Highlights<\/a><\/p>\n<div id=\"tab1_content\">\n<div id=\"tab1_content\">\n<p><strong>Release Summary<\/strong><br \/>\nThis is the GeForce <em>Game\u00a0 Ready<\/em> driver for <a href=\"http:\/\/www.geforce.com\/games-applications\/pc-games\/dead-island-riptide\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.geforce.com\/games-applications\/pc-games\/dead-island-riptide', 'Dead\u00a0 Island: Riptide']);\" title=\"Dead  Island: Riptide\" onclick=\"s_objectID=&quot;http:\/\/www.geforce.com\/games-applications\/pc-games\/dead-island-riptide_1&quot;;return this.s_oc?this.s_oc(e):true\"  target=\"_new\">Dead\u00a0 Island: Riptide<\/a>, <a href=\"http:\/\/www.geforce.com\/games-applications\/pc-games\/neverwinter\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.geforce.com\/games-applications\/pc-games\/neverwinter', 'Neverwinter']);\" onclick=\"s_objectID=&quot;http:\/\/www.geforce.com\/games-applications\/pc-games\/neverwinter_1&quot;;return this.s_oc?this.s_oc(e):true\">Neverwinter<\/a>,\u00a0 and Star Trek.<\/p>\n<p>Get optimal game settings and automatically stay up to date\u00a0 with the latest drivers with <a href=\"http:\/\/www.geforce.com\/drivers\/geforce-experience\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.geforce.com\/drivers\/geforce-experience', 'GeForce Experience']);\" title=\"GeForce Experience\" onclick=\"s_objectID=&quot;http:\/\/www.geforce.com\/drivers\/geforce-experience_1&quot;;return this.s_oc?this.s_oc(e):true\"  target=\"_new\">GeForce Experience<\/a>.<\/p>\n<p><strong>New in GeForce R319 Drivers<\/strong><\/p>\n<ul>\n<li><strong>Performance Boost \u2013 <\/strong>Increases performance\u00a0 by up to 20% for GeForce 400\/500\/600 series GPUs in several PC games vs.\u00a0 GeForce 314.22 WHQL-certified drivers. Results will vary depending on your GPU\u00a0 and system configuration. Here is one example of measured gains:<\/li>\n<\/ul>\n<p><span style=\"text-decoration: underline;\">GeForce GTX 660:<\/span><\/p>\n<ul>\n<li>Up to 20% in <em>Dirt: Showdown<\/em><\/li>\n<li>Up to 18% in <em>Tomb Raider<\/em><\/li>\n<li>Up to 8% in <em>StarCraft II<\/em><\/li>\n<li>Up to 6% in <em>Sniper Elite V2 <\/em><\/li>\n<li>Up to 6% in<em> Metro 2033<\/em><\/li>\n<li>Up to 6% in <em>Far Cry 3<\/em><\/li>\n<li>Up to 6% in <em>Deus Ex: Human\u00a0 Revolution<\/em><\/li>\n<li>Up to 5% in <em>F1 2012<\/em><\/li>\n<\/ul>\n<p><span style=\"text-decoration: underline;\">GeForce\u00a0 GTX 660 SLI:<\/span><\/p>\n<ul>\n<li>Up to 17% in <em>Dirt: Showdown<\/em><\/li>\n<li>Up to 18% in <em>Tomb Raider<\/em><\/li>\n<li>Up to 9% in <em>Assassin\u2019s Creed\u00a0 III<\/em><\/li>\n<li>Up to 7% in <em>StarCraft II<\/em><\/li>\n<li>Up to 6% in <em>Far Cry 3<\/em><\/li>\n<li>Up to 6% in <em>Deus Ex: Human\u00a0 Revolution<\/em><\/li>\n<li>Up to 6% in <em>Battlefield 3<\/em><\/li>\n<li>Up to 5% in <em>BioShock:\u00a0 Infinite<\/em><\/li>\n<li>Up to 5% in <em>F1 2012<\/em><\/li>\n<\/ul>\n<ul>\n<li><strong>SLI Technology<\/strong>\n<ul>\n<li>Added SLI profile for <em>Alien\u00a0 Fear<\/em><\/li>\n<li>Added SLI profile for <em>Call\u00a0 of Juarez: Gunslinger<\/em><\/li>\n<li>Added SLI profile for <em>Dead\u00a0 Island: Riptide<\/em><\/li>\n<li>Added SLI profile for <em>Dragon\u00a0 Sword<\/em><\/li>\n<li>Added SLI profile for <em>Neverwinter<\/em><\/li>\n<li>Added SLI profile for <em>Far\u00a0 Cry 3: Blood Dragon<\/em><\/li>\n<li>Added SLI profile for <em>GRID 2<\/em><\/li>\n<li>Added SLI profile for <em>Human\u00a0 Head 2<\/em><\/li>\n<li>Added SLI profile for <em>Remember\u00a0 Me<\/em><\/li>\n<li>Added SLI profile for <em>The\u00a0 Walking Dead: Survival Instinct<\/em><\/li>\n<li>Updated SLI profile for <em>Natural\u00a0 Selection 2<\/em><\/li>\n<li>Updated SLI profile for <em>Resident\u00a0 Evil 6<\/em><\/li>\n<li>Updated SLI profile for <em>Trackmania\u00a0 2: Canyon<\/em><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>Additional\u00a0 Details<\/strong><\/p>\n<ul>\n<li>Installs\u00a0 PhysX System Software 9.12.1031.<\/li>\n<li>Installs\u00a0 HD Audio v1.3.24.2<\/li>\n<li>Includes support for applications\u00a0 built using CUDA 5.5 or earlier version of the CUDA Toolkit.\u00a0 More information at <a href=\"http:\/\/developer.nvidia.com\/cuda-toolkit\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/developer.nvidia.com\/cuda-toolkit', 'http:\/\/developer.nvidia.com\/cuda-toolkit']);\" onclick=\"s_objectID=&quot;http:\/\/developer.nvidia.com\/cuda-toolkit_1&quot;;return this.s_oc?this.s_oc(e):true\"  target=\"_new\">http:\/\/developer.nvidia.com\/cuda-toolkit<\/a><\/li>\n<li>Supports\u00a0 OpenGL 4.3 for GeForce 400-series and later GPUs.<\/li>\n<li>Supports\u00a0 DisplayPort 1.2 for GeForce GTX 600 series GPUs.<\/li>\n<li>Supports\u00a0 multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran,\u00a0 OpenCL, DirectCompute, and Microsoft C++ AMP.<\/li>\n<li>Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10,\u00a0 DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified\u00a0 Intel and AMD motherboards.<\/li>\n<\/ul>\n<p>You can download them <a href=\"http:\/\/www.nvidia.com\/content\/DriverDownload-March2009\/confirmation.php?url=\/Windows\/320.00\/320.00-desktop-win8-win7-winvista-64bit-english-beta.exe&amp;lang=us&amp;type=GeForce\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.nvidia.com\/content\/DriverDownload-March2009\/confirmation.php?url=\/Windows\/320.00\/320.00-desktop-win8-win7-winvista-64bit-english-beta.exe&amp;lang=us&amp;type=GeForce', 'here']);\" >here<\/a>.<\/p>\n<\/div>\n<\/div>\n<p>Let&#8217;s head to the charts and see the performance comparison in\u00a026 games and in\u00a05 synthetics and check the driver progress with the GTX 680 and the GeForce Titan since we tested last in February:<\/p>\n<p><a title=\"Permalink to Nvidia\u2019s Titan arrives to take the performance crown \u2013 36 Performance Benchmarks\" href=\"http:\/\/alienbabeltech.com\/main\/?p=33836\" rel=\"bookmark\">Nvidia\u2019s Titan arrives to take the performance crown \u2013 36 Performance Benchmarks <\/a><br \/>\n<!--pagetitle: Test Configuration &#038; Release Notes--><!--nextpage--><!--pagetitle: Summary chart, Smoothness and Conclusion--><\/p>\n<p style=\"padding-left: 60px;\"><span style=\"font-size: small;\"><span style=\"font-size: medium;\"><span style=\"color: #ffff00;\"><strong>Benchmarks &amp; Conclusion<\/strong><\/span><\/span><\/span><\/p>\n<p>Here are our results of thirty-one benchmarks &#8211; twenty-six games and 5 synthetics &#8211; compared between\u00a0GeForce 320.00\u00a0against the last GeForce 314.22\u00a0WHQL\u00a0drivers for GeForce Titan and for the GTX 680.<\/p>\n<p>Each set of drivers is compared against the other and the higher performance number is in <strong>bold<\/strong>.\u00a0\u00a0If there is a tie, both results are given in bold type.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-34874\" alt=\"MAINCHART-1\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/04\/MAINCHART-1.jpg?resize=511%2C1362\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/04\/MAINCHART-1.jpg?resize=511%2C1362 511w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/04\/MAINCHART-1-112x300.jpg 112w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/04\/MAINCHART-1-384x1024.jpg 384w\" sizes=\"auto, (max-width: 511px) 100vw, 511px\" data-recalc-dims=\"1\" \/><\/p>\n<p>We noted some serious performance improvements with Nvidia&#8217;s new GeForce 320.00 beta in\u00a0some games although we have not yet witnessed the &#8220;up to 20%&#8221; improvement\u00a0that the release notes mentioned. We still have to test the GTX 690, and we can give you GTX 680 SLI results in our upcoming Part 2 tomorrow.<\/p>\n<p>We have noted\u00a0one issue with the standalone <em>Call of Pripyat<\/em> benchmark exhibiting &#8220;snow&#8221; although we have not yet tested the game.\u00a0 However,\u00a0so far, we\u00a0find that the latest GeForce driver has brought good performance gains and recommend that you download and upgrade to the very latest beta driver.<\/p>\n<p><strong>Testing Frame rate latencies &#8211; &#8220;smoothness&#8221;<\/strong><\/p>\n<p>ABT is working on new benching methods and testing beyond Fraps.\u00a0 Please bear with us as we transition.<\/p>\n<p><strong>Conclusion:<\/strong><\/p>\n<p>So far, we would recommend upgrading to\u00a0the latest GeForce 320.00\u00a0driver because there are real advantages, and the pluses that we found outweigh the rare few negatives (specifically in <em>Call of Pripyat<\/em> benchmark).\u00a0 We&#8217;ll be back to expand this testing to multi-GPU tomorrow as well as to continuing to measure the smoothness of frame rate delivery in the future.\u00a0 We shall also publish an evaluation of a 16GB kit of Kingston &#8220;Beast&#8221; 2133MHz HyperX RAM this week that naturally focuses on gaming improvements over 1333MHz and 1666MHz RAM.<\/p>\n<p>In the meantime, check ABT&#8217;s forum for the best tech discussions anywhere.<\/p>\n<p>Happy gaming!<\/p>\n<p>&nbsp;<\/p>\n<blockquote style=\"padding-left: 30px;\"><p>Please join us in our <a href=\"http:\/\/alienbabeltech.com\/abt\/index.php\" target=\"_blank\">Forums<\/a><\/p>\n<p>Become a Fan on <a href=\"http:\/\/www.facebook.com\/pages\/AlienBabelTech\/123268467142\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.facebook.com\/pages\/AlienBabelTech\/123268467142', 'Facebook']);\" target=\"_blank\">Facebook<\/a><\/p>\n<p>Follow us on <a href=\"http:\/\/twitter.com\/alienbabeltech\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/twitter.com\/alienbabeltech', 'Twitter']);\" target=\"_blank\">Twitter<\/a><\/p>\n<p>For the latest updates from ABT, please <a href=\"http:\/\/alienbabeltech.com\/main\/?feed=rss2\" target=\"_blank\">join our RSS News Feed<\/a><\/p>\n<p>Join our Distributed Computing teams<\/p>\n<ul>\n<li>Folding@Home &#8211; Team AlienBabelTech &#8211; 164304<\/li>\n<li>SETI@Home &#8211; Team AlienBabelTech &#8211; 138705<\/li>\n<li><a href=\"http:\/\/www.worldcommunitygrid.org\/reg\/viewRegister.do?teamID=3P39R3SRV1\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.worldcommunitygrid.org\/reg\/viewRegister.do?teamID=3P39R3SRV1', 'World Community Grid &#8211; Team AlienBabelTech']);\" target=\"_blank\">World Community Grid &#8211; Team AlienBabelTech<\/a><\/li>\n<\/ul>\n<\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>As part of a regular feature for AlienBabelTech, this editor is comparing the performance of 31 benchmarks with the just released GeForce Beta 320.00\u00a0driver release versus the last GeForce 314.22 WHQL divers.\u00a0 We are&#46;&#46;&#46;<\/p>\n","protected":false},"author":6,"featured_media":34875,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2533,7814,5,4454,4453],"tags":[5553,6546,6548,6547,6144,5122],"class_list":["post-34864","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-abt-news","category-articles","category-gaming","category-mini-reviews","category-software-2","tag-crysis-3","tag-driver-performance-analyis","tag-geforce-314-22","tag-geforce-320-00-beta","tag-geforce-titan","tag-gtx-680"],"_links":{"self":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/34864","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/comments?post=34864"}],"version-history":[{"count":0,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/34864\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media\/34875"}],"wp:attachment":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media?parent=34864"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/categories?post=34864"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/tags?post=34864"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}