{"id":39852,"date":"2013-12-04T19:27:29","date_gmt":"2013-12-04T19:27:29","guid":{"rendered":"http:\/\/alienbabeltech.com\/main\/?p=39852"},"modified":"2013-12-06T09:52:39","modified_gmt":"2013-12-06T09:52:39","slug":"assassins-creed-v-black-flag-pc-game-review-performance-analysis","status":"publish","type":"post","link":"http:\/\/alienbabeltech.com\/main\/assassins-creed-v-black-flag-pc-game-review-performance-analysis\/","title":{"rendered":"Assassin&#8217;s Creed IV: Black Flag PC game &#038; performance review"},"content":{"rendered":"<p>ABT received a preview copy of <em>Assassin&#8217;s Creed IV: Black Flag <\/em>as part of Nvidia&#8217;s 3-game Holiday Bundle which also includes<em style=\"font-style: italic;\"><\/em><em> Tom Clancy&#8217;s Splinter Cell: Blacklist<\/em> and <em style=\"font-style: italic;\">Batman: Arkham Origins<\/em>. This editor spent a good part of ten days playing the main story from start to finish, and here are our impressions of it, including a full performance and IQ evaluation using three Nvidia and three AMD cards.<a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/another-advernture.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-39916\" alt=\"another-advernture\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/another-advernture.jpg?resize=300%2C187\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/another-advernture.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/another-advernture-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/another-advernture-1024x640.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>\u00a0 In a first for ABT, two editors will give their comments on the single player and Mario Vasquez, ABT&#8217;s Mobile Editor will cover the multiplayer.<\/p>\n<p>Once we started playing <em>Assassin&#8217;s Creed IV: Black Flag<\/em>, we were drawn immediately into the game and played longer sessions than normal.\u00a0 The very best part of <em>Black Flag<\/em> centers on playing as a pirate in a manner that hasn&#8217;t really been possible in any video game since Sid Meier&#8217;s <em>Pirates! <\/em><\/p>\n<p style=\"padding-left: 30px;\"><span style=\"color: #003366;\">Mario commented:\u00a0 <em>Assassin&#8217;s Creed IV: Black Flag<\/em> is is the sixth title in a storied franchise containing epic adventures and stories that are often marred with unfocused narrative and disjointed experiences. Assassin&#8217;s Creed IV is an addition to the pirate genre we first fell in love with during <em>Sid Meir&#8217;s Pirates! <\/em><\/span><\/p>\n<p style=\"padding-left: 30px;\"><span style=\"color: #003366;\"><em>Assassin&#8217;s Creed IV: Black Flag<\/em> is an ambitious title that treats the player to a open huge and sprawling 18th century Pirate World. Within a relatively short amount of time, you are set loose to command your own ship and crew on the Caribbean.<\/span><\/p>\n<p><strong>The Story<\/strong><\/p>\n<p>Many fans and even reviewers are somewhat divided on the rest of the game.\u00a0 Without playing the earlier games in the series,<em> Black Flag<\/em> is a difficult story to follow without understanding at least a little of the Assassin&#8217;s Creed back story of the Templar versus the Assassins, which also involves a &#8220;First Civilization&#8221;.<a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/toay.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-39917\" alt=\"toay\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/toay.jpg?resize=300%2C187\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/toay.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/toay-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/toay-1024x640.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p><em>Assassin&#8217;s Creed IV: Black Flag<\/em> presents two concurrent timelines involving the player.\u00a0 One timeline is set in the present involving an unnamed researcher who is experiencing in real time the life and memories of an early 18th Century pirate captain as he becomes an assassin.<\/p>\n<p>The story is experienced by accessing and living a sequence of memories.\u00a0 It is very easy to miss the connection to what is happening in the early 18th Century with what is happening in the &#8220;now&#8221;, and some players may dismiss the modern story completely and race through it to get back into the pirate action.<\/p>\n<p><em>\u00a0Assassin&#8217;s Creed IV: Black Flag <\/em>allows the player to become Edward Kenway, a pirate captain eventually trained by the Assassins.\u00a0 In the story, he is the ancestor of Desmond from the\u00a0 previous installment, <em>Assassin Creed III<\/em>.\u00a0 This editor was previously no fan of the Assassin&#8217;s Creed series. \u00a0 Starting to play some earlier games held little appeal because of their long and boring tutorials, the convoluted ancestral memories coupled with the Assassin versus Templar backstory, plus the clunky combat, irritating checkpoint save system, and repetitive sneaking.<\/p>\n<p style=\"padding-left: 30px;\"><span style=\"color: #003366;\">Similarly, Mario commented: Black Flag ditches the dull Templar and Assassin story line as you play a neutral Pirate looking for power. While the two factions are evident throughout the game, you are a unique character who wants the power only a Pirate&#8217;s life can add &#8211; and it is exhilarating.<\/span><\/p>\n<p>In this game, Edward does not start out as an assassin and he can effortlessly switch between the Hidden Blade of the Assassin\u2019s Order and all new weaponry including four flintlock pistols and dual cutlass swords. In other words, he kicks ass and it is a lot of fun to take on a well-armed mob, although they are much smaller than in the previous games of the series.\u00a0 Combat is slightly refined over the earlier games, but it still involves the basics of striking, blocking, countering and throws, and combinations.<a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/evedrop.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-39928\" alt=\"evedrop\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/evedrop.jpg?resize=300%2C187\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/evedrop.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/evedrop-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/evedrop-1024x640.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>The enemy AI is still weak and it is easy to exploit.\u00a0 Of course, the emphasis is on stealth, and it is mandatory in some missions not to be discovered, and optional in others to use non-lethal methods.\u00a0 Here the player is afforded &#8220;stalking zones&#8221; where he can hide in a hay cart or in the bushes, and whistle to attract and dispatch unsuspecting solitary guards, or use a blowgun to deliver sleeping or bizerk darts from a distance to get past the enemy guards.<\/p>\n<p style=\"padding-left: 30px;\"><span style=\"color: #003366;\">Mario expanded on this to say, you can be fighting an enemy NPC with three others standing by just waiting for their turn to die, it gets a little too easy at times. Especially when all you have to do is wait for the indicator to show when to counter their attacks.<\/span><\/p>\n<p style=\"padding-left: 30px;\"><span style=\"color: #003366;\">Of course, the emphasis is on stealth, and it is mandatory in some missions not to be discovered, and optional in others to use non-lethal methods.\u00a0 Most of the fat was trimmed from past AC titles in Black Flag, yet the developers kept the stalking missions in. The pace of the game is ruined when you must walk behind yet another corrupt politician or target to hear their often forgettable dialogue before you can strike.<\/span><\/p>\n<p><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/escape-and-hide.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-39927\" alt=\"escape-and-hide\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/escape-and-hide.jpg?resize=300%2C187\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/escape-and-hide.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/escape-and-hide-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/escape-and-hide-1024x640.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><em>Assassin&#8217;s Creed IV: Black Flag<\/em> is a lot of fun, and it gets one&#8217;s heart pounding when the edge of the entire mini-map lights up in red.\u00a0 It will show nearby enemies closing in on your assassin&#8217;s position and you must fight your way out of a desperate situation, or run for your life with the goal of &#8220;becoming Anonymous&#8221;.<\/p>\n<p>You can even pay prostitutes to distract the enemies as you walk right past them instead of sneaking or fighting which can work well for tailing or eavesdropping missions.\u00a0 You can also hire pirates as bodyguards that will fight for you in the town missions.<\/p>\n<p>Unlike with previous Assassin&#8217;s Creed games, button-mashing works well until the player discovers more depth by using the combinations. And this time, the tutorial is not only mercifully short compared to <em>Assassin&#8217;s Creed III<\/em> &#8211; but interesting, immediately exciting, and fun to play. <a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/sailing-day.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-39939\" alt=\"sailing-day\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/sailing-day.jpg?resize=300%2C187\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/sailing-day.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/sailing-day-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/sailing-day-1024x640.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>Who doesn&#8217;t want to <em>start<\/em> a game by piloting a ship with a full compliment of cannons in the middle of a large battle?<\/p>\n<p>The <em>Assassin&#8217;s Creed IV: Black Flag <\/em>world is big. From Kingston to Nassau, there are more than 75 unique locations where you can loot underwater shipwrecks, assassinate Templars in 18th Century Caribbean locations, fish, harpoon great sharks and whales in an exciting mini-game, as well as hunt for now rare animals in the tropical jungles while searching for an ultimate treasure.\u00a0 Hunting is quite important as the player can craft larger or extra ammo and weapons pouches, and even extend his health by using the animal hides.<\/p>\n<p style=\"padding-left: 30px;\"><span style=\"color: #003366;\">Mario agreed adding, this is where Black Flag shines the most. We had the most fun getting away from the main story and exploring the large and lush world of the Caribbean.<\/span><\/p>\n<p>The player gets to live the life of a pirate alongside legendary names such as Blackbeard, Calico Jack Rackham, and Benjamin Hornigold.\u00a0 The player gets to witness historical events such as the King&#8217;s Pardon to the Pirates, as well as witnessing Blackbeard manically light fuses under his hat to terrify his enemies.\u00a0 The character of each pirate captain becomes very clear from the story and it is interesting to see the possible motivation of the historical Steade Bonnet, wealthy landowner and merchant turned pirate and ally of Blackbeard, and ultimately hanged for piracy despite his pleas for clemency to the Governor.<a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/Pirates.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-39918\" alt=\"Pirates!\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/Pirates.jpg?resize=300%2C187\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/Pirates.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/Pirates-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/Pirates-1024x640.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>There is an excellent mix of historical characters and events that are interwoven into the storyline.\u00a0 As the married Captain Edward, the player gets to meet and interact with the two infamous women pirates of the day, Mary Read and Anne Bonny, &#8220;fierce hellcats&#8221; who established their own reputation along with that of Captain Calico Jack.<\/p>\n<p>As Edward, the player may work to establish and build a Pirate Republic on New Providence while exploring the mostly historical events that defined what was called, the Golden Age of Piracy.\u00a0 The problem is that few of these events are properly developed and liberty is taken with historical events to make them fit the story.<\/p>\n<p>There are a lot of surprise moments and plot twists that need to be experienced without spoilers although this gamer saw most of them coming from a nautical mile away.\u00a0 <a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/redemption-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-39920\" alt=\"redemption-1\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/redemption-1.jpg?resize=300%2C187\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/redemption-1.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/redemption-1-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/redemption-1-1024x640.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>Finally, there is the subject of responsibility and redemption which is not handled particularly well although there are poignant moments that bring strong emotion.<\/p>\n<p>The story generally progresses nicely, but not all of the writing has the same quality and it lags in places, and ultimately it feels too long.\u00a0 <em>Assassin&#8217;s Creed IV: Black Flag<\/em> has a very long single player game which can easily stretch to forty or more hours if the player explores, engages in naval battles to upgrade the Jackdaw, and completes the side quests.<\/p>\n<p>The game is repetitive.\u00a0 After a time, all of the jungles, naval battles, cities and towns begin to look alike, and the missions tend to repeat the same formula of escort, pursuit, find, follow, eavesdrop, infiltrate, assassinate, fight, and run.\u00a0 These are occasionally broken up with missions of exploration, plunder, and rescue.\u00a0 Each memory mission has optional objectives which add to the memory synchronization.<a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/platformer.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-39938\" alt=\"platformer\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/platformer.jpg?resize=300%2C187\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/platformer.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/platformer-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/platformer-1024x640.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>For variety, there are puzzles and mini-games, and towards the end, the game turns into a platformer which requires the player to execute precise moves and jumps.\u00a0 Mercifully, there are few QTEs (quick time events).<\/p>\n<p>Blackbeard (<em>a.k.a.<\/em> Edward Teach) plays a major role in Edward&#8217;s story as does Captain Benjamin Hornigold. Charles Vane plays a role as a historically cruel pirate who disregarded their code, as well as Woodes Rogers, a privateer famous for suppressing the pirates of the Caribbean.\u00a0 These all fit well into the story and bring the early 18th Century to life as well as continuing the backstory of the Assassins versus the Templars right into the modern day.<\/p>\n<p><strong>The Jackdaw<\/strong><\/p>\n<p>As Edward, you command your pirate ship, the Jackdaw. You can upgrade the Jackdaw with ammunition and equipment needed to fight off enemy ships. The ship\u2019s improvements are critical to your progression through the game. You can ultimately attack and board massive legendary galleons, plunder treasure, recruit sailors and manage your crew.\u00a0 You get to harpoon whales and even great white sharks which make for exciting sidequest adventures.<\/p>\n<p><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/diving-bell.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-39934\" alt=\"diving-bell\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/diving-bell.jpg?resize=300%2C187\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/diving-bell.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/diving-bell-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/diving-bell-1024x640.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>Early in the game, you will purchase a diving bell which opens up exploring shipwrecks for sunken treasure.\u00a0 Pirating on the sea is by far, the most fun part of the game and it takes some time to get the strategy right to eventually take on an entire enemy fleet successfully.<\/p>\n<p>Ever-changing weather and water effects are excellent and the overall feeling of sailing for high adventure is well-captured by the game.\u00a0 Another couple of high points are that the music and the voice acting are excellent.\u00a0 If you get tired of the same shanties that your crew is singing, next time you are in town, hunt down new ones for them to sing!<\/p>\n<p>Although sailing, fighting, boarding and taking ships is a lot of fun, the game does not make any pretense of being an accurate simulation.\u00a0 <a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/waterspout.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-39921\" alt=\"waterspout\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/waterspout.jpg?resize=300%2C187\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/waterspout.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/waterspout-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/waterspout-1024x640.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>The Jackdaw acts almost independently of the wind and can stop and even turn on a dime on its slowest speed.\u00a0 There appear to be 3 more speeds, the fastest of which moves the ship into a beautiful third person view, but steering becomes more difficult.\u00a0 You also have to deal with rogue waves by directing your ship to head on directly into them, and waterspouts which are best avoided.<\/p>\n<p><strong>Naval Battles<\/strong><\/p>\n<p>The battles are a lot of fun.\u00a0\u00a0 In the beginning, the stock Jackdaw can barely take on Level 4 gunboats, whereas by the end of the game, a fully-upgraded Jackdaw has no problems with ManO&#8217;War ships and even legendary ships.\u00a0 As you successfully board and sink ships, the Jackdaw&#8217;s &#8220;wanted&#8221; level increases and soon you will have to deal with red sail-equipped Hunter ships if you don&#8217;t bribe officials or use other options to reduce your level.<a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/jackdaw-upgrades.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-39922\" alt=\"jackdaw-upgrades\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/jackdaw-upgrades.jpg?resize=300%2C187\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/jackdaw-upgrades.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/jackdaw-upgrades-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/jackdaw-upgrades-1024x640.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>The basic naval battle strategy is to move behind your target ship and blast away at the rigging with the forward cannons which &#8220;stun&#8221; the enemy crew and slow it down as the mast collapses onto the deck.\u00a0 Then you move the Jackdaw alongside the enemy ship and let them have it with main battery of cannons.\u00a0 You even have options to use mortars from a distance to soften up the defenses and there are combinations available to the captain during the battle for extra damage.<\/p>\n<p><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/Sink-enemy.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-39935\" alt=\"Sink-enemy\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/Sink-enemy-300x187.jpg?resize=300%2C187\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/Sink-enemy-300x187.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/Sink-enemy-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/Sink-enemy-1024x640.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>At the point that a major explosion occurs on the enemy ship, you can move the Jackdaw alongside and soften them up with 5 shots from the deck guns &#8211; smaller ships require you to kill 5 crew members before they automatically surrender, and then you have a choice to repair the Jackdaw, lower your wanted level, or send the ship to your fleet, before returning to battling other ships.<\/p>\n<p>Larger ships have more difficult requirements which may require you to kill the officers, or eliminate snipers in the rigging &#8211; all the while you are losing your crewmen in the battle on the deck until the objects are achieved or until you are desynchronized and have to start over.<\/p>\n<p><strong>The Modern Story<\/strong><\/p>\n<p>As a researcher exploring the memories of Captain Edward Kenway, ostensibly for a movie, you are presented with a parallel adventure.\u00a0 Instead of fighting, you get to hack computers and there is intrigue as the Assassin versus Templar story is continued in the modern day.\u00a0 <a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/modern-youknow.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-39937\" alt=\"modern---youknow\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/modern-youknow.jpg?resize=300%2C187\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/modern-youknow.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/modern-youknow-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/modern-youknow-1024x640.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>These modern sequences are far less exciting although they work to continue the story and tie it up somewhat regarding the earlier games in the series.<\/p>\n<p>If the player is unfamiliar with the earlier games, they will miss the modern connection with the early 18th Century, and the references to the First Civilization will probably be meaningless.\u00a0 It might be a good idea to read a wiki of the Assassin&#8217;s Creed series to familiarize oneself with the backstory before playing Black Flag.<\/p>\n<p><strong>Multiplayer<\/strong><\/p>\n<p>There are a brand new set of pirate characters that feature additional exotic and colorful locations. You may craft your own game experience with the new Game Lab feature by choosing abilities, rules and bonuses to play and share with on-line friends.\u00a0 Unfortunately, multiplayer is confined to the land and there are no naval battles.\u00a0 Mario, ABT&#8217;s Mobile Editor, wasn&#8217;t impressed with it as multiplayer appeared to be tacked on.\u00a0 The single player pirate adventure is alone worth the price of admission.<\/p>\n<p>The following comments are by Mario:<\/p>\n<h2>Multiplayer:<\/h2>\n<div>\n<p style=\"padding-left: 30px;\"><span style=\"color: #003366;\"><em>Assassin&#8217;s Creed Black Flag&#8217;s<\/em> mutiplayer consists of many game modes centered around stealth and cat\/mouse tactics. The multiplayer in Black Flag isn&#8217;t a big overhaul from past iterations of the series, instead there are a few updates to the system and graphics. Players can choose between cooperative or competitive game modes or even create their own in Black Flag&#8217;s &#8220;Game Labs.&#8221;<\/span><\/p>\n<p style=\"padding-left: 30px;\"><span style=\"color: #003366;\">Game Labs is the most promising section of Black Flag&#8217;s multiplayer and it will be interesting to see what the community can come up with.<\/span><\/p>\n<\/div>\n<div style=\"padding-left: 30px;\"><span style=\"font-family: Arial,Verdana; color: #003366;\">\u00a0<\/span><\/div>\n<div style=\"padding-left: 30px;\">\n<div style=\"text-align: center; padding-left: 30px;\"><span style=\"color: #003366;\"><div class=\"su-youtube su-responsive-media-yes\"><iframe loading=\"lazy\" width=\"500\" height=\"300\" src=\"http:\/\/www.youtube.com\/embed\/ww1Pfguzd80\" frameborder=\"0\" allowfullscreen=\"true\"><\/iframe><\/div><\/span><\/div>\n<div style=\"text-align: center; padding-left: 30px;\"><span style=\"color: #003366;\">Ubisoft has vastly improved the character custimization options for Black Flag.<\/span><\/div>\n<\/div>\n<div style=\"padding-left: 30px;\"><span style=\"color: #003366;\">\u00a0<\/span><\/div>\n<div style=\"padding-left: 30px;\"><span style=\"color: #003366;\">Black Flag features many of the same game modes from earlier games in the series. There are game modes like Domination, that don&#8217;t necessarily require stealth to win. Those that do require stealth are often slow-paced games where you must search for the &#8220;target&#8221; on the opposing team and\u00a0assassinate\u00a0them. Players coming from <em>Call of Duty<\/em> or another fast-paced multiplayer will probably be disappointed here. Most of the hide-and-seek style of the multiplayer requires a lot of patience and the best character setup. This can become a big problem when gamers disregard the intended pace of the game and sprint until they kill what they think they should.<\/span><\/div>\n<div style=\"padding-left: 30px;\"><span style=\"color: #003366;\">\u00a0<\/span><\/div>\n<div style=\"padding-left: 30px;\"><span style=\"color: #003366;\">Then again, Free-for-All games and Team Deathmatch lobbies are interesting and a fresh take from other major franchises. There is really nothing that makes Black Flag&#8217;s multiplayer the next big thing, but it does fill its own specific niche category.<\/span><\/div>\n<div style=\"padding-left: 30px;\"><span style=\"color: #003366;\">\u00a0<\/span><\/div>\n<div style=\"padding-left: 30px;\"><span style=\"color: #003366;\">However, coming from the ultra-ambitious and revamped Single Player of Black Flag the multiplayer left us wanting a lot more. When you compare the two, multiplayer feels tacked onto the new Pirate world we came to love in Black Flag&#8217;s single player campaign.<\/span><\/div>\n<div style=\"padding-left: 30px;\"><span style=\"color: #003366;\">\u00a0<\/span><\/div>\n<div style=\"padding-left: 30px;\"><span style=\"color: #003366;\">Where are the multiplayer naval battles? Where is the co-op exploring Kingston or Nassau? The\u00a0developers\u00a0just couldn&#8217;t do it, according to Tim Browne (lead multiplayer designer), in an\u00a0interview with\u00a0<a href=\"http:\/\/www.vg247.com\/2013\/07\/29\/assassins-creed-4-black-flag-multiplayer-wont-feature-naval-battles\/\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.vg247.com\/2013\/07\/29\/assassins-creed-4-black-flag-multiplayer-wont-feature-naval-battles\/', 'VG247']);\" target=\"_blank\"><span style=\"color: #003366;\">VG247<\/span><\/a><span style=\"font-family: Arial,Verdana;\">:<\/span><\/span><\/div>\n<div style=\"padding-left: 30px;\"><span style=\"font-family: Arial,Verdana; color: #003366;\">\u00a0<\/span><\/div>\n<div style=\"padding-left: 30px;\">\n<blockquote style=\"padding-left: 30px;\">\n<div style=\"padding-left: 30px;\"><span style=\"color: #003366;\">&#8220;You have to take into consideration that it took a very big dedicated team in Singapore about two-and-a-half years to do it for the solo [play],&#8221; lead multiplayer game designer Tim Browne told VG247. &#8220;In Black Flag it&#8217;s even better, but for solo. We&#8217;ve looked at it [naval battles] and we&#8217;ve considered it. We seriously considered it. We think it would be cool, but at the same time we tried it, and for technical reasons it&#8217;s impossible.&#8221;<\/span><\/div>\n<div style=\"padding-left: 30px;\"><span style=\"color: #003366;\">\u00a0<\/span><\/div>\n<div style=\"padding-left: 30px;\"><span style=\"color: #003366;\">&#8220;One of the big added values of the naval battles in single-player is how they simulate the ocean. The ocean is really a toy. You have big waves, waves that stop your cannon balls: you have to play with the ocean. If you want that to be good in multiplayer, it means we have to perfectly replicate the ocean,&#8221; said director Damien Kieken. &#8220;It was one of the big hurdles. We didn&#8217;t want to go into that. It definitely wasn&#8217;t feasible in the time [we had].&#8221;<\/span><\/div>\n<\/blockquote>\n<div style=\"padding-left: 30px;\"><span style=\"color: #003366;\">\u00a0<\/span><\/div>\n<div style=\"padding-left: 30px;\"><span style=\"color: #003366;\">Instead of changing the fabric of what has &#8220;worked&#8221; in past AC multiplayer, the developers choose to give the community more options with Game Labs and Character Customization:<\/span><\/div>\n<div style=\"padding-left: 30px;\"><span style=\"color: #003366;\">\u00a0<\/span><\/div>\n<blockquote style=\"padding-left: 30px;\">\n<div style=\"padding-left: 30px;\"><span style=\"color: #003366;\">&#8220;We looked at the DNA of multiplayer, and we thought that ship battles aren&#8217;t really being the cool assassin,&#8221; said Browne. &#8220;With multiplayer it&#8217;s all about you working either as a team of four players or in free-for-all, where you want to be the best player. It&#8217;s not so much about piloting a ship and using cannons to destroy the opponent&#8217;s ship.&#8221;<\/span><\/div>\n<\/blockquote>\n<div style=\"padding-left: 30px;\"><span style=\"color: #003366;\">\u00a0<\/span><\/div>\n<div style=\"padding-left: 30px;\"><span style=\"color: #003366;\">Assassin&#8217;s Creed multiplayer has its target audience. Those that love the mix of cat and mouse gameplay and other non-stealth game modes will love it. Black Flag&#8217;s multiplayer is a gem in it&#8217;s own right, but it just didn&#8217;t have enough to keep us coming back for more.<\/span><\/div>\n<\/div>\n<p><strong>Bugs<\/strong><\/p>\n<p>The game is remarkably stable with only one crash to desktop experienced in over 35 hours of play using a GTX 780 Ti.\u00a0 On the other hand, the three Radeons that we benchmarked occasionally locked up the PC.\u00a0 God Rays can be set to High in the menu, but after accessing Eagle Vision, it will reset itself to Low.<\/p>\n<p>Occasionally, &#8220;Become Anonymous&#8221; may appear during a naval battle, or on rare occasions, the controls may suddenly refuse work exactly right (smoke bombs may refuse to deploy, or as you are running for your life, for example, an option to use the darts will suddenly appear which will slow you down).\u00a0 Fortunately, these issues are very rare, although coupled with the checkpoint save system, may be very frustrating to the player.<\/p>\n<p><strong>Checkpoint Saves and difficulty<\/strong><\/p>\n<p>This gamer hated the checkpoint system.\u00a0 There may be a lot of time wasted because the checkpoints are set rather arbitrarily far apart for some sequences.\u00a0 This makes the game unnecessarily difficult and tedious to just keep on repeating the same sequence over-and-over to reach a checkpoint.\u00a0 Particularly irritating were repeating the tailing and eavesdropping missions, mostly from the beginning.<\/p>\n<p><strong>The Graphics<\/strong><\/p>\n<p><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/ship.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-39943\" alt=\"ship\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/ship.jpg?resize=300%2C187\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/ship.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/ship-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/ship-1024x640.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>The excellent graphics support the game and immerse the player right into it.\u00a0\u00a0<em>Assassin&#8217;s Creed IV: Black Flag<\/em> is powered by a wide range of technologies that allow it to deliver excellent graphics and an immersive gaming experience. In addition to using technologies like FXAA and TXAA to improve image quality, it also uses newer technologies like HBAO+, God Rays, and Percentage-Closer Soft Shadows (PCSS) to enhance the game\u2019s graphics. An upcoming patch will implement APEX Turbulence effects, self-shadowed particles, and soft particle shadows, and the patch will also make the God Rays and PCSS effects become more pronounced.<\/p>\n<p><strong>Performance<\/strong><\/p>\n<p>We played <em>Assassin&#8217;s Creed IV: Black Flag<\/em> at 2560&#215;1600 at maximum details with a stock GTX 780 Ti, Core i7-3770K at 4.5GHz, EVGA Z77 FTW motherboard, and 16GB of Kingston HyperX RAM at 2133MHz. All of the settings were maxed completely out with 4 variables &#8211; 4xMSAA (38fps), 2xTXAA which takes less of a hit (42fps), SMAA (47fps) and FXAA (49fps).<\/p>\n<p>On the next page, we will give performance results for the GTX 770 and the GTX 760, as well as for the R9 290X, 280X and 270X, and we shall also compare the IQ of these four settings using these 3 Nvidia and 3 AMD cards.\u00a0 We will also cover 3D Vision performance.<\/p>\n<p><strong>Image Quality<\/strong><\/p>\n<p>Generally, 2x TXAA provides the best image and it is an improvement over TXAA implementations in other games, including for<em> Assassin&#8217;s Creed III<\/em>.\u00a0 2x TXAA provides very good anti-aliasing approximating 4xMSAA, while the performance hit is less.\u00a0 The very slight blur is about the same as with FXAA, but unlike with FXAA, SMAA and MSAA, the texture crawling and shimmering is nearly gone.\u00a0 If one desires an even sharper image, SweetFX can be used together with TXAA.\u00a0 4xMSAA is cleaner than SMAA which in turn is an improvement over FXAA.<\/p>\n<p>Let&#8217;s look at some of the settings individually.<a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/settings.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-39940\" alt=\"settings\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/settings.jpg?resize=300%2C187\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/settings.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/settings-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/settings.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p><strong>TXAA<\/strong><\/p>\n<p>TXAA is a cinematic-style anti-aliasing technique designed specifically to reduce temporal aliasing (crawling and flickering in motion). TXAA is a mix of hardware AA, custom CG film style AA resolve, and a temporal filter. To filter any given pixel on the screen, TXAA uses a contribution of samples both inside and outside of the pixel in conjunction with samples from prior frames. The trade-off is blur, which for some is intolerable and for others, cinematic. This editor much prefers the mild blur of TXAA to the texture crawling and flickering while in motion without.<\/p>\n<p>TXAA has improved spatial filtering over standard 2x MSAA and 4x MSAA, particularly on fences or foliage. TXAA is also capable of intelligently managing per-pixel effects without introducing lighting artifacts on object edges. The filtering used by TXAA results in a softer image compared to traditional MSAA &#8211; the blur.<\/p>\n<p>TXAA uses hardware MSAA in conjunction with a temporal filter. The performance hit of TXAA will vary from game to game and is directly correlated to the performance hit of MSAA. In this game, 2xTXAA takes less of a performance hit than 4xMSAA. Screen shots look better with MSAA, but playing the game with the camera in motion or even a video capture can easily show the advantages of TXAA.<\/p>\n<p><strong>NVIDIA HBAO+<\/strong><\/p>\n<p>To advance Screen-Space Ambient Occlusion (SSAO) tech, Nvidia&#8217;s HBAO+ looks better than the original HBAO algorithm, especially on scenes with thin objects such as grass and leaves. It is now fast enough to be used by top GPUs.<\/p>\n<p><strong> Percentage-Closer Soft Shadows (PCCS) and PhysX (APEX Turbulence)<\/strong><\/p>\n<p>An upcoming patch will make PCCS more pronounced and also add APEX Turbulence to the game. Percentage-Closer Soft Shadows (PCSS) is a technique designed to simulate the natural softening of shadows that occurs over increasing distance from the occluding object. PCSS provides three notable improvements over hard shadow projections: shadow edges become progressively softer the further they are from the shadow caster, high-quality filtering reduces the prominence of aliasing, and the use of a shadow buffer allows PCSS to handle overlapping character shadows without creating \u201cdouble-darkened\u201d portions.<\/p>\n<p>APEX Turbulence is a GPU-accelerated PhysX simulation system that allows for smoke sprite particles to dynamically and realistically behave in the world, being influenced by gravity, winds, character movements, and explosions. Additionally, these sprite particles have the ability to cast shadows on each other and soft shadows onto the environment using particle shadow mapping (PSM). When shadows are cast onto other particles it gives the particles a heavier and denser appearance than without<\/p>\n<p>In addition, <em>Assassin\u2019s Creed IV Black Flag<\/em> is the first game to offer 4K textures &#8211; something probably best experienced by SLI&#8217;d GTX 780s or higher, especially 4K textures over 3-panel Surround.<\/p>\n<h2><strong>DRM<\/strong><\/h2>\n<p><em>Assassin\u2019s Creed IV Black Flag<\/em> uses UbiSoft&#8217;s proprietary Uplay to launch the game and the gamer must connect to the Internet at least once.\u00a0 Once the game is authenticated, the game can be played in offline mode on the PC it was installed on, and it never requires the game to be updated.\u00a0 However, it is to the single player&#8217;s advantage to play while connected to the Internet as there are more options available, including a mini-game accessed from the captain&#8217;s quarters of the Jackdaw.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>The performance\/IQ analysis and 3D Vision<em><\/em><\/strong><\/p>\n<p>Check the next page for the performance and IQ evaluation of <em>Assassin\u2019s Creed IV: Black Flag.\u00a0<\/em> We are using a GTX 780 Ti versus the R9 290X, the GTX 770 versus the R9 280 X and the GTX 760 versus the R9 270X to test performance, but we are only using the GTX 780 Ti to compare IQ in our screenshots.<\/p>\n<p>First, let&#8217;s check out the complete test bed.<\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: medium;\"><span style=\"color: #ffff00;\"><strong><span style=\"color: #000000;\">Test Configuration &#8211; Hardware<\/span> <\/strong><\/span><\/span><\/p>\n<ul>\n<li>Intel Core i7 3770K (overclocked to 4.5GHz); Turbo is on. Supplied by Intel.<\/li>\n<li>EVGA Z77 FTW motherboard (Intel Z77 chipset, latest beta 03-12-13 BIOS, PCIe 3.0 specification; CrossFire\/SLI 16x+16x using Plex chip), supplied by EVGA.<\/li>\n<li>16GB Kingston DDR3 Kingston RAM (8x2GB, dual-channel at 2133MHz; supplied by Kingston)<\/li>\n<li>Noctua NH-DH14 CPU cooler plus 7 case fans, supplied by Noctua.<\/li>\n<li>GTX 780 Ti 3GB at reference speeds and also overclocked, supplied by Nvidia<\/li>\n<li>GTX 770 4GB at reference speeds, supplied by Nvidia<\/li>\n<li>Nvidia GeForce 760, 2GB, reference clocks, supplied by Nvidia<\/li>\n<li>PowerColor R9 290X OC 4GB at at Uber stock speeds (up to 1000MHz) Memory clocks are 1250MHz at stock.<\/li>\n<li>VisionTek R9 280X 3GB, reference speeds; supplied by VisionTek<\/li>\n<li>PowerColor R9 270X PCS+ at reference speeds, Supplied by PowerColor<\/li>\n<li>Onboard Realtek Audio<\/li>\n<li>Genius SP-D150 speakers<\/li>\n<li>Two identical 500 GB Seagate Barracuda 7200.10 hard drives configured and set up identically from drive image; one partition for Nvidia GeForce drivers and one for ATI Catalyst drivers<\/li>\n<li>Two Kingston 240GB HyperX SSDs configured and set up identically from drive image; one partition for Nvidia GeForce drivers and one for ATI Catalyst drivers; supplied by Kingston<\/li>\n<li>Cooler Master Platinum Pro 1000W PSU, supplied by Cooler Master<\/li>\n<li>Thermaltake Overseer RX-I full tower case, supplied by Thermaltake<\/li>\n<li>Philips DVD SATA writer<\/li>\n<li>HP LP3065 2560&#215;1600 thirty inch LCD<\/li>\n<li>Three 23&#8243; ASUS VG236 3D Vision-ready 120Hz displays, supplied by Nvidia\/ASUS.<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p style=\"text-align: left;\"><span style=\"font-size: medium; color: #000000;\"><strong>Test Configuration &#8211; Software<\/strong> <\/span><\/p>\n<ul>\n<li>WHQL Catalyst 13.11 Beta 9.4; application controlled, Surface optimizations off, High Quality, Vsync off<\/li>\n<li>Nvidia GeForce WHQL 331.93; High Quality; Single-display Performance mode; Prefer Maximum Performance, Vsync off<\/li>\n<li>Windows 7 64-bit; very latest updates<\/li>\n<li>Latest DirectX<\/li>\n<li>All games are patched to their latest versions.<\/li>\n<li>Vsync is forced off in the control panels.<\/li>\n<li>Varying AA enabled as noted in games; all in-game settings are specified with 16xAF always applied; 16xAF forced in control panel for <em>Crysis<\/em>.<\/li>\n<li>All results show average frame rates<\/li>\n<li>Highest quality sound (stereo) used in all games.<\/li>\n<li>Windows 7 64, all DX9 titles were run under DX9 render paths, DX10 titles were run under DX10 render paths and DX11 titles under DX11 render paths.<\/li>\n<\/ul>\n<p style=\"text-align: justify;\"><span style=\"color: #000000;\"><strong><span style=\"font-size: medium;\"><strong>The Game<\/strong><\/span><\/strong><\/span><\/p>\n<ul>\n<li><em>Assassin&#8217;s Creed IV: Black Flag<\/em>, supplied by UbiSoft\/Nvidia as part of the Holiday Game Bundle<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h2><\/h2>\n<p><!--pagetitle: The Story, Gameplay, Testbed and Graphics--><!--nextpage--><!--pagetitle: IQ and 3D Vision--><\/p>\n<h3><\/h3>\n<h2><strong><\/strong><strong><br \/>\n<\/strong><\/h2>\n<h3><strong>Graphics and IQ<\/strong><\/h3>\n<p><em>Assassin&#8217;s Creed IV: Black Flag<\/em> has excellent graphics. It is perhaps not quite up to the level of <em>Crysis 3<\/em> or <em>Battlefield 4<\/em>, but it is sufficient to give excellent visuals when everything is maxed out. We played the entire game at 2560&#215;1600 using a single stock GTX 780 Ti and Core i7-3770K overclocked to 4.5GHz.<\/p>\n<p>The implementation of FXAA in <em>Assassin&#8217;s Creed IV: Black Flag<\/em> is OK and the text is not blurred. 4xMSAA can be used but the performance hit is high and 4xAA actually does not look as good as 2xTXAA which does a great job of eliminating shimmering at a slight cost of blur.\u00a0 SMAA is an improvement over TXAA but the temporal aliasing (texture crawling and shimmering) is annoying and it is only slightly mitigated by 4xMSAA.<a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/sailing-moonlight.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-39941\" alt=\"sailing-moonlight\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/sailing-moonlight.jpg?resize=300%2C187\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/sailing-moonlight.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/sailing-moonlight-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/sailing-moonlight-1024x640.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>We preferred to play <em>Assassin&#8217;s Creed IV: Black Flag<\/em> on a single display at 2560&#215;1600 for best immersion. We did not enjoy playing <em>Assassin&#8217;s Creed IV: Black Flag<\/em> in Stereoscopic 3D even though it is rated &#8220;Good&#8221; for 3D Vision 2 by Nvidia.<\/p>\n<p>&nbsp;<\/p>\n<p><em><\/em><em>Assassin&#8217;s Creed IV: Black Flag<\/em> offers support for DirectX 11 tessellation which is a good way to increase the level of detail in a scene with a relatively minimal performance impact. The character models are well-tessellated which gives them a much more natural look. Also, the rendering of the hair is improved and the clothing moves naturally when Edward interacts with the environment.<\/p>\n<p><strong>IQ comparisons of Anti-aliasing at 2560&#215;1600 with maxed out settings<\/strong><\/p>\n<p>Here are screenshots from the game.\u00a0 Unfortunately, due to the dynamic nature of the game, they are not identical although they illustrate the differences in AA methods. Unless marked as SSAO for comparison with HBAO+, all screenshots are at 2560&#215;1600 with completely maxed out settings including High Soft Shadows and HBAO+. Make sure to open each screenshot up in a separate window to compare them to each other at full size. First up, with no anti-aliasing, it is pretty easy to pick out the jaggies:<\/p>\n<h3 style=\"text-align: center;\"><strong>No AA<a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/No-AA.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-39907\" alt=\"No-AA\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/No-AA.jpg?resize=580%2C362\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/No-AA.jpg?resize=580%2C362 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/No-AA-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/No-AA-300x187.jpg 300w\" sizes=\"auto, (max-width: 580px) 100vw, 580px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/h3>\n<h3 style=\"text-align: center;\"><strong>FXAA<a href=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/FXAA-HBAO+.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-39908\" alt=\"FXAA-HBAO+\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/FXAA-HBAO+.jpg?resize=580%2C362\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/FXAA-HBAO+.jpg?resize=580%2C362 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/FXAA-HBAO+-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/FXAA-HBAO+-300x187.jpg 300w\" sizes=\"auto, (max-width: 580px) 100vw, 580px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/h3>\n<h3 style=\"text-align: center;\"><strong>SMAA<a href=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/SMAA-HBAO+.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-39909\" alt=\"SMAA-HBAO+\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/SMAA-HBAO+.jpg?resize=580%2C362\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/SMAA-HBAO+.jpg?resize=580%2C362 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/SMAA-HBAO+-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/SMAA-HBAO+-300x187.jpg 300w\" sizes=\"auto, (max-width: 580px) 100vw, 580px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/h3>\n<h3 style=\"text-align: center;\"><strong>4xMSAA<a href=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/4xMSAA-HBAO+.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-39910\" alt=\"4xMSAA-HBAO+\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/4xMSAA-HBAO+.jpg?resize=580%2C362\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/4xMSAA-HBAO+.jpg?resize=580%2C362 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/4xMSAA-HBAO+-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/4xMSAA-HBAO+-300x187.jpg 300w\" sizes=\"auto, (max-width: 580px) 100vw, 580px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/h3>\n<h3 style=\"text-align: center;\"><strong>2x TXAA<\/strong><a href=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/2xTXAA-HBAO+.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-39911\" alt=\"2xTXAA-HBAO+\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/2xTXAA-HBAO+.jpg?resize=580%2C362\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/2xTXAA-HBAO+.jpg?resize=580%2C362 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/2xTXAA-HBAO+-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/2xTXAA-HBAO+-300x187.jpg 300w\" sizes=\"auto, (max-width: 580px) 100vw, 580px\" data-recalc-dims=\"1\" \/><\/a><\/h3>\n<p style=\"text-align: left;\">From viewing the screenshots, MSAA looks the best.\u00a0 One can see the slight blur of TXAA as well as with FXAA and SMAA.\u00a0 However, with the camera in motion, there is no contest.\u00a0 2x TXAA is sufficient to provide a similar amount of anti-aliasing to 4xMSAA but with less of a performance hit and with much less crawling and shimmering.\u00a0 TXAA wins!<\/p>\n<h3 style=\"text-align: left;\">HBAO+ vs SSAO<\/h3>\n<p>There isn&#8217;t a very large hit from running HBAO+ over SSAO but the effects are quite subtle even from looking at screenshots.\u00a0 Compare the next two SSAO screenshots with the two corresponding preceding ones that were all taken with HBAO+<\/p>\n<h3 style=\"text-align: center;\"><strong>SMAA\/SSAO<\/strong><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/SMAA-SSAO.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-39912\" alt=\"SMAA-SSAO\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/SMAA-SSAO.jpg?resize=580%2C362\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/SMAA-SSAO.jpg?resize=580%2C362 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/SMAA-SSAO-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/SMAA-SSAO-300x187.jpg 300w\" sizes=\"auto, (max-width: 580px) 100vw, 580px\" data-recalc-dims=\"1\" \/><\/a><\/h3>\n<h3 style=\"text-align: center;\"><strong>4xMSAA\/SSAO<a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/4xMSAA-SSAO.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-39913\" alt=\"4xMSAA-SSAO\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/4xMSAA-SSAO.jpg?resize=580%2C362\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/4xMSAA-SSAO.jpg?resize=580%2C362 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/4xMSAA-SSAO-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/4xMSAA-SSAO-300x187.jpg 300w\" sizes=\"auto, (max-width: 580px) 100vw, 580px\" data-recalc-dims=\"1\" \/><\/a><\/strong><\/h3>\n<p>It is probably easiest to open two or three images at a time in separate windows or tabs and compare between them. Look especially at the wooden planks in the dock and at the sign letters in &#8220;Pyrates Beware&#8221;.<\/p>\n<p>In each case, we would prefer the FXAA implementation in <em>Assassin&#8217;s Creed IV: Black Flag<\/em> over no anti-aliasing at all. SMAA is an improvement over FXAA, and 4xMSAA is still better for screen shots or when the camera is not in motion.\u00a0 Overall, we preferred 2x TXAA.\u00a0 On the next page, we will look at the performance hit for six video cards using each of the above settings and also at 1920&#215;1080.<\/p>\n<p>The graphics in <em>Assassin&#8217;s Creed IV: Black Flag<\/em> are excellent and the game also supports Stereoscopic 3D (S3D) and especially 3D Vision 1\/2.<\/p>\n<h3><strong>3D Vision<\/strong><\/h3>\n<p><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/08\/PopOut-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter\" alt=\"\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2011\/08\/PopOut-1.jpg?resize=300%2C200\" data-recalc-dims=\"1\" \/><\/a><a href=\"http:\/\/alienbabeltech.com\/main\/3d-vision-mega-evaluation-gimmick-or-gamings-future\">3D Vision<\/a> offers a more immersive stereoscopic 3D experience over playing the game in 2D. A combination of high-tech wireless glasses and advanced software, 3D Vision&#8217;s drivers automatically transforms over 500 PC games into full stereoscopic 3D. In addition, you can watch Blu-ray 3D, view 3D digital photographs, and even stream YouTube 3D videos.<\/p>\n<p><strong>&#8220;Good&#8221;<\/strong><\/p>\n<p><em>Assassin&#8217;s Creed IV: Black Flag <\/em>is rated &#8220;Good&#8221; by Nvidia.\u00a0 They recommend turning off shadows although it isn&#8217;t possible from the in-game menu.\u00a0 Unfortunately, some action and objects aren&#8217;t in good relationship to each other and we find that the game is actually &#8220;fair&#8221; to &#8220;poor&#8221; with 3D Vision. The depth can be adjusted to eliminate some of the ghosting but we think it needs more work to be really decent for playing in S3D.<\/p>\n<p>Of course, there is a performance penalty for playing with 3D Vision. The expected performance hit when playing it with everything maxed out did slow down our GTX 780 Ti in the most intense scenes to the upper 20s fps with 2x TXAA and to the upper 30s with FXAA at 1920&#215;1080.\u00a0 In the next section, we will give the 3D Vision performance charts.<\/p>\n<p>Let&#8217;s look at the game&#8217;s system requirements as well as the more specific recommendations for playing with GeForce cards and playable settings at 2560&#215;1600 and 1920&#215;1080 as well as for 3D Vision.\u00a0 Then we will wrap it up and give our conclusion<\/p>\n<p><!--nextpage--><!--pagetitle: HW requirements, Performance &amp; Conclusion--><\/p>\n<h2><strong>Hardware Requirements, Performance &amp; Conclusion<\/strong><\/h2>\n<p>Ubisoft devoted an entire team at their Kiev location to <a href=\"http:\/\/blog.ubi.com\/assassins-creed-iv-black-flag-pc-optimization\/\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/blog.ubi.com\/assassins-creed-iv-black-flag-pc-optimization\/', 'PC optimization']);\" >PC optimization<\/a>.\u00a0 The <a href=\"http:\/\/blog.ubi.com\/assassins-creed-iv-black-flag-out-now-on-xbox-one-and-pc\/\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/blog.ubi.com\/assassins-creed-iv-black-flag-out-now-on-xbox-one-and-pc\/', 'UbiSoft website']);\" >UbiSoft website<\/a> gives the range of tested PCs for <em>Assassin&#8217;s Creed IV: Black Flag<\/em>:<\/p>\n<h2>Black Flag PC System Requirements<\/h2>\n<blockquote><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon-plus su-spoiler-closed\"><div class=\"su-spoiler-title\"><span class=\"su-spoiler-icon\"><\/span><strong>Minimum configuration<\/strong><\/div><div class=\"su-spoiler-content su-clearfix\" style=\"display:none\">Operating System: Windows Vista SP or Windows 7 SP1 or Windows 8 (both 32\/64bit versions) Processor: Intel Core2Quad Q8400 @ 2.6 GHz or AMD Athlon II X4 620 @ 2.6 GHz RAM: 2GB for Windows Vista, Windows 7, Windows 8 Video card: Nvidia GeForce GTX 260 or AMD Radeon HD 4870 (512MB VRAM with Shader Model 4.0 or higher) DirectX: DirectX June 2010 Redistributable Disk Space: 30 Gb Sound: DirectX Compatible Sound Card with latest drivers Peripherals: Windows-compatible keyboard and mouse required, optional controller<\/div><\/div>\n<div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon-plus su-spoiler-closed\"><div class=\"su-spoiler-title\"><span class=\"su-spoiler-icon\"><\/span><strong>Recommended configuration<\/strong><\/div><div class=\"su-spoiler-content su-clearfix\" style=\"display:none\">Operating System: Windows Vista SP2 or Windows 7 SP1 or Windows 8 (both 32\/64bit versions) Processor: Intel Core i5 2400S @ 2.5 GHz or AMD Phenom II x4 940 @ 3.0 GHz or better RAM: 4GB or more Video card: Nvidia GeForce GTX 470 or AMD Radeon HD 5850 (1024MB VRAM with Shader Model 5.0) or better<\/div><\/div>\n<div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon-plus su-spoiler-closed\"><div class=\"su-spoiler-title\"><span class=\"su-spoiler-icon\"><\/span><strong>Supported video cards at the time of release:<\/strong><\/div><div class=\"su-spoiler-content su-clearfix\" style=\"display:none\">\n<p>Nvidia GeForce GTX 260 or better, GT400, GT500, GT600, GT700 series or AMD Radeon HD4870 or better, HD5000, HD6000, HD7000 series<\/p>\n<p>Note: Latest GeForce drivers tested: 320.49 for all series. Latest Radeon drivers tested: 13.1 for Radeon HD4000, 13.4 for Radeon HD5000 and above.<\/p>\n<p>Laptop versions of these cards may work but are NOT officially supported.<\/div><\/div><\/blockquote>\n<p><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/twiimtbp.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-thumbnail wp-image-39944\" alt=\"twiimtbp\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/twiimtbp.jpg?resize=150%2C93\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/twiimtbp.jpg?resize=150%2C93 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/twiimtbp-300x187.jpg 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/twiimtbp-1024x640.jpg 1024w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" data-recalc-dims=\"1\" \/><\/a>Nvidia has their own <a href=\"http:\/\/www.geforce.com\/whats-new\/guides\/assassins-creed-iv-black-flag-graphics-and-performance-guide\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.geforce.com\/whats-new\/guides\/assassins-creed-iv-black-flag-graphics-and-performance-guide', 'optimization suggestions']);\" >optimization suggestions<\/a> which may be quite helpful, or a player can just use the GeForce Experience included with the latest recommended 331.93 GeForce drivers.\u00a0 The GeForce Experience will, at the touch of a button, set near-ideal custom settings for any PC and for more than 100 games including for <em>Assassin&#8217;s Creed IV: Black Flag<\/em>.<\/p>\n<h2><strong>Performance<\/strong><\/h2>\n<p>Nvidia suggests that a GTX 780 Ti can max out <em>Assassin&#8217;s Creed IV: Black Flag <\/em>at the highest settings, including using TXAA at 2560&#215;1600. Our own fluid results with maxed out settings and 4xMSAA or with 2x TXAA at 2560&#215;1600 with a GTX 780Ti suggest that this is correct.\u00a0 A GTX 760 should be able to manage the highest settings at 1920&#215;1080.\u00a0\u00a0 None of the Radeons can run TXAA although a R9 270X can use FXAA or SMAA at 1920&#215;1080 while the R9 280X can use 4xMSAA.\u00a0 The R9 290X can manage 2560&#215;1600 although 4xMSAA slows it down in the most demanding areas.<\/p>\n<p>Here is the main chart of our performance.<\/p>\n<p><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/Untitled-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-39970\" alt=\"Untitled-1\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/Untitled-1.jpg?resize=570%2C281\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/Untitled-1.jpg?resize=570%2C281 570w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/Untitled-1-150x73.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/Untitled-1-300x147.jpg 300w\" sizes=\"auto, (max-width: 570px) 100vw, 570px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<h3><strong>3DVision &amp; Surround Performance<\/strong><\/h3>\n<p>The expected performance drop when playing <em>Assassin&#8217;s Creed IV: Black Flag<\/em> with 3D Vision 2 using a single GTX 780 Ti suggests it is quite playable with TXAA at 1920&#215;1080 if you turn the shadows to low.\u00a0 However, we cannot recommend playing in 3D Vision yet.<\/p>\n<p>Above we can see the 3D Vivion performance results with maxed out settings at 1920&#215;1080.\u00a0 We also show shadows at highest soft-shadowing compared with low settings.<\/p>\n<p>&nbsp;<\/p>\n<h2><strong>Replayability<\/strong><\/h2>\n<p><em><\/em><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/taking-the-fort.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-39945\" alt=\"taking-the-fort\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/taking-the-fort.jpg?resize=300%2C187\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/taking-the-fort.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/taking-the-fort-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/taking-the-fort-1024x640.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><em>Assassin&#8217;s Creed IV: Black Flag<\/em> has some replayability. Mostly a completionist player will want to do everything which may reach 50 or more hours.\u00a0 You can start over and attempt to complete all the optional objectives or perhaps you may just want to explore everything.<\/p>\n<p>Multiplayer is also an option to add some value to the game.<\/p>\n<p>&nbsp;<\/p>\n<h2><strong>Conclusion<\/strong><\/h2>\n<p><em>Assassin&#8217;s Creed IV: Black Flag<\/em> comes highly recommended and we give it <strong>a solid 8.0 for <\/strong><strong><em>Assassin&#8217;s Creed series<\/em> fans; 7.5 for everyone else <\/strong>who doesn&#8217;t bother with the modern or backstory. The graphics are extraordinary, the gameplay is enhanced over the earlier games, and the story and voice acting are absolutely top-notch. We feel it is worth the asking price for an excellent long single player pirate adventure and we are looking forward to playing future installments in the Assassin&#8217;s Creed series. Recommended!<a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/fin.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-39942\" alt=\"fin\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/fin.jpg?resize=300%2C187\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/fin.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/fin-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2013\/12\/fin-1024x640.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p><em>Assassin&#8217;s Creed IV: Black Flag<\/em> is not for those who are easily offended by violence. Nitpicks include the length of the game, checkpoint saves and minor bugs including occasional loss of controls.\u00a0 The modern story will also be mostly incomprehensible to new players to the Assassin&#8217;s Creed series and reading a wiki before playing it might be a good idea.\u00a0 It is a lot of fun to play as a pirate in this large world and the player will not be bored for many hours.\u00a0 <em>Yo ho &#8230; It&#8217;s a pirate&#8217;s life for me!<\/em><\/p>\n<p><em>Assassin&#8217;s Creed IV: Black Flag<\/em> has become ABT&#8217;s latest benchmark. Stay tuned as we have many more reviews and evaluations coming up. This weekend, you can expect a full review of the PowerColor R9 270X PCS+ and also we quest for 5.0GHz with our new Haswell Core i7-4770K. And of course, join us on <a href=\"http:\/\/alienbabeltech.com\/abt\/\">ABT forum<\/a> and speak your mind!<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>ABT received a preview copy of Assassin&#8217;s Creed IV: Black Flag as part of Nvidia&#8217;s 3-game Holiday Bundle which also includes Tom Clancy&#8217;s Splinter Cell: Blacklist and Batman: Arkham Origins. This editor spent a&#46;&#46;&#46;<\/p>\n","protected":false},"author":6,"featured_media":39933,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7814,4453],"tags":[7261,4752,7152,270,359,3338,7062],"class_list":["post-39852","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-articles","category-software-2","tag-assassins-creed-iv-black-flag","tag-game-review","tag-gtx-780-ti","tag-iq","tag-pc","tag-performance-analysis","tag-r9-290x"],"_links":{"self":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/39852","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/comments?post=39852"}],"version-history":[{"count":0,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/39852\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media\/39933"}],"wp:attachment":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media?parent=39852"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/categories?post=39852"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/tags?post=39852"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}