{"id":41437,"date":"2014-04-14T16:11:01","date_gmt":"2014-04-14T15:11:01","guid":{"rendered":"http:\/\/alienbabeltech.com\/main\/?p=41437"},"modified":"2014-04-15T17:10:16","modified_gmt":"2014-04-15T16:10:16","slug":"gtc-2014","status":"publish","type":"post","link":"http:\/\/alienbabeltech.com\/main\/gtc-2014\/","title":{"rendered":"NVIDIA&#8217;s GTC 2014 &#8211; final report"},"content":{"rendered":"<p style=\"text-align: left;\">This is the fourth time that ABT has been privileged to attend Nvidia&#8217;s GPU Technology Conference (GTC). GTC 2014 was held March 24-27, in San Jose, California.<\/p>\n<p style=\"text-align: left;\">The very first article that this editor wrote for AlienBabelTech covered <a href=\"http:\/\/alienbabeltech.com\/main\/?p=643&amp;all=1\">Nvision 08<\/a> &#8211; a combination of LAN party and the first GPU computing technology conference. The second time was the following year, at <a href=\"http:\/\/alienbabeltech.com\/main\/?p=11911\">GTC 2009<\/a>, when it was held at the Fairmont Hotel, across the street from the San Jose Convention Center, and it introduced Fermi architecture. The third GTC 2012 that ABT attended was held two years ago, and it introduced Kepler architecture.<\/p>\n<p style=\"text-align: left;\">We have had more than two weeks to think about the GTC and this is our summary of it. And bearing in mind past GTCs, we cannot help but compare them to each other.<\/p>\n<p>The GTC 2014 highlights for this editor included attempting to learn more about Nvidia&#8217;s future roadmap as well as noting Nvidia&#8217;s progress in GPU computing over the past 6 years. Each attendee at the GTC will have their own unique account of their time spent at the GTC. The GTC is a combination trade show\/networking\/educational event attended by close to three thousand people, each of whom may have their own unique schedule and personal reasons for attending. All of them have in common their passion for GPU computing. This editor&#8217;s primary reason for attending this year was for the minority report &#8211; the interest in GeForce (and now Tegra) GPU technology primarily for PC (and now Android) gaming.<\/p>\n<p>Nvidia used the GTC to debut a great array of new technology even though everything currently is built on mostly 28nm architecture, the Kepler generation of GPU processing power. We have only had a taste of Nvidia&#8217;s next generation Maxwell architecture, and it is much more powerful as well as significantly more energy-efficient than Kepler, and Nvidia intends to use it to continue to revolutionize GPU and cloud computing, including for gaming.<\/p>\n<p>Everything has certainly grown since the first GTC in 2009. Nvidia is again using the remodeled San Jose Convention Center for their show just as they will do for 2015 &#8211; returning to their original venue for Nvision08. Each time the GTC schedule becomes far more packed than the year previously, and this editor was forced to make some hard choices, to attend a few of the sessions and to skip many others.<\/p>\n<h2><strong>The GTC at a Glance<\/strong><\/h2>\n<p>Here is the GTC schedule &#8220;at a glance&#8221;.\u00a0<a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Schedule-glance2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41461\" alt=\"Schedule-glance2\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Schedule-glance2-300x192.jpg?resize=300%2C192\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Schedule-glance2-300x192.jpg?resize=300%2C192 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Schedule-glance2-150x96.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Schedule-glance2-1024x657.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Schedule-glance2.jpg 1400w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>There has been some real progress with signage at the upgraded San Jose Convention Center. No longer does Nvidia have to make do with an entire wall covered with posters, but now the electronic signs are updated daily and there is far less clutter making it much easier for the attendees.<\/p>\n<p>We will take a look at each day that we spent at the GTC and briefly focus on the sessions that we attended.<\/p>\n<h2><strong>Monday<\/strong><\/h2>\n<p>We arrived Monday afternoon, flying in from Palm Springs to San Francisco airport in just over an hour. The temperature in Palm Springs was 85F and San Francisco was 65F. San Jose, about an hour&#8217;s drive away in traffic and 35 miles inland, is more moderate with Monday&#8217;s daytime highs in the 70sF. On Tuesday, a cold front dropped the temperatures into the 60s, and brought much-needed rain to Northern California.<\/p>\n<p><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/View.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41462\" alt=\"View\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/View-300x121.jpg?resize=300%2C121\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/View-300x121.jpg?resize=300%2C121 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/View-150x60.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/View.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>After picking up our press pass, we were surprised to see that the formerly 180 page printed GTC Program Guide and many pages of press-related material, were no longer available. Instead, printing stations were set up so that each attendee could customize and print their own schedule. There was one kiosk available with pre-printed daily schedules, but you had to ask for them. Everything else was online for convenience and conservation, and the Convention Center&#8217;s Wi-Fi was better than tolerable. The wired connection in the Marriott was excellent, however, and 6 or 7MB\/s peak downloads were not unusual, and it would rarely drop below 1MB\/s, even when everyone was online at once.<\/p>\n<p>Nvidia treats their attendees and press well, and there was a nice backpack included with the $900 all-event pass to the GTC. The press gets in free. A very nice commemorative GPU Technology T-shirt is also included, and this year, each attendee got a SHIELD. I am still looking forward to unboxing mine, my first gaming console since Sega&#8217;s <em>Genesis<\/em>.<\/p>\n<p>Monday was set aside for the hardcore programmers and the developer-focused sessions were mostly advanced. There was a poster reception between 4-6PM and anyone could talk to or interview the exhibitors who were mostly researchers from leading universities and organizations who were focusing on GPU-enabled research. The press had an early 6-9 PM evening reception at the St. Claire Hotel across the street from the convention center and this editor got to see very few of his friends from past events. Smaller hardware review sites like ABT do not usually attend the GTC. The GTC is also all about networking. There are those looking for capital for starting or building businesses, and those with venture capital to lend, and of course, advertising. Most of all, it was for sharing information to advance GPU programming.<\/p>\n<p>There were dinners scheduled and tables reserved at some of San Jose&#8217;s finest restaurants for the purpose of getting like-minded individuals together. And discussions were scheduled at some of the dinners while some of them were devoted to discussing programming, while still others talked business, or just enjoyed the food.<\/p>\n<p>ABT forum members and readers are particularly interested in the Maxwell architecture as it relates to gaming and we knew going in that very little would be said about anything other than about the GTX 750\/Ti. However, we were not disappointed as Nvidia is definitely oriented toward gaming, graphics and computing and we eagerly heard about GeForce and the announcement of Nvidia&#8217;s $3000 dual-GPU TITAN Z. And Jensen&#8217;s Keynote on Tuesday reinforced Nvidia&#8217;s commitment to gaming.<\/p>\n<p><!--pagetitle: GTC 2014 Introduction--> <!--nextpage--><!--pagetitle: Tuesday - Jensen's Keynote --><\/p>\n<h2 style=\"text-align: left;\"><strong>Tuesday featuring Jensen&#8217;s Keynote<\/strong><\/h2>\n<table cellspacing=\"0\" cellpadding=\"3\">\n<tbody>\n<tr>\n<td style=\"border: 1px solid #999999; background-color: #e2e2e2; border-left: 0px; border-top: 0px; font-weight: bold; font-family: verdana,arial,sans-serif; font-size: 10pt;\" colspan=\"3\">Tuesday, March 25, 2014 &#8211; after the keynote<\/td>\n<\/tr>\n<tr>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\"><\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\">Applications of GPU Computing to Mission Design and Satellite Operations at NASA&#8217;s Goddard Space Flight Center<\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\"><\/td>\n<\/tr>\n<tr>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\"><\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\">OpenGL: 2014 and Beyond<\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\"><\/td>\n<\/tr>\n<tr>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\"><\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\">A GPU-Based Free-Viewpoint Video System for Surgical Training<\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\"><\/td>\n<\/tr>\n<tr>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\"><\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\">Practical Real-Time Voxel-Based Global Illumination for Current GPUs<\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\"><\/td>\n<\/tr>\n<tr>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\"><\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\">Smoke &amp; Mirrors: Advanced Volumetric Effects for Games<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Besides, Jensen&#8217;s Keynote from 9AM to 11AM, this editor attended the above sessions. At each of the previous GTCs, we have been following the progress of NASA using the GPU, we checked out programming; we have been following the GPU in medical research; and we are especially interested in what FlameWorks and Pixar have been most recently working on. And we were not disappointed as much progress has been made from year-to-year, and it has been 24 months since our last GTC. Before we look at each of these sessions, let&#8217;s check out the GTC&#8217;s Keynote address.<\/p>\n<p>The GTC Keynote Address always sets the stage for each GTC.\u00a0 Nvidia&#8217;s CEO outlines the progress that they have been making in CUDA and with hardware since the last GTC.\u00a0 And this year, there were six major announcements that we shall look at in detail.\u00a0 The other sessions that we attended were related to the keynote and we have been following their progress since the first GTC.<\/p>\n<p>We can look back on each of Jensen&#8217;s Keynotes since Nvision08 as a progress report and the state of CUDA and GPU computing. Each year, besides introducing new companies to GPU computing, we see the same companies invited back &#8211; including Pixar and VMworks &#8211; and we see their incredible progress which is tied to the GPU and its increases in performance. Each year, for example, we see Pixar delivering more and more incredible graphics and each movie requires exponentially more processing power than the one before it. This is progress that is *impossible* using the CPU. And it is almost now taken for granted.<\/p>\n<p>The Keynote speech delivered by Nvidia&#8217;s superstar CEO Jen-Hsun Huang (aka &#8220;Jensen&#8221;) highlighted the rapid growth of GPU computing from its humble beginnings. No longer is GPU computing in the background, as shown by ten of the world&#8217;s top ten &#8220;greenest&#8221; and most power-efficient supercomputers now all run Nvidia GPU technology inside. Jensen made several major announcements during his two hour keynote.<\/p>\n<p><strong>Major announcements during the keynote<\/strong><\/p>\n<ul>\n<li><strong>NVLink<\/strong> is a high-speed interconnect between the CPU and the GPU which allows processors to share data approximately 5 to 12 times faster than what is possible currently.<\/li>\n<li><strong>Erista<\/strong> (son of Wolverine <em>aka Parker<\/em>) has been inserted into the Tegra roadmap between Logan and Parker to add Maxwell GPU architecture.<\/li>\n<li><strong>Pascal<\/strong> is the next architecture on Nvidia\u2019s GPU roadmap which was inserted as new (since CES in January) between Maxwell and Volta. Pascal will utilize NVLink and a new 3D chip design stacking process to radically improve memory density and energy efficiency.<\/li>\n<li><strong>Jetson TK1<\/strong> was announced as an embedded development board SOC in a mobile form factor for $192 to match its 192 CUDA cores.<\/li>\n<li>The <strong>Iray VCA<\/strong>, is a graphics processing appliance for real-time photo-realistic rendering and real-world simulation for 50 thousand dollars, and an unlimited number of them can be chained together.<\/li>\n<li><strong>GTX TITAN Z<\/strong> is a dual-GPU GK110 graphics card that will become Nvidia&#8217;s $3,000 flagship hybrid gaming\/programming card<\/li>\n<li><strong>Nvidia&#8217;s partnership with VMworks<\/strong> to virtualize entire enterprises into the GRID cloud was one of the most important announcements made at the GTC.<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<div id=\"stcpDiv\" style=\"position: absolute; top: -1999px; left: -1988px;\">\n<ul>\n<li dir=\"ltr\">\n<p dir=\"ltr\">NVLink, a high-speed interconnect between the CPU and the GPU, enabling these two key processors to share data five to 12 times faster than possible today;<\/p>\n<\/li>\n<li dir=\"ltr\">\n<p dir=\"ltr\">Pascal, the next milestone on Nvidia\u2019s GPU architecture roadmap, will leverage NVLink and a new 3D chip design process to improve memory density and energy efficiency;<\/p>\n<\/li>\n<li dir=\"ltr\">\n<p dir=\"ltr\">GeForce GTX Titan Z, a dual-GPU graphics card that will become the company flagship when it ships later this year for a suggested $2,999;<\/p>\n<\/li>\n<li dir=\"ltr\">\n<p dir=\"ltr\">Jetson TK1, an embedded development board computer that puts supercomputing power in a mobile form factor for $192;<\/p>\n<\/li>\n<li dir=\"ltr\">\n<p dir=\"ltr\">The Iray VCA, a graphics processing appliance for real-time photorealistic rendering and real-world simulation.<\/p>\n<\/li>\n<\/ul>\n<p>&#8211; See more at: http:\/\/gfxspeak.com\/2014\/03\/25\/keynote-announcements-wallop\/#sthash.nt7y5Lbz.dpuf<\/p>\n<\/div>\n<div id=\"stcpDiv\" style=\"position: absolute; top: -1999px; left: -1988px;\">\n<ul>\n<li dir=\"ltr\">\n<p dir=\"ltr\">NVLink, a high-speed interconnect between the CPU and the GPU, enabling these two key processors to share data five to 12 times faster than possible today;<\/p>\n<\/li>\n<li dir=\"ltr\">\n<p dir=\"ltr\">Pascal, the next milestone on Nvidia\u2019s GPU architecture roadmap, will leverage NVLink and a new 3D chip design process to improve memory density and energy efficiency;<\/p>\n<\/li>\n<li dir=\"ltr\">\n<p dir=\"ltr\">GeForce GTX Titan Z, a dual-GPU graphics card that will become the company flagship when it ships later this year for a suggested $2,999;<\/p>\n<\/li>\n<li dir=\"ltr\">\n<p dir=\"ltr\">Jetson TK1, an embedded development board computer that puts supercomputing power in a mobile form factor for $192;<\/p>\n<\/li>\n<li dir=\"ltr\">\n<p dir=\"ltr\">The Iray VCA, a graphics processing appliance for real-time photorealistic rendering and real-world simulation.<\/p>\n<\/li>\n<\/ul>\n<p>&#8211; See more at: http:\/\/gfxspeak.com\/2014\/03\/25\/keynote-announcements-wallop\/#sthash.nt7y5Lbz.dpuf<\/p>\n<\/div>\n<h3><strong>Nvidia&#8217;s CEO delivers the Keynote that defines the GTC<\/strong><\/h3>\n<p>Nvidia&#8217;s CEO Jen-Hsun Huang (aka &#8220;Jensen&#8221;) delivered the keynote to a packed hall and he set the stage for the entire conference. This time, there was no general press conference, and the press had to question Nvidia staff afterward for further details. Jensen called the GTC, &#8220;the Woodstock of computational mathematicians&#8221; and reaffirmed that CUDA and the invention of GPU computing is what launched the GTC.<\/p>\n<p>As in previous keynotes, Jensen detailed the history and the incredible growth of GPU computing and how it is changing our lives for the better. From humble beginnings, GPU computing has grown significantly since the first Nvision08, just six years ago. CUDA is Nvidia&#8217;s own proprietary GPU language which can be considered similar to x86 for CPU. There were over 600 presentations at the GTC. 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spidmax=\"1026\"><\/o:shapedefaults>\n\n<\/xml>< ![endif]--><!--[if gte mso 9]><xml>\n\n<o:shapelayout v:ext=\"edit\">\n\n<o:idmap v:ext=\"edit\" data=\"1\"><\/o:idmap>\n\n<\/o:shapelayout><\/xml>< ![endif]--><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\" wp-image-41363 alignright\" alt=\"nvlink-2\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/nvlink-2.jpg?resize=389%2C134\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/nvlink-2.jpg?resize=389%2C134 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/nvlink-2-150x51.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/nvlink-2-300x103.jpg 300w\" sizes=\"auto, (max-width: 389px) 100vw, 389px\" data-recalc-dims=\"1\" \/>Jensen introduced NVLink as Nvidia&#8217;s solution to bottlenecks in communication between the GPU and the CPU in GPU computing and in graphics. It uses the PCIe programming model with DMA+ and it will function with Unified Memory and Cache coherency in Generation 2.0. It will significantly improve memory bandwidth by at least doubling the upcoming PCIe 4.0 specification and allowing a further up to 5X more bandwidth for multi-GPU (mGPU) scaling over the current standard.<\/p>\n<p><strong>Pascal Architecture &#8211; Needed for big data<\/strong><\/p>\n<p><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/blaise-P.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41364\" alt=\"blaise-P\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/blaise-P.jpg?resize=300%2C140\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/blaise-P.jpg?resize=300%2C140 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/blaise-P-150x70.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/blaise-P-520x245.jpg 520w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/blaise-P.jpg 600w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>NVLink will be introduced with Pascal architecture which is now scheduled after Maxwell and before Volta. Nvidia realizes that there needs to be a leap in performance from one generation to the next, and Pascal will feature stacked 3D memory interconnected by vias. ABT has been following the progress of 3D memory since our beginning.<\/p>\n<p>3D or stacked memory is a technology which enables multiple layers of DRAM components to be integrated vertically on the package along with the GPU. Compared to current GDDR5 implementations, stacked memory provides significantly greater bandwidth, doubled capacity, and increased energy efficiency.<\/p>\n<p><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/3d-memory.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41419\" alt=\"3d--memory\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/3d-memory.jpg?resize=300%2C90\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/3d-memory.jpg?resize=300%2C90 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/3d-memory-150x45.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/3d-memory.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>Faster data movement plus unified memory, will simplify GPU programming. Unified Memory allows the programmer to treat the CPU and GPU memories as one block of memory without worrying about whether it resides in the CPU&#8217;s or the GPU&#8217;s memory.<\/p>\n<p>In addition to continuing to use PCIe, NVLink technology will be used for connecting GPUs to NVLink-enabled CPUs as well as for providing high-bandwidth connections directly between multiple GPUs. The basic building block for NVLink is a high-speed, 8-lane, differential, dual simplex bidirectional link.<\/p>\n<p><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/pascal.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41408\" alt=\"pascal\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/pascal-300x94.jpg?resize=300%2C94\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/pascal-300x94.jpg?resize=300%2C94 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/pascal-150x47.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/pascal.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>Nvidia has designed a module to house GPUs based on the Pascal architecture with NVLink that is one-third the size of the standard PCIe boards used for GPUs today. Connectors at the bottom of the Pascal module enable it to be plugged into the motherboard, improving system design and signal integrity. It is also more energy-efficient than PCIe, despite the higher bandwidth.<\/p>\n<p>The large increase in GPU memory size and bandwidth provided by 3D memory and NVLink will enable GPU applications to access a much larger working set of data at higher bandwidth, improving efficiency and computational throughput, and reducing the frequency of off-GPU transfers allowing it to handle Big Data.<\/p>\n<p><strong>The Google Brain and the need for Big Data<\/strong><\/p>\n<p class=\"MsoNormal\">Jensen next talked about research that has taken place with the &#8220;Google Brain&#8221; which consists of 1000 CPU servers (16,000 cores) using 600 KWh of power in just five days, and costing $5 million dollars. Unfortunately, it is woefully short of what the human brain can do, being more comparable to a honey bee&#8217;s brain which is still more complex.<\/p>\n<p class=\"MsoNormal\">In contrast to the Google Brain, the human brain, on average, contains 100 billion neurons with each 1000 connections \u2013 or about 100 trillion connections. To simulate a single human brain would take 5 million Google brains, use more power than the sun outputs, and<span style=\"mso-spacerun: yes;\"> take <\/span>40,000 years to train it using CPUs as a platform.<a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/google-brain-equal-GPU.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41365\" alt=\"google-brain-equal-GPU\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/google-brain-equal-GPU.jpg?resize=300%2C93\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/google-brain-equal-GPU.jpg?resize=300%2C93 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/google-brain-equal-GPU-150x46.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/google-brain-equal-GPU.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p class=\"MsoNormal\">In contrast, the Google brain can be replicated with 3 GPU accelerated servers consisting of 12 GPUs, 18K cores resulting in the same level of computation for 4K watts and $33K in energy costs, instead of $5 million dollars. Using GPU-computing allows even small-scale setups to develop new research, including Artificial Intelligence (AI) and for new applications including the following:<\/p>\n<ul>\n<li>Training a neural network<\/li>\n<li>Universal translator is possible<\/li>\n<li>Machine learning<\/li>\n<li>Big Data<\/li>\n<\/ul>\n<p class=\"MsoNormal\">It isn&#8217;t yet exascale, but it is on the way.<\/p>\n<p class=\"MsoNormal\"><strong>The next generation of graphics<\/strong><\/p>\n<p class=\"MsoNormal\">J<a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/titan-z.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41421\" alt=\"titan-z\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/titan-z-300x100.jpg?resize=300%2C100\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/titan-z-300x100.jpg?resize=300%2C100 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/titan-z-150x50.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/titan-z.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>ensen went on to talk about the TITAN, a GeForce hybrid product that is being used by researchers and design artists for CUDA as well as for gaming. It has been very successful for Nvidia which Jensen likened to, &#8220;selling like hotcakes&#8221;.<\/p>\n<p class=\"MsoNormal\">Nvidia is focused also on gaming and graphics. Jensen introduced the TITAN Z for $3,000 reminding the audience that three of them can fit into a desktop PC and it just about equals the computing performance of the Google brain &#8211; for $9,000, not $5 million dollars.<\/p>\n<p class=\"MsoNormal\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/sim.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41422\" alt=\"sim\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/sim-300x137.jpg?resize=300%2C137\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/sim-300x137.jpg?resize=300%2C137 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/sim-150x68.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/sim.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>Although the PC has become a million times more powerful over the past 30 years since the first computer-generated effects, it still takes 250 hours to render a single frame of the latest movies due to the incredible complexity of simulations. Jensen then put on an incredible demonstration in real time that showcased the latest state of computer graphics art. As he pointed out, much of the time is spent on the physics of the simulation.<\/p>\n<p class=\"MsoNormal\">Jensen went on to introduce what he called the world\u2019s first physics solver using a sparse matrix that requires no grid. He showed a fire simulation split into 32 million Volumetric pixels (Voxels). What makes this physics solver special is the amount of work that it saves the artists and the developers. Once the scene is written, it becomes completely automatic.<\/p>\n<p class=\"MsoNormal\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/FLEX-unified-solver.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41407\" alt=\"FLEX---unified-solver\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/FLEX-unified-solver-300x213.jpg?resize=300%2C213\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/FLEX-unified-solver-300x213.jpg?resize=300%2C213 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/FLEX-unified-solver-150x106.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/FLEX-unified-solver.jpg 459w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>On the scene on the right, everything is completely interactive and automatic. This is a big step forward and a great tool for developers.<\/p>\n<p class=\"MsoNormal\">The presentation that we attended, &#8220;Smoke and Mirrors&#8221; went into greater detail on using advanced volumetric effects in gaming.<\/p>\n<p class=\"MsoNormal\">The goal is that these kinds of tools will save significant time in the creation of games. Jensen then transitioned to Unreal Engine 4 as the first engine to have integrated Nvidia&#8217;s <a href=\"http:\/\/blogs.nvidia.com\/blog\/tag\/gameworks\/\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/blogs.nvidia.com\/blog\/tag\/gameworks\/', 'GameWorks']);\" >GameWorks<\/a> into its engine. GameWorks is a collection of technologies and tools that include visual and physical simulation software, development kits, debuggers, algorithms, engines, and libraries.<\/p>\n<p class=\"MsoNormal\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/DAYLIGHT.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-41424\" alt=\"DAYLIGHT\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/DAYLIGHT.jpg?resize=300%2C278\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/DAYLIGHT.jpg?resize=300%2C278 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/DAYLIGHT-150x139.jpg 150w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><em>Daylight<\/em>, the upcoming UE4 game by Zombie Studios, is the first example is what is possible with Nvidia&#8217;s GameWorks and Unreal Engine 4. Daylight will contain a number of key GameWorks features including environmental cloth, Turbulence technology for dynamic fog, particle and smoke effects; PostWorks, as well as ShadowWorks (HBAO+).<\/p>\n<div id=\"stcpDiv\" style=\"position: absolute; top: -1999px; left: -1988px;\">Daylight<\/div>\n<div id=\"stcpDiv\" style=\"position: absolute; top: -1999px; left: -1988px;\">Daylight<\/div>\n<p class=\"MsoNormal\"><em>Daylight<\/em> is expected to be released for PC and PS4 on April 29 and we will bring you an ABT performance evaluation and perhaps a game review of it.<\/p>\n<p class=\"MsoNormal\"><strong>Epic Unreal Engine 4 and Integrated GameWorks.<\/strong><\/p>\n<p class=\"MsoNormal\">Unreal Engine 4 can now be used to build games on more devices due to its support for the Android operating system. Nvidia and Epic have publicly shown UE4 PC demos running on Tegra K1 to demonstrate engine and hardware capabilities. Nvidia&#8217;s vision is to have mobile and desktop merge so that on Tegra K1, you can run the same content and the same engine using the OpenGL 4.3 API and also on the Android OS.<\/p>\n<p><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/ue4.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41425\" alt=\"ue4\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/ue4.jpg?resize=300%2C205\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/ue4.jpg?resize=300%2C205 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/ue4-150x102.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/ue4.jpg 575w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>This same Unreal Engine 4 which includes the source code, is available to anyone who wants to create high-end, multi-platform game content for under $20 a month.<\/p>\n<p class=\"MsoNormal\">Jensen showed off a demo of the Unreal Engine 4 and pointed out that the on-the-fly physics calculations and deformable environment were being calculated in real time on today&#8217;s Nvidia GPUs.<\/p>\n<p class=\"MsoNormal\">Jensen called the future of graphics, &#8220;simulation and visualization coming together&#8221; and he said, the first glimpse of it is UE 4. Interactive is foremost about performance, while making the graphics as realistic as possible. Photorealism&#8217;s goal is different &#8211; its minimum bar is <em>photo real<\/em> &#8211; and its secondary goal is to make it perform well.<\/p>\n<p class=\"MsoNormal\"><strong>Photorealism and Iray<\/strong><\/p>\n<p class=\"MsoNormal\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/iray.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41427\" alt=\"iray\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/iray-300x112.jpg?resize=300%2C112\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/iray-300x112.jpg?resize=300%2C112 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/iray-150x56.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/iray.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>Jensen went on to demonstrate that it has become impossible to tell the difference between a &#8220;real&#8221; photo and an image that is completely generated by computer graphics.<\/p>\n<p class=\"MsoNormal\">This kind of realism opens up all kinds of possibilities that were demonstrated again and again at the GTC. Each GTC brings successive improvements to photorealism and now we are looking at improving performance again.<\/p>\n<p class=\"MsoNormal\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/IRAY-VCA.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41429\" alt=\"IRAY-VCA\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/IRAY-VCA-300x83.jpg?resize=300%2C83\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/IRAY-VCA-300x83.jpg?resize=300%2C83 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/IRAY-VCA-150x41.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/IRAY-VCA.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>The Nvidia Iray Visual Computing Appliance (VCA) combines hardware and software to greatly accelerate the work this photorealistic renderer integrated into leading design tools like Dassault Syst\u00e8mes&#8217; CATIA and Autodesk&#8217;s 3ds Max. Because the appliance is scalable, multiple units can be linked, speeding up by hundreds of times or more the simulation of light bouncing off surfaces in the real world.<\/p>\n<p><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/GI-and-ray-trace-car.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41430\" alt=\"GI-and-ray-trace-car\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/GI-and-ray-trace-car-300x126.jpg?resize=300%2C126\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/GI-and-ray-trace-car-300x126.jpg?resize=300%2C126 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/GI-and-ray-trace-car-150x63.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/GI-and-ray-trace-car.jpg 544w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>As a result, automobiles and other complex designs can be viewed seamlessly at high visual fidelity from all angles. This enables the viewer to move around a model while it&#8217;s still in the digital domain, as if it were a 3D physical prototype. The car on the right used 19 stacked Iray VCAs for 1 petaflop of computing.<\/p>\n<p class=\"MsoNormal\">The cost is $50,000 per unit &#8211; a real bargain with 8 Kepler GPUs with 12GB RAM, considering that it takes about $300,000 worth of Quadro K5000 workstations to achieve similar results. It was also interesting to see that the background can be manipulated to place the car anywhere in any scene. Iray VCA is called &#8220;an entire world simulator&#8221; and we were able to see this demonstrated many times at the GTC.<\/p>\n<p class=\"MsoNormal\"><strong>GRID \u2013 GPU in the cloud &#8211; virtualizing an entire industry, end-to-end with VMWare DaaS Platform<\/strong><\/p>\n<p class=\"MsoNormal\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/vmware.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41431\" alt=\"vmware\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/vmware-300x122.jpg?resize=300%2C122\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/vmware-300x122.jpg?resize=300%2C122 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/vmware-150x61.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/vmware.jpg 799w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>The partnership of VMware with Nvidia&#8217;s GRID may be potentially a huge announcement as there are about 30 million workstations worldwide and now they may be moved into the GRID cloud allowing for even more workstation growth. VMware is adding virtualized GPU support to bring Nvidia GRID technology to its VMware\u2019s Horizon DaaS (desktop as a service) platform.<\/p>\n<p class=\"MsoNormal\">Jensen said, &#8220;this is a big deal&#8221;. With GRID and virtualized GPUs, any enterprise VMware cloud will be able to deploy virtual GPUs into their systems anywhere. There are about 500 million commercial desktops that are potential customers for Nvidia\/VMWare and the entire industry can be virtualized end-to-end by next year.<\/p>\n<p class=\"MsoNormal\"><strong>Mobile CUDA<\/strong><\/p>\n<p class=\"MsoNormal\"><strong><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Computer-vision.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41432\" alt=\"Computer-vision\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Computer-vision-300x104.jpg?resize=300%2C104\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Computer-vision-300x104.jpg?resize=300%2C104 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Computer-vision-150x52.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Computer-vision.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/strong>Mobile CUDA requires efficiency.<span style=\"mso-spacerun: yes;\"> Since K<\/span>epler powers 10 of the top 10 greenest supercomputers, Nvidia was able to extend that efficiency for mobile CUDA.<\/p>\n<p class=\"MsoNormal\">Tegra K1 unifies the KeplerGPU and Tegra architecture for the first time across all of Nvidia&#8217;s GPUs.<span style=\"mso-spacerun: yes;\"> Mobile CUDA allows for <\/span>Computer Vision for assisted driving which requires many 2D images to reconstruct a 3D scene.<span style=\"mso-spacerun: yes;\"> We attended a session later on at the GTC which showed how GPU computing makes it possible for assisted and ultimately for autonomous driving.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p class=\"MsoNormal\"><strong>The Jetson TK1<\/strong><\/p>\n<p class=\"MsoNormal\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/The-Jetsons.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-thumbnail wp-image-41433\" alt=\"The-Jetsons\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/The-Jetsons-150x66.jpg?resize=150%2C66\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/The-Jetsons-150x66.jpg?resize=150%2C66 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/The-Jetsons-300x133.jpg 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/The-Jetsons.jpg 590w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" data-recalc-dims=\"1\" \/><\/a>We are not sure if Nvidia is influenced by the 1960s Hanna-Barbera cartoon, &#8220;The Jetsons&#8221; and the family&#8217;s flying car, as they are aiming for a completely self-driving car; but they introduced the Jetson TK1 as the world&#8217;s first mobile super computer.<\/p>\n<p class=\"MsoNormal\"><span style=\"mso-spacerun: yes;\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Jetson-TK-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41436\" alt=\"Jetson-TK-1\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Jetson-TK-1.jpg?resize=300%2C79\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Jetson-TK-1.jpg?resize=300%2C79 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Jetson-TK-1-150x39.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Jetson-TK-1.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>Nvidia is <\/span><span style=\"mso-spacerun: yes;\"><span class=\"ccbnTxt\">providing developers with the tools to create systems and applications that can enable robots to automatically navigate; for doctors to perform mobile ultrasounds; for drones to avoid moving objects; and for cars to detect pedestrians. <\/span>The Jetson TK-1 developer kit uses<\/span> Linux, has 192 CUDA cores, produces 326 Gflops and includes the a full C\/C++ toolset plus the VisionWorks SDK for $192.<\/p>\n<p class=\"MsoNormal\"><strong>Erista<\/strong><\/p>\n<p class=\"MsoNormal\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Erista.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41435\" alt=\"Erista\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Erista.jpg?resize=300%2C146\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Erista.jpg?resize=300%2C146 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Erista-150x73.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Erista.jpg 686w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>Jensen next teased the follow-up to Logan, as Erista. He gave very few details, but we know that Erista&#8217;s purpose is to bring Maxwell architecture to Tegra. Nvidia&#8217;s roadmap has not fundamentally changed as Parker is still expected after Erista.<\/p>\n<p class=\"MsoNormal\">Jensen did say to expect more efficiency for Tegra with Erista than with Kepler, and of course, more performance. We expect to get more information and we will will update ABT forum first.<\/p>\n<p class=\"MsoNormal\"><strong>Autonomous Cars<\/strong><\/p>\n<p class=\"MsoNormal\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Audi-self-pilot.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41438\" alt=\"Audi-self-pilot\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Audi-self-pilot-300x142.jpg?resize=300%2C142\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Audi-self-pilot-300x142.jpg?resize=300%2C142 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Audi-self-pilot-150x71.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Audi-self-pilot-520x245.jpg 520w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Audi-self-pilot-720x340.jpg 720w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Audi-self-pilot.jpg 791w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>Jensen made a commitment to progress as cars literally need a supercomputer to pilot them, and Audi made the next presentation.<\/p>\n<p class=\"MsoNormal\">A self-piloting Audi joined Jensen on stage and a contrast was made between a year or two ago when the trunk was completely filled with computer equipment, and now instead with a tiny TK1 module that does even more!<\/p>\n<p class=\"MsoNormal\"><strong>The last surprise of the Keynote<\/strong><\/p>\n<p style=\"text-align: left;\">Jensen showed off Portal which was recently ported by Valve to Android gaming and gave every member of the audience a free SHIELD as a gift.\u00a0 SHIELD&#8217;s software and capabilities have been recently updated along with the <a href=\"http:\/\/alienbabeltech.com\/main\/geforce-experience-2-0\/\">GeForce Experience<\/a> and we shall give ABT readers a full report of its expanded capabilities.<\/p>\n<p style=\"text-align: left;\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/portal-Freeshield.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-41439\" alt=\"portal-Freeshield\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/portal-Freeshield.jpg?resize=473%2C332\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/portal-Freeshield.jpg?resize=473%2C332 473w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/portal-Freeshield-150x105.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/portal-Freeshield-300x210.jpg 300w\" sizes=\"auto, (max-width: 473px) 100vw, 473px\" data-recalc-dims=\"1\" \/><\/a>After the Keynote session, we headed for an\u00a0 hour-long session before we broke for lunch in the main exhibit hall.<\/p>\n<p style=\"text-align: left;\"><strong>More Tuesday Sessions<\/strong><\/p>\n<p style=\"text-align: left;\">There were many more sessions at the GTC that are quite technical and dealt with CUDA programming.\u00a0\u00a0 From GTC to GTC, our goal has been to attend similar lectures and workshops to see the progress.\u00a0 One frequent stop is NASA as their presentations are technical, but they are interesting and well-presented. The following one-hour session demonstrated NASA&#8217;s need for GPU computing to advance one of their more exciting projects.<\/p>\n<p style=\"text-align: left;\"><strong>Applications of GPU Computing to Mission Design and Satellite Operations at NASA&#8217;s Goddard Space Flight Center<\/strong><\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/magnetic-rec-2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41448\" alt=\"magnetic-rec-2\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/magnetic-rec-2.jpg?resize=480%2C371\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/magnetic-rec-2.jpg?resize=480%2C371 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/magnetic-rec-2-150x115.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/magnetic-rec-2-300x231.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: left;\">NASA&#8217;s goal is clear:\u00a0 They plan to study Magnetic Reconnection and the only way to have even a chance to do this is by using the earth as a laboratory.\u00a0 NASA will launch satellites this year to study this phenomenon.\u00a0 The budget for this project is a billion dollars and it has been going on for ten years.<\/p>\n<p style=\"text-align: left;\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/applications.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41444\" alt=\"applications\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/applications-300x249.jpg?resize=300%2C249\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/applications-300x249.jpg?resize=300%2C249 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/applications-150x124.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/applications-1024x850.jpg 1024w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/applications.jpg 1278w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>One interesting application that may come from this research is to find Zero Energy Pathways that future spacecraft may be able use to save on fuel for inter-planetary and inter-stellar travel.<\/p>\n<p style=\"text-align: left;\">NASA plans to launch six satellites to study the magnetosphere and Magnetic Reconnection and these satellites flight paths have to be coordinated perfectly for 120 maneuvers over several weeks, or they will crash into each other or be ineffective.<\/p>\n<p style=\"text-align: left;\">The CPU platform cannot be used at all as it would take two weeks to compute a single ten day collision forecast whereas the GPU&#8217;s can do the same calculations in 20 minutes!\u00a0 We wish NASA success with their project.<\/p>\n<p style=\"text-align: left;\">We broke for a two hour lunch and we checked out the posters and the exhibits in the main exhibit hall.\u00a0 Then we headed back to the afternoon sessions which lasted until 6PM.<\/p>\n<p style=\"text-align: left;\"><strong>OpenGL: 2014 and Beyond<\/strong><\/p>\n<p style=\"text-align: left;\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/glviewer-debug-5.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41452\" alt=\"glviewer-debug-5\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/glviewer-debug-5-300x291.jpg?resize=300%2C291\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/glviewer-debug-5-300x291.jpg?resize=300%2C291 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/glviewer-debug-5-150x145.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/glviewer-debug-5-50x50.jpg 50w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/glviewer-debug-5.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>At every GTC, we make it a point to check up on the progress of OpenGL and DX rendering.\u00a0 This year, there is renewed interest in OpenGL as there have been major updates to it, and Valve&#8217;s new tool is getting some attention.\u00a0 Much of the discussion was quite technical, and it focused on the increasing options for debugging tools as well as very specific suggestions for Path Rendering and Subdivisions.<\/p>\n<p style=\"text-align: left;\">The future looks quite healthy for OpenGL and Tegra TK1 was heralded as very important to Android gaming.\u00a0\u00a0 All of the rendering tools &#8211; and there are many available for OpenGL &#8211; will run on the K1.<\/p>\n<p style=\"text-align: left;\">There were many more sessions dedicated to OpenGL including programming workshops and there were plenty of places to get questions answered at the GTC.\u00a0\u00a0\u00a0 Since we have been following medical research that is supported by the GPU, we headed to our next session.<\/p>\n<p style=\"text-align: left;\"><strong>A GPU-Based Free-Viewpoint Video System for Surgical Training<\/strong><\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/the-system.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41454\" alt=\"the-system\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/the-system.jpg?resize=480%2C348\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/the-system.jpg?resize=480%2C348 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/the-system-150x108.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/the-system-300x217.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: left;\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/using-HD-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41455\" alt=\"using-HD--1\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/using-HD-1-300x215.jpg?resize=300%2C215\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/using-HD-1-300x215.jpg?resize=300%2C215 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/using-HD-1-150x107.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/using-HD-1.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>This lecture was rather technical and presented by a medical doctor who is a researcher.\u00a0 Fortunately, he has a gift for being able to explain the complex in less technical terms.<\/p>\n<p style=\"text-align: left;\">Basically, the need is to set up a multi-video system for surgeons and for training.\u00a0 Multi-perspective views are critical for surgeons involved in laparoscopy.<\/p>\n<p style=\"text-align: left;\">This is not just any kind of system as it has to get true pixel synchronized HD video from multiple cameras with the caveat that it must also be low-cost.<\/p>\n<p style=\"text-align: left;\">This kind of real time processing requires the GPU and because of its requirements for parallel processing, CPU-based systems are impractical and impossible.<\/p>\n<p style=\"text-align: left;\">Here are their conclusions and what we might expect next.<a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/conclusion.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41456\" alt=\"conclusion\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/conclusion.jpg?resize=480%2C360\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/conclusion.jpg?resize=480%2C360 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/conclusion-150x112.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/conclusion-300x225.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a>Since we are particularly interested in graphics, we wanted to follow up on Global Illumination and and advanced effects for gaming since the last GTC that we attended, two years ago.<\/p>\n<p style=\"text-align: left;\"><strong>Practical Real-Time Voxel-Based Global Illumination for Current GPUs<\/strong><\/p>\n<p style=\"text-align: left;\">This is another very technical discussion although it was aimed at all audiences.\u00a0 It was primarily about lighting and the progress from single source direct lighting, to adding area lighting.\u00a0 Finally with Global Illumination, the scene becomes lit more realistically and HBAO+ adds even more. With Voxel-based Global Illumination, the volumetric structure of the scene becomes more obvious and real.<\/p>\n<p style=\"text-align: left;\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/SOLUTIONS.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41458\" alt=\"SOLUTIONS\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/SOLUTIONS-300x187.jpg?resize=300%2C187\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/SOLUTIONS-300x187.jpg?resize=300%2C187 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/SOLUTIONS-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/SOLUTIONS.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>The problem is that Voxel-based GI is resource intensive and the rest of the course was devoted to its practical uses without impacting performance severely.<\/p>\n<p style=\"text-align: left;\">At this point, tips were given that the programmers in the audience loved.\u00a0 They learned that using 3D Clipmaps are easier to build than by using SVO, voxelization downsampling, voxelixation for emittance, multi-resolution voxelation, and implementing light-emittance algorithms.<\/p>\n<p style=\"text-align: left;\">The conclusion reached was that full Global Illumination is practical for a GTX 770 class of GPU while even Voxel-based Ambient Occlusion works well for a GTX 650 class of card while looking better than SSAO.<\/p>\n<p style=\"text-align: left;\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Perf.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41459\" alt=\"Perf\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Perf.jpg?resize=480%2C251\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Perf.jpg?resize=480%2C251 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Perf-150x78.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Perf-300x157.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a>We see real progress.\u00a0 Fully integrated GI tools are planned to be integrated into Nvidia&#8217;s GameWorks.<\/p>\n<p style=\"text-align: left;\">And now we head to the next related session on our custom schedule.<\/p>\n<p style=\"text-align: left;\"><strong>Smoke &amp; Mirrors: Advanced Volumetric Effects for Games<\/strong><\/p>\n<p><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/render-options.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-41463\" alt=\"render-options\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/render-options.jpg?resize=480%2C334\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/render-options.jpg?resize=480%2C334 480w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/render-options-150x104.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/render-options-300x208.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a>This presentation is almost a follow-up to the fire rendering that was co-presented by Pixar and Nvidia at the GTC in 2012.\u00a0 Back then, a &#8220;how to&#8221; was detailed and the evolution of fire rendering in movies and in gaming was discussed.\u00a0 Pixar gave their best tips on how to properly render fire convincingly for games using CUDA calculations and they made it &#8216;step-by-step&#8217;. They also showed how to use motion blur, heat and embers to make fires look really realistic in games. Embers along with noise add to the realism.<\/p>\n<p><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/heathaze.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41464\" alt=\"heathaze\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/heathaze-300x222.jpg?resize=300%2C222\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/heathaze-300x222.jpg?resize=300%2C222 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/heathaze-150x111.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/heathaze.jpg 480w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>This time, the discussion focused on Volume Rendering as the highest quality option.\u00a0\u00a0 Compositing was discussed and use of the boundary boxes were demonstrated.\u00a0 Heat Haze is another focus of fire to bring added realism and they demonstrated how to calculate its effects.<\/p>\n<p>Some alternative looks were dismissed as compute intensive while others work well.\u00a0 Shadows and reflections are now emphasized in fire rendering and the techniques to get there were demonstrated.<\/p>\n<p>The session was very technical but it is very clear to anyone in attendance that there has been incredible progress made in fire rendering that we will see in PC gaming.\u00a0 One thing that is reassuring is that a GTX 770 will have no trouble with these simulations as they have not yet been fully optimized.\u00a0 <a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/sim-performance.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-41465\" alt=\"sim-performance\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/sim-performance.jpg?resize=480%2C276\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/sim-performance.jpg?resize=480%2C276 480w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/sim-performance-150x86.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/sim-performance-300x172.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a>These tools are planned to be a part of Nvidia&#8217;s GameWorks and there is still more work to be done.\u00a0 The presenters also talked about the possibilities of implementing these effects server-side for multiplayer gaming.<\/p>\n<p><strong>After the sessions<\/strong><\/p>\n<p style=\"text-align: left;\">There was a lot of note taking, and of course, these and all <a href=\"http:\/\/www.gputechconf.com\/gtcnew\/on-demand-GTC.php?\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.gputechconf.com\/gtcnew\/on-demand-GTC.php?', 'GTC sessions']);\" >GTC sessions<\/a> can be accessed on Nvidia&#8217;s web site by the end of April. Let&#8217;s hope we see even more realistic-looking fire in upcoming video games as a result. It&#8217;s time for dinner and we head to the exhibit hall bearing in mind the keynote for tomorrow is by Pixar.<\/p>\n<p style=\"text-align: left;\">Each day, after the sessions end at 6 PM, there was a networking happy hour and it was time to visit some of the exibitors until 8 PM. On the way to the exhibitors hall, one passed the posters on display.\u00a0 The many uses of the GPU were illustrated at the GTC by the posters displayed for all to see. There are some impressive uses of the GPU that affect our life.<\/p>\n<p style=\"text-align: left;\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41482\" alt=\"POSTERS\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/POSTERS.jpg?resize=480%2C270\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/POSTERS.jpg?resize=480%2C270 1000w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/POSTERS-150x84.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/POSTERS-300x169.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/>Almost all of the posters are quite technical &#8211; some of them deal with extremes, from national security and tsunami modeling to visually programming the GPU and neural networks.<a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/CC-posters-and-hangout.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41539\" alt=\"CC-posters-and-hangout\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/CC-posters-and-hangout.jpg?resize=480%2C360\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/CC-posters-and-hangout.jpg?resize=480%2C360 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/CC-posters-and-hangout-150x112.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/CC-posters-and-hangout-300x225.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a>There were &#8220;hangout&#8221; areas where you could get answers to very specific questions.\u00a0 You could even vote for your top 5 favorite posters.<a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/vote-top-5-posters.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41507\" alt=\"vote-top-5-posters\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/vote-top-5-posters.jpg?resize=480%2C278\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/vote-top-5-posters.jpg?resize=480%2C278 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/vote-top-5-posters-150x86.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/vote-top-5-posters-300x173.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a>The best poster winner was announced at Thursday&#8217;s Keynote\u00a0 &#8211; &#8220;GPU Performance Auto-tuning using machine learning&#8221; by Tianyi David Han<\/p>\n<p style=\"text-align: left;\">All of the posters have in common using the massively parallel processing of the GPU.<\/p>\n<div class=\"tiled-gallery type-rectangular tiled-gallery-unresized\" data-original-width=\"720\" data-carousel-extra='{&quot;blog_id&quot;:1,&quot;permalink&quot;:&quot;http:\\\/\\\/alienbabeltech.com\\\/main\\\/gtc-2014\\\/&quot;,&quot;likes_blog_id&quot;:49982714}' > <div class=\"gallery-row\" style=\"width: 720px; height: 228px;\" data-original-width=\"720\" data-original-height=\"228\" > <div class=\"gallery-group images-1\" style=\"width: 345px; height: 228px;\" data-original-width=\"345\" data-original-height=\"228\" > <div class=\"tiled-gallery-item tiled-gallery-item-large\"> <a href=\"http:\/\/alienbabeltech.com\/main\/gtc-2014\/poster-1\/\" border=\"0\"> <img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"41469\" data-orig-file=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-1.jpg\" data-orig-size=\"1000,658\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"poster-1\" data-image-description=\"\" data-medium-file=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-1.jpg?fit=300%2C300\" data-large-file=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-1.jpg?fit=1024%2C1024\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-1.jpg?resize=341%2C224\" data-original-width=\"341\" data-original-height=\"224\" title=\"poster-1\" alt=\"\" style=\"width: 341px; height: 224px;\" data-recalc-dims=\"1\" \/> <\/a> <\/div> <\/div> <!-- close group --> <div class=\"gallery-group images-1\" style=\"width: 375px; height: 228px;\" data-original-width=\"375\" data-original-height=\"228\" > <div class=\"tiled-gallery-item tiled-gallery-item-large\"> <a href=\"http:\/\/alienbabeltech.com\/main\/gtc-2014\/poster-1-1\/\" border=\"0\"> <img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"41470\" data-orig-file=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-1-1.jpg\" data-orig-size=\"1000,604\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"poster-1-1\" data-image-description=\"\" data-medium-file=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-1-1.jpg?fit=300%2C300\" data-large-file=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-1-1.jpg?fit=1024%2C1024\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-1-1.jpg?resize=371%2C224\" data-original-width=\"371\" data-original-height=\"224\" title=\"poster-1-1\" alt=\"\" style=\"width: 371px; height: 224px;\" data-recalc-dims=\"1\" \/> <\/a> <\/div> <\/div> <!-- close group --> <\/div> <!-- close row --> <div class=\"gallery-row\" style=\"width: 720px; height: 361px;\" data-original-width=\"720\" data-original-height=\"361\" > <div class=\"gallery-group images-1\" style=\"width: 720px; height: 361px;\" data-original-width=\"720\" data-original-height=\"361\" > <div class=\"tiled-gallery-item tiled-gallery-item-large\"> <a href=\"http:\/\/alienbabeltech.com\/main\/gtc-2014\/poster-1-2\/\" border=\"0\"> <img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"41471\" data-orig-file=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-1-2.jpg\" data-orig-size=\"1000,499\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"poster-1-2\" data-image-description=\"\" data-medium-file=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-1-2.jpg?fit=300%2C300\" data-large-file=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-1-2.jpg?fit=1024%2C1024\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-1-2.jpg?resize=716%2C357\" data-original-width=\"716\" data-original-height=\"357\" title=\"poster-1-2\" alt=\"\" style=\"width: 716px; height: 357px;\" data-recalc-dims=\"1\" \/> <\/a> <\/div> <\/div> <!-- close group --> <\/div> <!-- close row --> <div class=\"gallery-row\" style=\"width: 720px; height: 221px;\" data-original-width=\"720\" data-original-height=\"221\" > <div class=\"gallery-group images-1\" style=\"width: 367px; height: 221px;\" data-original-width=\"367\" data-original-height=\"221\" > <div class=\"tiled-gallery-item tiled-gallery-item-large\"> <a href=\"http:\/\/alienbabeltech.com\/main\/gtc-2014\/poster-1-3\/\" border=\"0\"> <img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"41472\" data-orig-file=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-1-3.jpg\" data-orig-size=\"1000,597\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"poster-1-3\" data-image-description=\"\" data-medium-file=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-1-3.jpg?fit=300%2C300\" data-large-file=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-1-3.jpg?fit=1024%2C1024\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-1-3.jpg?resize=363%2C217\" data-original-width=\"363\" data-original-height=\"217\" title=\"poster-1-3\" alt=\"\" style=\"width: 363px; height: 217px;\" data-recalc-dims=\"1\" \/> <\/a> <\/div> <\/div> <!-- close group --> <div class=\"gallery-group images-1\" style=\"width: 353px; height: 221px;\" data-original-width=\"353\" data-original-height=\"221\" > <div class=\"tiled-gallery-item tiled-gallery-item-large\"> <a href=\"http:\/\/alienbabeltech.com\/main\/gtc-2014\/poster-2\/\" border=\"0\"> <img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"41473\" data-orig-file=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-2.jpg\" data-orig-size=\"1000,621\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"poster-2\" data-image-description=\"\" data-medium-file=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-2.jpg?fit=300%2C300\" data-large-file=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-2.jpg?fit=1024%2C1024\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-2.jpg?resize=349%2C217\" data-original-width=\"349\" data-original-height=\"217\" title=\"poster-2\" alt=\"\" style=\"width: 349px; height: 217px;\" data-recalc-dims=\"1\" \/> <\/a> <\/div> <\/div> <!-- close group --> <\/div> <!-- close row --> <div class=\"gallery-row\" style=\"width: 720px; height: 219px;\" data-original-width=\"720\" data-original-height=\"219\" > <div class=\"gallery-group images-1\" style=\"width: 364px; height: 219px;\" data-original-width=\"364\" data-original-height=\"219\" > <div class=\"tiled-gallery-item tiled-gallery-item-large\"> <a href=\"http:\/\/alienbabeltech.com\/main\/gtc-2014\/poster-3\/\" border=\"0\"> <img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"41474\" data-orig-file=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-3.jpg\" data-orig-size=\"1000,598\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"poster-3\" data-image-description=\"\" data-medium-file=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-3.jpg?fit=300%2C300\" data-large-file=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-3.jpg?fit=1024%2C1024\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-3.jpg?resize=360%2C215\" data-original-width=\"360\" data-original-height=\"215\" title=\"poster-3\" alt=\"\" style=\"width: 360px; height: 215px;\" data-recalc-dims=\"1\" \/> <\/a> <\/div> <\/div> <!-- close group --> <div class=\"gallery-group images-1\" style=\"width: 356px; height: 219px;\" data-original-width=\"356\" data-original-height=\"219\" > <div class=\"tiled-gallery-item tiled-gallery-item-large\"> <a href=\"http:\/\/alienbabeltech.com\/main\/gtc-2014\/poster-4\/\" border=\"0\"> <img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"41475\" data-orig-file=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-4.jpg\" data-orig-size=\"1000,610\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"poster-4\" data-image-description=\"\" data-medium-file=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-4.jpg?fit=300%2C300\" data-large-file=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-4.jpg?fit=1024%2C1024\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-4.jpg?resize=352%2C215\" data-original-width=\"352\" data-original-height=\"215\" title=\"poster-4\" alt=\"\" style=\"width: 352px; height: 215px;\" data-recalc-dims=\"1\" \/> <\/a> <\/div> <\/div> <!-- close group --> <\/div> <!-- close row --> <div class=\"gallery-row\" style=\"width: 720px; height: 209px;\" data-original-width=\"720\" data-original-height=\"209\" > <div class=\"gallery-group images-1\" style=\"width: 350px; height: 209px;\" data-original-width=\"350\" data-original-height=\"209\" > <div class=\"tiled-gallery-item tiled-gallery-item-large\"> <a href=\"http:\/\/alienbabeltech.com\/main\/gtc-2014\/poster-6\/\" border=\"0\"> <img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"41476\" data-orig-file=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-6.jpg\" data-orig-size=\"1000,594\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"poster-6\" data-image-description=\"\" data-medium-file=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-6.jpg?fit=300%2C300\" data-large-file=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-6.jpg?fit=1024%2C1024\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-6.jpg?resize=346%2C205\" data-original-width=\"346\" data-original-height=\"205\" title=\"poster-6\" alt=\"\" style=\"width: 346px; height: 205px;\" data-recalc-dims=\"1\" \/> <\/a> <\/div> <\/div> <!-- close group --> <div class=\"gallery-group images-1\" style=\"width: 370px; height: 209px;\" data-original-width=\"370\" data-original-height=\"209\" > <div class=\"tiled-gallery-item tiled-gallery-item-large\"> <a href=\"http:\/\/alienbabeltech.com\/main\/gtc-2014\/poster-8\/\" border=\"0\"> <img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"41477\" data-orig-file=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-8.jpg\" data-orig-size=\"1000,561\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"poster-8\" data-image-description=\"\" data-medium-file=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-8.jpg?fit=300%2C300\" data-large-file=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-8.jpg?fit=1024%2C1024\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-8.jpg?resize=366%2C205\" data-original-width=\"366\" data-original-height=\"205\" title=\"poster-8\" alt=\"\" style=\"width: 366px; height: 205px;\" data-recalc-dims=\"1\" \/> <\/a> <\/div> <\/div> <!-- close group --> <\/div> <!-- close row --> <div class=\"gallery-row\" style=\"width: 720px; height: 421px;\" data-original-width=\"720\" data-original-height=\"421\" > <div class=\"gallery-group images-1\" style=\"width: 720px; height: 421px;\" data-original-width=\"720\" data-original-height=\"421\" > <div class=\"tiled-gallery-item tiled-gallery-item-large\"> <a href=\"http:\/\/alienbabeltech.com\/main\/gtc-2014\/poster-9\/\" border=\"0\"> <img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"41478\" data-orig-file=\"http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-9.jpg\" data-orig-size=\"1000,582\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"poster-9\" data-image-description=\"\" data-medium-file=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-9.jpg?fit=300%2C300\" data-large-file=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-9.jpg?fit=1024%2C1024\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/poster-9.jpg?resize=716%2C417\" data-original-width=\"716\" data-original-height=\"417\" title=\"poster-9\" alt=\"\" style=\"width: 716px; height: 417px;\" data-recalc-dims=\"1\" \/> <\/a> <\/div> <\/div> <!-- close group --> <\/div> <!-- close row --> <\/div>\n<p style=\"text-align: left;\">Of course there is much more to the GTC and Nvidia&#8217;s partners had many exhibits that this editor just got a glimpse of.\u00a0 More on that later.\u00a0 But prominently set up was Nvidia&#8217;s GeForce exhibit and 4K Surround gaming.<a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/4K-Surround.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-41479\" alt=\"4K-Surround\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/4K-Surround.jpg?resize=720%2C225\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/4K-Surround.jpg?resize=720%2C225 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/4K-Surround-150x46.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/4K-Surround-300x93.jpg 300w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" data-recalc-dims=\"1\" \/><\/a>Of course, it takes TITAN Black Quad-SLI to power it.<a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Surround-powered.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41513\" alt=\"Surround-powered\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Surround-powered.jpg?resize=276%2C240\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Surround-powered.jpg?resize=276%2C240 460w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Surround-powered-150x130.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Surround-powered-300x260.jpg 300w\" sizes=\"auto, (max-width: 276px) 100vw, 276px\" data-recalc-dims=\"1\" \/><\/a>We have barely scratched the surface of GTC 2014. Tuesday was a full day and there were still two days to go. It was time to head to the hotel room and we answered our forum members questions about the GTC on <a href=\"http:\/\/alienbabeltech.com\/abt\/viewtopic.php?f=6&amp;t=32281\">ABT forum<\/a>.<\/p>\n<p><!--nextpage--><!--pagetitle: Wednesday - Day 2 Keynote - Pixar--><\/p>\n<p><strong>Wednesday<\/strong><\/p>\n<table cellspacing=\"0\" cellpadding=\"3\">\n<tbody>\n<tr>\n<td style=\"border: 1px solid #999999; background-color: #e2e2e2; border-left: 0px; border-top: 0px; font-weight: bold; font-family: verdana,arial,sans-serif; font-size: 10pt;\" colspan=\"3\">Wednesday, March 26, 2014<\/td>\n<\/tr>\n<tr>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\">S4745<\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\">Now You See It: Unmasking Nuclear and Radiological Threats Around the World<\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\"><\/td>\n<\/tr>\n<tr>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\">S4333<\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\">Computing the Cure: Combining Sequencing and Physical Simulation on GPUs to Provide Patient Customized Cancer Treatments<\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\"><\/td>\n<\/tr>\n<tr>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\">S4621<\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\">Beyond Pedestrian Detection: Deep Neural Networks Level-Up Automotive Safety<\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\"><\/td>\n<\/tr>\n<tr>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\">S4405<\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\">Making It Fast and Reliable: Speech Recognition with GPUs by Sequential Utilization of Available Knowledge Sources<\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\"><\/td>\n<\/tr>\n<tr>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\">S4901<\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\">The Evolution and Future of Wearable Displays<\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\"><\/td>\n<\/tr>\n<tr>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\">S4614<\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\">DirectX 11 Rendering and NVIDIA GameWorks in Batman: Arkham Origins<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>The above is this editor&#8217;s schedule for Wednesday, the highlight being Pixar&#8217;s 1-hour keynote from 10-11AM in the main hall.<\/p>\n<p>Our first morning session after a continental breakfast in the press lounge was:<\/p>\n<p><strong> Now You See It: Unmasking Nuclear and Radiological Threats Around the World<\/strong><\/p>\n<p><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/MUONS.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41488\" alt=\"MUONS\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/MUONS-300x226.jpg?resize=300%2C226\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/MUONS-300x226.jpg?resize=300%2C226 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/MUONS-150x113.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/MUONS.jpg 1000w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>This presentation by Decision Sciences was very interesting.\u00a0 It detailed how Cosmic Radiation can be used to detect nuclear and radiological terrorist threats &#8211; safely and quickly &#8211; using the GPU.<\/p>\n<p>Together with electrons, muons are naturally produced powerful and penetrating particles that are discharged when Cosmic rays interact with the upper atmosphere.\u00a0 Muon attenuation has long been used to image the insides of the Egyptian pyramids as well as the Mayan pyramids.<\/p>\n<p>The US government wants to use these particles to inspect cargo entering the USA&#8217;s borders against nuclear or radiological threats.\u00a0 The idea is to use banks of tube detectors placed strategically on either side of what is being transported to identify all of the signatures of the interaction of Muons and electrons with the materials inside the cargo containers.<\/p>\n<p style=\"text-align: left;\">This scanning technology was invented at Los Alamitos National Laboratory in 2006 and has been improved to the point of use in the field.\u00a0 This year, this new scanning method is being tested in the Bahamas with plans to expand it, if successful, to all ports of entry to the USA.<\/p>\n<p style=\"text-align: left;\">The challenge is to produce low-latency imaging very quickly as there are massive amounts of data to compute.\u00a0 Fortunately, the GPU is up to the challenge with a GTX 770 providing a 200X speedup compared to using a CPU platform.<a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/muon-gtx-770.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41489\" alt=\"muon---gtx-770\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/muon-gtx-770.jpg?resize=480%2C385\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/muon-gtx-770.jpg?resize=480%2C385 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/muon-gtx-770-150x120.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/muon-gtx-770-300x240.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a>This is a very impressive and very important use of the GPU to detect terrorist threats of smuggling radiological or nuclear material.\u00a0 And it may be expanded to detect other contraband.<\/p>\n<p style=\"text-align: left;\">Beyond this, this kind of scanning may find its way into medical scanning to produce a safer scan.\u00a0 Or it can possibly be used to scan huge objects like bridges or solid rocket boosters for defects.<\/p>\n<p style=\"text-align: left;\">You tax dollars at work.\u00a0 On to the next session.<\/p>\n<p style=\"text-align: left;\"><strong>Computing the Cure: Combining Sequencing and Physical Simulation on GPUs to Provide Patient Customized Cancer Treatments<\/strong><\/p>\n<p style=\"text-align: left;\">\u00a0Three prestigious universities are working together in a program called &#8220;Computing the Cure&#8221;.\u00a0 As the costs for sequencing plunges, it is now possible to determine what genetic changes are occurring in tumor samples that cause the specific cancer.\u00a0 So it is now possible to prescribe target drugs to act on the errant biomolecules.<\/p>\n<p style=\"text-align: left;\">The problem is that the tumors develop resistance mutations and there are far too many rare mutations that complicate making useful therapeutic decisions.\u00a0 One possible solution exists to use free energy calculations that will allow doctors to predict what specific drugs will work.\u00a0 Because these calculations are so time consuming, it requires CUDA and Nvidia hardware to make this work quickly.<\/p>\n<p style=\"text-align: left;\">This is great progress in producing targeted medicines with fewer side effects.\u00a0 It was time for the Pixar keynote:<\/p>\n<p style=\"text-align: left;\"><strong>Pixar&#8217;s Keynote<\/strong><\/p>\n<p class=\"MsoNormal\">Pixar&#8217;s presentations are always something to look forward to and this year did not disappoint.\u00a0 Pixar has had 14 hit movies with $7B of income and they sit at the bleeding edge of graphics.<span style=\"mso-spacerun: yes;\">\u00a0 <\/span>Dirk Van Guilder of Pixar gave the presentation after he was introduced by Pixar&#8217;s VP of Marketing, Greg Estes.\u00a0\u00a0\u00a0 He pointed out that there were fifty presentations from the media production industry, including Pixar with 5 including this keynote.<\/p>\n<p class=\"MsoNormal\">Van Guilder pointed out that the last 10 of 14 hit Pixar films used Nvidia chips because they are the most cutting edge.<span style=\"mso-spacerun: yes;\">\u00a0 In a timeline, Pixar used vector graphics machines in the 1980s; Silicon Graphics for four films in the 1990s.\u00a0 In 2001 they began using Nvidia and they used Q<\/span>uadro 400 for Monsters, Inc.\u00a0 Now Pixar are using Kepler and they plan to upgrade to Maxwell.<\/p>\n<p class=\"MsoNormal\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/PIXAR-tools.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-41484\" alt=\"PIXAR-tools\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/PIXAR-tools.jpg?resize=480%2C183\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/PIXAR-tools.jpg?resize=480%2C183 480w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/PIXAR-tools-150x57.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/PIXAR-tools-300x114.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a>Much of this presentation concerned Monsters, Inc. and the tools used in its creation.\u00a0 Making a movie is quite complex and Pixar used 200,000 story boards for Monsters, Inc.<span style=\"mso-spacerun: yes;\">\u00a0 <\/span>After the story boards comes the layout.<span style=\"mso-spacerun: yes;\">\u00a0 <\/span>Animation adds emotion.<span style=\"mso-spacerun: yes;\">\u00a0 <\/span>Then lighting makes it look like the artist intended.\u00a0 To actually make the movie requires having complete control of the scene in real time and that is why Pixar uses Nvidia GPUs.<\/p>\n<p class=\"MsoNormal\"><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/PIXAR.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41483\" alt=\"PIXAR\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/PIXAR.jpg?resize=300%2C88\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/PIXAR.jpg?resize=300%2C88 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/PIXAR-150x44.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/PIXAR.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>He pointed out that there are 1150 controls for Sullivan \u2013 they can animate fur using 900,000 threads each with 4 vertices &#8211; all in real time with good framerates!<span style=\"mso-spacerun: yes;\">\u00a0 This is something that Pixar simply c<\/span>annot do using the CPU.\u00a0 For their animation tools, Pixar uses OGL<span style=\"mso-spacerun: yes;\"> which <\/span>and runs without slowdowns on the GPU.<\/p>\n<p class=\"MsoNormal\">To properly set the mood and convey the story, Pixar requires real time interactive lighting which is physically based.<span style=\"mso-spacerun: yes;\">\u00a0 To get their effects, f<\/span>inite sized light sources produce soft area shadows.<span style=\"mso-spacerun: yes;\">\u00a0 <\/span>The energy of the light is related to the light size.<span style=\"mso-spacerun: yes;\">\u00a0 <\/span>Also<span style=\"mso-spacerun: yes;\">\u00a0 <\/span>indirect illumination can produce the subtle effects that Pixar is known for.<\/p>\n<p class=\"MsoNormal\">Since Pixar is on the bleeding edge of CGI, they developed a more simple and consistent lighting response using less lights.<span style=\"mso-spacerun: yes;\">\u00a0 By u<\/span>sing ray tracing to sample \u2013 using<span style=\"mso-spacerun: yes;\">\u00a0 <\/span>hundreds of millions of rays against tens of millions of objects &#8211; they are able to develop their own custom program, Katana, which runs on top of Nvidia\u2019s Optix application.\u00a0 <a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/PIXAR-toolsKatana-Optix.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-41485\" alt=\"PIXAR-toolsKatana-Optix\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/PIXAR-toolsKatana-Optix.jpg?resize=720%2C234\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/PIXAR-toolsKatana-Optix.jpg?resize=720%2C234 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/PIXAR-toolsKatana-Optix-150x48.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/PIXAR-toolsKatana-Optix-300x97.jpg 300w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>These kind of tools allow the Pixar artists full control over every scene in real time.\u00a0 This allows for much speedier and much better results than what was done previously.\u00a0 Pixar ended the session by thanking especially Nvidia&#8217;s Optix team.<\/p>\n<p>Pixar was our third session on Wednesday and it ended at noon so we headed to the exhibit hall and prepared to exchange our tickets for a wristband that would let us into Nvidia&#8217;s GTC party at 9PM at the Fairmont.<\/p>\n<p style=\"text-align: left;\">After the exhibit hall and a quick lunch, it was back to the presentations at 2PM.<\/p>\n<p style=\"text-align: left;\"><strong>Beyond Pedestrian Detection: Deep Neural Networks Level-Up Automotive Safety<\/strong><\/p>\n<p style=\"text-align: left;\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-safety-alg.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41490\" alt=\"auto-safety-alg\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-safety-alg-300x183.jpg?resize=300%2C183\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-safety-alg-300x183.jpg?resize=300%2C183 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-safety-alg-150x91.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-safety-alg.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>This was another interesting session that dealt with using deep neural networks for assisted driving.\u00a0 The particular goal of this presentation was to show the progress being made in automotive safety.<\/p>\n<p style=\"text-align: left;\">The researchers are working on algorithms\u00a0 that are able to extract richer information about pedestrians and maneuver the automobile much as a skilled driver would.\u00a0\u00a0 It means a method of determining if a pedestrian is holding a cellphone or not.<\/p>\n<p style=\"text-align: left;\">These kinds of calculations are massively parallel which is the domain of the GPU.\u00a0 We expect to see much progress with assisted driving in the next couple of years.<\/p>\n<p style=\"text-align: left;\"><strong>Making It Fast and Reliable: Speech Recognition with GPUs by Sequential Utilization of Available Knowledge Sources<\/strong><\/p>\n<p style=\"text-align: left;\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/speech-recog.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41491\" alt=\"speech-recog\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/speech-recog-300x215.jpg?resize=300%2C215\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/speech-recog-300x215.jpg?resize=300%2C215 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/speech-recog-150x107.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/speech-recog.jpg 600w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>We actually stayed for two sessions that were about speech recognition, each employing different methods.\u00a0 It is interesting to consider that <em>Star Trek<\/em>&#8216;s universal translator may be close to becoming a reality.<\/p>\n<p style=\"text-align: left;\">In every case at the sessions, so far, the researchers made it clear that the highly parallel nature of their tasks require the GPU.<\/p>\n<p style=\"text-align: left;\">We headed for the next session.<\/p>\n<p style=\"text-align: left;\"><strong>The Evolution and Future of Wearable Displays<\/strong><\/p>\n<p style=\"text-align: left;\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Aug-reality-Vuzix.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41492\" alt=\"Aug-reality-Vuzix\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Aug-reality-Vuzix.jpg?resize=297%2C300\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Aug-reality-Vuzix.jpg?resize=297%2C300 297w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Aug-reality-Vuzix-148x150.jpg 148w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Aug-reality-Vuzix-50x50.jpg 50w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Aug-reality-Vuzix.jpg 417w\" sizes=\"auto, (max-width: 297px) 100vw, 297px\" data-recalc-dims=\"1\" \/><\/a>The presenter was a natural.\u00a0 His company is Vuzix.\u00a0 He pointed out that a watch is a wearable display and it is also fashionable.\u00a0 For wearable displays to become mainstream, they must become fashionable.<\/p>\n<p style=\"text-align: left;\">There is new technology dependent on the GPU that can use regular looking glasses to produce a fashionable augmented reality display.<\/p>\n<p style=\"text-align: left;\">The image is injected into the side of the glasses and projected as a hologram in front of the user&#8217;s eyes.<\/p>\n<p style=\"text-align: left;\">This is something that we are going to follow the progress of, from one GTC to the next.<\/p>\n<p style=\"text-align: left;\">Our last session of the day was an hour long.<\/p>\n<p style=\"text-align: left;\"><strong>DirectX 11 Rendering and NVIDIA GameWorks in Batman: Arkham Origins<\/strong><\/p>\n<p style=\"text-align: left;\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Batman.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-41493\" alt=\"Batman\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Batman.jpg?resize=600%2C336\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Batman.jpg?resize=600%2C336 600w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Batman-150x84.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Batman-300x168.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" data-recalc-dims=\"1\" \/><\/a>This presentation was by Ubisoft, Montreal and it was directed to programmers.\u00a0 It actually dealt with how the Ubisoft programmers used techniques that worked for last generation consoles as well as for the PC.\u00a0 They discussed the trade-offs and the reasons for their decisions.\u00a0 It was quite technical, yet the presenters were able to keep the presentation for non-programmers interesting.<\/p>\n<p style=\"text-align: left;\">The presenters also showed why they used Nvidia GameWorks and how it helped make their game a better experience with HBAO+ and PhysX, for example.<\/p>\n<p style=\"text-align: left;\">Well, it was time for dinner, to check out the exhibit hall again &#8230; and then to head for Nvidia&#8217;s party for some more great food and entertainment.\u00a0 Nvidia had a laser maze to challenge the fit as well as an obstacle course for remotely controlling AR Drones.\u00a0 The music and the videos were great, the food was excellent, and the drink flowed.\u00a0 Tomorrow would be the last day of the GTC.<\/p>\n<p>&nbsp;<\/p>\n<p><!--nextpage--><!--pagetitle: Thursday - Video Games &amp; cognitive enhancement, Conclusion--><\/p>\n<p><strong>Thursday &amp; Conclusion<\/strong><\/p>\n<p>&nbsp;<\/p>\n<table cellspacing=\"0\" cellpadding=\"3\">\n<tbody>\n<tr>\n<td style=\"border: 1px solid #999999; background-color: #e2e2e2; border-left: 0px; border-top: 0px; font-weight: bold; font-family: verdana,arial,sans-serif; font-size: 10pt;\" colspan=\"3\">Thursday, March 27, 2014<\/td>\n<\/tr>\n<tr>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\">S4412<\/td>\n<td style=\"border: 1px solid #999999; border-left: 0px; border-top: 0px; font-family: verdana,arial,sans-serif; font-size: 10pt;\">Tegra K1 and the Automotive Industry<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p style=\"text-align: left;\">We actually caught a quick session first by San Diego State University that was primarily concerned with power usage for their workstations and super computers.\u00a0 They embrace GPU programming as their power bill is now far lower by using Nvidia GPUs.\u00a0 Take a look at the following example:<a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Cost-compare-SDSU.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41494\" alt=\"Cost-compare-SDSU\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Cost-compare-SDSU.jpg?resize=600%2C448\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Cost-compare-SDSU.jpg?resize=600%2C448 1000w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Cost-compare-SDSU-150x111.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Cost-compare-SDSU-300x223.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>Twenty-five times cheaper and twice as quick is a great reason to use CUDA and GPU computing!\u00a0 SDSU has also calculated when memory EEC is absolutely necessary, and when it is not.\u00a0 And they have calculated hybrid programming models with Double and Single Precision to save on energy and on time. They have also calculated when to use ECC for calculations, as well as how to determine which GPUs have hardware issues very quickly.<a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/sdsu-eec.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41495\" alt=\"sdsu---eec\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/sdsu-eec.jpg?resize=600%2C433\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/sdsu-eec.jpg?resize=600%2C433 1000w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/sdsu-eec-150x108.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/sdsu-eec-300x216.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" data-recalc-dims=\"1\" \/><\/a> <img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41496\" alt=\"sdsu---precision\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/sdsu-precision.jpg?resize=600%2C431\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/sdsu-precision.jpg?resize=600%2C431 1000w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/sdsu-precision-150x107.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/sdsu-precision-300x215.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" data-recalc-dims=\"1\" \/><\/p>\n<p>Our next session was <strong>&#8220;Tegra K1 and the Automotive Industry&#8221;.<\/strong><\/p>\n<p style=\"text-align: left;\">Although Tegra in automotive has previously been limited to instrument clusters, infotainment\/navigation, and entertainment, there are some pretty ambitious plans to have a self-driving car by 2020 that requires a Tegra K1.\u00a0\u00a0\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41500\" alt=\"Auto-4\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-4.jpg?resize=512%2C321\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-4.jpg?resize=512%2C321 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-4-150x93.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-4-300x187.jpg 300w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" data-recalc-dims=\"1\" \/> <img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41499\" alt=\"Auto-3\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-3.jpg?resize=512%2C283\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-3.jpg?resize=512%2C283 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-3-150x82.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-3-300x165.jpg 300w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" data-recalc-dims=\"1\" \/> <img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41498\" alt=\"Auto-2\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-2.jpg?resize=512%2C238\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-2.jpg?resize=512%2C238 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-2-150x69.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-2-300x139.jpg 300w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" data-recalc-dims=\"1\" \/> <img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41501\" alt=\"Auto-5\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-5.jpg?resize=512%2C290\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-5.jpg?resize=512%2C290 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-5-150x84.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-5-300x169.jpg 300w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" data-recalc-dims=\"1\" \/><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41497\" alt=\"Auto-1\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-1.jpg?resize=512%2C187\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-1.jpg?resize=512%2C187 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-1-150x54.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Auto-1-300x109.jpg 300w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" data-recalc-dims=\"1\" \/><\/a>You think teaching one of your family members to drive is hard to do?<\/p>\n<p>This session was an impressive demonstration of the need for super-fast massively parallel computing only a mobile GPU can provide. Without it, this project simply could not get off the ground.<\/p>\n<p><strong> The Thursday Keynote<\/strong>\u00a0 with Dr. Adam Gazzaley, director of Neuroscience Imaging Center at the University of California, SF,<strong> \u201cVideo Games and the Future of Cognitive Enhancement\u201d<\/strong><\/p>\n<p>This was to be our final session at GTC 2014.\u00a0 Lunch was served from 12 noon to 2 PM in the exhibit hall of the Convention Center, and ground transportation for this editor to the airport was scheduled for 2PM.<\/p>\n<p>This particular Thursday keynote should be watched by everyone when it is posted on <a href=\"http:\/\/www.gputechconf.com\/page\/live-stream-source1.html\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.gputechconf.com\/page\/live-stream-source1.html', 'Nvidia&#8217;s GTC site']);\" >Nvidia&#8217;s GTC site<\/a> as it deals with enhancing\u00a0 fading cognition with video games.\u00a0 The current system for managing cognitive impairment is a disaster and a shame on 21st century medicine.<\/p>\n<p><strong><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-41504\" alt=\"current-system\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/current-system.jpg?resize=480%2C184\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/current-system.jpg?resize=480%2C184 480w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/current-system-150x57.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/current-system-300x115.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/strong>Brain plasticity is the key to improving cognition.\u00a0 We need targeted treatment that is personalized, multi-modial, and closed loop &#8211; something where today&#8217;s medicine falls completely flat.\u00a0 Tests have shown that a person&#8217;s multi-tasking performance peaks in the early twenties and then falls off slowly as the 60s are approached.\u00a0 However, with training by using a video game, an older person&#8217;s cognitive performance, as demonstrated by measured frontline Theta, can improve to perform at age 60 even better than at the peak of a 23 year old.<strong><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-41505\" alt=\"midline-ft-theta\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/midline-ft-theta.jpg?resize=480%2C192\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/midline-ft-theta.jpg?resize=480%2C192 480w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/midline-ft-theta-150x60.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/midline-ft-theta-300x120.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/strong><\/p>\n<p>What is noticeable is that video games can help improve multi-tasking performance, and with training and with the right kind of game, an older person can improve cognition.\u00a0 And if a video game is made specifically for improving cognition with feedback, it can be important therapy.\u00a0\u00a0 Actual brain wave measurements can be made during gameplay to chart progress and to provide feedback.<strong><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/1st-game.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-41503\" alt=\"1st-game\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/1st-game.jpg?resize=480%2C212\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/1st-game.jpg?resize=480%2C212 480w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/1st-game-150x66.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/1st-game-300x132.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a><\/strong> The first video game specifically designed for cognitive enhancement is <em>Neuroracer<\/em>.\u00a0 After a few years, a second mobile game was created with better and more immersive graphics. They both give rewards when two criteria are met, and the player levels up as he gets better at it.<strong><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-41506\" alt=\"new-game\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/new-game.jpg?resize=480%2C211\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/new-game.jpg?resize=480%2C211 480w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/new-game-150x65.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/new-game-300x131.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/strong><\/p>\n<p style=\"text-align: left;\">The keynote finished up with a realtime demonstration using Mickey Hart of the Grateful Dead.\u00a0 He used the Oculus Rift while wearing electrodes attached to his scalp as he drummed and played a interactive game.\u00a0 All the while his brainwaves were being measured and visualized with the &#8220;Glass Brain&#8221; for all to see.\u00a0<a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/MickeyH-demo.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41509\" alt=\"MickeyH-demo\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/MickeyH-demo.jpg?resize=480%2C168\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/MickeyH-demo.jpg?resize=480%2C168 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/MickeyH-demo-150x52.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/MickeyH-demo-300x105.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a> Much credit goes to the GPU for making this possible at all.\u00a0 We will continue to follow this as we have a personal interest in the research.<\/p>\n<p>More information can be found at:<a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/neurodrummer-glassbr.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41510\" alt=\"neurodrummer-glassbr\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/neurodrummer-glassbr-300x118.jpg?resize=300%2C118\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/neurodrummer-glassbr-300x118.jpg?resize=300%2C118 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/neurodrummer-glassbr-150x59.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/neurodrummer-glassbr.jpg 450w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<ul>\n<li><a href=\"http:\/\/www.gazzlab.com\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.gazzlab.com', 'www.gazzlab.com']);\" >www.gazzlab.com<\/a><\/li>\n<li><a href=\"http:\/\/www.neuroscapelab.com\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.neuroscapelab.com', 'www.neuroscapelab.com']);\" >www.neuroscapelab.com<\/a><\/li>\n<li><a href=\"http:\/\/www.rhythmandthebrain.com\/\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.rhythmandthebrain.com\/', 'http:\/\/www.rhythmandthebrain.com\/']);\" >http:\/\/www.rhythmandthebrain.com\/<\/a><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p>We headed back once more to the Exhibit hall for lunch and to look at the exhibits as they were winding down.\u00a0 Let&#8217;s take a look back in photos of the exhibit hall<\/p>\n<p><strong>Networking\/exhibits<\/strong><\/p>\n<p>In the main exhibit hall,\u00a0 Nvidia had several large sections.\u00a0 One favorite was the G-SYNC demonstration.<\/p>\n<p style=\"text-align: left;\"><a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Nvidia-gsync.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41511\" alt=\"Nvidia-gsync\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Nvidia-gsync.jpg?resize=480%2C598\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Nvidia-gsync.jpg?resize=480%2C598 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Nvidia-gsync-120x150.jpg 120w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Nvidia-gsync-240x300.jpg 240w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a>G-SYNC is everything the tech editors have raved about.\u00a0 This editor games without vSYNC but cannot imagine gaming without G-SYNC once we get a G-SYNC-enabled display.<\/p>\n<p style=\"text-align: left;\">Here are a few more images of GeForce and Tegra gaming.<a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Nvidia-tegra-k1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41514\" alt=\"Nvidia-tegra-k1\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Nvidia-tegra-k1.jpg?resize=480%2C376\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Nvidia-tegra-k1.jpg?resize=480%2C376 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Nvidia-tegra-k1-150x117.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Nvidia-tegra-k1-300x234.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a> <img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41515\" alt=\"Nvidia-tegra-note7\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Nvidia-tegra-note7.jpg?resize=480%2C542\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Nvidia-tegra-note7.jpg?resize=480%2C542 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Nvidia-tegra-note7-132x150.jpg 132w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Nvidia-tegra-note7-265x300.jpg 265w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/> <img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41516\" alt=\"Nvidia-trine-2\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Nvidia-trine-2.jpg?resize=480%2C438\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Nvidia-trine-2.jpg?resize=480%2C438 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Nvidia-trine-2-150x136.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Nvidia-trine-2-300x273.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/>Tegra K1 and Android gaming was featured, as well.\u00a0 <em>Trine 2<\/em> (above) is one of the most beautiful visually impressive games and we look forward to seeing it on Tegra in 3D someday.<\/p>\n<p style=\"text-align: left;\">At the GTC it was rare but possible to find a game to play without a long line waiting.<a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Quiet-spot-gaming.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41517\" alt=\"Quiet-spot-gaming\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Quiet-spot-gaming.jpg?resize=480%2C340\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Quiet-spot-gaming.jpg?resize=480%2C340 1000w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Quiet-spot-gaming-150x106.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Quiet-spot-gaming-300x212.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: left;\">Cars are always popular, and now much more than Infotainment\/navigation and entertainment are provided by Nvidia.\u00a0 Audi is working on a self-driving car powered by Tegra K1.<a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-audi-3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41518\" alt=\"auto-audi-3\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-audi-3.jpg?resize=480%2C270\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-audi-3.jpg?resize=480%2C270 1000w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-audi-3-150x84.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-audi-3-300x168.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: left;\">There was also exhibit space devoted to a virtual showroom to demonstrate how a potential buyer might customize his auto, including the background in real time.<a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Design-red.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41531\" alt=\"Design-red\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Design-red.jpg?resize=480%2C360\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Design-red.jpg?resize=480%2C360 1000w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Design-red-150x112.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Design-red-300x225.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a> <img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41532\" alt=\"Design-silver\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Design-silver.jpg?resize=480%2C360\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Design-silver.jpg?resize=480%2C360 1000w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Design-silver-150x112.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Design-silver-300x225.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/>Here are two more cars that will use mobile Tegra.<\/p>\n<p style=\"text-align: left;\"><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-bmw.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-41522\" alt=\"auto-bmw\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-bmw-300x225.jpg?resize=300%2C225\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-bmw-300x225.jpg?resize=300%2C225 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-bmw-150x112.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-bmw.jpg 1000w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-bmw2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-41523\" alt=\"auto-bmw2\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-bmw2-300x225.jpg?resize=300%2C225\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-bmw2-300x225.jpg?resize=300%2C225 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-bmw2-150x112.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-bmw2.jpg 1000w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-audi-2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-41520\" alt=\"auto-audi-2\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-audi-2-300x225.jpg?resize=300%2C225\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-audi-2-300x225.jpg?resize=300%2C225 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-audi-2-150x112.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-audi-2.jpg 1000w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-audi.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-41519\" alt=\"auto-audi\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-audi-300x225.jpg?resize=300%2C225\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-audi-300x225.jpg?resize=300%2C225 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-audi-150x112.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/auto-audi.jpg 1000w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: left;\">All of Nvidia&#8217;s major partners in professional GPU computing were represented with their servers, including HP &#8230;<a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/HP.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41524\" alt=\"HP\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/HP.jpg?resize=480%2C360\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/HP.jpg?resize=480%2C360 1000w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/HP-150x112.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/HP-300x225.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: center;\">&#8230; and IBM &#8230;<a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/ibm.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41525\" alt=\"ibm\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/ibm.jpg?resize=480%2C399\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/ibm.jpg?resize=480%2C399 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/ibm-150x124.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/ibm-300x249.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: center;\">&#8230; Microway &#8230;<a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Microway.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41526\" alt=\"Microway\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Microway.jpg?resize=480%2C391\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Microway.jpg?resize=480%2C391 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Microway-150x122.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Microway-300x244.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: center;\">. . . and\u00a0 SuperMicro.<a href=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Supermicro.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41527\" alt=\"Supermicro\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Supermicro.jpg?resize=480%2C360\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Supermicro.jpg?resize=480%2C360 1000w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Supermicro-150x112.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Supermicro-300x225.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: left;\">PNY featured their professional Quadro and consumer GeForce graphics including TITAN and GTX 780 Ti.<a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Pny-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41529\" alt=\"Pny-1\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Pny-1.jpg?resize=480%2C210\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Pny-1.jpg?resize=480%2C210 1000w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Pny-1-150x65.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Pny-1-300x130.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a> <img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41530\" alt=\"Pny-2\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Pny-2.jpg?resize=480%2C686\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Pny-2.jpg?resize=480%2C686 800w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Pny-2-104x150.jpg 104w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Pny-2-209x300.jpg 209w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Pny-2-716x1024.jpg 716w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/> Gigabyte had a presence.<a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Gigabyte.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41540\" alt=\"Gigabyte\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Gigabyte.jpg?resize=480%2C360\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Gigabyte.jpg?resize=480%2C360 1000w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Gigabyte-150x112.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Gigabyte-300x225.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p style=\"text-align: left;\">There was a lot to take in.\u00a0 Parrot was showing off their AR Drone 2.0 which you could test drive at Nvidia&#8217;s GTC party. <img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41536\" alt=\"Parrot-ARdrone\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Parrot-ARdrone.jpg?resize=360%2C509\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Parrot-ARdrone.jpg?resize=360%2C509 1000w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Parrot-ARdrone-106x150.jpg 106w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Parrot-ARdrone-212x300.jpg 212w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Parrot-ARdrone-723x1024.jpg 723w\" sizes=\"auto, (max-width: 360px) 100vw, 360px\" data-recalc-dims=\"1\" \/> Lightworks &#8230; <img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41535\" alt=\"lightworks\" src=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/lightworks.jpg?resize=518%2C239\" srcset=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/lightworks.jpg?resize=518%2C239 3000w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/lightworks-150x69.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/lightworks-300x138.jpg 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/lightworks-1024x473.jpg 1024w\" sizes=\"auto, (max-width: 518px) 100vw, 518px\" data-recalc-dims=\"1\" \/>\u00a0 Citrix<img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41534\" alt=\"Citrix\" src=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Citrix.jpg?resize=600%2C335\" srcset=\"http:\/\/i1.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Citrix.jpg?resize=600%2C335 1000w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Citrix-150x83.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/Citrix-300x167.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" data-recalc-dims=\"1\" \/>There was also Holovizio which showed off glasses-free 3D that was pitched for signage (no 2D photo can convey the excellent image presented).\u00a0 Even 3D printing was showcased.<a href=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/3dprinting.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-41533\" alt=\"3dprinting\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/3dprinting.jpg?resize=600%2C450\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/3dprinting.jpg?resize=600%2C450 1000w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/3dprinting-150x112.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/3dprinting-300x225.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>We are reminded that the GTC is all about people.\u00a0 Helpful people.\u00a0 People with a passion for GPU computing and desire to share and learn.\u00a0 The GPU cannot yet replace face-to-face human contact.<\/p>\n<p>Everywhere we see networking.\u00a0 Appetizers were also served at no charge.\u00a0 It was quite a logistical feat to care for about 3,000 people but Nvidia was once again up to the task.\u00a0 The only issue with the GTC is that there is realistically too much to take in at once.\u00a0 No one could see all 600 sessions &#8211; that is way up over the 340 sessions of the 2012 GTC that we last attended.\u00a0 There were over 200 volunteers which made it possible. Our thanks to Nvidia for inviting ABT to the 2014 GTC.<\/p>\n<p><strong>\u00a0Conclusion<\/strong><\/p>\n<p>On Thursday afternoon, we packed up early and headed for the San Francisco airport with a few other tech editors heading home to the USA East Coast and to England, taking our SHIELDs and our unique experiences with us.\u00a0 We said good-bye to our adventure at the 2014 GTC and we hope that we can return next year. It was an amazing experience as it is really an ongoing revolution that started as part of Nvidia\u2019s vision for GPU programming just a few years ago. It is Nvidia\u2019s disruptive revolution to make the GPU &#8220;all purpose&#8221; and at least as important as the CPU in computing. Over and over, their stated goal is to put the massively parallel processing capabilities of the GPU into the hands of smart people.<\/p>\n<p>Here is our conclusion from the 2009 GTC<\/p>\n<blockquote><p>Nvidia gets a 9\/10 for this conference; a solid \u201cA\u201d for what it was and is becoming and I am looking forward to GTC 2010! As a plea to them, make next year\u2019s conference schedule less hectic and definitely make it longer. Kudos for not dumping us into San Jose rush hour traffic at 3 PM, as last year. This editor sees the GPU computing revolution as real and we welcome it!<\/p><\/blockquote>\n<p><a href=\"http:\/\/i2.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/2015.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-41538\" alt=\"2015\" src=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/2015-300x109.jpg?resize=300%2C109\" srcset=\"http:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/2015-300x109.jpg?resize=300%2C109 300w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/2015-150x54.jpg 150w, http:\/\/alienbabeltech.com\/main\/wp-content\/uploads\/2014\/04\/2015.jpg 400w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" data-recalc-dims=\"1\" \/><\/a>Well, the GTC 2014 gets another &#8216;A&#8217;.\u00a0 Maybe an A+.\u00a0 Nvidia has made the conference larger but not any less hectic. Next year, attendees can look forward to another 4-day conference from April 28 through May 1, 2015 at the San Jose Convention Center.<\/p>\n<p style=\"text-align: left;\">Our hope for future GTCs is that Nvidia will make it &#8220;spectacular&#8221; like they did with Nvision08 &#8211; to bring the public awareness of GPU computing to the fore by again highlighting the video gaming side of what their GPUs can do, as well as diverse projects including the progress made in the medical field against dementia, and in automotive.<\/p>\n<p>This was a relatively short and very personal report on the GTC. We have literally a hundred gigabytes of untapped information in raw video and hundreds of pictures and sessions that did not make it into this wrap-up.\u00a0 However, we shall continue to reflect back on the GTC on <a href=\"http:\/\/alienbabeltech.com\/abt\/\">ABT Forum<\/a> until the next one.<\/p>\n<p>Mark Poppin<\/p>\n<p>ABT Editor-in-Chief<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This is the fourth time that ABT has been privileged to attend Nvidia&#8217;s GPU Technology Conference (GTC). GTC 2014 was held March 24-27, in San Jose, California. The very first article that this editor&#46;&#46;&#46;<\/p>\n","protected":false},"author":6,"featured_media":41560,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7814,3330,7],"tags":[7458,248,2298,6228,121,7480,7483,6029,6597,7482,7481],"class_list":["post-41437","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-articles","category-featured-content","category-technology","tag-7458","tag-cuda","tag-gpu-technology-conference","tag-gtc","tag-nvidia","tag-parallel-processing","tag-self-driving","tag-shield","tag-tegra-gaming","tag-tegra-tk1","tag-titan-z"],"_links":{"self":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/41437","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/comments?post=41437"}],"version-history":[{"count":0,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/41437\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media\/41560"}],"wp:attachment":[{"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media?parent=41437"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/categories?post=41437"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/tags?post=41437"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}