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Turing Discussion Thread - Printable Version +- AlienBabelTech Forums (http://alienbabeltech.com/forum) +-- Forum: Technology (http://alienbabeltech.com/forum/forumdisplay.php?fid=6) +--- Forum: Video (http://alienbabeltech.com/forum/forumdisplay.php?fid=7) +--- Thread: Turing Discussion Thread (/showthread.php?tid=1953) |
RE: Turing Discussion Thread - SteelCrysis - 01-11-2019 https://www.gamersnexus.net/hwreviews/3427-nvidia-rtx-2060-founders-edition-review-benchmark-vs-vega-56 Quote:That’s how we look at it. The RTX 2060 is better positioned, but much of the luster of a higher performance is stolen by higher price. It is a worthwhile buy in the use cases we’ve described above, which is far more than we could have said for the RTX 2080 at launch. RTX as a technology remains unproven at this point, with two loose implementations that leave much to be desired, so we’d advise against purchasing solely on the promise of wider-spread RTX and instead focusing on price-to-performance in traditional games. Game developers are a different story. RE: Turing Discussion Thread - SteelCrysis - 01-14-2019 https://www.techpowerup.com/reviews/NVIDIA/GeForce_RTX_2060_Founders_Edition/ Quote:The RTX 2060 was rumored to come in half a dozen sub-variants based on memory size and type, although in the end, NVIDIA only launched the top-spec varient with 6 GB of GDDR6 memory. Perhaps, NVIDIA is saving the other SKUs up for when its GTX 1060 inventories are sufficiently off the shelves and spring-summer sets in. RE: Turing Discussion Thread - SteelCrysis - 01-17-2019 https://www.tomshardware.com/news/nvidia-geforce-gtx-1660-ti-specs,38457.html Quote:Three industry sources, including one of Nvidia's board partners, told VideoCardz about the existence of the Turing-based GeForce GTX 1660 Ti graphics card. However, the final product name is still subject to change. In the meantime, the graphics card is being labeled as the GeForce GTX 1660 Ti. https://www.tomshardware.com/news/nvidia-gtx-10-series-gpu-inventory-depleted,38455.html Quote:Nvidia CEO Jensen Huang recently told VentureBeat in a Q&A session that the Santa Clara chipmaker is clearing out the last of its GeForce GTX 10-series inventory. The high-end models, such as the GeForce GTX 1080 Ti, GTX 1080, GTX 1070 Ti, and GTX 1070 are already sold out with the GTX 1060 meeting the same fate in a few more weeks. RE: Turing Discussion Thread - SteelCrysis - 01-17-2019 https://www.techpowerup.com/251606/nvidia-readies-geforce-gtx-1660-ti-based-on-tu116-sans-rtx Quote:These GPUs could still have tensor cores which are needed to accelerate DLSS, a feature highly relevant to this market segment. RE: Turing Discussion Thread - SteelCrysis - 01-21-2019 https://www.tomshardware.com/news/nvidia-geforce-gtx-1660-ti-vs-gtx-1060,38478.html Quote:The GeForce GTX 1660 Ti was tested in the popular Ashes of the Singularity (AotS) benchmark on the High quality preset at the 1920x1080 resolution. TUM_APÏSAK noted that this was the mobile version of the GeForce GTX 1660 Ti as the graphics card was housed inside a laptop alongside an octa-core Coffee Lake H (CFL-H) processor. RE: Turing Discussion Thread - SteelCrysis - 01-23-2019 https://www.gamersnexus.net/news-pc/3429-hw-news-ryzen-3000-pcie-4-dram-prices Quote: RE: Turing Discussion Thread - SteelCrysis - 01-25-2019 https://www.hardocp.com/news/2019/01/23/nvidia_1660_ti_will_launch_on_february_15_at_279/ Quote:Now, HardOCP's sources tell us that the Nvidia GeForce GTX 1660 Ti will launch on February 15, with an MSRP of $279. The GTX 1660 will launch in early March at $229, while the GTX 1650 will go on sale for $179 in late March. Additionally, Nvidia will continue to supply the 1050 TI to retailers, and its price will drop to keep it competitive. The exact launch prices are still in flux, and any performance figures that show up on the web need to be taken with a grain of salt until independent testers like us get the cards in our labs. RE: Turing Discussion Thread - SteelCrysis - 01-26-2019 https://www.tomshardware.com/news/nvidia-geforce-gtx-1160-1660-ti-specs-palit,38505.html Quote:Graphics card manufacturer Palit recently registered various new products with the Eurasian Economic Commission (ECC), including graphics cards using Nvidia's rumored GeForce GTX 1160, GTX 1660 and GTX 1660 Ti. This new listing disputes rumors that the GeForce GTX 1160 is fake; although, Lenovo has previously listed the graphics card with its Legion laptops. RE: Turing Discussion Thread - SteelCrysis - 02-01-2019 https://www.techpowerup.com/252077/mobile-nvidia-geforce-rtx-gpus-will-vary-wildly-in-performance-clocks-lowered-substantially Quote:NVIDIA is in the process of rolling out the first implementations of its RTX 2000 series GPUs in mobile form, and if the going is as is being reported, it's going to be a little rough for users to actually extrapolate their performance from product to product. This is because manufacturers are apparently getting a whole lot of leeway in how to clock their products, according to their solution's thermal characteristics and design philosophy. RE: Turing Discussion Thread - SteelCrysis - 02-02-2019 https://www.techspot.com/article/1785-nvidia-geforce-rtx-2060-vram-enough/ Quote:But back to point, as it stands right now the GeForce RTX 2060 has enough VRAM to power through today’s games using maximum quality settings. As a GPU targeting 1440p gaming or extreme high refresh rate 1080p gaming, it fits the bill nicely, at least in terms of performance. RE: Turing Discussion Thread - SteelCrysis - 02-08-2019 https://www.extremetech.com/gaming/285254-steam-data-nvidia-turing-adoption-lagged-compared-with-pascal Quote:In short, the data we’re going to examine should be treated as interesting and useful, but not the absolute final word on the topic. https://www.techpowerup.com/252340/more-geforce-gtx-1660-ti-specs-emerge Quote:A Russian retailer has leaked more specifications of NVIDIA's upcoming GeForce GTX 1660 Ti graphics card. Based on the 12 nm "TU116" silicon, this card will be configured with 1,536 "Turing" CUDA cores, but have no RT cores, and hence no RTX features. The chip could end up with 96 TMUs and 48 ROPs. The GPU is clocked at 1500 MHz nominal, and the boost frequency is set at 1770 MHz, however, the latter could be a factory-overclock set by AIC partner Palit for their GTX 1660 Ti StormX graphics card. RE: Turing Discussion Thread - SteelCrysis - 02-12-2019 GTX 1660 Ti packaging sighted: https://www.techpowerup.com/252465/galax-product-boxes-confirm-geforce-gtx-1660-ti-is-real RE: Turing Discussion Thread - SteelCrysis - 02-14-2019 https://www.techpowerup.com/252551/asus-nvidia-geforce-gtx-1660-ti-models-with-3-gb-vram-registered-with-the-eec Quote:In all, there are 9 SKUs for the GTX 1660 Ti 3 GB graphics card being filed with the EEC, which usually preempts graphics card launches in those domains. These slot in nicely with ASUS' plans for 6 GB versions of the GTX 1660 Ti, almost to a card - though ASUS' STRIXX-branded graphics cards seem, for now, to only be available in 6 GB versions. Of course, the 3 GB of VRAM on the GTX 1060 allow the card to achieve a desirable performance/dollar ratio, but at the cost of some performance, with the penalty increasing alongside resolution - but these are cards that likely won't ever be used for 4K gaming. While 3 GB graphics cards still fare relatively well, as we've seen, the latest games are pushing over 3 GB of video RAM more often than not, which leaves the 3 GB version of the graphics card somewhat of a less than choice when it comes to AAA gaming. But when it comes to competitive multiplayer game,s it likely will be more than enough. RE: Turing Discussion Thread - SteelCrysis - 02-14-2019 https://www.techpowerup.com/252550/nvidia-dlss-and-its-surprising-resolution-limitations Quote:Take Metro Exodus first, with the relevant notes in the first image below. DLSS can only be turned on for a specific combination of RTX GPUs ranging from the RTX 2060 to the RTX 2080 Ti, but NVIDIA appear to be limiting users to a class-based system. Users with the RTX 2060, for example, can't even use DLSS at 4K and, more egregiously, owners of the RTX 2080 and 2080 Ti can not enjoy RTX and DLSS simultaneously at the most popular in-game resolution of 1920x1080, which would be useful to reach high FPS rates on 144 Hz monitors. Battlefield V has a similar, and yet even more divided system wherein the gaming flagship RTX 2080 Ti can not be used with RTX and DLSS at even 1440p, as seen in the second image below. This brought us back to Final Fantasy XV's own DLSS implementation last year, which was all or nothing at 4K resolution only. What could have prompted NVIDIA to carry this out? We speculate further past the break. RE: Turing Discussion Thread - SteelCrysis - 02-15-2019 https://www.techpowerup.com/252582/nvidia-tu116-gpu-pictured-up-close-noticeably-smaller-than-tu106 Quote:VideoCardz scored not just pictures of the ASIC, but also the PCB of an MSI GTX 1660 Ti Ventus graphics card, which reveals something very interesting. The PCB has traces for eight memory chips, across a 256-bit wide memory bus, although only six of them are populated with memory chips, making up 6 GB. The GPU's package substrate, too, is of the same size. It's likely that NVIDIA is using a common substrate, with an identical pin-map between the TU106 and TU116, so AIC partners could reduce PCB development costs. https://www.techpowerup.com/252587/amd-doesnt-believe-in-nvidias-dlss-stands-for-open-smaa-and-taa-solutions Quote:Of course, AMD may only be speaking from the point of view of a competitor that has no competing solution. however, company representatives said that they could, in theory develop something along the lines of DLSS via a GPGPU framework - a task for which AMD's architectures are usually extremely well-suited. But AMD seems to take the eyes of its DLSS-defusing moves, however, as AMD's Nish Neelalojanan, a Gaming division exec, talks about potential DLSS-like implementations across "Some of the other broader available frameworks, like WindowsML and DirectML", and that these are "something we [AMD] are actively looking at optimizing… At some of the previous shows we've shown some of the upscaling, some of the filters available with WindowsML, running really well with some of our Radeon cards." So whether it's an actual image-quality philosophy, or just a competing technology's TTM (time to market) one, only AMD knows. RE: Turing Discussion Thread - SteelCrysis - 02-15-2019 https://www.tomshardware.com/news/nvidia-rtx-2080-2070-earnings,38618.html Quote:Nvidia presented its fourth quarter and fiscal 2019 earnings today, which reflected a surprising 45% year-over-year loss in gaming GPU revenue. Overall the company performed better than expected after it lowered its earnings projections last month, with the $2.21 billion fourth quarter beating expectations and leading to a jump in its share price in after-hours trading (despite the 24% year-over-year loss in quarterly revenue). The company also chalked up a solid 21% gain in full fiscal year revenue. RE: Turing Discussion Thread - SteelCrysis - 02-18-2019 https://www.techpowerup.com/252690/tight-squeeze-below-usd-350-as-price-of-gtx-1660-ti-revealed Quote:NVIDIA is reportedly pricing the GeForce GTX 1660 Ti at USD $279 (baseline pricing), which implies pricing of custom-designed and factory-overclocked cards scraping the $300-mark. The card is also spaced $70 apart from the RTX 2060, which offers not just 25% more CUDA cores, but also NVIDIA RTX and DLSS technologies. In media reporting of the card so far, it is being compared extensively to the GTX 1060 6 GB, which continues to go for under $230. Perhaps NVIDIA is planning a slower non-Ti version to replace the GTX 1060 6 GB under the $250-mark. That entry would place three SKUs within $50-70 of each other, a tight squeeze. https://www.tomshardware.com/news/ibuypower-system-gtx-1660-ti,38632.html Quote:The GTX 1660 Ti’s MSRP could be quite low considering that the iBuyPower listing has the entire PC, which also includes a Core i7-8700, 480 GB SSD, and 16 GB of RAM, priced at $1200. Similar PCs from iBuyPower featuring the RTX 2060 retail for roughly $100 more. HardOCP and later VideoCardz reported that the GTX 1660 Ti's MSRP is $279 ($70 lower than the RTX 2060). https://www.tomshardware.com/news/gtx-1660-ti-leaked-benchmarks-pricing,38630.html Quote:As per notorious leaker TUM_APISAK's tip, Nvidia's upcoming GeForce GTX 1660 Ti has been benchmarked by an unknown source with Square Enix's Final Fantasy XV benchmark tool. The GeForce GTX 1660 Ti certainly appears to give the GeForce GTX Titan X a run for its money. RE: Turing Discussion Thread - SteelCrysis - 02-19-2019 https://www.techpowerup.com/252707/nvidia-image-quality-for-dlss-in-metro-exodus-to-be-improved-in-further-updates-and-the-nature-of-the-beast Quote:So this not only speaks to NVIDIA recognizing that DLSS image quality isn't at the level it's supposed to be (which implies it can actually degrade image quality, giving further credence to AMD's remarks on the matter), but also confirms that they're constantly working on improving DLSS' performance and image quality - and more interestingly, that this is something they can always change, server-side. I'd question the sustainability of DLSS' usage, though; the number of DLSS-enabled games is low enough as it is - and yet NVIDIA seems to be having difficuly in keeping up even when it comes to AAA releases. imagine of DLSS picked up like NVIDIA would like it (or would they?) and expand to most of the launched games. Looking at what we know, I don't even think that scenario of support would be possible - NVIDIA's neural network would be bottlenecked with all the processing time required for these games, their different rendering resolutions and RTX settings. RE: Turing Discussion Thread - SteelCrysis - 02-23-2019 https://www.tomshardware.com/reviews/nvidia-geforce-gtx-1660-ti-turing,6002-6.html Quote:The 1060 had a good run. It launched at $250 and served up excellent frame rates at 1920 x 1080, gingerly stepping on Radeon RX 480’s toes in the process. However, GeForce GTX 1660 Ti blows right past it in the benchmarks. Our results show the 1660 Ti averaging about 100 FPS across our suite, beating Radeon RX 590, roughly tying the old GeForce GTX 1070, and losing slightly to Radeon RX Vega 56. And that’s at a price point just $30 higher than the 1060 6GB in 2016. https://www.techpowerup.com/reviews/MSI/GeForce_GTX_1660_Ti_Ventus_XS/35.html Quote:GeForce GTX 1660 Ti is NVIDIA's answer for the highly competitive sub-$300 segment. The card is based on the all-new TU116 graphics processor, which has been specifically designed to meet the demands of that market, which is mostly "price". Unlike other Turing GPUs, TU116 does not feature acceleration for RTX real-time raytracing or DLSS, because the specialized hardware consumes a significant portion of the die area on other Turing GPUs, which increases manufacturing cost significantly. NVIDIA did keep the other improvements of Turing though; like GDDR6 memory, larger caches, concurrent execution of float and integer operations and adaptive/variable rate shading. RE: Turing Discussion Thread - SteelCrysis - 02-23-2019 https://www.extremetech.com/computing/286272-nvidia-gtx-1660-ti-finally-a-turing-worth-paying-for Quote:Anandtech’s table sums things up nicely. The problem with Turing, up until now, is that Nvidia raised prices on every Turing card relative to its Pascal counterpart at the same position in the product stack. This forced gamers into a binary choice: You can buy an RTX card for roughly what you paid for your previous GTX card and enjoy no extra performance or you can spend more money for a performance jump. RE: Turing Discussion Thread - SteelCrysis - 02-27-2019 https://www.tomshardware.com/news/nvidia-gtx-1660-1650-release-date-amd,38696.html Quote:According to DigiTimes’ sources, Nvidia will launch the GTX 1660 on March 15 and GTX 1650 on April 30, for a minimum price point of $229 and $179, respectively. However, the release date for the 1650 conflicts with a report from VideoCardz last week and HardOCP in January claiming the GTX 1650 will come out in March. RE: Turing Discussion Thread - SteelCrysis - 03-07-2019 https://www.extremetech.com/gaming/287000-steam-data-shows-improvement-in-nvidia-turing-adoption-rates Quote:Our first data point comes from the bestselling lists at Amazon and Newegg. At Christmas and before, these lists were dominated by GTX 1080 and 1070 cards. The steady release of new cards and the retirement of old ones have changed this, and now only a relative handful of lower-end Pascal cards hold the space. The RTX and new 1660 Ti are taking over the market, as predicted. RE: Turing Discussion Thread - SteelCrysis - 03-11-2019 https://www.extremetech.com/gaming/287335-details-leak-on-nvidias-upcoming-gtx-1660-1650-gpus Quote:Both the 1660 and 1650 Ti are expected to use GDDR5, not the faster, more expensive GDDR6 that debuted with upper-end GPUs in the product stack. The GeForce 1660 should be competition for the RX 590, given that it increases core counts by ~10 percent over the GTX 1060. Overall power consumption will undoubtedly favor Nvidia in this comparison, whether the RX 590 or RX 580 is the reference target. We’ll reserve thoughts on absolute performance until we see shipping data, though we’d expect broad performance parity. Power on the 1660 looks to be provided by a single 8-pin PCIe port. RE: Turing Discussion Thread - SteelCrysis - 03-14-2019 https://www.tomshardware.com/reviews/nvidia-geforce-gtx-1660-turing-tu116,6027-7.html Quote:If you’re gaming at 1920 x 1080, the 1660 Ti’s speed may seem a bit superfluous in light of the vanilla 1660’s smooth frame rates at an even more attractive $220/£200 price point. In fact, according to our calculations, GeForce GTX 1660 would seem to take the crown in a comparison of average frame rate per dollar, usurping GeForce GTX 1660 Ti, the respectable GeForce GTX 1070 Ti, and GeForce RTX 2060. https://www.techpowerup.com/reviews/EVGA/GTX_1660_XC_Ultra/35.html Quote:With GeForce GTX 1660, NVIDIA is clearly attacking AMD's Radeon RX 590 offering. The GTX 1660 is based on the same TU116 graphics processor that we saw on the GTX 1660 Ti not long ago. Besides shader count and clock frequencies the biggest difference between both cards is certainly that GTX 1660 uses GDDR5 memory whereas the GTX 1660 Ti uses GDDR6. Unlike other Turing GPUs, TU116 does not feature acceleration for RTX real-time raytracing or DLSS because the specialized hardware consumes a significant portion of the die area on other Turing GPUs, which increases manufacturing cost significantly. NVIDIA did keep the other improvements of Turing though, like larger caches, concurrent execution of float and integer operations, and adaptive/variable rate shading. RE: Turing Discussion Thread - SteelCrysis - 03-19-2019 Now Nvidia is bringing ray tracing to Pascal and non-RTX Turing, which is an embarrassment for RTX cards and their owners: https://www.tomshardware.com/news/nvidia-gtx-ray-tracing-pascal-turing,38855.html Quote:On a call with reporters, Nvidia was coy about what exactly the GTX cards will be capable of. It was suggested that a game like Battlefield V, which uses ray tracing for reflections on only some surfaces, would run far better than Metro Exodus, which utilizes a heavier workload to generate global illumination effects. It did suggest that lower-level DXR presets would play better with GTX, while RTX would be necessary for higher presets. RE: Turing Discussion Thread - SteelCrysis - 03-20-2019 https://www.extremetech.com/extreme/287970-nvidia-enables-ray-tracing-on-gpus-it-claims-cant-ray-trace-effectively Quote:In fact, Nvidia’s entire blog post seems mostly calculated to persuade people not to run ray tracing workloads on GTX GPUs. The company takes multiple opportunities to note that the ray tracing portion of the rendering algorithm runs up to 10x faster on RTX cards, and that by enabling DLSS, RTX 2080 GPUs are up to 3x faster than GTX 1080 Ti GPUs. RE: Turing Discussion Thread - SteelCrysis - 03-20-2019 https://www.techpowerup.com/253767/nvidia-geforce-gtx-1650-details-leak-thanks-to-eec-filing Quote:A Eurasian Economic Commission filing revealed many more details of this card, as an MSI Gaming X custom-design board was finding its way through the regulator. The filing confirms that the GTX 1650 will pack 4 GB of memory. The GPU will be based on the new 12 nm "TU117" silicon, which will be NVIDIA's smallest based on the "Turing" architecture. This card will likely target e-Sports gamers, giving them the ability to max out their online battle royale titles at 1080p. It will probably compete with AMD's Radeon RX 570. https://www.techpowerup.com/253850/shadow-of-the-tomb-raider-rtx-patch-now-available-rtx-and-dlss-enabled Quote:A new patch has become available for Shadow of the Tomb Raider, which updated the game to the latest graphical technologies in the form of RTX and DLSS. The PC port of the game has been handed by developer Nixxes, which partnered with NVIDIA to work on adding ray-tracing enabled shadows to the game (there's a thematic coherence there if I've ever seen one). RE: Turing Discussion Thread - SteelCrysis - 03-21-2019 https://www.techpowerup.com/reviews/NVIDIA/Shadow_of_the_Tomb_Raider_RTX_DLSS/5.html Quote:Performance cost of RTX raytracing is comparable to other titles and in the 30-50% range depending on the actual scene, which is definitely not negligible. Also, the game has a few bugs related to settings, and the performance difference between "RTX High" and "RTX Ultra" is almost non-existent. This is similar to what we've seen in Battlefield V's first version of RTX raytracing and suggests that Eidos still has some optimizing to do. In Battlefield, developer DICE was able to gradually reduce the RTX performance hit over several patches (NVIDIA's developer relations helped a lot here). Given how important RTX is to NVIDIA, I have no doubts we'll see the same happen in Shadow of the Tomb Raider. As mentioned before, I'd consider this more of a test run for future titles and to introduce developers to the tech, so they can create great things in their next game—the learned knowledge won't be lost. RE: Turing Discussion Thread - SteelCrysis - 03-22-2019 https://www.tomshardware.com/news/nvidia-geforce-gtx-1650-graphics-card-benchmark,38882.html Quote:The Final Fantasy XV results showed that the GTX 1650 performs just like the current GTX 1050 Ti. Based on the leaked benchmark, the performance difference between the two graphics cards is less than 1 percent. But let's not jump to conclusions just yet. The GTX 1650 could very well be the mobile variant, which would lead to a lower score. Plus, that graphics card could easily be an engineering sample, which would mean it's still susceptible to further tweaking from Nvidia. Also, there's the matter of having compatible drivers for the graphics card to truly perform properly. https://www.extremetech.com/gaming/288080-nvidia-turing-sales-revenue-up-45-percent-over-pascal Quote:Context matters, in this case, because Nvidia has already told investors that Turing sales were below expectations in the back half of the year. This agreed with publicly available data points from companies like Amazon and Newegg, where the best-selling GPU lists last fall were full of GTX 1080s and 1070s, with far fewer Turing cards making the cut. Nvidia may indeed be earning more money from Turing at launch than it did from Pascal, but the company’s own remarks indicate Turing didn’t meet Nvidia’s initial expectations. Nvidia’s gaming revenue also fell like a rock in Q4 2018 as part of the overall crypto hangover. This doesn’t speak to a strong launch period for its new architecture in terms of unit volumes, even if revenue rose. RE: Turing Discussion Thread - SteelCrysis - 04-01-2019 GTX 1650 possibly releasing on April 22: https://www.techpowerup.com/254228/nvidia-geforce-gtx-1650-availability-revealed RE: Turing Discussion Thread - SteelCrysis - 04-04-2019 https://www.tomshardware.com/news/nvidia-dlss-anthem-frame-rate-performance,38980.html Quote:However, analysis from Digital Foundry today finds that DLSS can actually offer a performance bump of up to 65 percent in Anthem. There is a caveat: Digital Foundry observed a broad range of performance gains with DLSS enabled. Sometimes it was around 20 percent; other times it hit that 65 percent limit. It depends on what's happening in-game and whether DLSS addresses whatever bottleneck is causing the frames to drop. And, of course, the usual clause about individual performance gains being incredibly system- and environment-dependent apply here. RE: Turing Discussion Thread - SteelCrysis - 04-06-2019 https://www.tomshardware.com/news/nvidia-gtx-1650-graphics-card-leak-update,39003.html Quote:The slide shows Acer planning to offer both models with two graphics card options, the GTX 1660 Ti or GTX 1650. As a quick refresher, the GTX 16-series graphics cards are based on the chipmaker's latest Turing architecture but lack RT cores for real-time ray tracing and Tensor cores for AI workloads. RE: Turing Discussion Thread - SteelCrysis - 04-08-2019 https://www.tomshardware.com/news/i9-9750h-gtx-1650-msi-gl63-nvidia-amd,39015.html Quote:According to Google Translate, the GTX 1650 will replace the 1050 (no surprises there) but will be significantly faster. MSI reveals some 3DMark figures that claim the GTX 1650 scores 11294 points against the 1050's 7979 and the 1050Ti's 9114. MSI also says the GTX 1650 will provide 60 or more frames per second in games like Assassin's Creed, Fortnite, PUBG, and GTA V. The GTX 1650 will have 4 GB of VRAM, just like the mobile 1050, and its clock speed is 1395 MHz (MSI's promotional material doesn't specify if this is a sustained clock speed, base clock speed, or turbo clock speed). https://www.tomshardware.com/news/gpu-market-share-nvidia-amd,39011.html Quote:Of Nvidia's RTX 20 series, the 2060 gained the most share in March, followed by 2070, then 2080, and finally the 2080Ti. All of the RTX models have individually surpassed the RX Vega series, even the 2080Ti, which finally solidified its lead against Vega in March after tying in February. Despite Vega being much cheaper and offering better value, RTX seems to entice gamers more. RE: Turing Discussion Thread - SteelCrysis - 04-09-2019 https://www.techpowerup.com/254452/nvidia-rtx-logic-increases-tpc-area-by-22-compared-to-non-rtx-turing Quote:After analyzing full, high-res images of NVIDIA's TU106 and TU116 chips, reddit user @Qesa did some analysis on the TPC structure of NVIDIA's Turing chips, and arrived at the conclusion that the difference between NVIDIA's RTX-capable TU106 compared to their RTX-stripped TU116 amounts to a mere 1.95 mm² of additional logic per TPC - a 22% area increase. Of these, 1.25 mm² are reserved for the Tensor logic (which accelerates both DLSS and de-noising on ray-traced workloads), while only 0.7 mm² are being used for the RT cores. RE: Turing Discussion Thread - SteelCrysis - 04-09-2019 https://www.tomshardware.com/news/-zotac-geforce-gtx-1650-graphics-card,39029.html Quote:Nvidia is expected to launch its smallest GPU based on the Turing architecture, the GTX 1650, on April 22. We’ve seen pictures that point to a small form factor reference version sharing a shroud styled like the full-size Founders Edition cards but using a single blower type fan instead. And today, VideoCardz shared what it claimed is the first look at the GTX 1650 from Zotac. It features an axial style fan and does not require any PCIe power. RE: Turing Discussion Thread - SteelCrysis - 04-10-2019 https://www.tomshardware.com/news/nvidia-geforce-rtx-2070-ti-graphics-card,39030.html Quote:A Twitter user going by the handle momomo_us this week discovered results of an unnamed Nvidia graphics card with 7.5GB of onboard memory in the UserBenchmark database. According to the benchmark scores, the mysterious graphics card's performance is right in between that of the Nvidia GeForce RTX 2070 and RTX 2080, which leads us to believe that it could be an RTX 2070 Ti. RE: Turing Discussion Thread - SteelCrysis - 04-12-2019 https://www.techpowerup.com/254528/nvidia-extends-directx-raytracing-dxr-support-to-many-geforce-gtx-gpus Quote:NVIDIA today announced that it is extending DXR (DirectX Raytracing) support to several GeForce GTX graphics models beyond its GeForce RTX series. These include the GTX 1660 Ti, GTX 1660, GTX 1080 Ti, GTX 1080, GTX 1070 Ti, GTX 1070, and GTX 1060 6 GB. The GTX 1060 3 GB and lower "Pascal" models don't support DXR, nor do older generations of NVIDIA GPUs. NVIDIA has implemented real-time raytracing on GPUs without specialized components such as RT cores or tensor cores, by essentially implementing the rendering path through shaders, in this case, CUDA cores. https://www.tomshardware.com/news/nvidia-ray_tracing-pascal-10_series-driver,39043.html Quote:It’s good to see that owners of older cards (plust the recent non-RTX GTX 1660 and 1660 Ti) will at least be able to try out some of these features and see them with their own eyes. Of course, if you can see ray tracing and like it, but the games don’t run smoothly, that works out in Nvidia’s favor. Because you’ll probably then want to upgrade to an RTX card to achieve better ray tracing results and higher frame rates. RE: Turing Discussion Thread - SteelCrysis - 04-18-2019 https://www.techpowerup.com/254700/nvidia-geforce-gtx-1650-specifications-and-price-revealed Quote:NVIDIA is releasing its most affordable graphics card based on the "Turing" architecture, the GeForce GTX 1650, on the 23rd of April, starting at USD $149. There doesn't appear to be a reference-design (the GTX 1660 series lacked one, too), and so this GPU will be a partner-driven launch. Based on NVIDIA's smallest "Turing" silicon, the 12 nm "TU117," the GTX 1650 will pack 896 CUDA cores and will feature 4 GB of GDDR5 memory across a 128-bit wide memory interface. https://www.techspot.com/review/1831-ray-tracing-geforce-gtx-benchmarks/ Quote:So what does this investigation tell us overall? RE: Turing Discussion Thread - SteelCrysis - 04-19-2019 https://www.tomshardware.com/reviews/nvidia-pascal-ray_tracing-tested,6085-4.html Quote:The bottom line is that real-time ray tracing is a tremendously expensive operation, even on GPUs with fixed-function RT cores dedicated to its acceleration. Leveraging DXR’s fallback layer to perform those calculations on the CUDA cores hits frame rates significantly harder. But the result isn’t the slide show we might have expected. In fact, in a game like Battlefield V, enthusiasts with high-end Pascal-based cards can enjoy playable performance using the High and Ultra quality presets. The more taxing ray tracing techniques used in SotTR and Metro Exodus certainly add beauty to those titles. Just don’t expect smooth frame rates unless you own one of the faster GeForce RTX models. Cynical though it might be, we have to imagine that’s the exact idea Nvidia is encouraging here. RE: Turing Discussion Thread - SteelCrysis - 04-20-2019 https://www.tomshardware.com/news/nvidia-geforce-gtx-1650-ti,39122.html Quote:Nvidia's GeForce GTX 1650 is slated to launch on April 23, and it seems that the GeForce GTX 1650 Ti might not be far behind. Last week, Asus registered a plethora of custom GeForce GTX 1650 models with the EEC (Eurasian Economic Commission) with a few GeForce GTX 1650 Ti thrown into the mix. |