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Titan V Async Performance - Printable Version +- AlienBabelTech Forums (http://alienbabeltech.com/forum) +-- Forum: Technology (http://alienbabeltech.com/forum/forumdisplay.php?fid=6) +--- Forum: Video (http://alienbabeltech.com/forum/forumdisplay.php?fid=7) +--- Thread: Titan V Async Performance (/showthread.php?tid=1785) |
Titan V Async Performance - SteelCrysis - 12-14-2017 https://www.gamersnexus.net/guides/3170-titan-v-gaming-benchmarks-async-future-is-bright-for-volta/page-2 Quote:Given that overclocks in D3D11 applications produce performance uplift of ~20% (in some instances), it would appear that the high core count becomes more of a burden than a benefit. The GPU needs the faster clocks, and can’t access or leverage its high core count in a meaningful way. The result is that the Titan V begins to tie with the Titan Xp, and that the 1080 Ti closes-in on the Titan V. In lower-level API games, however, the Titan V pulls away by large margins – 27% to 40%, in some cases. The gains are big enough that we retested numerous times on numerous cards, but they remained. Our present analysis is that these applications are better able to spin-off multiple, simultaneous, in-flight render jobs across the high core count, whereas the tested Dx11 titles may function more synchronously. |