08-21-2015, 08:33 AM
(08-21-2015, 03:14 AM)SickBeast Wrote: http://arstechnica.com/gaming/2015/08/di...or-nvidia/
Now, this is only one test but it looks *very* promising for AMD. I have to say that I'm very impressed to see a 290x beat a GTX 980Ti! If you look at the 1080p results, the 290x's framerate doubled!
It's too bad that this is only going to affect new DX12 games and not current games. Still, it does make current AMD cards look much more future proof than we thought before!
WOW!!!!!!!!!
This is amazing. I'm hoping for the sake of AMD that it's not just this one game that happened to be poorly optimized for NV cards using DX12 code.
But what gets me real excited from the link you shared is:
Quote:Tied into to this is Split-Frame Rendering (SFR). Instead of a multiple GPUs rendering an entire frame each, a process known as Alternate Frame Rendering (AFR), each frame is split into tiles for each GPU to render before being transferred to a display. In theory, this should eliminate much of the frame variance that afflicts current multi-GPU CrossFire and SLI setups.
Finally, DX12 will allow for multiple GPUs to pool their memory. If you've got two 4GB graphics cards in your machine, the game will have access to the full 8GB.
Ok with science that the big bang theory requires that fundamental scientific laws do not exist for the first few minutes, but not ok for the creator to defy these laws...

