AMD Value Platform Analysis Part 2: The Performance
STALKER: Shadow of Chernobyl
S.T.A.L.K.E.R.: Shadow of Chernobyl, previously known as S.T.A.L.K.E.R.: Oblivion Lost, is a first-person shooter computer game by Ukrainian developer GSC Game World, published in 2007. It features an alternate reality theme, where a second nuclear disaster occurs at the Chernobyl Nuclear Power Plant in the near future and causes strange changes in the area around it. It features a non-linear storyline which feature role-playing gameplay elements such as trading and allying with NPC factions. The player assumes the identity of a S.T.A.L.K.E.R.; an illegal artifact scavenger in “The Zone” which encompasses roughly 30 square kilometers.
We are using a custom recorded timedemo for benchmark purposes. The Steam version of this game is used. Here are the settings used:
The HD4650 based platform is able to play through this game with relative ease.
Shown below is the screenshot from Rivatuner showing the CPU and GPU usage with the benchmark running on the HD 4650 stock configuration at 1280×1024 resolution.
The videos below show the overclocked HD 4650 configuration running the benchmark. The Youtube’s HD stream is 720p 2Mbps, while the Blip stream is 1080p 6Mbps high quality.
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