AMD Value Platform Analysis Part 2: The Performance
GRID
Race Driver: GRID is the latest addition to the TOCA Touring Car series by Codemasters. GRID is a hybrid between arcade and simulator of mainly road racing that consists of 43 cars featuring very fast racing, awesome graphics, along with a great damage model that leads to some of the most fantastic crashes we have seen in a game. There are several types of competitions for different cars: GT races, open wheel races, demolition derbies, etc. There are also several tracks from different countries, including Japan, the United States and European tracks, such as Le Mans and Spa Francorchamps. A track racing through the streets of Milan is also available.
I use the GRID Demo for the benchmark. I take the first place in the first lap and use the second lap for benchmarking purposes.
Here are the settings we used:
The HD 4650 Stock configuration provides a smooth experience in one of the best looking racing games ever even at stock. Overclocking the platform only makes the experience better.
Shown below is the screenshot from Rivatuner showing the CPU and GPU usage with the benchmark running on the HD 4650 stock configuration at 1280×1024 resolution.
The videos below show the overclocked HD 4650 configuration running the benchmark. The Youtube’s HD stream is 720p 2Mbps, while the Blip stream is 1080p 6Mbps high quality.
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