Galaxy’s GTX 560 Ti GC – Introducing Nvidia’s Titanium Hunter
Resident Evil 5
Resident Evil 5 is a survival horror third-person shooter developed and published by Capcom that has become the best selling single title in the series. The game is the seventh installment in the Resident Evil series and it was released for Windows in September 2009. Resident Evil 5 revolves around two investigators pulled into a bio-terrorist threat in a fictional town in Africa. Resident Evil 5 features online co-op play over the internet and also takes advantage of NVIDIA’s new GeForce 3D Vision technology. The PC version comes with exclusive content the consoles do not have.
The developer’s emphasis is in optimizing high frame rates but they have implemented HDR, tone mapping, depth of field and motion blur into the game. Re5’s custom game engine, ‘MT Framework’, already supports DX10 to benefit from less memory usage and faster loading. Resident Evil 5 gives you choice as to DX10 or Dx 9 and we naturally ran the DX10 pathway.
There are two benchmarks built-into Resident Evil 5. We chose the variable benchmark as it is best suited for testing video cards. Here it is at 2560×1600 resolution with maxed out in-game setting plus 8xAA:
Here are the results at 1920×1200 resolution:
Although the HD 5870 comes close to the stock GTX 480 at the highest resolution, the GTX 580 simply powers past all of its competition. However, all of our video cards turn in respectable performances and their overall playability is similar at 1920×1200. The GTX 480 is a bit faster than the GTX 570 at our highest resolution and then the situation reverses at 1920×1200. The GTX 560 Ti is edged out by the HD 6870 at 2560×1600 but rebounds strongly to beat the HD 6950 at 1920×1200. The GTX 560 Ti is challenged by the highest resolutions and is clearly intended for 1920×1200.
Waaah! this was one amazing review, excellent job Poppin!
I’m already thinking of upgrading my system 😛
fantastic review gives out the Clear picture which gives out what and there is no Bias of favoring nvidia or ati like we get to see on other sites
great work done !!
Hey, another stellar review–glad to see even more games. You continue to lead the web with by far the most games benchmarked.
Just curious about the Mafia II 2560×1600 results, where GTX 570 is much, much slower than GTX 480.. was it an accident with using different settings, or is it a glitch with newer drivers?
Thank-you!
In Mafia II, the GTX 570 (266.58) and the GTX 480 (263.09) are using different drivers and should not be directly compared to each other. Generally, the brand new GeForce driver set evenly brought overall excellent performance increases over the last set – but with a couple of oddities in my system.
There were three instances (out of 64 benchmarks) where the GTX 570 failed to perform as expected and where I repeated the benchmarks many times and checked and rechecked settings. I would guess that they are driver-related since they did not show in the earlier driver set.
Of course, it is possible that a resolution setting got accidentally changed between the time that I ran the first set and last weeks testing so I will retest these same benches over again. In my follow up article which is going to pit SLI versus CrossFire, we shall use the (same) latest drivers for GTX 480 and GTX 570 (for single and SLI results).
It was a resolution setting. I tested the GTX 480 at 1920×1200, not at 2560×1600. The charts have been corrected and only the competing cards tested with the very latest driver set are compared now.
Thank-you for bring this error to my attention!
“we found the GTX 460 to be just a bit cooler-running than our GTX 460”
Thank-you. Typo Fixed.
“We found the GTX 560 Ti to be just a bit cooler-running than our GTX 460.”
Article word count: 13,316 😛
“And now we test at 1920×1200:”
You then put the graph for 1680×1050 😉