Nvidia’s GTX 680 arrives! “Faster, Smoother, Richer” – is it enough to take the Performance Crown?
Test Configuration – Hardware
- Intel Core i7 920 reference 2.66 GHz, overclocked to 4.2 GHz using the 21x multiplier; Turbo is off and HyperThreading is on.
- Gigabyte GA-MA790X-UD4P (latest BIOS, PCIe 2.0 specification; CrossFire/SLI 16x+16x).
- 6 GB OCZ DDR3 PC 1800 Kingston RAM (3×2 GB, tri-channel at 1200MHz; 2×2 GB supplied by Kingston)
- GeForce GTX 680, 2 GB (1006/3000MHz and also overclockesd, 1156/3025MHz), supplied by Nvidia
- GeForce GTX 590, 3 GB reference clocks, Galaxy clocks (607/1707 MHz), supplied by Nvidia.
- GeForce GTX 580, 1.5 GB reference design and clocks (772/2004 MHz), supplied by Nvidia
- PowerColor Radeon HD 7970, 3 GB with custom cooling at stock clocks (925/1375MHz) and also overclocked (1100/1400MHz)
- AMD Radeon HD 6990, 4GB reference design and stock clocked (850/1250MHz), supplied by AMD
- AMD Radeon HD 6970, 2 GB reference design and stock clocks (880/1375MHz), supplied by AMD
- Onboard Realtek Audio
- 2 x 500 GB Seagate Barracuda 7200.12 hard drives; one for AMD and one for Nvidia
- Thermaltake ToughPowerXT 775W power supply unit supplied by Thermaltake
- Thermaltake Element G Case supplied by Thermaltake
- Frio OCK CPU cooler, supplied by Thermaltake
- Philips DVD SATA writer
- HP LP3065 2560×1600 thirty inch LCD.
- Three ASUS VG236 23-inch 1920×1080 120Hz LCDs supplied by ASUS/Nvidia and used for Surround/Eyefinity 5760×1080 resolution.
- Asus VG278 27″- 120Hz 1080p display and 3D Vision 2 Glasses supplied by Nvidia/ASUS.
Test Configuration – Software
- NVIDIA GeForce 296.10 WHQL drivers for GTX 580 and GTX 590 and 300.99 release drivers for the GTX 680; High Quality
- AMD 12.2 WHQL Catalyst drivers; High Quality – optimizations off; use application settings
- Windows 7 64-bit; very latest updates
- DirectX November 2010
- All games are patched to their latest versions.
- VSync is forced off in the control panel.
- AA enabled as noted in games; all in-game settings are specified with 16xAF always applied; 16xAF forced in control panel for Crysis.
- All results show average, minimum and maximum frame rates except as noted.
- Highest quality sound (stereo) used in all games.
- Windows 7 64, all DX10 titles were run under DX10 render paths; DX11 titles under DX11 render paths.
The Benchmarks
Synthetic
- Vantage
- 3DMark 11
- Heaven 3.0
- Wolfenstein
- Batman: Arkham Asylum (3D & PhysX tests only)
- Mafia 2 (3D & PhysX tests only)
- Super Street Fighter IV, Arcade Edition (3D Vision comparison only)
- Left 4 Dead 2
- Serious Sam 3 BFE
- Crysis
- Far Cry 2
- Just Cause 2
- World-in-Conflict
- Resident Evil 5
- BattleForge
- Alien vs. Predator
- STALKER, Call of Pripyat
- Metro 2033
- F1 2010
- H.A.W.X. 2
- Lost Planet 2
- Civilization V
- Total War: Shogun II
- Crysis 2
- Dirt 3
- Deus Ex: Human Revolution
- Batman: Arkham City
Before we get to the GTX 680’s performance in gaming, let’s look at overclocking, power draw and temperatures.
Awesome review !
Great review. I appreciate that you separated the benchmarks into their respective categories (dx9, dx10, dx11, synthetic, physx, etc.) Very thorough!
Overclocking charts directly comparing the GTX 680 to the HD 7970 were just added to the performance summary.
Great job apoppin. Thanks for covering overclocking so nicely, a lot of early reviews were rather poor on that.