Resident Evil 6 Benchmark – Frame Time measurement – GTX 680 vs. Titan vs. HD 7970 GHz ed.
Test Configuration
Test Configuration – Hardware
- Intel Core i7 3770K (overclocked to 4.5GHz); Turbo is on.
- EVGA Z77 FTW motherboard (Intel Z77 chipset, latest beta BIOS, PCIe 3.0 specification; CrossFire/SLI 16x+16x using Plex chip.)
- 8GB Kingston DDR3 PC1866 Kingston RAM (4×2 GB, dual-channel at 1866MHz; supplied by Kingston)
- Power Color Radeon HD 7970 (3GB, overclocked to GHz Edition speeds with Boost locked on at 1050/6000MHz)
- Nvidia GTX 680 (2GB, 1006/6008MHz, reference clocks), supplied by Nvidia
- Onboard Realtek Audio
- Two identical 500 GB Seagate Barracuda 7200.10 hard drives configured and set up identically from drive image; one partition for Nvidia GeForce drivers and one for ATI Catalyst drivers
- Thermaltake ToughPower 775 W power supply unit supplied by Thermaltake
- Thermaltake Overseer RX-I full tower case, supplied by Thermaltake
- Cooler Master Seidon 240M CPU Watercooler supplied by Coolermaster
- Philips DVD SATA writer
- HP LP3065 30″ 2560×1600 60Hz display
- ASUS VG278 27″ Light Boost enabled 3D Vision 2 ready 120Hz display
Test Configuration – Software
- Resident Evil 6 stand-alone demo benchmark
- Fraps 3.5.9 full version
- Frafs Benchmark Viewer, latest beta
- ATi Catalyst 13-2 Beta6 drivers; highest quality mip-mapping set in the driver; use application settings; surface performance optimizations are off. Latest CAPs used.
- Catalyst Control Center used to set power draw to maximum for the HD 7970; clocks, voltage and fan profiles are stock for the GTX Titan and the GTX 680
- EVGA PrecisionX used to set power draw (and temperature limit for Titan) to maximum for Nvidia cards; clocks voltage and fan profile are stock
- NVIDIA GeForce Titan launch driver GeForce 314.90 & WHQL 314.79. High Quality; maximum performance
- Windows 7 64-bit; very latest updates
- Latest DirectX
- All games are patched to their latest versions.
- vsync is forced off in the control panels.
- All results show average frame rates and frame times
- Highest quality sound (stereo) used in all games.
- Windows 7 64, all DX9 titles were run under DX9 render paths, DX10 titles were run under DX10 render paths and DX11 titles under DX11 render paths.
The Benchmark
- Resident Evil 6 Benchmark
Resident Evil 6 Requirements:
Minimum System Requirements
- OS: Windows Vista/XP, Windows 7, Windows 8
- Processor: Intel CoreTM2 Duo 2.4 Ghz or better, AMD AthlonTM X2 2.8 Ghz or better
- Memory: 2 GB RAM
- Hard Disk Space: 16 GB free hard drive space
- Video Card: NVIDIA GeForce 8800GTS or better
- DirectX: 9.0c or greater
- Sound: Standard audio device
Recommended System Requirements
- OS: Windows Vista/XP, Windows 7, Windows 8
- Processor: Intel CoreTM 2 Quad 2.7 Ghz or better, AMD Phenon II X4 3 Ghz or better
- Memory: 4 GB RAM
- Hard Disk Space: 16 GB free hard drive space
- Video Card: NVIDIA GeForce GTX 560 or better
- DirectX®: 9.0c or greater
- Sound: Standard audio device
Before we head to the charts to see the frame time comparison between frame time results of the Resident Evil 6 benchmark, let’s look at Frafs Benchmark Viewer and our methods for posting the charts that you will see in our frame time measurement evaluations.
but it is clear that AMD is doing something right. The 7970 ghz is not doing bad at all in this benchmark. Its not much different than the 680. Its actually very good i would say.
this is a nvidia created benchmark tool sent for to bench res evil 6….it’s expected 680 will be faster by whatever means possible…
The HD 7970 GHz edition does pretty well, doesn’t it?