SLI vs. CrossFire, Part 2 – High-end multi-GPU scaling
Crysis
Next we move on to Crysis, a science fiction first person shooter by Crytek. It remains one of the most demanding games for any PC and it is also still one of the most beautiful games released to date. Crysis is based in a fictional near-future where an alien spacecraft is discovered buried on an island near the coast of Korea. The single-player campaign has you assume the role of USA Delta Force, ‘Nomad’ who is armed with futuristic weapons and equipment.
Crysis uses DirectX10 for graphics rendering. As well as supporting Shader Model 2.0, 3.0, and DirectX10’s 4.0, CryEngine2 is also multi-threaded to take advantage of dual core SMP-aware systems and Crytek has developed their own proprietary physics system, called CryPhysics. However, it is noted that actually playing this game is a bit slower than the demo implies. All of our settings are set to the in-game maximum’s “very high” including 2xAA for all tested resolutions and we force 16xAF in the control panels.
Here is Crysis’ Island Demo benchmark, first at 1920×1200 resolution:
Interesting. All of our cards can play Crysis at 1920×1200 with maxed out details and 2xAA/16AF. Unfortunately, CrossFire does not scale as well as with previous drivers and HD 6990, HD 6970 CrossFire and TriFire-X2 all suffer the same minimums and averages. It is not the CPU being too slow as we see decent scaling with the GTX 580, GTX 590 and GTX 580 SLI
Next we test at 2560×1600.
With a higher resolution, we again see CrossFire differentiate itself from the single GPU and its scaling improve. To play Crysis at 2560×1600, you definitely need a multi-GPU solution.
Our single HD 6970 simply cannot manage Crysis at these settings and adding a second one or third one is still not sufficient for smooth game play. On the other hand, GTX 590 is still too weak to play Crysis, but GTX 580 SLI may be close if we compromise a bit with settings.
Thanks for this article. It was a very interesting read
I’m really looking forward to the next parts in the series. Overclocking and potential CPU-bottlenecking in Single-Card VS SLI is something I’ve been wondering about for a long while. And also microstuttering, I’ve never experienced it myself, but it scares me enough to make me cautions of buying another GTX 570 to SLI.
And oh, is it possible to get Battlefield 3 Beta added in your test-games?
Thanks for the feedback. I would not be afraid of getting a second GTX 570 for SLI. Nvidia (and AMD) work to minimize micro stuttering in the drivers and it is something that you can generally further alleviate by backing down on settings if you notice it.
I plan to add BF3 to my regular benching suite after it is released. The beta is only going to be valid for less than a month.
Thank you very much for this! It isn’t easy finding benchmark results with newer drivers. Not for a quad-SLI or quadfire setup that is. Cheers!
Err, strike the quad-SLI and quadfire part, but all the same – it is nice to find more up to date benchmarks!