The battle of the HTPC cards, Galaxy’s GT 520 vs. HD 6450 (GDDR5 vs. GDDR3)
Resident Evil 5
Resident Evil 5 is a survival horror third-person shooter developed and published by Capcom that has become the best selling single title in the series. The game is the seventh installment in the Resident Evil series and it was released for Windows in September 2009. Resident Evil 5 revolves around two investigators pulled into a bio-terrorist threat in a fictional town in Africa.
Resident Evil 5 features online co-op play over the Internet and also takes advantage of Nvidia’s 3D Vision technology. The PC version comes with exclusive content the consoles do not have. The developer’s emphasis is on optimizing high frame rates but they have also implemented HDR, tone mapping, depth of field and motion blur into the game.
Resident Evil 5‘s custom game engine, ‘MT Framework’, already supports DX10 to benefit from less memory usage and faster loading. Resident Evil 5 gives you choice as to DX10 or Dx 9 and we naturally ran the DX10 pathway. There are two benchmarks built-into Resident Evil 5. We chose the variable benchmark as it is best suited for testing video cards. Here it is at 1680×1050 resolution with maxed out in-game setting plus 8xAA:
The GT 520 beats the GT 220 but only the $100 cards can play at this resolution and detail setting. The HD 6450 cannot play at 8xAA at all. Finally we test at 1280×720 and drop the AA to 2x.
This time we see the GT 520 continue its lead over the GT 220 and way ahead of the HIS HD 6450 although the GDDR5 HD 6450 is a bit faster than the overclocked Galaxy GT 520 at 1280 resolution.