Unigine engine powers dinosaurs game Primal Carnage
Ever since the launch of AMD’s DX11 5000 Radeon series GPUs over four months ago, we have started to see quite a bit of Unigine’s Heaven benchmark which shows off DX11 features. As NVIDIA is also readying their GTX 480 and GTX 470 GPUs for production, they have also been releasing benchmarks on this engine to demonstrate GF100 Fermi’s DX11 Tessellation capabilities.
This last Friday, Unigene Corp. announced the licensing of its Unigine™ engine to Lukewarm Media, an independent game developer. The first Unigine-based project by Lukewarm Media (“Primal Carnage”) is currently close to the end of its pre-production stage.
Primal Carnage
Primal Carnage is a co-operative multiplayer action shooter combining fast paced action with stunning visuals and an immersive environment of dangerous jungles. It is set on an abandoned formerly military-controlled island where an experiment has gone badly, unleashing huge dinosaurs out of control. A team of mercenaries have been dispatched to contain the threat.
Primal Carnage will feature:
- Gameplay based around Dinosaurs (you can play as a T-Rex)
- Team focused online gameplay with five human and five dinosaur playable characters
- Several game modes: Survival with four variations, Capture the Point; single player storyline
- Arcade style fun that is easy to pick up and play at any time
- Long-term support with downloadable content (DLC)
- Mods SDK, custom content support
Primal Carnage is planned for release for the Windows and Linux operating systems in Q4 2010. More info is available on the official website of the game: www.primalcarnage.com
Unigine engine will also power Afterfall Universe, a third-person survival-horror role playing game (RPG) franchise in development by Polish game studio Nicolas Intoxicate. According to Wikipedia, the first title in the franchise, Rascal, is scheduled for a Q1 2010 release.
Since we will evidently be seeing more of Unigine in games, this editor will be adding the Unigine Heaven benchmark to his current regular testing suite of 17 games including 2 synthetics with the following changes:
- Dropped S.T.A.L.K.E.R., Clear Sky (DX10.1) and added Call of Pripyat (DX11)
- Dropped Half Life 2: Lost Coast and added Left4Dead (both Source Engine)
- Added Battleforge (DX11)
- Added Dirt2 (DX11)
- Added Resident Evil 5
We will stay on top of new games’ performance as they come out and we are also looking forward to the new games using Unigine engine, later on this year. Let us know what games you would like to see us include in our benchmarking.
Mark Poppin
ABT Senior Editor
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Primal Carnage looks nice!
But I wonder how well they managed to balance the teams of dinosaurs and humans, as they surely are totally different in gameplay.
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