{"id":12781,"date":"2009-11-03T17:12:28","date_gmt":"2009-11-03T17:12:28","guid":{"rendered":"http:\/\/alienbabeltech.com\/main\/?p=12781"},"modified":"2009-11-03T17:17:42","modified_gmt":"2009-11-03T17:17:42","slug":"optix-api-is-now-available-for-ray-tracing-developers","status":"publish","type":"post","link":"https:\/\/alienbabeltech.com\/main\/optix-api-is-now-available-for-ray-tracing-developers\/","title":{"rendered":"OptiX API is Now Available For Ray Tracing Developers"},"content":{"rendered":"<p>The NVIDIA OptiX ray tracing engine is now available for <a href=\"http:\/\/developer.nvidia.com\/page\/home.html\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/developer.nvidia.com\/page\/home.html', 'downloading']);\" >downloading<\/a>.\u00a0 NVIDIA now has what software developers need to transform their applications.<\/p>\n<p>As the world\u2019s first interactive ray tracing engine, OptiX leverages the massively parallel power of NVIDIA GPUs for maximum performance and scalability. In providing a programmable ray tracing pipeline, the OptiX engine gives developers great flexibility to accelerate their ray tracing applications, bringing previously unseen levels of interactivity to a wide range of uses. These include auto styling, design visualization and visual effects. It\u2019s also ideal for non-rendering disciplines, such as optical design, acoustical design and collision analysis.<\/p>\n<p>Jeff Brown, NVIDIA\u2019s GM for Professional Solutions, explains why OptiX is invaluable: \u201cThis opens the door to a new level of interactive realism. Ray tracing\u2019s inherent parallelism makes it a perfect fit for GPU computing. The OptiX engine makes it easy for developers to exploit that power to create an exciting new class of applications. It enables critical design tasks &#8212; such as examining reflections, refractions and shadow \u2013 to be performed now in real-time.\u201d<\/p>\n<p>The OptiX engine, which has been beta tested for the past six months, drastically shortens the development time required to create ray tracing apps by supplying state-of-the-art acceleration approaches that allow developers to concentrate on compelling features \u2013 not just performance.<\/p>\n<p>OptiX apps will realize substantial performance gains as NVIDIA GPUs continue to advance. How? Well, NVIDIA\u2019s current GPU architecture nearly doubled OptiX performance over its previous generation.\u00a0 And tests on our upcoming Fermi GPU architecture show performance will greatly increase again.<\/p>\n<p>Also, while today\u2019s release requires NVIDIA\u2019s professional solutions of Quadro FX and NVIDIA Tesla, the OptiX engine will soon expand its support to include NVIDIA GeForce GPUs with Fermi, as forthcoming performance will make ray tracing possible in consumer applications.<\/p>\n<p>The best part?\u00a0 The OptiX ray tracing engine is available <em>free of charge<\/em> and can be downloaded from the <a href=\"http:\/\/developer.nvidia.com\/page\/home.html\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/developer.nvidia.com\/page\/home.html', 'NVIDIA Developer Zone']);\" >NVIDIA Developer Zone<\/a>.<\/p>\n<p>Want to see interactive ray tracing in action? Interactive ray tracing examples can also be downloaded and run using NVIDIA Quadro FX professional graphics solutions or NVIDIA Tesla computing solutions.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The NVIDIA OptiX ray tracing engine is now available for downloading.\u00a0 NVIDIA now has what software developers need to transform their applications. As the world\u2019s first interactive ray tracing engine, OptiX leverages the massively&#46;&#46;&#46;<\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,2535],"tags":[2593,2354,2592,121,2589,2591,2590],"class_list":["post-12781","post","type-post","status-publish","format-standard","hentry","category-news","category-web-news","tag-download-optix-free","tag-fermi","tag-interactive-ray-tracing","tag-nvidia","tag-optix","tag-optix-engine","tag-ray-tracing-engine"],"_links":{"self":[{"href":"https:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/12781","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/comments?post=12781"}],"version-history":[{"count":0,"href":"https:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/12781\/revisions"}],"wp:attachment":[{"href":"https:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media?parent=12781"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/categories?post=12781"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/tags?post=12781"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}