{"id":1542,"date":"2008-11-26T19:13:26","date_gmt":"2008-11-26T19:13:26","guid":{"rendered":"http:\/\/alienbabeltech.com\/main\/?p=1542"},"modified":"2009-03-09T09:28:32","modified_gmt":"2009-03-09T09:28:32","slug":"warp-windows-advanced-rasterization-platform","status":"publish","type":"post","link":"https:\/\/alienbabeltech.com\/main\/warp-windows-advanced-rasterization-platform\/","title":{"rendered":"WARP &#8211; Windows Advanced Rasterization Platform"},"content":{"rendered":"<p style=\"text-align: justify;\"><span style=\"font-size: small;\"><span style=\"color: #99ccff;\"><strong><span style=\"text-decoration: underline;\">What is WARP?<\/span><\/strong><\/span><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-size: small;\">WARP stands for Windows Advanced Rasterization Platform. This paper describes the following aspects of WARP10. It is scheduled to be a part of the DirectX graphics solution in Windows 7. WARP10 is a really fast software rasterizer that conforms well to just about any scenario.<\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-size: small;\"><br class=\"spacer_\" \/><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-size: small;\"><span style=\"color: #99ccff;\"><span style=\"text-decoration: underline;\"><strong>Goals<\/strong><\/span><\/span><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-size: small;\">WARP10 aims to play a few major roles such as enabling rendering when DX10 hardware is not available and also helping to provide maximum performance from such hardware if present. Here are some quick numbers&#8230;<\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-size: small;\"><br class=\"spacer_\" \/><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-size: small;\"><span style=\"color: #99ccff;\"><span style=\"text-decoration: underline;\"><strong>Example Data<\/strong><\/span><\/span><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-size: small;\">Running Direct3D 10 Crysis at 800&#215;600 with all the quality settings on their lowest settings:<br \/>\n <\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-size: small;\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2008\/11\/warp_cpu.jpg?resize=711%2C231\" alt=\"\" data-recalc-dims=\"1\" \/><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-size: small;\"><br class=\"spacer_\" \/><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-size: small;\">For example, this is the same test running across a variety of hardware:<\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-size: small;\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/alienbabeltech.com\/main\/wp-content\/uploads\/2008\/11\/warp_gpu.jpg?resize=716%2C211\" alt=\"\" data-recalc-dims=\"1\" \/><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-size: small;\"><br class=\"spacer_\" \/><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-size: small;\">You can find more in-depth information at the source linked below.<\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-size: small;\">Source: <a href=\"http:\/\/msdn.microsoft.com\/en-us\/library\/dd285359.aspx\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/msdn.microsoft.com\/en-us\/library\/dd285359.aspx', 'Microsoft Developer Network (MSDN)']);\" >Microsoft Developer Network (MSDN)<\/a><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-size: small;\"><br class=\"spacer_\" \/><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-size: small;\"><strong>Leon Hyman<br \/>\n <em>ABT Editor<\/em><\/strong><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-size: small;\"><br class=\"spacer_\" \/><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-size: small;\"><br class=\"spacer_\" \/><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-size: small;\"><strong><em><br \/>\n <\/em><\/strong><\/span><\/p>\n<blockquote style=\"text-align: justify;\">\n<p><span style=\"font-size: small;\">Please join us in our <a href=\"http:\/\/alienbabeltech.com\/abt\/index.php\" target=\"_blank\">Forums<\/a><\/span><\/p>\n<p><span style=\"font-size: small;\">Follow us on <a href=\"http:\/\/twitter.com\/alienbabeltech\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/twitter.com\/alienbabeltech', 'Twitter']);\" target=\"_blank\">Twitter<\/a><\/span><\/p>\n<p><span style=\"font-size: small;\">For the latest updates from ABT, please <a href=\"http:\/\/alienbabeltech.com\/main\/?feed=rss2\" target=\"_blank\">join our RSS News Feed<\/a><\/span><\/p>\n<\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>Microsoft has released some more information about Windows 7 and now they have given us the word on the Windows Advanced Rasterization Platform or WARP for short.<\/p>\n<p>WARP will be implemented in Windows 7 giving it the ability to render DirectX 10 using software-only rasterization. No dedicated graphics hardware will be needed to run the basic DX10 effects because it can all be done by the CPU.<\/p>\n","protected":false},"author":4,"featured_media":1544,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[108,110,109,105,473,107,106],"class_list":["post-1542","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-advanced","tag-platform","tag-rasterization","tag-warp","tag-warp10","tag-windows","tag-windows-7"],"_links":{"self":[{"href":"https:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/1542","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/comments?post=1542"}],"version-history":[{"count":0,"href":"https:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/posts\/1542\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media\/1544"}],"wp:attachment":[{"href":"https:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/media?parent=1542"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/categories?post=1542"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/alienbabeltech.com\/main\/wp-json\/wp\/v2\/tags?post=1542"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}