Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Epic Games Launches Own Games Store
#14
https://www.tomshardware.com/news/epic-g...39170.html
Quote:The Epic Games store launched with a major feature that its main competitor, Steam, hasn’t been willing to offer so far -- an 88/12 revenue split model in favor of developers. Epic's CEO this week said that if Steam would adopt the same model and share 88% of game revenues with all developers, it would drop the exclusivity deals it sometimes makes with certain game developers.
...
The Epic Games store currently takes only 12% of a game's revenues, with the rest going to the developers. In comparison, Steam takes 30%, or two and a half times more, as commission from games making under $10 million. Those who make more than $10 million in sales from a popular game can have that commission reduced to 25%, while those making over $50 million in revenue from their games have to pay 20%, which is still significantly more than Epic’s 12% fee.

Steam’s current tiered revenue split seems to mostly favor larger developers and hurt indie developers, which could help Epic in the long term.

Epic Games’ store is still very much in its infancy, but if it keeps getting more popular with developers due to the low commission rate, it could become a larger threat to Steam. Epic has also promised to launch its store for macOS and Android in the near future
Reply


Messages In This Thread
RE: Epic Games Launches Own Games Store - by SteelCrysis - 04-26-2019, 05:03 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)