07-12-2016, 10:11 AM
http://www.extremetech.com/gaming/231527...ance-boost
Quote:The RX 480 is just one GPU, and we’ve already discussed how different cards can see very different levels of performance improvement depending on the game in question — the R9 Nano picks up 12% additional performance from enabling versus disabling async compute in Ashes of the Singularity, whereas the RX 480 only sees a 3% performance uplift from the same feature. Nvidia has not released a statement indicating whether or not the company expects to see a performance uplift from using Vulkan or which GPUs it expects to see the most benefit but testing by Guru3D suggests that the 1070 is completely flat in Vulkan vs. OpenGL. Guru3D’s testing also shows that the RX 480’s performance improvements are in-line with AMD’s claims.
One of the most significant differences between Nvidia and AMD over the past 12 months has been their approach to next-generation APIs. AMD has prominently talked about DirectX 12 and Vulkan at every opportunity. That’s partly because both APIs are closely related to AMD’s Mantle, which debuted a bit less than three years’ ago, but it’s also because DX12 has often improved AMD’s GPU performance relative to Nvidia. Team Green, in contrast, has had comparatively little to say about the API shift. Pascal’s vastly improved preemption capabilities obviated the performance hit that Maxwell took in some asynchronous compute scenarios, but Nvidia isn’t really putting much of a PR push behind the API shift. Visit the DirectX 12 section on GeForce.com and there’s just one title listed there, and nothing about games like Hitman, Rise of the Tomb Raider, Ashes of the Singularity, or Doom itself.
We’re not implying that Nvidia isn’t committed to DirectX 12, but the company’s public messaging on low-overhead APIs has been anemic these past 11 months. Pascal’s excellent performance has given Nvidia the overall lead at the top of the market, but there are millions of 28nm GPUs from Teams Red and Green still in the field. 28nm GPU performance in DX12 is going to be a topic that people care about for a long time to come, and AMD’s overall messaging on that topic has been stronger than Nvidia’s thus far.

