2560×1600 Performance Investigation (updated)
Conclusion
Based on the results today, we can see that single card solutions are quite capable of putting out respectable performance at 2560×1600, even in modern games, and even when running AA. In older games, higher AA modes are quite achievable.
We also again witnessed around a 30% performance gain from the GTX285 over the GTX260+ on what many would consider a “slow” CPU – my dual core E6850 running at stock speeds (3 GHz). This yet again proves that as long as you have a half decent CPU, the GPU is by far the biggest factor in gaming performance by a wide margin.
Don’t be scared to upgrade your graphics card because you don’t have the fastest quad core CPU around, especially if you love using high AA levels like I do. As I’ve proven time and time again, CPU requirements for gaming tend to be vastly overblown in tech forum discussions.
I hope you have found today’s results as interesting as I have and rest assured, I’ll be bringing you more 2560×1600 results in future reviews.
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hi, BFG10k, great artical to read.
can you test these games below?
Digital Combat Simulator: Black Shark
Warhammer 40k: Dawn of War 2
Empire: Total War
Stalker: Clear Sky
ArmA 2
Supreme Commander (8×2000 units)
thank you
Hi kiss4luna, thanks for taking the time to read and comment on my article.
In response to feedback, I’ve added a 0xAA section which has nine newer titles benchmarked, including Stalker Clear Sky.
Unfortunately I don’t have the rest of the games you asked for.
Thanks for the good writeup. Have been thinking about moving to 30″ from my 23″.
A 30″ display is sweet, no doubt about it.
If you decide to upgrade I’m sure you’ll love it.