Quad Core vs Dual Core: Q9550S vs. E8600, Part III – CPU Scaling with CrossFire
Welcome to Part 3 in ABT’s quad-core vs. dual-core series, with our emphasis continuing on CPU scaling and gaming performance. Here we continue the battle of Intel’s popular CPUs – overclocked Core 2 Duo vs. Core 2 Quad – E8600 vs. Q9550S. We decided to break our rather extensive review of Q9550S into several standalone but related sections and this is the third and final part. Up-until-recently, we have always depended on our Core 2 Duo E8600 to set the benchmarks for our video cards.
A few weeks ago, Intel provided AlienBabelTech with an engineering sample of Q9550S which is their new 65 watt TDP low-power Core 2 Quad stock-clocked at 2.83 Ghz. We put our then brand-new Q9550S into continuous and extensive testing to finally try to answer the question: “Is a quad core CPU necessary to get the best out of today’s modern PC games, even paired with a powerful video card?” Until recently the answer was in doubt as the Core 2 Duo processors are clocked a bit higher than their Core 2 Quad counterparts and often they would get a much higher overclock than the warmer-running quad core CPUs.
Part One of “Quad Core vs Dual Core” Shootout: Overclocking Intel’s Q9550s with Cooler Master Hyper N520, was a short introductory overclocking article. We wanted to know what effect overclocking the CPU has on graphics performance and ultimately how it affects the frame rates of the newer games we play as we set up for Part 2 benchmarking. Of course, we are consistently testing at two of the most popular demanding wide-screen resolutions, 1680×1050 and 1920×1200, 4xAA plus 16xAF and with maximum DX10 details whenever it is available.
In Quad Core vs Dual Core” Shootout: Intel’s Q9550s vs. E8600, Part Two, we actually compared game benchmarks with the Q9550S and our E8600 both overclocked to 3.99 Ghz. We then maxed our Core 2 Duo out at 4.25 Ghz on our then ASUS P5E deluxe motherboard that later suffered a massive failure as detailed here. We also tested at several clocks for Q9550S to try to find the “sweet spot” for a CPU overclock for playing PC games with HD4870 and GTX280 video cards. We found the results rather inconclusive, with an edge going to Q9550S over E8600. We now move on to testing with multi-GPU in this Part 3 with a much expanded 15-benchmark testing suite, and will now also compare both CPUs at 4.0 Ghz.
We were totally impressed with Intel’s new Q9550S as it does everything our E8600 does, and then some! It runs 30 watts lower TDP than the “non-S” Q9550 and our only potential issue was its $100 price premium over regular Q9550 CPUs. However, it will find an immediate place with OEM builders that specialize in rack-mounted servers as these cooler running Q9550 “S” CPUs are absolutely perfect for these builders. We gave our Q9550S “4-1/2 Stars” and an Editor’s Choice Award and we stick by it. Our weeks spent with Q9550S has replaced E8600 as our CPU of choice. We now want to show you how quad core gaming compares with dual core gaming with multi-GPU, 4870-X2 and CrossFireX-3.
For the graphics, we will be using two multi-GPU configurations this time; last time it was not so clear with single-GPU powerful cards, HD4870 and GTX280. We are now benchmarking with HD4870-X2 and CrossFireX-3 which pairs the 4870-X2 with a 4870 to link all three 4870 graphics cores together. Here we will show the effects of increasing core speeds of both our Q9550S and E8600 with today’s most demanding games. For this Part 3, we will use our full benchmark suite: Call of Juarez, Crysis, S.T.A.L.K.E.R. – Clear Sky, PT Boats: Knights of the Sea demo, FarCry2, World-in-Conflict, X3 Terran Conflict, Enemy Territories: Quake Wars, F.E.A.R., Lost Planet: Extreme Condition, HalfLife 2 Lost Coast Demo, Unreal Tournament 3 and Call of Duty 4: Modern Warfare – plus 2 synthetic Futuremark tests, 3DMark06 and Vantage. So, let’s head for the testing bench and check out full disclosure.
Great article. Here’s what I found most interesting
If we just look at the minimum framerates for the chips are similar clockspeeds (Q9550s @ 3.4 vs E8600 @ 3.33 and Q9550s @ 4.0 vs E8600 @ 4.0) the quad core comes out on top the majority of the time.
For the two-way Xfire tests, the Q9550 (at similar clockspeed to) beats the E8600’s minimum framerates in COD4, UT3, Lost Planet, HL2: LC, FEAR, ET: QW, WiC, FC2, and PT Boats. The two chips, for the most part, tie in the games Stalker, Crysis, and X3. The only game where the quad loses is Call of Juarez.
When we look at the three-way XFire tests, the results are basically the same except Lost Planet and PT Boats moves from the “win” category to the “tie” category for the quad core.
I wonder what’s up with the Call of Juarez results. Even with the chips at the same clock speed, the quad core loses fairly significantly. At 4.00 GHz, the quad’s minimum framerate is 31 while the dual’s is 42.
I wondered about CoJ as i was testing and repeated those benchmarks many, many times; far more than with any other of my tests. I would say that some of it is probably partly because of the Cat 9-2 drivers. If you look back on this benchmark to our September testing with Cat 8-1 all the way through Cat 8-12hotfix, there is definitely some variance with multi-GPU performance.
So let me theorize that there appears to be a ‘hitch’ in CoJ – you can actually watch it “stutter” in a couple of places – that the slower clocked Quad simply cannot overcome that appear to really skew the bottom [and thus average and max] framerates. It exaggerates what happens when you actually play CoJ, similar to my old STALKER benches that had way too high of a maximum as they panned the sky. The CoJ benchmark was also never updated, although the game was. That makes it somewhat flawed in my opinion, as the vendors are continuing to optimize for the game, not for the old benchmark. In the future, it will not be so important – as for example, in my current benching, “Vista 64 vs. Vista32-bit”, my Q9550s is at 4.0Ghz where this is not observed quite so much.
It also means that I am considering making a custom timedemo from the latest patched CoJ. I wish Techland would update theirs. Or maybe I will wait for “CoJ 2, Bound in Blood” and use that new benchmark instead. I am looking forward to its release, soon.
http://www.nugadgets.com/products/ProductDetails/68514Call_of_Juarez_2_PC.1496901.1.html
they say 1-3 weeks, but that is not official. The trailer says, “Summer”.
Here is a trailer on You.Tube:
http://www.youtube.com/watch?v=-CZi_FKsyPE
You also need to realize that CrossFireX-3 is still imperfect; you can see it’s scaling is still not “bang-for-buck”. Clearly there has been drastic improvements overall in the CFX-3 Catalyst drivers over the last 6 months, but there is plenty of room for more.
Yep, I can’t wait to see how multi-core CPUs and GPUs take off this year. Check out the following results for the new Tom Clancy game:
http://www.pcgameshardware.com/aid,679029/Tom-Clancys-HAWX-Benchmark-review-with-15-CPUs/Practice/
Those were some of the most striking results I’ve come across yet – even more striking than GTA4.
Hey you I’m a big fan of your blog. Hope you keep updating it regularly.