Burnout Paradise: Takedown on Graphics
PC Gamers may not be familiar with the Burnout series of games. Burnout series is a series of high-speed racing games where the objective is to drive faster than you can see. This game is really fast, with the sense of high speed being perfectly preserved. The Burnout game was released on the PS2 in 2001. Since then the series has moved on to PlayStation 3, PlayStation Portable, Xbox, Xbox 360, Nintendo DS, and Nintendo GameCube game consoles. The game series is developed by Criterion Games and was originally published by Acclaim and now by EA Games.
The Burnout Paradise demo for PC was made available yesterday and it is less of a demo and more of a trial version; the 2.92 GB download actually contains the complete game, allowing players to check out a few cars and the racer’s entire open-world setting, complete with the option to upgrade to the full version.
This is what Criterion had to say:
When the full game’s released in Feb ’09, we want all our PC players to be sure it runs perfectly on their system, before they commit to buying it. We also love the game and feel confident that if you try it, you’ll want to sign up for more!
Now we have to say that this is one quality way to sell a game. More companies should do this kind of promotion which may actually help boost their sales and thwart the pirates.
In this article we are going to be showing what the different image quality settings do.
Test System :
- Intel Q9450 @ 3.2 Ghz
- GIGABYTE EX-38 DS4
- Geil 4GB ( 2x 2GB ) RAM, 5-4-4-12
- 2 x WD 640GB 640AAKS 16MB
- Palit 9800GT 1 GB @ 600/1500/900 Mhz
- Drivers used – Nvidia 185.20
- 1280×1024 Resolution with 4xAA.