Core i7 vs. Phenom II X2 vs. X4 scaling performance analysis
Just Cause 2
Just Cause 2 is a 2010 sandbox-style action video game by Swedish developer Avalanche Studios and Eidos Interactive and is the sequel to the 2006 video game, Just Cause. Just Cause 2 employs the Avalanche Engine 2.0 which an updated version of the engine used in the original and there are impressive visuals as it is made just for DX10. It is set on the fictional tropical island of Panau in Southeast Asia. Rico Rodriguez returns as the protagonist who aims to overthrow the evil dictator “Baby” Panay and also to confront his former boss, rogue agent Tom Sheldon.
The game play is similar to that of its predecessor in that the player is free to roam the huge open world without a need to focus on the storyline. The Just Cause 2 AI has been rewritten to use a planning system which enables the in-game enemies to do more and there is also more vertical game play as well as a manual aiming system that allows the player to target enemy NPC’s specific limbs. Just Cause 2 also includes an adaptive difficulty system which scales as the player progresses. There are also new weapons in Just Cause 2 which include launching laser-controlled rockets as well as several new vehicles including a Boeing 737. Just Cause 2 now includes dual-grappling hooks which give players the ability to tether unlimited objects to each other including the tethering of enemies to vehicles and to each other which works very well as one of your goals is to cause maximum chaos. It is a lot of fun!
Here are the maximum settings available to a GeForce card; the bottom two, the Bokeh Filter and GPU water simulation, are unavailable to Radeons and they are left off on all runs to give solid apples-to-apples comparisons for all of our tested video cards and we used the Dark Tower benchmark built into the retail game.
First the benches at 2560×1600:
Now let’s look at the performance at 1920×1200:
Finally we test at 1680×1050.
At the highest resolution and with HD 5870 CrossFire, we see very little performance difference with our Core i7-920 at any tested core speed. The Phenom II 955 X-4, and to a lesser extent the 550 X2, at 3.8 GHz matches it but then has a steep performance drop off as they are underclocked. A similar thing occurs at the lower resolutions but it is not as severe a performance dropoff. The GTX 480 performs similarly but with an even less-steep penalty to decreasing core speed, becoming more noticeable as the resolution is decreased and the HD 5870 shows the least change with CPU core speed increases. We do see that quad-core is a bit faster generally than the dual-core and that the Core i7 is quickest with our two fastest graphics configurations.
Flat-out amazing!!! I’ve never seen anything so epic like this. So, there was not any microstuttering in any of the above games, where the “measured” 40 fps appeared to look more like “perceived” 25 fps? I guess microstuttering is not noticeable if the measured fps is above 70-80, since half of this (45 fps) would still appear to be relatively smooth. Anything below 30 fps becomes really noticeable, so were there ever 40-50 fps instances with 2x 5870 CF that felt like 25fps or so? I’ll take your word for it, if you were actually watching 10,000 hours worth of benchmarking, ha (just kidding, don’t shoot my head off)!
Surprised there are not more comments. For a single video card it does look like a dual core is more than enough. Sure there are a few games that take advantage of four cores, but the fact remains they remain in the minority.
Bobert, I’ve been saying the same thing for months now.
Wow, very thorough and detailed article. It’s one thing to test CPU performance using a single video card, but it must take some brawn to do it for three different video configurations.
There’s so much data here to look at in so many ways. I suppose if you would have included an SLI setup we would then be able to determine how CPU speed affects SLI vs. Crossfire. If I’m looking at this data right, though, it seems Crossfire sees benefits from quad cores more than single video cards do.
Far Cry 2 seems to be a good example of this. Also Far Cry 2 shows interesting relationships between CPU and the GTX 480. The single HD 5870 doesn’t really react to CPU speed and cores the same way dual 5870s and the GTX 480 do. That’s pretty interesting.
So well done. If I only had one suggestion is that I would like to see GTA4 benched, mainly because I own it and good, thorough, and updated benchmarks of it are not easy to come by.:)
Concerning the Far Cry 2 numbers, despite being beaten with faster processors, the HD 5870 paired with the 2.6 dual core is actually outperforming the Crossfire and Nvidia setup. That’s what I find a bit interesting here.
AWESOME REVIEW.
This is EXACTLY what review websites ARE NOT putting out.
A non GPU-bottlenecked review showing how i7 really does have a significant gaming lead over Phenom II.
God you’d be surprised how many AMD fanboys still believe (and spread rumors) that Phenom II is plenty for 5870 crossfire. Psh. Plenty on today’s games maybe, but that is due to the PC gaming community being SNARED by the noob console community and their half a decade old setups.
Ok I’m ranting.
Two Thumbs!!
Raidur means it shows how Phenom II bottlenecks 5870 crossfire.
Everyone knows i7 is faster in games.
PS. I’m not Raidur.
PSS. I’m Raidur.
PSSS. Or am I?
Awesome review GJ.
Please let me know if you’re looking for a article writer for your
site. You have some really good articles and I believe I
would be a good asset. If you ever want to take some of the load off, I’d love to
write some material for your blog in exchange for a link back
to mine. Please shoot me an email if interested.
Thank you!