Updated: CryEngine 3 to lack Anti-Aliasing ? Maybe

4 Responses

  1. BFG10K says:

    DX10 and higher allows anti-aliasing with deferred rendering, and DX10.1/DX11 makes this process faster and more efficient.

    While it’s up to the developer to do this, ATi and nVidia often implement driver-level solutions themselves. They also do this for many DX9 titles, such as UT3 based games.

    nVidia generally leads with driver AA compatibility (e.g. they can AA Stalker games), which is one of the main reasons why I stick with them.

    In theory ATi’s edge detect CFAA should work with any deferred renderer because it’s a shader based post-filter, but sadly that hasn’t been the reality thus-far.

  2. MJP says:

    You don’t even need DX10 necessarily, you just need access to the individual MSAA subsamples. You can do this on consoles since they don’t use a PC graphics API, which is why games like Killzone 2 and Uncharted 2 use MSAA with a deferred rendering approach.

  3. Ivan-Assen says:

    CE3 will use deferred lighting, not deferred shading – read carefully, please. Deferred lighting, also called light-prepass rendering, or pre-lighting, sits somewhere between full deferred shading and the normal forward rendering, with one of its major benefits the ability to use hardware-accelerated MSAA for antialiasing.

  4. water9 says:

    They will simply call DoFancySimulatedAA() in the final game ;-). Seriously, I’m not worried, nor do I care if my cpu has to do some of the work. I mean, I have an i7 at 3.8ghz and it’s cores are usually sleeping. So if it has to do some AA or blur stuff I don’t mind. And I get a new Nvidia GTX 470 and must say it’s awesome! And all that b.s. about it being hot and noisy etc is just that, b.s.. So I want a new game to fully use my machine and look the best it can. I can run Crysis max everything and it doesn’t even flinch at 30 to 60fps. So hopefully this new game will bring it down to maybe 18 to 22 fps and be full of detail. I wouldn’t want lower than 10fps though…

Leave a Reply

Your email address will not be published.