Galaxy Nvidia GeForce GTX 465 Review
Far Cry 2
Far Cry 2 is a free roaming first-person shooter developed by Ubisoft Montreal and published by Ubisoft. Although it uses the name of the original Far Cry game, the similarities end right there. Far Cry 2 is a completely different story set in a completely different environment.
Far Cry 2 uses the Dunia game engine developed by Ubisoft’s Montreal development team for Far Cry 2. Dunia means “world”, “earth” or “living” in Arabic but also used in many languages with Arabic loanwords including Punjabi, Persian, Nepali, Bengali, Hindi, Indonesian, Kurdish, Turkish, Malay, Marathi, Urdu, Gujarati, Marvadi and Swahili. To portray the African setting in the game as realistically as possible, the development team went to Africa to study how things work there. The Dunia engine features Dynamic Weather, dynamic fire propagation (influenced by weather system), realistic fire, physics, full day/night cycles. Realistic fire is a high point of this game. It has the best looking depiction of a fire in a video game to date. The engine takes advantage of DirectX9 and DirectX 10 technologies.
I used the benchmark tool that comes with the game.
The GTX 465 wins this battle against the GTX 275, HD 4890 and the HD 5830. When overclocked, the GTX 465 continues to show very impressive increase in performance.
I see you had less than stellar performance in CoD 4 just like I did. For me the GTX285 outruns the GTX470, and the gap is even wider with Windows 7.
Dude, your graphs are completely screwed up. Lower numbers are sometimes showing higher bars than higher numbers and vice/versa. You have a lot more work ahead of you. This article could not possibly have been edited and proofread as there are several model number, shader number mistakes throughout the article.
Nice thorough article, but it shouldn’t have been released like this. And if somebody did edit the article, fire them. 😉
– Keys
Hey Keysplayr, I think that the “screwed up” bar charts are actually cool. I noticed that the length of the bar is the addition of the minimum frame rate plus the average, then plus the maximum.
It gives greatest emphasis on the minimum, and also greater emphasis on the average than the maximum. Say, if the minimum is really low, then it will really affect the rest of the bar. (If the game dips to the “average minimum” quite frequently, say a few times a minute or so, then I’d definitely emphasize it the most.)
Oh well, yeah, I know it’s screwed up anyways, but this is an awesome review. Didn’t know about the RE5 3D vision demo (one of my fave games and I have Stereo 3D)!!! Thanks, MrK!
Only 1 in a hundred thousand would notice those “errors”, and only 1 out of them all said anything. =P
Good article, although it would have been nice to see that card face against the 5850!
I agree Bo_Fox, this is a pretty good review and I can’t wait to get my GTX 465 to replace my aging AGP slot’d PC with a new system.
The price seems very reasonable at less than $300 at newegg
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